GetDotted Domains

Retro Game Walkthroughs For
"Digimon World"
(PlayStation)

Retro Game Walkthroughs for Digimon World (PlayStation)
Submitted By: Galacticdramon
DIGIMON WORLD
GLITCHES GUIDE
BY GALACTICDRAMON

Blue Flute Glitch
-----------------
Get the Blue Flute. Call Seadramon at Dragon Eye Lake using it, and ask him to ferry you to Beetle Land. Now, immediately go back across the water to Dragon Eye Lake and go north to File City, or use an Auto Pilot (this method is much faster). Either way, go to Agumon's Item Bank. Deposit the Blue Flute. Now, go across to Birdra Transport. Your short visit to Beetle Land has added it to the Destination List. Ask Birdramon to fly you back to Beetle Land (you'll have to pay her 2,500 Bits). Once you're there, go to the spot where you can summon Seadramon, repeatedly pressing X, and the game will ask you if you want to play the Blue Flute, even though it isn't in your backpack!

Card Glitch
-----------
You must have at least one Card. Go to the Card Screen. Select a Card with X. Now, repeatedly press Triangle, X, Triangle, X, and so forth, until the Card stays on the screen. It will only disappear when you switch screens, and even then it will re-appear when you arrive on the next screen. If you go to the Digivolution Chart, you every Digimon you can raise will show up on the Chart, even on blank spaces! You'll also get weird Digivolution Trees, For example, you may select Koromon and see three blank Digivolutions, as well as a weird Tanemon-like one. You'll have to reset your console to deactivate this glitch. Don't try to Save at all. There's a small chance of you game freezing at any time with this glitch enabled.

Direction Glitch
----------------
You can do this at many screen borders, but the one connecting Native Forest to Coela Point is the best one. Go south toward the border. JUST before you hit the border and the game takes control of you, turn so you face north. If done correctly, you should hit the border with the very slight distance you skid (it's barely noticeable, but it does happen). However, you will be walking back up the way you just came! And even weirder, even though you were going north, you'll still end up facing south at the north end of Coela Point! Get all that?

Machinedramon Glitch
--------------------
Defeat Machinedramon in either the Grey Lord's Mansion, the Ice Sanctuary or Ogre Fortress once the Back Dimension is accessible. Machinedramon will stagger and fall over - his typical defeat sequence. However, once you've recieved your Parameter Upgrades and added the 9,999 Bits to your total, he'll suddenly spring back up, with no animation of him getting back up, before falling over again, and De-Digivolving as he should.

End-of-Game Glitch
------------------
When Machinedramon is defeated and Analog Man is killed (or at least, it SEEMS as though he's killed), you'll see Airdramon take you through a wormhole to File City, just before Analog Man's bomb goes off - although it isn't nearly as devastating as he hoped it would be. After that, several Digimon will appear around you to say goodbye...even ones who aren't already in the City! For example, regardless of whether you've convinced Leomon to join the City, he'll be there.

Patamon Glitch
--------------
Not sure if his is really a glitch, but if you see the scene where Leomon saves Patamon from Goburimon, it'll be no different whether Patamon is in the City or not.

Digivolution Glitch
-------------------
Again, it may not be a Glitch, but if you have a Baby Digimon, train him constantly (except for food and toilet breaks ^_^), and he'll Digivolve faster than normal.

Toy Mansion Glitch
------------------
This one's a funny glitch :). Learn DG Dimension. Now, go to Toy Mansion with a Digimon who can use DG Dimension. Fight the ToyAgumons in the first room. Use DG Dimension, and the doors with "?" symbols on them will keep disappearing, showing stairs behind them. It may not sound so funny, but you really have to see it...


NTSC ONLY GLITCHES

These glitches are in the NTSC version, but not in the PAL version.

Myotismon Dialogue Glitch
-------------------------
Go to Myotismon after releasing him. His words may be messed up in the NTSC version. What he says is "I've been doing some research. Sometimes, if a MetalGreymon fades away, he will Digivolve to SkullGreymon. Devimon, Bakkemon and Phoenixmon also Digivolve that way" (or somehting like that). By "fades away" he means losing a Life Heart. As for the bit about Devimon, Bakkemon and Phoenixmon, certain Digimon can become them if they lose a Life Heart. I know how you can get them this way, but I wouldn't want to spoil it...mwa ha ha ha...

Giromon Glitch
--------------
I am sick of hearing about his one! Note to PAL gamers: GIROMON WILL NOT CRASH YOUR GAME! I've activated the Jukebox over 200 times, and my game has never crashed once! If it happns to you, well, I guess I'm just lucky! Anyway, for NTSC players, talking to Giromon in the File City Restaurant can sometimes make the game crash, I hear.

Freeola & GetDotted are rated 5 Stars

Check out some of our customer reviews below:

Thank you very much for your help!
Top service for free - excellent - thank you very much for your help.
Thanks!
Thank you for dealing with this so promptly it's nice having a service provider that offers a good service, rare to find nowadays.

View More Reviews

Need some help? Give us a call on 01376 55 60 60

Go to Support Centre
Feedback Close Feedback

It appears you are using an old browser, as such, some parts of the Freeola and Getdotted site will not work as intended. Using the latest version of your browser, or another browser such as Google Chrome, Mozilla Firefox, or Opera will provide a better, safer browsing experience for you.