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Retro Game Walkthroughs For
"Final Fantasy X-2"
(PlayStation 2)

Retro Game Walkthroughs for Final Fantasy X-2 (PlayStation 2)
Submitted By: Vegnagun
Chapter 1

firstly wtch the concert when yuna is singing real emotion, But is it really yuna wait till the scene is over and Rikku, and Paine is there but why are they fightinh Yuna wait a minute thats not yuna, thats a imposter. Time for your first battle, Ok first things first use Paine's Power Break to weaken the pysical attack's of the imposter and the goons. Keep doing this till the battle is over, it wont take long till the goons are ko'd and the yuna imposter ran away. Chase the imposter till goons are bloking the way battle your way through or you can run away it's really up to you. Whwn you chased her right to the harbour, and a scene will emarge, and look whos turned up the real yuna, And who are thoe guys Ormi, Loglos and who is that imposter, she soon reviles herself as the leader of the sphere hunter team. This is the first boss battle in the game and the first time you can change dressphere but if i was you i keep theme as they are. Firstly use Paine' Power Break on the strongest of the group Ormi that weaken him, keep using power break on him and he soon be Ko'd. After concentrate all your efforts on Leblanc because when Ormi, or Loglos get injured, she use are cure magic to cure theme, So take her our on the second ko'd and when shes gone, do all your fighting efforts on Loglos the aero fighting member of the team. The battle will soon be over and your companions will come and pick you up in a airship, and another scene will emerge, With your first comfronttation with Brother, Buddy, and Shinra. When the scene is over you can explore the airship by going in the elavator south of your postion. Go down to the cabin to stock up your supllies and a scen will comence of yuna introducing Barkepp the shopkeeper in the cabin, And if you talk to Shinra Yuna will introduce him aswell as Brother, and Buddy, Rikku, and Paine. When you talk to when you talked to eveybody on the airship a scene will comence about a sphere reading on floating ruins. To go to the floating ruins talk to Buddy (He's on the left machina.)Two know where the floating ruins on the island menu it will say ''Hotspot'' next to it just press X to go there. when your there follow the only route until you arrive at a chasm. Simply hold O while moving to jump over it. Hold O again in order to climb up the step. You will see a chest at the bottom of the next chasm. Let yourself drop down, rather than pressing O and jumping past the chest, After you retrieve the Yellow Ring from the chest, climb back up and jump towards Paine and Rikku. Immediately equip one your ladies with the Yellow Ring so that she can cast Thunder in battle. The stairs lead to a Save Sphere. Press the switch on the wall to the left to activate the lift. Ride it down to the Base. When you arrive after a somewhat bumpy journey, jump down the steps then climb up the other side, to reach the plateau, where you be confronted once again by Loglos, Ormi and Leblanc. Eliminate each of them in turn, using the Power Break and Darkness Dance attacks to good effect.
Mission Outrun
THE LEBLANC SYNDICATE!
Now a mission will begin in which the Gullwings must beat the Syndicate to the top of the ruins in 6 minutes. Your path will be blocked by numerous fiends, so now would be a good time to equip all of your party with the Warrior dressphere. During these frequent, random battles the countdown stops. You can select the Escape Command from Commands menu by pressing the right directional button. This will enable you to flee, should you desire to do so.

Incidentally, the chest can only be plundered during the dash for the summit, as you be unable to turn after reaching the top. As soon as you enter the Passage you will a red arrow on the guide map, which will show you where to go next.
A Small Detour
Climb up to, and press, each of the switches on either side of the first hall to lower a platform further on in level. Doing this enables you to navigate the right-hand branch of the passage, which leads to a dead-end outside, where you'll find a chest containing a Red Ring. Now head back the way you came untill you reach the junction and take the other path North. Provided you don't take too much time admiring the scenery, you should easily manage to cover the rest of the route within the time limit.
On Your Way To The Summit
After crossing the Base plateau, you must jump from the fallen column brige back onto the central ruin, in order to continue your climb towards the summit. If you have time, take a small detour around the side of the tower and collect the Star Pendant. Otherwise, jump onto the ledge and make your way up to the Spire.If you havent't exceeded the time limit on reaching the next save sphere, you will see Logos, Ormi, and Leblanc stuck in an awkward situation. The countdown will stop, leaving you free to take your time from this point on. Provided that you have completed the mission within the time limit, you will soon reach a chest containing a Muscle Belt. If you failed to make the time limit, the chest will be empty and the item contained will not reappear untill Chapter 3. It is now time to enter the Chamber and face the giant arachnid boss, Boris.
The Boss Boris
Pummel Boris with Power Break and unleash potent Fire attacks such as Flametogue in order to relieve of his 480 HP as swiftly as possible. Every fourth turn Boris will launch his Sticky End web attack, which inflicts Stop on several party members. Fortunately, the resulting paralysis is only temporary, but if you're feeling impatient, use Remedy for an instant cure. After defating the eight-legged fiend, leave the hall and return to the Celsius,(the big red airship.)
A Hard Choice
Before doing anything elseon board the Celsius, go over and talk to Brother who is lying on the ground. Select ''comfort him'' when prompted to increase your Completed score. You will be unable to talk to Brother after you have spoken to Shinra.
Take some time to chat to Shinra and you will be rewarded with a Black Mage dressphere. You will not have the time familiarise yourself with this as you will have to choose one of two locations, known as ''Hotspots'': Besaid island and Zanarkands Ruins. After having read description of the Hotspots, confirm your choice by pressing X. The order in which you choose to visit each Hotspot will have some effect on the outcome of the game, although you might like to select the easier mission first. Alternatively, you can choose to return to the Bridge by pressing O. If yoouu would like to take the quickest route through the game, select one of the Hotspots.
Besaid Island
From your starting point near the Save Sphere on the Village Slope, turn left and go down into the village. Here you can visit the local shop selling a range of items. The Besaid Key can be used to open the chest in the temple. However, it's exceedingly expensive at 900 000 Gil. You will subsequently find that the key has been sold, when you return. Still, you can obtain the item later by completing a seconddary mission in Chapter 3-so leave your wallet in your pocket for now.
After stocking up, go talk to LuLu, who you will find in the middle hut on the right-hand side of the village. Go for a brief walk around the village, then return to LuLu's home and agree to spend the night there. In the morning, go outside and talk to her again. She will report that Wakka haset out to explore a remote cave. Offer to help find him and the mission, Where's Wakka, will start.


Ok this is my first part its not all of chapter 1 its not finnshed nut i do the rest soon because this will take quite a long time look how long this is and its ony the second mission. i will do more of this soon!

THANK YOU!!!!







Submitted By: Vegnagun
CHAPTER 2
CELSIUS
Soon as you can, take a butcher's at the Awesome Sphere. You'll ge an AL BHED PRIMER. Talk to Brother to trigger a scene, and don't forget to go down to the Engine Room for an ETHER x 2, PHOENIX DOWN x 5, POTION x 8 and REMEDY x 4. Head to your cabin and take a nap, then you'll have the odd task of pushing those musician types into the lift(after talking to Paraya)
Head to the Bridge when you get control, for a crucial decision. Giving the Awesome Sphere the Youth League means you can still theorectically get 100% completion on your first play through, giving it to New Yevon means you can't. So, it doesn't really matter that much, because sane players won't be killing themselves over the part anyway. Give it to the Youth League, may as well. After the brou-haha, you'll come back to the Celsius to realise Leblanc has spirited that brocken sphere fragment away, the vixen. In return she leaves a sphere for you to watch, featuring her and the Goon show laughing at you. Your mission for the Chapter is to acquire three Syndicate uniforms (small,medium and large) with which you can sneak into Leblanc's HQ. Of course, there's pleenty of optionnal stuff to do first, if you desire.
BESAID
If you go here you'll meet a charming fellow Beclem. He challenges you to run his gaunlet; basically a minigame. The key is to use the right ammo for the right fiend, and to give up if you get hit even once. Yes, i'm serios. Getting hit resets the combo meter at the bottom, and scuppers your chances. The ENIGMA PLATE GG is yours if you win. Dont't go crazy and get a massive high score because the game remembers it on the next playthrough, and you'll have to beat it.
PR/MATCHMACKING
MISSION
1. Woman standing outside the first tent on the right
PR:''Argent, at your service!''
Matchmacking''The heir to Argent, Inc. needs a fiancee...''
2. Man inside first tent on the right
PR:''Fun awaits you at Argent!''
3. Female shopkeeper,first tent on the left
PR:''Would you like to about Argent, Inc.?
Matchmacking:''The heir to Argent, Inc. Needs a fiancee...''
4.Dog-walking woman
PR:''Argent Fun you can rely on''.
Matchmaking:''The man of your dreams awaits!''
5.Keppa (first tent on the left)
PR:Fun awaits you at Argent
6.The little boy playing around the temple area with the little girl
PR:''For a good time, call on Argent!''
KILIKA
All you can do here is snatch a TURBO ETHER and a MANA TABLET x 2, and chat to Dona
LUCA
There's a LIGHT CURTAIN x 2 for the taking, and an interview to take part in. Your responce makes no diffrence really.

ok thats my walkthrough for the 1st part of final fantasy x-2 i be doing the 2nd part soon.
THANK YOU!!!!!!!!!!!!!!!!!!!!!!


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