GameCube walkthroughs for Spiderman 2
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Spiderman 2
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Spiderman 2
Walkthrough for Gamecube
Game Name:
Spiderman 2
Format:
Gamecube
Submitted By:
Imperial Leather
Spider-Man maybe able to do whatever a spider can, but he’d be nothing without you – after all you control him, and at the end of the day it’s your will that drives him forward. From time to time you may get a little bewildered or a tad frustrated at the Web-Slinger – this guide is intended to help you long your way, and give you a detailed chapter guide; as well as a few more helpful tips and tricks. Its also may be worth mentioning that this guide has being written for the Gamecube version – but after comparing; its safe to say that all console versions are the same, so feel free to use with guide no matter what your console. Please read on; and explore what the best movie game this year has to offer. THIS GUIDE CONTAINS NO STORY SPOILERS WHATSOEVER * Spider Man 2 walkthrough contents * • A small yet very valuable tip prior to playing • The 17 Chapter guide with; • 1. A List of Tasks • 2. How to complete the Tasks • 3. Tips in this Chapter • More Valuable tips, and a Secret Save Cheat • The End Please enjoy the guide. ----------------------------------------------------------------- -------- - $piderman2 - $piderman2 - $piderman2 - $piderman2 - $piderman2 - ----------------------------------------------------------------- -------- * A Small yet Very Valuable tip prior to playing * It’s very important that you have selected normal web-sling mode as apposed to easy mode. Granted, easy mode is very easy – but if you want to succeed in the game you must have normal swing selected. It may seem hard at first, but rest assured you’ll get better at it. Not only will you be able to swing fast, you’ll also be able to pull a large number of stunts, and you will be able to utilize every upgrade. So for an hours work of getting used to normal mode, you’ll have a better and easier time when it comes to swift attacks, and getting to places on time. It’s the only way to fully enjoy Spider-Man 2. With that out of the way, let’s get on with the mail core of the guide. ----------------------------------------------------------------- -------- - $piderman2 - $piderman2 - $piderman2 - $piderman2 - $piderman2 - ----------------------------------------------------------------- -------- * The Chapter Guide * Here you will find a list of all the Chapters, their main objectives, and their side quests. Not only that, you’ll receive any tips worth mentioning about the current chapter you are reading. Enough spiel, lets get on with the main guide. >>>> Chapter One : What Might have Being Tasks Include: 1. Learning the Basics This is probably the most valuable chapter in the game, so pay attention to what the comical commentator has to say; he will teach you how to run and jump, swing, fight, and just about everything Spider-Man can do. He will leave you to discover some things on your own accord though. It’s a Short chapter, so soon you’ll be swinging you way onto Chapter Two. >>>>Chapter Two : A Day in the Life. Tasks Include: 1. Fight a Crime 2. Buy a Swing Upgrade from the Shop. Don’t worry, your not going to be dumped without signs just yet – the commentator is standing by just incase you step out of line – dive off the building and head for the blue marker. When you arrive you will encounter a Bank robbery, where you’ll beat the living daylight out of criminals. The Commentator will teach you some new moves; including the uppercut. After you’ve completed this Task you’ll be congratulated and then pointed in the direction of the shop. Get there, spend some hero points and Chapter Two is History. >>>>Chapter Three : Punctuality is the Thief of Time Tasks Include: 1. Get to Dr. Conners class in time 2. Earn 2000 Hero Points 3. Go to the Pizza Parlor 4. Meet Mary Jane From this Point on you’ll start to get more and more freedom. But before you are free to do earn Hero points you must get to Dr Conner’s Class Pronto. Swing your way to his class, just like the real thing. What’s down there? This is one of the Many Random Crimes that you will encounter along your way. These crimes will earn you Hero Points – it’s up to you if you want to pursue them – but this one is compulsory, so get down there and do your stuff; accept your compliments and get back on track. After receiving a telling off from Conner – you will be free to go earn hero points – and after that I recommend going to the pizza parlor. At Some point, when you’ve finished collecting your Hero Points you will be urged to meet Mary Jane – this is as simple as the Conner Misson – just follow the marker. Chapter Tip: The Green Question Marks will give you valuable tips when you activate them – they can teach you anything from new Moves to new locations, I highly recommend you learning from them. Not only that, you’ll get a couple of Hero Points for your trouble too – everyone’s a winner! >>>>Chapter Four : All in a Days work. Tasks include: 1. Complete a Daily Bugle Task 2. Fight the First Boss: Rhino 3. Earn 3000 Hero Points 4. Buy a Swing Upgrade from a Shop After a Slow motion close up of Spiderman go to the roof of the Daily Bugle centre – just follow the marker.. Get changed into peter parker, by pressing the action button, and make your way down into the centre – via the gent’s toilet! After a short FMV you’ll be urged to take pictures of the Empire State Building – go out the way you came, and change into the web slinger. Now your outside again, swing your way to the target – when you get closer, crawl on the wall – and press action on the target; this will take a picture from your current position; don’t worry – it will automatically take the photo for you. After taking one picture, you’ll have to take several more – each target being higher than the last. Just use the same wall climbing method. After taking all of the photos get back to the Daily bugle, and go and see the person who gave you the assignment. You will be rewarded, and your first real mission is complete. Go back outside. Suddenly a FMV will be trigged and you’ll be put in front of the first boss; Rhino – Rhino’s Method: Wait until he runs towards you, and then at the last minute use dodge – when your spider sense flashes. He will miss, leaving Rhino Dizzy for a good 5 seconds. Now, punch and kick the living daylights out of Rhino – I found jump and a kick more effective. After doing this a few times you’ll have defeated Rhino; make most of these easy bosses. Now all you have to do is earn 3000 hero points, and visit the shop to buy an upgrade. Hero points are easily earned by helping citizens in distress – try it yourself. >>>>Chapter Five : A Meeting of Minds. Tasks Include: 1. Meet Dr. Octavia 2. Earn 2000 Hero Points 3. And buy a Grapple Upgrade from a Shop If you finished the last chapter in the Shop it’s a good idea to get this Chapters upgrade if you have enough Money. If not, wait until you have completed the Hero Point task – then go back to buy it. In this chapter simply follow the marker to the Doctors apartment and watch the FMV – after that you’ll be free to earn points. Another Valuable way to earn points is to look for random crimes; these are the purple icons you sometimes come across – swoop down, and save the damsel in distress. After Earning all the Points, and after buying the upgrade your ready for Chapter Six. Chapter Tip: Have a look in your local spider-man shop – and buy some more upgrades, the ones that the chapter doesn’t tell you to buy. If you have enough money you should be able to buy some interesting things that will defiantly aid you along the way. >>>>Chapter Six : Cat & Mouse Tasks include: 1. Earn 2000 Hero Points 2. Find 5 Photo Icons 3. Go to Mary Jane’s apartment 4. Buy another Swing upgrade from the shop. Chapter Tip: Leaving the Hero Point mission till last is always a good idea – because the other missions sometimes earn you hero points, which in this case count towards the 2000 – so it’s defiantly worth waiting. Follow the Icon in the distance – when you get in close proximity this icon will turn into 5 camera icons – collect these and you’ve completed this task. Once you’ve collected these Icons, a character Called Black Cat will appear – you must follow her on a wild goose chase. After this you are free. It probably a good idea to get to Mary Jane’s apartment now, just follow the marker in the usual fashion. When you get there you’ll have less than a minute to get to the cinema, so use your fast web, and get there pronto. Now all you have to do is earn 2000 points and visit the shop at your leisure. That’s all folks. >>>>Chapter Seven : Pride and Prejudice Tasks include: 1. Another Daily Bugle assignment (hard task) 2. Earn 3000 points First of all you better get to the Daily Bugle, and find out what your task is… Now you have your task go out of the Bugle and head to the marker. The marker will lead you to a big stadium, with some famous stunt man who wants to ‘test spider man’ ! Your going to have to show him your better than these tests – he thinks you’re a fake. Spider Man doesn’t stand for non of this! The First test he gives you is a rounding up criminal test. Criminal Test Method Its fairly simple, you must perform a web grapple on of your enemies and then drop them in the pit – the pit that’s lit up green I found the best way was to super-jump from the green pit, and whilst you’re in the air; grapple. By the time you land back in the pit a criminal will be in your grasp – and you’ll score one point. Watch out though, the tester will be rounding up criminals too, and his machine can tackle two at a time, but he’s not as fast as you. Also use the Sprint button. The next test will test Spider Man’s agility and web crawling techniques. Agility test Method: The tester has a big laser at the other side of the stadium, if he sees you he shoots. Get shot 3 times and you’ll have to retake the test – so the best method is to stay out of this way. The first course will require a fast sprint towards the first goal. From the on just wall crawl on everything, and stall out of site – its all about the timing. That’s it for now, you’re a free man. Go and earn some Hero Points, and spend them wisely – roll on Chapter Eight. >>>>Chapter Eight : Sugar and Spice Tasks include: 1. Meeting Dr. Octavia 2. Meeting Mary Jane 3. Earning 3000 points 4. And buying another swing upgrade This chapter is very simple indeed. Follow the marker to meet Dr. Octavia, press action to change clothes and view the FMV – after this you’ll ‘just remember’ that you have to meet Mary Jane – so you’ll have a couple of minutes to get there – easy if your using your Fast swings – (L trigger) Just when your nearly there, Spider sense starts to tingle – its time for a fight – quickly take out all the bad guys; and get the criminal on the roof – using the web blast. Now get back to your red-headed Mary Jane. After you’ve seen her, Black Cat appears; she want to help you to fight some bad guys – in a dynamic duo; or a team. You’ll have to follow her for a good 5 minutes until you come to the hideout – fight all the criminals with the help of Black Cat – then view the FMV. Your free to complete the last two objectives now, pull off some fancy swing stunts for extra hero points – and once you have enough buy a Swing Upgrade – along with some goodies that you fancy! >>>>Chapter Nine : When Aliens Attack Tasks Include: 1. Complete the Daily Bugle Task As usual, go to the Daily Bugle and receive your task; when you come out you’ll have a short amount of time to get to the blue marker which is the Cities Theater. Now there should be a FMV – and a lengthy Boss waits. 1. You are going to have to swoop down onto the balconies in the theater, and save the people crying for help. Just web them with the web button, and this should automatically grapple them. Now swing up until you want on the exit balcony, and then put them down. You will need to repeat this process another 5 times, so that’s 6 people you have to save. 2 on each balcony and 2 on the stage. 2. Now you must take care of those flying enemies that are causing chaos. If you wait long enough the enemies should come to you, when they do just punch them till they explode – there are about 10 of these to slaughter. 3. You’ll now here this Boss talk, he will tell you that you have to save the Statue of Liberty, because that’s his next target! Now you’ll have to follow the target to get there, this is the easy part. 4. The Statue is across water, going out to sea. Look up and see the weird flying discs – you must swing on these. Get a high Jump from the ground and then swing – carefully. It’s best to enable easy swing for this small part, it helps a lot. 5. When you get to the other side – enable normal swing again. Now, there’s some bigger weird flying things surrounding the bottom of the statue – web to these, and you’ll be taken up so a bigger flying thing. See the green orbs on the tentacles? You must swing to each one and then let go of your web and punch – do this eight times. 6. Then, in the middle of this spaceship flying saucer thing the brain will be exposed, but only for a very short period – get to the middle my using large swing arcs, or by crawling along one of the strips, by holding the web button. 7. If the brain closes again repeat steps 5 and 6. If its still open take a couple of hard hits at the brain – its very easy to defeat – 3 hits should do the trick. After a bit of dialogue and a FMV you’ll find that the Statue is back to normal – its not over yet though 8. You must now get to the Boss’s apartment – follow the blue marker, and climb through the window. Once inside follow the 2nd marker to be what looks like a book case. After a FMV you will land at the foot of His Fun House of Doom – proceed with caution. 9. Before you can enter there’s a monster clown to take care of. A couple of flying kicks and this clown is down. Enter the fun house – and take care of the enemies inside – run down the hall and follow the path round. You’ll now be inside the hall of mirrors. 10. When you get close to these mirrors a mini Spiderman will crawl out of them – these are easy to defeat, but they do have some of your moves; such as webs – be swift, be fast and be ready to dodge attacks. Destroy 4 mirrors that are next to each other – one of the mirrors should sport a laser beam brimming from the top – pointing to a disco ball in the middle. Now all you have to do is destroy every 3rd mirror in a clock wise fashion. There’s about 10 mirrors to destroy. Now follow the blue target to leave this place. Thank God – this is the end. >>>>Chapter Ten : When Good men Go Bad Tasks Include: 1. Earn 3000 Hero Points 2. Buy an Upgrade (level 5 swing) 3. Remember to Meet Dr. Octavia. 4. Remember to Meet Dr. Conner. A Nice easy Chapter after the lengthy chapter Nine. Start earning your Hero points by scouting around for random crimes or helping citizens. After you’ve got about 1500 points you’ll “remember” to meet Dr. Octavia. Follow the blue target, press the target with the action button and watch a FMV. Now you’ll have to Disarm these Red switches – there’s 4 in total around the room. There’s a big dome like field that gets smaller then gets bigger – you’ll have to run when it’s at its smallest – run towards the switch, use an uppercut to destroy it, and repeat 4 times. When your spider sense flashes use the dodge button to dodge a random bolt of thunder – so be careful – it may take you a couple of tries. Watch the FMV. Now earn more Hero points, and make your way to the Shop to buy a Swing upgrade – forgetful Spidey will remember that he needs to get t Dr Conner’s class – so follow the target in the usual fashion. When you get half way there Chapter Nines Boss (Mysterio) will send his flying monsters to get you – destroy these and carry on. Again, you’ll get distracted and diverted – to the daily bugle – make your way there. >>>> Chapter Eleven : The Underside of Crime Tasks Include: 1. Meet Ant May 2. Fight Dr. Octavia 3. Earn 4000 Hero Points! You should complete the missions in order as listed above. Follow the white marker might to the Bank – press the marker to change your clothes. After a Nail Biting FMV, it will be time to fight Dr Octopus. Don’t worry though; he’s not as hard as Mysterio! Look around – and find 3 villains with rocket launchers. You must take these out first, or they will cause you trouble later on in the battle. Dr Octopus is generally an easy boss – use dodge when you head flashes to avoid his metal arms, and then a standard web attack. Repeat this a few times and you should finish him no problems. After another FMV, Octopus will leave and you’ll have to take care of another 3 villains with deadly weapons. Now you’ll see another FMV. Get on the building where the target is pointing – wall climb right to the top – make it snappy though. Use your charged jump on the wall whilst climbing to cover great distances fast. There is a Helicopter at the top of this building that must chase – do your best to keep up with it. Now there’s another FMV Ant May is on the train tracks, and a train is about to run her over! Swing there pronto and save her! Just follow the Blue target and you’ll be fine. All you have to do now is to earn the rest of your 4000 hero points and we are onto the next chapter! >>>>Chapter Twelve : Shocking Developments. Tasks include: 1. Getting to your apartment 2. Earning 4000 hero points 3. A Black Cat chase 4. A Boss Follow the target to your apartment, and climb through the window. You will now see a short FMV – follow the next target, and then you’ll view another FMV. Here’s where you have to chase black cat – she is going to lead you to a boss character so get prepared. This Boss is called the shocker, and can fire out electric shocks from his fists. You must use the dodge button when he fires electric and then hit him a few times as soon as you’ve dodged. Black Cat will help you, so this is one of the easiest battles in the game! Now all you have to do is earn 4000 hero points to finish this rather short chapter. >>>>Chapter Thirteen : Cleaning the Slate Tasks Include: 1. Complete a Daily Bugle Task 2. Earn 4000 Hero Points 3. 2 Bosses! 4. Black Cat Quite a lengthy chapter, but an eventful one. Get to the Daily Bugle change – and accept your mission – go back outside and follow the blue target – when you nearly there you’ll be interrupted by Mysterio. You will have to fight him – but fear not, he is a poor excuse for a boss – 3 head kicks and he’s down! Now get back to the Daily Bugle – simply follow the target back. You will see a FMV upon arriving and another when you leave. Again get to the target. You should now bump into Black cat, so you’ll have to follow her again – she knows where Shocker is hiding. On your way you’ll encounter Shocker and his merry men – just kick punch and scream until they go away. Now resume following her. Eventually you’ll be outside an old rundown factory. Go inside, and follow the yellow target – right into Shockers domain. Just use the same strategy as you did in the previous chapter – dodge and kick. When you’ve nearly killed him he will enable a shield. Swing onto the platforms above and press one of the switches – this will disable his shield – now attack again. Shocker is history – all you have to do now is collect more points! >>>>Chapter Fourteen : Burning Bridges Tasks Include: 1. Meeting Mary Jane 2. Meeting Black Cat and Racing her 3. Earning 3000 points First of all you’ll have to meet Mary Jane at the pictures – so swing your way there, it’s quite a long journey. When you get there you’ll see some bad guys going after her – don’t stand for this!!! Zoom down and teach these idiots a thing or two about respect for ladies. After the thank you, its time to meet the extremely annoying black cat. Now you have to get to the target in a building – eventually you’ll meet up with Black Cat. Time for a FMV. She will tell you that something is happening down at a warehouse – but this time your going to race her there. Use fast swings and charged jumps to get there – its quite easy; and you’ll earn 500 points for beating her! Its now time for a big battle with various monsters to fight – its quite hard, so remember to use dodge a lot. From here you’ll have to follow another 2 or 3 blue targets and watch a lot of FMV’s – so beware! After your viewing pleasure is over earn some points and finish this chapter! >>>>Chapter Fifteen : To Save the City Tasks Include: 1. Going to your apartment 2. Fighting Dr. Octopus See that white target? Well any guesses what you have to do next? Follow it! Get there pronto – from here its all up-hill. There’s al lot of targets to follow before you battle Dr Octopus, 5 in total. Follow all these in order – viewing all the cut scenes on your arrival of each one. The last target will have you standing on a train facing your foe – Dr. Octopus. Run after him and battle him! Method: All you have to do is dodge his tentacle attacks and then web up is arms with the web button. You could even press the slow motion button to make things easier. All you have to do now is hit him – do this four or five times and Dr. Octopus is no more! Well for five minutes at least. View the FMV. Follow the blue target and be fast – it took me 3 goes to get there on time! When your there you should see a red light beaming from the roof. Fall through this light. Your in Dr. Octopuses lair. There are nine switches to disable before you can kill Dr Octopus to be fast and be swift. Use slow motion if it helps and dodge any projectiles in need be. After you’ve destroyed all nine switches your ready to get him! All you have to do now is use the same method as above. Dodge his attacks, web up his arms and beat him up. Once you have defeated him view the FMV and sadly watch the credits. But don’t fear there’s still another 2 chapters! >>>>Chapter Sixteen : The First Day of the Rest in Your Life Tasks Include: 1. Earning a whopping 50,000 points! Well you’re going to be at this for a good couple of days that’s for sure! Buy some new moves if you haven’t already – to make earning points easier. I’ll be here when you get back! >>>>Chapter Seventeen: The Second Day of the Rest in Your Life Tasks Include: 1. Spend all your 50,000 points on a measly upgrade! All you have to do is locate the nearest shop and spend your hard earned points – its worth it though – this swing upgrade will make you go a lot faster. You’ve now completed the game. Its quite sad – but you’ve got all the secrets to uncover now! ----------------------------------------------------------------- -------- - $piderman2 - $piderman2 - $piderman2 - $piderman2 - $piderman2 - ----------------------------------------------------------------- -------- * More Valuable tips, and a Secret Save Cheat* Well, now you’ve completed the game you’re going to need some tips and a cheat to make the game more replay able. My tip is to look on your map at all the funny coloured buildings. These are normally hide outs or shops. Even so you’ll get a secret token – and the satisfaction of gaining an 0.01% closer to 100%ing the game. You can find tokens on top of sky scrapers and on buoys out at sea. Your just going to have to search for them! Also have a look around and complete all the races that are on offer – scattered around the city. You should also be able to buy a movie view from the shop for 1000 points. Its worth it! Now this cheat… Make a new game and type your name in as HCRAYERT – then when you start you’ll have 40% completion and a hell of a lot of hero points – as well as lots of upgrades too. You’ve now got 60% to complete with all the money in the world! ----------------------------------------------------------------- -------- - $piderman2 - $piderman2 - $piderman2 - $piderman2 - $piderman2 - ----------------------------------------------------------------- -------- *The End* Well, I’ve had fun guiding you through this amazing game – and hopefully you’ve had fun reading it – and of course playing the game! I hope you found this guide easy to understand and easy to use – but most of all I hope you found this game to be of some use. I look forward to writing more guides in the future. Thanks very much for reading, Discodexy
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