PC walkthroughs for Die Hard: Nakatomi Plaza
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Die Hard: Nakatomi Plaza (PC)
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Die Hard: Nakatomi Plaza
Walkthrough for PC Games
Game Name:
Die Hard: Nakatomi Plaza
Format:
PC Games
Submitted By:
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This is part II of my Die Hard Nakatomi plaza walkthrough, the reason it is in two parts is that it is So large that the submission form couldn't include all of it,(SEE PART ONE FOR MISSIONS 1 - 15 LOCATED IN THE WALKTHROUGHS SECTION HERE AT www.gameaday.com ) so here is missions 16 - 30 to complete the game. DIE HARD NAKATOMI PLAZA, PT II, BY THE GAMER (C) 2002 Mission & objectives Floor Medikits 16. IN THE VENTS / 5 2 1. Find a way to leave the floor 2. Kill Franko Go towards the glass doors in the middle, and kill the terrorist, then turn and head to the toilets just opposite, there is a medikit in there, and there will be a terrorist in the last cubicle, kill him, take ammo, note the gun on the sink too, then go out and take the doors on the far left, there will be two more terrorist there on the left, then head to the glass doored room, take the doorway there and jump up onto the high shelf and open the grate, get inside and turn your lighter on, sometimes it can be tricky to get up by the way, it's easy to get the grate open from a bad jump that leaves you only half way up the shelf, but if you are having problems jumping onto the top from the photocopier on the side, then take a jump from the front head on, go along the vents you should be used to the procedure now, as you go there is a left turn, when it still keeps on, take the left turn and keep going, you will hear some terrorist as you pass a vent, this vent doesn't open so just keep moving and do it fast as they shoot at you when they see your light, eventually you will come to a grill, open it and jump out into the room, for those of you that have trouble in vents, you need to jump and then press the crouch key quickly to get up out of vents such as this one, or onto vents with higher levels, notice the other vent grate there directly opposite, and 3 switches on the wall, pull the top and bottom switches, leaving the middle as it is, this now removes a block in the next vent you are going in, that enables you to pass over a huge spinning fan, so now open the new grate and go into that vent, there are little ladder rungs on this one to climb up, make your way along and when you get to the large spinning fan, carefully line up your cursor onto the centre and slowly walk along the middle, then crouch to get back into a vent on the other side, work your way along until you come to a grate, where you see a terrorist in the bathroom, open the grate, cap him and then drop down, exit the bathroom and exit the room your in, there will be 2 terrorists outside to kill, then head towards the double doors on the left, you will hear some terrorists in a small room, open the door kill them, then go to the back of the room and see a stepladder leading up into the ceiling, crouch and go up, keep to the right wall and move through here, you will be spotted by terrorists once you come to an opening, you need to shoot from up there or drop down and shoot them, once killed notice the medikit in the corner behind you next to the fridge, then exit the room, move on and then come to a door marked exit where you will finish the level. 17. SEND IN THE CAR / 33 1 1. Listen in on the terrorists plans 2. Watch the police attempt to break in 3. Push the C4 down the elevator shaft 4. Find the stairs and go to the 21st floor Move forward then listen in on the terrorists, once they have finished talking, shoot the two guys there, then move forward and take the door on the right, two more guys will come at you, cap them, then kill the other near the window in the room, now go to the window and this will cause the cutscene to play where the Police armoured car gets shot, once that's done, go over to the elevator shaft and open the doors by pressing the button, then push the C4 down the shaft by pressing the use key as you have it down the back support of the chair, this will cause the chair with the C4 to go down and blow up, so walk well away from the lift doors and wait for the explosion, as fire comes roaring up as a result, once that is done, go back the way you came and finish off the guys who will be waiting for you, you may well want to go and renew your health before you end the level, go back to the window where you saw the police vehicle hit, and notice there is a medikit lying on the desk there opened, it's hard to see, it's not until you stand over it that you can see the items are there inside it. Now go back to the previous room and walk out of the door marked EXIT, before you do this you will have a radio conversation, and a cutscene of Ellis, then simply walk to the exit door and press use and the mission is done, once I pressed escape to end the cutscene and radio conversation, and the exit wouldn't let me through and I couldn't finish the level because of this, bare that in mind by perhaps pressing F6 for a quick save, in case it should happen to you too. 18. BACKUP ARRIVES / 23 3 1. Convince the SWAT your on their side 2. Escort the SWAT around the level 3. Find a way off the floor SWAT show up and you must show them your badge or they shoot you dead, once they know who you are, follow them and let them have a shoot out with some terrorists, do be careful if you want to join in, as, if you hit one with friendly fire it will end the mission for you as a game over, once they are done in the first room, move into the next area by sliding the white panel door, there will be more terrorists in this room, and a medikit on the wall on the left, follow left and there will be a terrorist on the uppper balcony, you can shoot him from down below or go up the stairs for him, follow further along on the ground and take out any resistance, eventually you will come to a swimming pool, with two little walls at either end, the terrorists will be shooting from behind it at the far end, the SWAT will stand behind the wall and shoot back, now crouch down and move along the wall to the left and go to an opening there, your not meant to participate in this shoot out, SWAT will take care of it, you have to clear out enemies in the shower and changing rooms, so go down the steps there and take out all resistance, as you look around you will find your way out of the mens area into the womens, there is a medipack on a wall after the mens area, go into the womens, there is a female symbol darkly marked on the door, take out opposition there then find your way up some steps back to the other end of the pool, the terrorist should just be at end of his fight with SWAT and both will drop dead as you come out, you can pick up some sniper ammo from SWAT and also some guns he left at the other side of the pool, now exit at the door at the terrorist end of the pool and work you way through until you eventually meet a door, you should know the procedure by now, a door with EXIT marked in green. 19. THE FBI ARRIVES / 39 1 1. Find a safe place to hideout 2. Take the hostage to a safe location This is a very straightforward level, just follow the obvious route and take out resistance, eventually you will come to an area you will recognise, yes the room with the giant fan, and yes the medikit is there on the wall just nearby and oddly it has been topped up again as if by magic, this is the only time in the game this happens to a medkit. Work you way through the level, eventually you will come to a guy in a suit, DO NOT shoot him, he is a hostage wandering around and you need to take him to safety, do so by going through the door on the left and the level will soon end. 20. BILL CLAY / 33 1 1. Talk to the hostage 2. Escape the attacking terrorists Mclane talks a while to the hostage, he tells you he is called Bill Clay, but it soon becomes clear he isn't, he is in fact Hans Gruber, and when he shouts 'shoot the glass' to his men, he makes a run for it, (incidentally don't shoot Hans as this ends the game) - you have bare feet remember, so the floor is now full of sharp glass, take out the men who are shooting at you, then you need to run for the door on the right with the yellow stairs sign above it, then go through a 2nd door and a third, then when you get to a 4th, ignore it as it is locked and go left in the room, and take the glass door in the glass partition that has an orange thing in there, go through the door in there, and then the wooden door immeditately on the left, then in that room note there is a glass door on the left, if you need some health then go towards the glass door, it is locked but if you shoot the glass in it you can get through, go through the door directly opposite, it's a bathroom that has a well stocked medikit, replenish your health then go back into the room where you shot the glass to get through, now this time take the door on your left, if you chose not to go to the bathroom for the medikit then you would naturally take this door in the first place, which would have been directly in front of you as you came in, so go through it and then take the 2nd door on the left, then through a glass door, then finally there is another glass door, it is locked, but just shoot out the glass in it and get through, then take the wooden door there, then go through the door marked EXIT and your done! 21. COULD'A USED HIS SHOES / 34 1 1. Find bandages to heal your feet This level can be quite a maze, as it all looks so similar, but take note, as the level after this will be in complete darkness, so observe the layout, shape and location of doorways on this level. Go left into the room full of bookshelves and through the double doors in there, the next room doesn't have a door, but a walkthrough area, there will be a terrorist in there, he will throw a flashbang so its best to run first rather than wait for it to go off, then two more will come at you from behind, from the door you just came through, despatch them, then move on through the gap into the next room, go through the door there, and then you will come to a corridoor, despatch the terrorist there, and keep on, until you get to a double door on the right, that will lead you back into a room you were in before, you will see your blood trails on the floor, if you need a medikit go through the door on the right which will be full of terrorists, the medikit is laid out on the table there, if not, then take the room on the left and go through the double doors at the back of it, you will note a room saying 'Utility room' it's good to observe this as it will help in the darkness of the next level, follow the corridoor and walk to the green marble area on the floor, then take the door on the right, then go in the Men's room on the right, the level will end in here when you go to stock up at the medikit and get those bandages for your feet, it's darkness from here on, so I hope you've been paying attention to this level. 22. I HATE THE DARK / 34 1 1. Find a way back to the stairwell This is where the ever useful zippo comes in once again, now first off get out your zippo and your handgun, the reason being you will need to be able to both see and shoot at the same time from now on, now repair yourself with the medikit, then go out of the door and there will be gunfire waiting for you immediately as you go out there, take the door on the left, back down the green floored corridoor and to the first double doors, now the way to navigate these dark rooms, is to stick to the wall as you walk, it helps light the area better, and of course gives you a better sense of navigation, go through the doors, now stick to the right wall closely, walk along it until you get to a little walkthrough gap, go through it into the next room, and stick to the wall on the right, follow it until you come to some double doors, go through them, then notice on your left is a dimly lit corridoor, head down it meeting resistance, once out of the corridoor and into another darkened room, stick to the right wall until you come to another walktrough gap into a room, follow the right wall, and there will be another walk through gap into another room, follow the right wall again, until you come to more double doors, go through them, there is a terrorist in here, follow through the room until you see a gap to a dimly lit corridoor where there is the EXIT door in green as usual, go up to it and the level is done. 23. R&D LAB / 35 2 1. Locate and save President Ozu 2. Disable the security system 3. Find out what Ozu told Hans Switch back to your sub machine gun, take the door on your left and head left, go through the area that says 'Main frame lab' and take out the terrorist there, head through the glass door, and then move onwards, then go to your left and there is a red switch there that says 'Nakatomi guard', slide it, then go back in the direction you came until you come to the 'Control room' opposite the door you came out of at the start, go through here and head up the stairs, keep following the stairs past the control panel, and further up, it is hard to see that the stairs actually, keep ascending a little further, go there and press the switch to disable the lasers that guard the doors further into the level, then go down to the other control panel and press the sliders where it says 'carbon dioxide' for the 4 labs, this will kill all the guards in those labs, then go back again in the direction of the 'Mainframe lab' and move through the level, you will come to an area where you see a medikit in the corner of a room, go in and get it, then come out and go through the door that had a laser beam over it previously, you press the panel and go in, now all you have to do with these kind of doors is stand near them and something will come out of the vents, this will cause the door to open by itself, go into the next room and through the double doors opposite, then up the stairs in the next room, the rest of the way is completely straightforward, move along until you eventually come to an area where Ozu is in a room, shoot the glass and jump in, talk to him, then take out the guy who comes at you and go through that door, keep going and through the door and you will come to where you saw Ozu through the window just a minute ago, this time go through the doorway there opposite you, and keep going until you eventually come to the exit door to end the level. 24.FUMBLING IN THE DARK / B 2 1. Locate the access to the lower basement 2. Stop the terrorists restoring the power 3. Kill Alexander in the generator room 4. Locate teh way out of this floor Go through 3 sets of double doors until you come to a door on the right that says 'sub basement access' go in there and take out the terrorists, move through the level until you come to a long descending walkway, once you are down there terrorist s will shoot at you, then go into the doorway that the terrorist shot from, and work you way through you will meet 3 guys round a corner, go through the double doors and take out resistance in this room, at the far right there is an exit but it is locked, you will note there is a medikit in the passage just before this last one, what you need to do to get through these locked doors is to shoot the bulky object on the wall next to the door, then you can pass through it, move through the level, it is very straightforward, until you come to two guys on a walkway, you will notice you can take steps down to go backwards to the right a little, where there is a red light, there is a medikit tucked away in the corner back there, you have to keep going, as the meshing makes it a little deceptive and it looks like you can't pass through any further but you can, then go back up and head on forward down the other steps, move through the level despatching resistance, eventually you will come out to an area you have been before, where the long walkway was, you back up it, terrorists will come at you, kill them, then turn left, you go to a wire gate, this was locked last time, but now is open, you can pass through the door there, you come out to an area where you hear two men talking, kill them, then crouch down and climb into the lift shaft with the broken door resting on it, climb up the ladder there, then climb up the rungs on the wall to end the level. 25. A FISH IN THE BARREL 0 1. Survive the ride to the top Straightforward, just shoot the terrorists who appear at the lift doors as you go up, for protection, position yourself behind one of the girders so they can't hit you so easily, then lean out and shoot them, when you reach the top there will be two guys directly above you with some heavy firepower, it is best to avoid the fight with them as they are hard to hit from where you are, and their position really gives them an advantage, you can avoid the fight completely and end the level, simply by doing this; when you see the very top of the shaft, look to your right, and there will be a black mesh grill on the wall, just move over to it, and press your use key on it, the level will end there and then and you won't even have to fight them. 26. KARL'S REVENGE / 39 1 1. Find the generator room 2. Kill Karl 3. Make your way to the roof This is one of the harder levels, follow the route until you come to a ladder and an opening above, there will be a terrorist there, so look up and shoot him, work your way through killing terrorists as you go, until you come to a room where you see the open elevator shaft on your right, this is your way out of here, but first go into the room on the left to get a medikit, then go to the lift shaft and jump across to the left onto the ladder-like rungs on the wall, go up until you see a black grill mesh, open it and then fire down on a terrorist who is below, then get through the mesh, this can be a bit fiddly, you may want to save your game here, you have to jump somewhat to get onto the ledge then crouch to get through, once you are through move along the level, taking out resistance until you come to a large room where a cut scene will play and it's a face off with Karl, he has some heavy firepower here, so you need to be careful, its best to walk to the right of the room, then after the cut scene get your sniper rifle with the sight on and quickly shoot him repeawtedly, he will be coming at you but doesn't fire straight away, if your quick you can kill him before he even fires at you, this makes it very easy, if things don't work out this way though, it's then best to run and hide behind something then use your sniper rifle to pick him off from a fair distance from the safety of cover, if he should run into the room on the left, then that makes it even trickier, if you kill him or not, you still have to go into the room on the left next, its best to run to the door then run away, this will usually bring a terrorist out, you can hide round the corner and shoot him, next you have to brave it and simply run into the room and dodge bullets and quickly take cover to the right behind a girder, kill the terrorists, walk onwards up to the door and end the level. 27. EVERYONE TO THE ROOF / 39 1 1. Warn hostages of bomb below 2. Jump from roof to escape bomb explosions First off notice that there is a medikit on the floor up the steps, it's hard to see, so look out for it, stock up, then go up onto the roof, a cutscene will play, then go down the ladder as you did before on a previous level, and run round in the direction you did before, taking out resistance in your way, when you come to a dead end, there will be a fire hose on a wall behind you, open it and press the use key on the hose then run to the edge of the roof and jump off!, the level ends. 28. JUST LIKE SAIGON / 30 0 1. Swing into the building 2. Get to the 31st floor to save Holly Swing into the building by rocking forward, but first rock and then crouch and shoot at the terrorist on the balcony, once he is dead, continue rocking with the forward and back keys and position your cross hair so it is on the top of the window frame when you are right near it, press the jump key then immediately the crouch key, it's tricky but with practice you can get through the window, then take the sniper rifle and kill the terrorist shooting at you from behind cover on the right, go over there and take the fire extinguisher off the wall on your left at the doorway, go through the doors and stash the fire extinguisher some place further up the hallway as you need your hands free to shoot terrorists, go forward until you come to some double doors, they will be locked, but there are double doors on the right, go through them, evenutally you will come to a room where it is blocked by fire, now it's time to run back and get the fire extinguisher, use it to clear your path, kill further terrorists, then you come to a room with stairs where there is fire at the bottom of them, up above are terrorists, you need to kill them and put the fire out, then walk up and go to the door there to end the level. 29. RUNNING THE GAUNTLET / 31 2 1. Find a way to the vault Make your way through the area killing terrorists, soon you will get to a door on your right it is set quite deep into the wall, it will have 3 terrorists in there and a medikit, take the door in there on the left, you will notice there is rubble around, go through the door after you shoot the terrorist and come to a doorway, you will hear heavy gunfire, it is coming from a police helicopter, you must stay crouched down and take out the terrorists, hide behind something, as the police helicopter gunfire will hit you too, and it's an M60 so you won't last two seconds, once the helicopter goes its safe to stand up and move through the room, finish off any terrorists then come to a door at the end of the room, there is a terrorist in here with an M60, once again you musn't get hit by an M60 or you are finished, start by crouching and opening the door, look up and a terrorsist will come at you, then another, you must move forward into the room staying crouched killing them both, then move forward still crouched to about level with the end of the first partition of one of the cubicles there, the gunfire from the M60 gunman will appear right in front of you, aim at the sparks from the gunfire and you should kill him imediately, you should be able to just shoot the M60 wielding terrorist from where you are without him being able to hit you, if you are quick, once he is dead, move onto the next room where there are more terrorists then end the level at the EXIT door but not before using the medikit there on the right. 30. STILL THE COWBOY / 31 2 1. Find Hans and Holly 2. Save Holly's life by killing Hans Start by killing the terrorist who comes at you from round the first corner, then another two round another corner, then make your way down a longish corridoor, on the right there is an opening and there are two terrorists over there, just shoot at them, then run, run back down the corridoor, there will be a terrorist there on the corner, shoot him, take cover and get your sniper rifle, one of the terrorists you just saw will be shooting some heavy firepower at you with an M60, so lean round the corner with your scope and kill him, then make your way back there, don't worry about the other terrorist yet, he comes back later on, go down there and see a medikit on the wall, stock up, and then go around to see Hans with Holly, a cutscene plays and when it's done, go back to where the medikit was and wait, the other terrorist will now appear, it is essential you kill him now, rather than tackle Hans, so kill him, then go back to Hans, stay well clear from Hans, its best to take cover at the first shelf and use your sniper scope, Hans gunshots can't harm you much from this distance, put the crosshair of the scope on his forehead and wait, every now and again Holly will try and break free and she will roll down his body, and he will put his head sideways and his arm up in the air, this is the ONLY time you must shoot at him, you can put 2 bullets maybe 3 at his forehead, but be careful you don't hit Holly, it's better to maybe shoot just one or two shots off, once he has been hit about 3 times in this manner, he will drag Holly off further up the room, follow them round, keeping your distance and again do the same thing, incidentally if you do go right up to him Holly will end up dead, so always keep your distance, keep on like this, he will drag Holly off again, and so on, eventually he will take her upwards to a darkish area, there is a medikit open on the wall on the left if you need it, you will see the white bandages in the dark background, again keeping your distance wait for the right moment and shoot Hans, then Holly will break free one last time and he will fall out of the window to his death, you've done it! the game is completed.
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