PC walkthroughs for The Elder Scrolls III: Morrowind
Gaming and Design Prizes
Chat Forums
Cheats
Walkthroughs
Your Sites
Web Designers
MyFreeola
Free Website
Register Domains
Browse Walkthroughs:
PC Game Guides
Wii Walkthroughs
PS3 Walkthroughs
PS2 Walkthroughs
PS1 Walkthroughs
PSP Walkthroughs
Xbox Walkthroughs
Xbox 360 Guides
How to Win GAD Prizes
View the Winners List
Enter a Walkthrough
Update Your Profile
See Who's Online
Free Web Site
Cheap Domain Names
Free Internet Access
Best UK Broadband
Freeola Home
Help & Support
Contact Us
Site Map
Your Trolley
Free Sign-Up
MyFreeola Login
All Formats
------------
Nintendo DS
Nintendo Wii
PC Games
PlayStation 3
Sony PSP
Xbox 360
N-Gage
------------
GameCube
GBA
PlayStation 2
Xbox
------------
Dreamcast
Game Boy
Nintendo 64
PlayStation
------------
32X
3DO
Amiga
Amiga 1200
Atari ST
CD32
CDI
Game Gear
Jaguar
Lynx
Mega CD
Megadrive
Neo Geo Pocket
Saturn
SNES
The Elder Scrolls III: Morrowind (PC)
Click on a star to rate this game.
Cheats
(28)
Walkthroughs
(2)
Chat & Reviews
(66)
Submit your own Wii walkthroughs
and you could win a free computer game!
The Elder Scrolls III: Morrowind
Walkthrough for PC Games
Game Name:
The Elder Scrolls III: Morrowind
Format:
PC Games
Submitted By:
-
The Elder Scrolls 3: Morrowind Walkthrough Seyda Neen: Starting Out The game starts out, as all games, with you learning the basics. How to move, how to talk to people, how to look around. You're on a ship with Jiub. All you have to do is choose a name, and then when the guard comes along, follow him up the stairs. Don't steal anything, just follow him up to the main deck. Use the space bar to open the hatch. On deck, you then walk to the dock. You're greeted by another guard. Seyda Neen: Choosing a Race Your first real choice comes when you get on the dock. The guard there asks about you. You need to choose your sex, skin color, hair style, appearance and race. Your choices are Argonian The Argonians are fishy folk that enjoy magic. Breton The Bretons are sort of like the medieval English. Dark Elf Dark Elf are dark skinned red eyed elves. High Elf High Elf are the traditional elves. Imperial Imperial are the Roman-like soldiers. Khajiit Khajiit are feline hunters. Nord Nord are Celtic Warrior types from Scandanavia. Orc Orc’s are what saurman uses for his army in middle earth (lord of the rings setting) Redguard Similar to the race of men. Wood Elf Wood Elf is the forest elf from middle earth (lord of the rings setting). Each race has its strengths and weaknesses. Choose the one that appeals to you the most, and then walk into the building. Seyda Neen: Choosing a Class Once you've chosen a race, you go in to meet Socucius Ergalla. You need to choose a class. You can choose one, answer questions, or create your own. I highly recommend choosing a class from the listing. This lets you control what area you're in, but doesn't get you stressed out about choosing the right combination of skills to grow your character well. Acrobat Specialty: Stealth Agent Specialty: Stealthey Archer Specialty: Combat Assassin Specialty: Stealth Barbarian Specialty: Combat Bard Specialty: Stealth Battlemage Specialty: Magic Crusader Specialty: Combat Healer Specialty: Magic Knight Specialty: Combat Mage Specialty: magic monk Specialty: stealth Nightblade Specialty: Magic Pilgrim Specialty: Stealth Rogue Specialty: Combat Scout Specialty: Combat Sorcerer Specialty: Magic Spellsword Specialty: Magic Thief Specialty: Stealth Warrior Specialty: Combat Witchhunter Specialty: Magic Then you choose a sign. Click on each choice to see its abilities and the image associated with it. I like choosing the Steed so I can move around quickly, which means I can therefore gain experience in everything else much more quickly. But choose one that suits your own tastes The Apprentice The Atronach The Lady The Lord The Lover The Mage The Ritual The serpent the shadow the steed the thief the tower the warrior He verifies it all and then you're set. Grab the paper from the desk. Note that he can train on sneak (315gp) acrobatics (126gp) and light armor (505gp) but you of course have 0 GP right now. Go through the door and into the area on the right with the table. Take everything except the book - including looking in the baskets. Put the lockpick in your hand (by right-clicking to get the menu open and then moving the lockpick onto your image). Go down the stairs and grab stuff from the storeroom. Then head out. Take the items from the barrel including the ring of healing. Seyda Neen: Finishing with Sellus Gravius Now you meet Sellus Gravius. If you ask him about your duties, he gives you a package to take to Caius Cosades in Balmora. Caius is at the South Wall Cornerclub. You get 87gp as well. Don't try to bribe him or any of the others you meet, until you get practice. If you want to. I tend to play this game as a "good person" - not stealing except in this first area where I feel they deserve it after hijacking me. Now you're loose, with one quest, and lots of people to talk to. Time to have some fun! Seyda Neen: The People in Town Note that you can sleep and heal on the bedroll in the building that you set yourself up in. Fargoth: A short dude who wants his ring. Give it back to him - he says he'll tell Arrille, who runs the tradehouse. Always a nice thing. He also tells you that Proccessus Vitellius, the tax collector, is missing. Eldafire: A tall elf that is regal. She tells you about the smuggler's cave near the silt strider. It's called the Addamasartus cave. She also tells you about Proccessus Vitellius. Arrille: Right by the bridge, in a building on the left. You have to go up the stairs to go in. He also tells you about the Addamarsartus cave. He says too that Hrisskar upstairs is in financial trouble. Tolvise Othralen: She's in the shop to chat. Doesn't say much. Hrisskar Flat-Foot: Upstairs in the shop. He wants your help in getting protection money out of Fargoth. I ignore him :) Raflod the Braggart: Upstairs in the shop. He says this is Seyda Neen, Swamp Fever Capital of the World. Tells you about the geography. Tandram Andalen: Upstairs in the shop. He is a bard. He tells you that Processus Vitellius is missing. He says to stay away from Daedra cults. Albecius Colollius: Upstairs in the shop. He is a battlemage. He tells you a Mentor's Ring is in a tomb on the Bitter Coast. Elone: Upstairs in the shop. She is the barkeep. She's a scout. She'll give you directions to Balmora. She tells you that Daedric shrines have long funny names and have big, dark grey-green stone ruins. Darvame Hleran: Silt Strider operator. Cross the bridge and head right to find her. travel on the Silt Strider: Balmora: 15gp Vivee: 11gp Suran: 18gp Gnisis: 51gp Vodunius Nuccius: Random in town. He says to tell Darvame Hleran that he sent you. You tell her, she says poor guy. Prices don't change down, in fact Suran now 19 GP and Gnisis now 52 gp. Indrele Rathryon: Random in town. Woman elf. Nothing much to say. Teruise Girvayne: House to left of shop. nothing much. Draren Thirala: House by bridge on right. nothing much. Foryn Gilnith: Shack behind shop. He has a book - a dance in fire - +6 mercantile. Teleri Helvi: Down by shacks. Nothing much. Nels Llendo: Out walking in wilderness to right. give kiss - he's happy. Will meet at halfway tavern in Pelagiad. Seyda Neen: The Cave of Addamarsartus This cave is right outside of town, near the silt strider. Be sure to use F to ready weapon If it's a bow be sure to drag the arrows onto your picture as well! Now point at the guard in the cave and mouse-click to fire. Hit caps lock to always run. Take stuff go back to town. Save key sell rest. T - to rest. Go back in. To the left - slaves - let them free. Baadargo, Okaw and Banalz. Now go hard left from platform into nook. Find a rat to kill plus a skeleton with coins and a thief ring (right below first 2 mushrooms on left). +5 agility, +5 speed, +5 personality. Jump in water, swim under tunnel and come out at gate. On other side is guard with missiles plus a stash of stuff. The final guy in cave - mage. Kill and get all stuff from chests. Jump on them to get the stuff on top too. In the next room, pilfer the crates on the dock. Then swim under water by crates to get stuff off skeleton (under the water) and money in chest in next area. Note that when have moonsugar and skooma (refined moon sugar) Arrille won't trade so drop them on floor before trading. Skooma makes you fast and strong, but clumsy and stupid. Now by selling all of this you have around 750 gold and are pretty set with Seyda Neen. Pelagiad (on way to Balmora) Pelagiad: Walking There I strongly recommend walking to Balmora instead of just riding the silt strider. You get lots of good information along the way, and the roads really aren't that dangerous. Those little monsters you do encounter help to build your character up. Leaving Seyda Neen, you take a right at the first signpost across the bridge. You can practically see each next signpost from the previous one. So just follow the road to the next signpost. You'll be in with giant mushrooms now. The signpost will say to go to the left. Note that to the left of here is Andrano Ancestral Tomb. The ancestral ghosts aren't hurt by normal weapons. Also other ickies and the body of a tomb robber. I personally leave this alone, I don't feel quite right about killing off ancestral ghosts and robbing a tomb. In short time you should reach the small town of Pelagiad. Pelagiad: The People of Pelagiad Dralas Gilu - grey pointy ears. basic town info. Kunthar - human. barbarian. Says Briring is a barbarian at the Skyrim mission in Ebonhart. He knows of and doesn't like Nels Llendo. Says he's at the Halfway. Angoril of Vulkhel Guard is the boss. Drelasa Ramothran is the publican of the Halfway Tradehouse. guard captain (inside fort) - says can join imperial legion at fort darius in village of gnisis, to talk to general darius. shadbak gra-burbug - merchant, tells about fines. Ygfa - healer, back left of castle. She asks about you joining the Imperial Cult for 50gp. You must be noble and fight with blunt weapons and unarmored. Avoid bloodshed. I didn't join. She doesn't like drugs, so if you want to barter, drop first. Note that the room on the back right has an with Ordo Legionis book. Uulernil - shopkeep on left when leaving castle. good armor and weapons. Mebestian Ence - Shopkeep in next building on left. Tells about Nerevarine prophecy, Lord Nerevar is coming back to save Morrowind. Has clothes. Note that upstairs he has two GREAT books - one is the Alchemists and one is The Pilgrims Path. READ BOTH. The Pilgrims Path in particular updates your journal with locations of the plgrim stops. I wouldn't take them. Murberius Harmevus - next house on left. He's a warrior with not much to say. Imperial archer - on street says corprus is from fighting with diseased creatures and he thinks there's no cure. Yakum Hairshashishi - Halfway Tavern. Dunmer. tells about thief's guild. Samia - Halfway Tavern.fancy lady. sorcere. Not much Ahnassi - Halfway Tavern. cat. monk. talks about thieves guild. Will train thieves. nelos onmar - Halfway Tavern. dunmer. talks about thieves guild. drelasa romothran - Halfway Tavern. barkeep. offers food and beds. won't talk about thieve's guild right now. says indoril and dres are two great houses with no holidngs on Vvardenfell. Tells of food items: flin - boost strength willpower. cryrodiilic brandy - willpower and endurance no side effects greef strong but clumsy mazte strong dull wit and judgement shein - endurance lose intelligence sujamma - elevated spirits diminised mental facilities doesn't like skooma ladia flarugrius - upstairs in Halfway Tavern. Ask about joining thieves guild - visit south wall cornerclub in balmora. Hrordis - upstairs in Halfway Tavern in room. Doesn't want to talk. nels llendo - Halfway Tavern. Doesn't talk much but does training: short blade 48gp security 48gp sneak 244gp Madres Navur - house by tavern. Says tribunal temple is at war with dissident priests. she's an acrobat. She has book - the black arrow part 1. get acrobatics skill for reading. Adanja - cat in house away to right of town. nothing much to say. pilgrim Farusca Salas - elf to left. junal-lei - Argon. acrobat. Says dunmer waiting on Lord Nerevar for centuries. "The Incarnate". The temples strike them down and call them fakes. says Llevana Salaren at temple in Molag Mar is great acrobat. Pelagiad: Maurrie Aurmine Time to leave Pelagiad. Head on following sign to Balmora. On the way you see a cavern door to Ulummusa on left. Bandits inside, I left alone. At next signpost, Balmora right. You meet Maurrie Aurmine who needs help with a bandit. Journal entry. He took her jewels. She loves him, his name is Nelos Onmar. She gives you a glove. Go back to the inn at Pelmar and find him. He takes the glove and gives you a note for her. Very romantic :) Now bring it back to her. She's happy and says you should visit Barnand Erelie in Tel Branora. On to your walk. Head past her - a door to Adanumuran on left. Ignore it for now. You'll see another sign - Balmora to left. Now you're up in mountains, Balmora sign to left. You'll next find the Moonmoth legion fort. Moonmoth (next on way to Balmora) Moonmoth: The People of Moonmoth Moonmoth is a mountain guard location, very small. Just one main building really. The prison tower for example is a tall spiral up to an outlook spot. guard captain - outside courtyard. says dunmer believe in salvery. erla - inside. smith. Says Garothmuk gro-muzgub is very good smith. urfing - trader. has clothes. book to sell - the anticipations. daedra info. also has the annotated anuad. a universe creation story. radd hard-heart - a human there. master at arms says legion wants heavy armor people larrius varro - downstairs. legion champion of fort moonmoth. has work for me. He wants to kill off those who are bribing a local magistrate. They're the Camonna Tong. The Thieves Guild hates them. They're a scout, pawnbroker, savant, thief and smith in Balmora. updates journal. Solea Nuccusius - downstairs from larrius. He's a battlemage. Says Albeccius Colollius is veteran in Arrille's tradehouse. cells empty. naspis apinia - side room. lay member of Imperial Cult. 50gp only. talk to Ygfa at Fort Pelagiad, Syloria Siruliulus at Fort Buckmoth, Somutis Vunnis at Fort Moonmoth, Ruccia Conician at Ebonheart or Lalatia Varian in Ebonheart. He gives you For my Gods and Emperor. Crulius Pontanian - side room. imperial cult. He's an enchnater. Talk to Galar Rothan at Telvanni about it. He has book "Frontier, Conquest and Accomodation". A history. Peragon - alchemist. Says to talk to Tendris Vedran about it. Amarie Charien - healer. For healing talk to Ygfa. Somutis Vunnis - in back room. Says Vala Catraso in Ald'ruhn guild is in vvardenfell and trains priests. gets grumpy if you ask about it and don't join (down to 40) Balmora Balmora: General Notes Balmora is a huge down with a river running through it. In essence there are three areas: the area east of the river that you first get to from walking or the silt strider, the area west of the river with the CornerClub with the thieves, and the area up the hill with the fancy buildings. Wander around first without talking, to get all of the location set on your map. That'll make it easier to find people later on. Also, choose one shopkeeper and stick with him or her. That way your rating will go up greatly with that one person. The two right by the entrance are: clagius clanler - outfitter to left on way in. He has the book of dawn and dusk on his table. no bonus for reading it. dralasa nithryon - pawnbroker near entrance Balmora: General Notes Balmora is a huge down with a river running through it. In essence there are three areas: the area east of the river that you first get to from walking or the silt strider, the area west of the river with the CornerClub with the thieves, and the area up the hill with the fancy buildings. Wander around first without talking, to get all of the location set on your map. That'll make it easier to find people later on. Also, choose one shopkeeper and stick with him or her. That way your rating will go up greatly with that one person. The two right by the entrance are: clagius clanler - outfitter to left on way in. He has the book of dawn and dusk on his table. no bonus for reading it. dralasa nithryon - pawnbroker near entrance. Balmora: West/Left: Council Club & People hul - lizard. ask about bad people - he says stays out of council club. rumors - tells about Larrius Varro at Moonmoth. add to journal. Bribe 10gp, says thieves guild is at south wall cornerclub and might talk. Council Club to right of entrance. Banner by door. Thanelen Velas - smith inside. Says the Dunmer hate imperials. Orvas Dren runs the House Hlaalu and is the Camonna Tong kingpin. Brother of Duke Vedam Dren. sovor Trandel - downstairs. savant. training - mercantile 77gp, speechcraft 64gp athletics 480gp banor scran - barkeep and leader. . Says Telvanni bug mask is an expensive perfume, helps charisma for everyone. vadusa sathryon - scout. training: long gblade 371, athletics 393 block 371 marasa aren - pawnbroker. not much. madrale thirith - thief. train - short bladde 53, light armor 449, security 53. Back outside ... selvil sareloth - siltrider person. for fighters go to Eydis Fire-Eye. For Mages go to Ranis Athrys. travel fees: ald-ruhn 21gp seyda neen 15gp suran 23gp vivee 22gp Balmora: East/Right: South Wall CornerClub If you head across the river on right, you'll find the south wall cornerclub. Sottilde - says caius cosades is a sugar tooth. This means Caius is addicted to drugs. The owner, bacola closcius knows where he is. Says Camonna Tong hangs out at council club. Duh. join the thieves guild- talk to sugar lips. she's a pawnbroker. arathor - gives names of the 5 'bad people'. Says Balmora magistrate Nolus Atrius is on the take. journal note. training: sneak 259gp, block 363gp, med arm 207gp. sugar-lips habasi - thieves guild - just says don't attack a brother thief. anything else is fine. down to 35 if refuse to join. will only train or barter with members. chirranirr - downstairs. cat. not much. only-he-stands-there - fishhead. Says Tyisa is a user. Says Ordinators burned out camp of Nerevarine cult worshippers in Foyada Ashur-Dan. He's a healer. will teach if happier. Tappius esdrecus - warrior. Not much Pane Rielle - barkeep. sells a guide to balmora and a few other guides. bacola closcius. offers beds. tells where caius cosades is - front dor, rightr up stairs, left, end of street. Says Larrius Varro at Moonmoth was looking for me. Doesn't want skoona. If you tell Sugar-Lips Habasi you want to join, you still won't be trained. He only trains the higher ranks. Your first job with them is that a good friend of Habasi's wants a diamond. Apparently Nalcarya the Alchemist has some. Balmora: East/Right: People you Meet caius up stairs and left from CornerClub. He has book - the war of the first council under bed. Give him package, agree to join the Blades. Can restin this bed. Can train on Blades Trainers. Rithleen, Tyermaillin, and Nine-Toes in Blamora. Caldera: Surane Leoriane. Ald'ruhn, Gildan and Sjorvar Horse-Mouth. Elone in Arrille's tradehouse. Gives journal about Elone too. and each other trainer. Training: Speechcraft (76) unarmored (142) hand to hand (47). Orders - get 200 gold to buy things. Says to join fighters guilt, mages guilt, imperial cult or imperaial legion to build up a cover. Blades are spies. Journal update. GO do that then come back for work. Nine toes - has book A Dance in Fire, Chapter 3. Gain in acrobatics knowledge by reading. Gives you moon sugar - says Ajira at Balmora Mages Guild willb y it as will Ra'Virr in Balmora. Journal update. Rules - don't attack a blade, don't steal from a blade. Period or you're out. You can rest here. training - athletics 330gp, illusion 43gp, sneak 217gp. Has lives of the saints on a shelf. rithleen - up on 2nd floor. book the mirror on bed - block skill increase. She gives you steel cuirass and steel helm. training - long blade 305gp, block 313gp, medium armor 174gp. Tyermaillin - altmer. healer. she's right below rithleen. She gives you alembic. traiing - can't have moon sugar on you. enchant 44, mysticism 33, restoration 133. Dralsea Arethi - on road. female elf. Tells you dagoth ur is immortal enemy of tribulnal temple cult. Livesin red mountain. Balyn Omavel - on road. Talks about Morag tons and gives rules. Balmora: West/Left: Shop/Guild Area The guilds and shops all west of river, up one level. Meldor - armorer. not much to say. Down on bed is The Affairs of Wizards book. No bonus. Ra'Viir - trader. Has cool weapons. Will buy narcotics. Dorisa Darvel - bookseller. Lots of books. You can read them for free, just don't take them. For my gods and emperor - no bonus. mixed unit tactics vol1 - no bonus Vivec and Mephala (upstairs on bed) (nb) true nature of orcs (nb) The Changed Ones (nb) aedra and daedra (gods) (nb) the wild elves (nb) on oblivion (about demons) (nb) abcs for barbarians (nb) the pig children (story) (nb) The Fighter's Guild Fasile Charascel - Scout. Tells rules - don't fight or thieve from guild members. Be honor and valorous. training: block, medium armor, long blade. Wayn - Merchant. training - armorer 109, heavy armor 99, blunt weapon 99 Flacnia Amiulusus - downstairs. drillmaster. training: block, spear, athletics. Hasphat Antabolis - drillmaster. training: block, athletics, hand to hand. book on shelf - fighter's guild charter (nb). Eydis Fire-Eye - top floor. If you join up, you're now XXXXX the Associate. Upper Area, Up Hill in south tower lower level - long blade skill increases when read lady benoch's words and philosophy, found on bed. on shelf - unormored skill increase with charwich-koniinge letters book 1 Caldera (east of Balmora, north of Moonmoth)Caldera: The People of Caldera Nedhelas - Bosmer, says this is a business town. The House Redoran hates Caldera. They are noble warriors who support the Tribunal Temple. Keel-Ranior - Argonian, not much to say. Falanaamo - clothier. Says V'riel Septimis is sick. His heir, Geldall Septim plus the younger Enman and Ebal are dopplegangers. There's a note on the table from Shenk, asking about the Summerset Isle. Claros Nuayn - Dunmer. In the governor's Hall. Talks randomly about Irgola, pawn broker. Foves Arenium - Assassin Dunmer. Trains on short blade, light armor, marksman. Cunius Pelelius - charter holder. Trains in speechcraft, light armor, sneak. Odral Helvi - upstairs. Dunmer. Only does house training. Is monk and Hlealu. He gives House H Rules - don't get caught stealing money from the house. In essence this house is money-hungry. Irgola - pawnbroker. Has the True Nobles Code (of House Redoran). Says secret cult of Sixth House is killing the Imperial Citizens. Medila Indaren - Dunmer in Mage's Giuld. Gives training on destruction, alteration and mysticism. Says blight is ash from volcano cloud that gives diseases. Ernan d Thierry - alchemist, not much. Eraamion - Altmer upstairs who teaches "Recall" Folms Mirel - Join mage's guild? Can join no hard requirements, just don't attack/steal frommembers. Advance - learn mark and recall for travel, levitation and open for caves. Hoodlismod - armorer, no real info Verick Gemain - trader, tons of books. Special Flora of Tamriel. Poppies & goat milk = levitation. More books upstairs. Dro'shauer - cat in house right of entry tower. Book - Mystery of Princess Talora - acrobatics + 1 Fighter Guild Jobs Fighter Job 1 - Cave Rats You get your orders at the Fighter's Guild in Balmora. You have to clean out the Cave Rats at Drarayne Thelas' house. Ask where rats are - you're told to kill them and get payment. She's straight across the river. Go talk to her. Has one upstairs and 2 in storage. Open the door there to kill the first one. Now go out and up the outer stairs. Kill the 2 behind the door. Now go back to her house. Chat with her about vampires. She gives you 100 gold when you mention the cave rats. Go rest to gain the level you're at now. Don't forget to choose special upgrades to certain skills. Back to the Fighter's Guild. Tell Eydis, she says good. New orders. Fighter Job 2 - Egg Mine Local egg mine has egg poaching problem. Dram Bero, owner of Shulk Egg Mine wants you to get Sevilo Othan and Daynila Valas. Shulk Egg Mine is southwest of town, swim over. By suspension bridge. ok leave town and follow river south. Mine is on right side of river just by bridge. Dinok and Findulain are there, good miners. Learn about Kwama from them. come back - clagius clanler - outfitter to left on way in. He has the book of dawn and dusk on his table. nb. dralasa nithryon - pawnbroker near entrance. ok through egg mine, staying left. down through open doorway finally to closed door - queen's lair. To right through door is stairs, Miner Juillen to talk to. Miner Kari asks you not to kil the workers - they won't bother you. Miner Lisaa. This is another way into the queen lair. Either way, go in and kill the 2 thieves in there. Don't harm any extra workers or such - you'd be harming the livelihood of the miners! Go back to Eydis to get 100 gp and 4 quality restore fatigue potions. Your journal updates, and now, if you ask, you can advance to the Apprentice level. Fighter Job 3 - Telvanni Agents at Caldera Mining Company You're ready for Job 3. You now get a contract from the Caldera Mining Company to kill four Telvanni agents responsible for trouble at the Caldera Mine. These are Ebony mines. The thieves are Alynu Aralen, Sathasas Nerothren, Fothyna Herothran and Alveleg. Ask about each to get more details. The thieves are in the hills north of Caldera Mine. The mine is southwest of the town of Caldera. Eydis says the quickest way is to have a guild guide at Mages Guild transport you. Journal updated. Of course, it's just as easy to walk, and that gains you more experience too! Caius Jobs Caius Job 1 - Dwemer Puzzle Box After handling 2 jobs in your chosen profession, head back to Caius Cosades. He says you're now ready for orders. Go to Hasphat Antabolis at the fighter's guild and ask about the Nerevarine cult and Sixth House cult. He warns that you'll have to do an ugly favor first, but do it and get info and report back. He says to be sure to learn about Morrowind history, and also to read his books. Your journal is updated. Ask Caius about Morrowind histroy, get "A Short History of Morrowind". Go to Hasphat in the basement of the fighters guild. He says he wants a Dwemer puzzle box in Arkngthand, at the Dwemer Ruins. His directions are to go south past silt strider port, then cross bridges. Head north towards Caldera. Turn right at signpost for Molag Mar. Up hill over bridge. Entrance is on east side, south of the bridge. Turn crank on pipe to open doors. Ask him about Morrowind history, gives you On Morrowind book. Updates journal. Head out. Note that a guy on the bridge makes skeletons and zaps you! Be prepared for this battle. Other Notes Alchemy Mixes Buy a mortar & pestle to start mixing things. You pick it up in your inventory and drop it on the paper doll to mix potions. marshmallow + saltrice = restore health large egg + small egg = restore fatigue willow anther + heather = drain personality spore pod + wickwheat = paralyze this is all the things i have found to do they might be more, please e-mail me at children_of_the_korn5@hotmail.com if you have found more. this may seem a short game but its great to just explore and set your own quests and adventures.
Select a Chat Forum »
-----------------------------
General Chat
Creative Writing
Web Design
Freeola Services
-----------------------------
All Games Chat
Nintendo Games
PC Games
Sony Games
Xbox Games
-----------------------------
Reviews & Opinions
Login or
create a free account
.
Forgotten your password?
I was going to get this o...
See More
|
Repy to This Post
Name:
Brucey
Entry:
Game Cheats
Claim Your Prize!
Name:
Emmie87
Entry:
Game Cheats
Claim Your Prize!
Name:
Reefer
Entry:
Review Post
Claim Your Prize!
Name:
bmg33
Entry:
Game Cheats
Claim Your Prize!
Name:
spoonbeast
Entry:
Game Cheats
Prize: Amazon £30 Voucher
Halo 3
Chat
|
Cheats
|
Walkthroughs
Grand Theft Auto IV
Chat
|
Cheats
|
Walkthroughs
Animal Crossing: Wil...
Chat
|
Cheats
|
Walkthroughs
Fable II
Chat
|
Cheats
|
Walkthroughs
Tomb Raider: Legend
Chat
|
Cheats
|
Walkthroughs
Football Manager...
Buy this game for just £29.99
Call Of Duty 5 :...
Buy this game for just £29.99
Grand Theft Auto IV
Buy this game for just £24.99
Command & Conquer:...
Buy this game for just £19.99
Far Cry 2
Buy this game for just £17.99
Contact Us
|
Help & Support
|
Site Map
|
Terms & Conditions
(Updated 04/03/08)
|
Customer Forums
e.g. yourcompany.com
or just yourcompany.
MORE ABOUT
DOMAIN NAMES