PS2 walkthroughs for Grand Theft Auto: Vice City
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Grand Theft Auto: Vice City
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Grand Theft Auto: Vice City
Walkthrough for PlayStation 2
Game Name:
Grand Theft Auto: Vice City
Format:
PlayStation 2
Submitted By:
Drazen
Odd Jobs ____________________________________________ ----------------------------------------------------------------- ------------ [1] The Cherry Popper Ice Cream Mission Purchase Price - $20,000 Located - Little Havana Generates on completion - $3,000 per day This asset is to distribute creamy treats to as many people as possible without getting busted, wasted, or exiting the Mr Whoopee truck. But this isn't any old ice cream, it's a drug filled ice cream, this is why you have to be careful when dealing to junkies. The best possible strategy for this is to deal as many treats as possible until your wanted level reaches 1, then drive around avoiding the police and then continue to deliver your treats again, continue this pattern until you have delivered 50 treats. After 50 treats have been delivered, you will have completed the Cherry Popper Ice Cream Factory Asset. Money can be earned from each sale; these depend on where you perform your transactions: 0) Airport - $12 0) Starfish Island - $18 0) Prawn Island - $14 0) Little Havana - $8 0) Little Haiti - $8 0) All others - $10 If you perform your sales near a Pay 'n' Spray, you can get a higher wanted level and then get rid of the cops using the drive in, but this also loses the money you have just gained. ______________________________________________ [2] Car Showroom Missions Purchase Price - $50,000 Located - Little Havana Generates on completion - $6,000 per day The car showroom provides a list of cars to be collected plus six street races. Once you complete all six street races and complete all four car lists then the car showroom generates $6,000 per day. Before you start the street races I suggest you complete the car lists first, as they provide a set of fast cars that could be used in the street races i.e. the hotring racer!!! [Stolen Car Lists] Head to the lower garages behind the building and there will be a list of cars on the wall near a single garage. Complete this list and a car will be rewarded to you and found inside the showroom. Another list then appears which in turn provides a car as a reward. Complete all four lists and the job is done. } List 1 0) Landstalker 0) Idaho 0) Esperanto 0) Stallion 0) Rancher 0) Blista Compact Reward Car)) Deluxo } List 2 0) Sabre 0) Virgo 0) Sentinel 0) Stretch 0) Washington 0) Admiral Reward Car)) Sabre Turbo } List 3 0) Cheetah 0) Infernus 0) Banshee 0) Phoenix 0) Comet 0) Stinger Reward Car)) Sandking } List 4 0) Voodoo 0) Cuban Hermes 0) Caddy 0) Baggage Handler 0) Mr. Whoopee 0) Pizza Boy Reward Car)) Hotring Racer [Street Races] Head to the poster on the wall next to the stolen car lists and select the course of you choice. My only warning when choosing to race, if you lose, you can race again, but at the cost of the entrance fee. During races you can change vehicles but this costs valuable time; watch out for road hazards, other drivers and the police, who are very worried when it comes to street races... You've been warned!!! Race #1 - Terminal Velocity Entrance fee - $100 1st place reward - $400 Preferred car - Hotring racer Not a long race, takes place between Fort Baxter and the airport; quick and easy. Race #2 - Ocean Drive Entrance Fee - $500 1st place reward - $2,000 Preferred car - Hotring racer A little longer than the first race with two long straights with hairpins at both ends (a thin loop); it runs along Ocean Drive. Race #3 - Border Run Entrance fee - $1,000 1st place reward - $4,000 Preferred car - Hotring racer Double the length of race #1; takes place in midtown on the mainland between Little Haiti and Little Havana. Race #4 - Capital Cruise Entrance fee - $2,000 1st place reward - $8,000 Preferred car - Hotring racer A lengthy track stretching from the southernmost part of Ocean Beach to Washington Beach; long but quick. Race #5 - Tour! Entrance fee - $5,000 1st place reward - $20,000 Preferred car - Hotring racer An extensive track spanning northern Vice Point and into mid-Washington Beach. Race #6 - V.C. Endurance Entrance fee - $10,000 1st place reward - $40,000 Preferred car - Hotring racer Six times the size of race #1 and does exactly what it says on the tin. An endurance race that provides a cruise around all the districts of Vice City. ***Alternatively, when you arrive to take your starting position, speed up and then jump out of the vehicle and let it role into position. Equip your bazooka, and as it counts down to start 3.2.1... Go Go Go... aim and fire at the centre of the set of cars, this will take all competitors out of the competition allowing you to complete the race with the greatest of ease.*** ______________________________________________ [3] Arena Missions The Hyman Memorial Stadium can be found northwest of Downtown, near your Hyman Condo. The stadium doors open every evening at 20:00 until midnight, just wait for the doors to open at the top of the stairs and enter. It featuring three different types of challenging motor sports. One event is featured each day (look at the banner above the doors to see which one) comprising of Bloodring, Dirtring and Hotring. > Bloodring The object if this mission is to drive through each checkpoint that appears and increase your time to the target time. Once the target time has been achieved the mission is over. Your best option is to try and stay on track with the checkpoints, drive towards them using acceleration and if you get spun off course, use reverse (its always helpful). Watch out for the dirt floor as it has a tendency to let your vehicle slide. This mission also incurs damage, watch your car health and make sure you don't destroy the car, you incur damage every time a car rams you, but if you ram another car, you don't incur the damage... they do. You'll get $1000 for completing this challenge, and a further $100 bonus for each car destroyed. > Dirtring This was the longest and enjoyable arena mission to complete. At the start you are given a Sanchez dirtbike and your object is to pass through all the checkpoints, but in order to get all the checkpoints you have to drive up thin, broken walls or beyond a narrow wooden planks (use you speed once your on the plank, try not to steer once your on your way). Jumps are needed to reach checkpoints through hoops (you need to pull a wheelie through the burning hoop as it cannot be reached with both wheels straight), its daredevil kinda stuff. There are 32 checkpoints in all to be collected in the fastest time; you'll receive $50,000 if completed in less than 5 minutes, $10,000 is in less than 10 minutes, and $5000 for each time you complete the mission in more than 10 minutes. > Hotring Prepare to enter a Nascar-style race where demolition is the game... The race lasts for 12 laps and you con only win by finishing 1st, 2nd or 3rd. If your car is destroyed you'll be disqualified but you have the chance to repair your car every lap; enter the pit stop on the side of the straight but be quick as this can lose you valuable positions. Try and avoid collisions with others to keep your health and few pit stops can keep your lead. Hint: You can use your drive-by in this mission, but the cars reappear on the track but at the back of the pack. 1st position rewards you $5000, 2nd place gives you $1500 and $500 for third position. ______________________________________________ [4] Pizza Delivery Jump on a Pizza Bike and you'll trigger this job. You must deliver your load of pizzas before the time expires. To deliver pizzas throw it using the drive by view and O. Deliver all the pizzas in time or else a rival pizza firm gets the delivery, to restock return to the pizza place. Each time you make a successful delivery, the number of pizzas you must deliver increases. You receive $10 for each pizza delivered and a bonus of $5000 for the completion of a strand of deliveries. Try not to waste any pizzas, if you miss with a throw, drive into the pizza to move it close to the person, this costs time, but saves an awful lot if you had to return to the pizza place and back again. *Complete level 10 to unlock Max Health of 150hp.* ______________________________________________ [5] Taxi Driver Get into a taxi and press R3 to begin the taxi driver job. Pick up a fare and follow the blip on the radar to the fare's destination, drop them off in the required area and you'll gain a fare. Pick up another fare and so on... If you deliver them quickly you'll get speed bonuses, watch out though, if you drive too dangerously the fare will bail! Fares are based on distance and speed. Hint: The Kaufman cabs tend to roll over easily, so use the normal taxis to complete the Taxi Driver job. Reward: Level 1 - $50 Level 2 - $200 Level 3 - $450 Level 4 - $800 Level 5 - $1250 Level 6 - $1800 Level 7 - $2450 Level 8 - $3200 Level 9 - $4050 Level 10 - $5000 Level 11 - $6050 Level 12 - $7200 *Deliver 100 fare's to unlock the Boost! Boost allows all cab type vehicles to perform a hydraulic jump by pressing the L3 button.* ______________________________________________ [6] Paramedic Get into an ambulance and prepare for life as a paramedic. To trigger the mission press R3 and then continue to the destination specified on the radar and pick up a patient. Take them to hospital and then continue with the next patient. As you maintain a streak, the tougher it gets, more patients need to be picked up and the paramedic level increases. Levels are the same as the Taxi Driver. Try to keep your speed when driving the ambulance and to slow at corners using the handbrake, use the sirens to avoid traffic. *Reach and complete Level 12 to unlock infinite sprint, this allows Tommy to run without getting winded.* ______________________________________________ [7] Vigilante Get into a police vehicle and take on life as a copper by pressing R3. You have to track down the target on the radar and take him out by any means necessary (use drive-by, on foot destruction, or ram him off the road). Every target eliminated gives you more time to track down another; watch out though as the level increases so does the amount of criminals on the road and in the vehicles. Levels are the same as Taxi Driver. Try not to damage your vehicle too much or you might need another, you can hop out of vehicles and into another briefly but you need to be quick. Use your sirens to avoid traffic. *Reach and complete Level 12 to unlock 150 armour.* > Brown Thunder Collect all 100 hidden packages and claim the secret vehicle from the Air Base, or 90 packages for the Rhino. Both these vehicles have a different vigilante mission called 'Brown Thunder'. It still counts as a vigilante mission and is much easier to reach level 12 with. ______________________________________________ [8] Fire Truck Get a fire truck and press R3 for the fire fighter missions. Use L3 to trigger sirens and avoid traffic and O to use the mounted water jet. This water jet must be used to extinguish the fires. Follow the radar to find a fire, doubt the fire and then the people that emerge from them. The increase in level means the increase in amount of cars and people in them. Fire trucks aren't damaged easily and are easy to control using the handbrake. *Reach and complete Level 12 (same as Taxi Driver) to unlock Fireproof, you now have the ability to run through fire without getting burnt.* ______________________________________________ [9] Shooting Range Head for Downtown Ammu-Nation and after completing "The Shootist" mission you are able to return to the back of the store and compete in a shooting competition. The challenge is the same as in "The Shootist" mission, just shoot as many targets as you can in the time limit, but if you run out of ammo the round is over. You'll receive $500 every time you pass the mission. *Score higher than 45 to unlock Fast Reload. This gives you the ability to reload quickly, there is hardly any reload and faster firing between magazines.*
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