PS2 walkthroughs for The Simpsons: Hit & Run
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The Simpsons: Hit & Run (PS2)
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The Simpsons: Hit & Run
Walkthrough for PlayStation 2
Game Name:
The Simpsons: Hit & Run
Format:
PlayStation 2
Submitted By:
Rai
THE SIMPSONS: HIT AND RUN WALKTHROUGH <<
>> <<
>> Hi, I'm cweek2000. You may remember me from such places as Neoseeker and over MSN. I'm here to introduce my The Simpsons: Hit and Run guide. This game is a favourite of mine, and it suitable for Simpsons fans young and old alike. I must warn you there are spoilers, but they are at the correct moments of the game, so if you look there for help you'll recognise them. So, without further ado... <<
>> The Simpsons: Hit and Run has rather simple controls. This walkthrough is for the Gamecube version, but the buttons are in similar places on other consoles, so it's easy enough to work out. <<
>> A- Jump B- Kick Analogue Stick- Walk X- (held down while walking) Run Y- Get in vehicle, talk, action L- Zoom in on character R- Look above C-Stick- Camera <<
>> A- Accelerate B- Brake X- Reverse Y- Get out of car Analogue Stick- Steer C-Stick- Camera <<
>> <<
>> <
> The first mission is a training mission that you only do once. Simply drive to the Quick-e-mart and talk to Apu. Pick up the Cola and Ice Cream to complete the mission. <
> Collect Lisa's science project, then get into the car. Race Principal Skinner to the school. Try to get in front of him and cut corners. If you get to the school first, go inside and give Lisa her project. <
> You have to collect Ned Flander's six items, then escape from the police. This mission isn't too hard, and the only problem is the time limit. <
> Get the Plow King from Barney, then you have to destroy Smithers's car. <
> You have to shut down the nine generators in the power plant so you can get a nap. You don't need a car, just jump across the platforms, kicking the generators to destroy them. When they are all destroyed, go back to your workstation. <
> Walk over to the van and it will drive away. Get into your car and follow it to Mr. Burn's house, but don't let it get away. <
> Chase the van, and hit it to make it drop video games. Pick them up, making sure not to miss them until you have them all. <
> This is quite hard. Race Smithers to Mr. Burns's house from the power plant, taking shortcuts. When the mission starts, get a car and get into it, then restart. You'll start in the car, giving you a headstart. <<
>> <
> Get into the Honor Roller, then get away from Skinner. A good tactic is to drive up the ramp of sand and through the glass. Keep driving and you'll lose him in no time. <
> Drive to each of the four people and collect the fireworks. Next you'll have to escape from Chief Wiggum, which is a lot like the previous mission. <
> This is a race against a nerd to the Java Server. It's a bit hard, but it's not that difficult if you avoid crashing. <
> Follow the black pizza van to Herman's, and talk to Chief Wiggum to discover the radio has been stolen. Drive to where Snake is and beat him in a race to get the radio. <
> Pick up the flat animals, then go to Krusty Burger. Apu will appear and chase you. Lose him, then drive back to Krusty Burger to complete the mission. <
> Collect all the monkeys. In wide open areas, walk around, then use the car to drive down narrow roads, and if you need to reach a high place, get out and jump on top of the car, then jump onto the roof. <
> Destroy all the cell-phone users. It's best to hit them head on, as this does the most damage, or you could drive alongside them in the tunnel and bang them into the side. <<
>> <
> Race the nerd to the Itchy and Scratchy store, pick up the comic book and get it back to the Android's Dungeon before it disintergrates. <
> Follow Milhouse's instructions to each place, talking to him at each place. Eventually Lisa will decide to ignore him. <
> Destroy Cletus's car to stop him from collecting flat animals. <
> Get Otto's school bus from Kamp Krusty and use it to destroy all the black cars. The size and weight of the bus makes it easier than using smaller vehicles. <
> Get Lisa's Cool Clothes outfit and chase Snake. Pick up these three items that he drops; they are a pair of jeans, Hans Moleman and a ball of rubbish. After you get them, drive back to the casino. This is the hard part, but with luck and practice, you'll make it. <
> Collect all the fish in the strict time limit. I recommend using Homer's pink Sedan as it is heavy enough to stay on the road and light enough to keep a good speed. <
> Get into a big vehicle, then destroy the black limo. Go back to the sea captain and talk to him. Drive to the ship and climb up onto it. Talk to Bart to complete the mission. <<
>> <
> Chase the police car to Lard Lads, but be careful! At the start, if you want a fast vehicle, when crossing to the phone booth, if the car hits you you'll lose 50 coins! When you get there, talk to Chief Wiggum. Ram the donut truck until you have enough donuts, then speed back to Chief Wiggum in time to complete the mission. <
> Chase Cletus through the level. <
> Change into Marge's convict clothes, then find Cletus. Drive around, collecting the ketchup packets. They're on a route, so it's easy to find them. At the start, drive up the fire truck and use the radar from there. <
> Race the police car to the retirement castle. This isn't too difficult, just follow the same route as the first mission, but go past Lard Lads to the retirement castle. <
> Drive to the school and talk to Nelson. Follow the black sedan and ram it to make it drop pills. Collect them all, making sure not to miss them. Drive back to Grandpa, then to the Quick-e-mart. Pick up the pills and head back to Grandpa. <
> Change into Marge's police outfit, then collect all the cola. You don't need a car, just run. <
> Talk to Apu, then destroy all the cola trucks. They're tougher than other cars, so use a strong vehicle. <<
>> <
> Follow the cola truck to the Legitimate Businessman's Social Club. This is tricky, so take short cuts and learn the route beforehand. <<...AND BABY MAKES 8>> Speed to the hospital, but when a mobster's car chases you, lose it. There are two of them. When you lose them both, go to the hospital in time. <
> Buy the 'Car Built for Homer' from Homer, then talk to Dr. Hibbet at the hospital. The next part is easy. Ram the slow-moving car with nine babies inside, and collect the diapers that are dropped. <
> Change into your american outfit, then follow the police car to Snake. <
> Chase the garbage truck and collect the five pieces of garbage. Next, get out and collect the garbage up the stairs. Use the radar to collect all the garbage in the trail, then speed back to Snake. I suggest using the police car. Head into the DMV and collect the empty folder. <
> Lose Chief Wiggum's trail, then you have to destroy the armoured van. It's tough, but with a lot of repairs and bashes it'll be destroyed. Afterwards, drive to the hideout. <
> Drive to the museum, then destroy the curator's car. Pick up the key and drive back to the museum for a very funny cut-scene. <<
>> <
> Using Otto's bus, pick up the children then get to Krustylu Studios before time runs out. <
> Follow the vehicle to the observatory, then race the limo to Krusty. This is a hard race, so use shortcuts and use the jump through the ring of fire and the ring of ice. <
> Follow Frink to the observatory. He takes a strange path, so learn the route as he backtracks a lot. <
> Follow the duff truck and hit it to make it drop lasers. Pick them up until you have them all, then drive back to the brewery. <
> Simply destroy Principal Skinner's car. <
> Destroy the laser stands that have been set up. <
> You have to race the black sedan back to the brewery. But things in Springfield are about to get worse... <<
>> <
> Collect the survival gear. <
> Chase the black car to the power plant, where you will find Professer Frink. <
Take Professer Frink to the UFO, but avoid the vehicles trying to destroy your car. <
> Drive to the power plant and get to Mr. Burn's office. <
> Race to the elementary school and use the nuclear barrel to destroy the UFO. <
> Escape the black sedan, pick up the barrel of nuclear waste at the power plant, then head back to the school. <
> The final mission! Race the black sedan to the plant, then head back to the school with the last barrel of nuclear waste to destroy the UFO. Mission complete! <<
>> After you've completed the game, you can collect the cars, get all the cars, get all the costumes, play the multiplayer game, complete the bonus missions, look through the scrapbook, watch the movies and more! <<
>>
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