PS3 walkthroughs for Burnout Paradise
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Walkthrough for:
Burnout Paradise
Game:
Burnout Paradise
Format:
PlayStation 3
Ratings
Good
Posted by:
Dan2008
=============================================================================== Car List [BP1400] =============================================================================== Excluding the Carbon cars and the Sponsor cars, there are 70 normal cars to choose from. They will appear here in the order they show up in the Junkyard. Something I will try to add for every car is how many times it can be wrecked in a Road Rage or Marked Man before the event is over. This varies from car to car and usually the heavier the car is the more times it can crash. Of course, using an Auto-Repair will reset this number so bear that in mind when playing. ------------------------------------------------------------------------------- 1. Hunter Calvary Boost Type - Stunt Speed - oo........ Boost - o......... Strength - ooooo..... Unlocked - At the start of the game Description - Not bad for a beginner's car, right? Well we're not gonna make you roll into Paradise in some junk compact your mom gave you. A good all- rounder to get you started. ------------------------------------------------------------------------------- 2. Hunter Oval Champ 69 Boost Type - Aggression Speed - oo........ Boost - o......... Strength - oooooo.... Unlocked - Win the Hunter Calvary Burning Route Description - Hunter dominated the stock car racing circuits of the 1960's. The Oval Champ 69 builds on the successful Hunter Cavalry platform, adding greater strength and more responsive handling. ------------------------------------------------------------------------------- 3. Hunter Mesquite Boost Type - Aggression Speed - ooo....... Boost - oo........ Strength - oooooo.... Unlocked - Awarded for winning your Class D License, 2 events total. Description - The Hunter Mesquite. Tough enough to take the knocks of rural life. Quick enough to blow the doors off of every preppie in the state. ------------------------------------------------------------------------------- 4. Hunter Mesquite Custom Boost Type - Aggression Speed - oo........ Boost - ooo....... Strength - oooooo.... Unlocked - Win the Hunter Mesquite Burning Route Description - This slick custom version might not be as valuable to snooty collectors, but to a street racer like you, that extra boost power will sure come in handy. ------------------------------------------------------------------------------- 5. Nakamura SI-7 Boost Type - Speed Speed - o......... Boost - ooo....... Strength - ooo....... Unlocked - Complete 3 events total and shut it down in game Description - Front wheel drive means no surprises in the drift, but no doughnuts either! It won't cause you many heart-stopping moments, but it's slavish obedience will get you out of sticky situations. ------------------------------------------------------------------------------- 6. Nakamura Racing SI-7 Boost Type - Speed Speed - ooo....... Boost - oo........ Strength - ooo....... Unlocked - Win the Nakamura SI-7 Burning Route. Description - The Nakamura Racing Group know what to do when it comes to cars. They have race-tuned the engine for greater speed, but they've backed off the boost for increased reliability. ------------------------------------------------------------------------------- 7. Hunter Vegas Boost Type - Stunt Speed - oooo...... Boost - oo........ Strength - oooooo.... Unlocked - Complete 5 events total and shut it down in game Description - Relaxed street cool is the order of the day here. The Hunter Vegas packs a wicked boost, but is just far too laid back for the aggro of tackling corners. ------------------------------------------------------------------------------- 8. Hunter Vegas Carnivale Boost Type - Stunt Speed - ooo....... Boost - ooo....... Strength - oooooo.... Unlocked - Win the Hunter Vegas Burning Route. Description - How could you possibly improve on the perfect classic coupe? With an even sweeter paint job and by cranking up the boost! How else? ------------------------------------------------------------------------------- 9. Krieger Pioneer Boost Type - Aggression Speed - oooo...... Boost - ooo....... Strength - ooooooooo. Unlocked - Complete 7 events total and shut it down in game. Description - Like an automotive sumo wrestler, the Krieger Pioneer may look like three tons of blubber, but it's surprisingly agile. Smash insignificant rivals into the wall as you scream past to glory! ------------------------------------------------------------------------------- 10. Krieger Pioneer Super Gator Boost Type - Aggression Speed - ooo....... Boost - oooo...... Strength - ooooooooo. Unlocked - Win the Krieger Pioneer Burning Route. Description - The mighty Pioneer was no slouch, but the Super Gator packs even more boost power to help hunt down your prey. ------------------------------------------------------------------------------- 11. Nakamura Ikusa GT Boost Type - Stunt Speed - ooooo..... Boost - ooo....... Strength - oooo...... Unlocked - Awarded for winning your Class C License, 9 events total. Description - A Japanese take on the American muscle car, and one that has graduated to the level of a motoring legend - providing exceptional power at a bargain price. A solid all-round performer. ------------------------------------------------------------------------------- 12. Nakamura Ikusa Samurai Boost Type - Stunt Speed - oooo...... Boost - oooo...... Strength - oooo...... Unlocked - Win the Nakamura Ikusa GT Burning Route. Description - If you thought the Ikusa GT couldn't get any cooler, you were wrong! Custom Samurai artwork and extra boost power to help you carve up the opposition. ------------------------------------------------------------------------------- 13. Kitano Hydros Custom Boost Type - Speed Speed - oooo...... Boost - oooo...... Strength - ooo....... Unlocked - Complete 10 events total and shut it down in game. Description - The Kitano Hydros Custom is basically a front-wheel-drive shopping cart with a big nitrous system. Don't expect to get too much out of it until you unleash the boost. ------------------------------------------------------------------------------- 14. Kitano Hydros Techno Boost Type - Speed Speed - oooooo.... Boost - ooo....... Strength - ooo....... Unlocked - Win the Kitano Hydros Custom Burning Route. Description - Check out the super cool Hydros Techno edition. The Techno's engine is tuned to provide extra speed without you needing to light up the boost. ------------------------------------------------------------------------------- 15. Hunter Reliable Custom Boost Type - Aggression Speed - ooooo..... Boost - oooo...... Strength - ooooooo... Unlocked - Complete 13 events total and shut it down in game. Description - Looks like an antique, but above-average strength and a gentle drift make quite a handy package. An unconventional little all-rounder. ------------------------------------------------------------------------------- 16. Hunter Reliable Special Boost Type - Aggression Speed - oooo...... Boost - ooooo..... Strength - ooooooo... Unlocked - Win the Hunter Reliable Custom Burning Route. Description - Eye of the tiger! The wild Hunter Reliable Special packs extra boost power to bring more thrill to your fight! ------------------------------------------------------------------------------- 17. Watson R-Turbo Roadster Boost Type - Stunt Speed - ooooo..... Boost - oooo...... Strength - ooo....... Unlocked - Complete 16 events total and shut it down in game. Description - Light, agile and with phenomenal grip, the Watson R-Turbo Roadster is the choice for drivers out to run rings around bigger vehicles. Don't expect to win many fights with it though. ------------------------------------------------------------------------------- 18. Watson Burnout Roadster Boost Type - Stunt Speed - oooo...... Boost - ooooo..... Strength - o......... Unlocked - Win the Watson R-Turbo Roadster Burning Route. Description - Burnout branding and Burnout pace, with more boost power. You won't miss the loss of speed when you stop boosting because you won't stop boosting. Will you? ------------------------------------------------------------------------------- 19. Rossolini LM Classic Boost Type - Speed Speed - ooooo..... Boost - ooooo..... Strength - oo........ Unlocked - Complete 19 events total and shut it down in game. Description - There's nothing particularly complicated going on under the sleek chassis of the Rossolini LM Classic. Just lots of really simple stuff doing exactly the right thing. ------------------------------------------------------------------------------- 20. Rossolini LM Track Package Boost Type - Speed Speed - oooo...... Boost - oooooo.... Strength - oo........ Unlocked - Win the Rossolini LM Classic Burning Route Description - This full on track-tuned version is honed for power on the straights, with even more boost power. Keep your boost chains to get the most from her. ------------------------------------------------------------------------------- 21. Hunter Manhattan Boost Type - Stunt Speed - oooooo.... Boost - oooooo.... Strength - ooooooo... Unlocked - Complete 22 events total and shut it down in game Description - It handles like a barge, but when you're sailing through the air doing a double barrel roll you at least won't go unnoticed! Showing off is the order of the day here. ------------------------------------------------------------------------------- 22. Hunter Manhattan Custom Boost Type - Stunt Speed - oooooooo.. Boost - ooooo..... Strength - ooooooo... Unlocked - Win the Hunter Manhattan Burning Route Description - With the magnificent Manhattan Custom it's all about what's under the hood. The Custom packs an upgraded engine giving you a much improved cruising speed. ------------------------------------------------------------------------------- 23. Carson Fastback Boost Type - Speed Speed - oooooo.... Boost - oooooo.... Strength - ooooo..... Unlocked - Awarded for winning your Class B License, 24 events total. Description - More than just a car, the Carson Fastback is a celebration of freedom. Freedom of expression. Freedom of spirit. Freedom of cornering - really, really sideways! ------------------------------------------------------------------------------- 24. Carson Fastback Special Boost Type - Speed Speed - ooooo..... Boost - ooooooo... Strength - ooooo..... Unlocked - Win the Carson Fastback Burning Route. Description - The limited edition Fastback Special is the highest specification model that Carson produced. The Track Package extras bring increased boost power for those brave enough to keep it locked in. ------------------------------------------------------------------------------- 25. Carson Grand Marais Boost Type - Aggression Speed - oooooo.... Boost - ooooo..... Strength - ooooooo... Unlocked - Complete 26 events and shut it down in game. Description - Loved by Hollywood glitterati and mafia bosses alike, the Carson Grand Marais is the ultimate getaway car. It takes a while to get rolling, but it really takes some stopping! ------------------------------------------------------------------------------- 26. Carson Grand Sicilian Boost Type - Aggression Speed - ooooo..... Boost - oooooo.... Strength - ooooooo... Unlocked - Win the Carson Grand Marais Burning Route. Description - Don't worry, the bullets missed all the important bits. This Sicilian modster packs extra boost power to get you across the border. ------------------------------------------------------------------------------- 27. Montgomery Hyperion Boost Type - Stunt Speed - ooooo..... Boost - oooo...... Strength - oooo...... Unlocked - Complete 30 events total and shut it down in game. Description - The Montgomery Hyperion has a few surprises up its sleeve. The problem isn't that it doesn't do what you tell it to, more that it does it all a bit too eagerly! ------------------------------------------------------------------------------- 28. Montgomery Hyperion Rattler Boost Type - Stunt Speed - oooo...... Boost - ooooo..... Strength - oooo...... Unlocked - Win the Montgomery Hyperion Burning Route Description - The Hyperion Rattler is hot. Hot car. Hot spray-job. They've even managed to squeeze even more power out of the boost system. ------------------------------------------------------------------------------- 29. Krieger 616 Sport Boost Type - Speed Speed - oooooo.... Boost - oooooo.... Strength - ooooo..... Unlocked - Complete 34 events total and shut it down in game. Description - High tech doesn't even begin to describe it. Computer-controlled supercar power. Computer-controlled all wheel drive. Computer-controlled traction aid. This car's probably smarter than you are! ------------------------------------------------------------------------------- 30. Krieger 616 Arachno Sport Boost Type - Speed Speed - oooooooo.. Boost - ooooo..... Strength - ooooo..... Unlocked - Win the Krieger 616 Sport Burning Route Description - This sublime custom 616 packs a smoother, more powerful engine. It's not all about the boost in this ride. You'll leave people standing without it! ------------------------------------------------------------------------------- 31. Hunter Spur Boost Type - Aggression Speed - oooooo.... Boost - oooooo.... Strength - ooooooo... Unlocked - Complete 38 events total and shut it down in game. Description - A pure street brawler. It can be stubborn round corners, so don't be afraid to use the e-brake or, alternatively, the side of a rival's car to help make a turn. ------------------------------------------------------------------------------- 32. Hunter Hotspur Boost Type - Aggression Speed - oooooooo.. Boost - ooooo..... Strength - ooooooo... Unlocked - Win the Hunter Spur Burning Route. Description - This is the Hotspur, with a smokin' hot paint job and a super-tuned motor for increased cruising speed. It still won't go around corners, but now the paint you scrape off is much more expensive! ------------------------------------------------------------------------------- 33. Montgomery GT 2400 Boost Type - Speed Speed - ooooooo... Boost - ooooooo... Strength - oo........ Unlocked - Complete 42 events total and shut it down in game. Description - An out-and-out track car. Light, powerful and so much grip that it takes a lot of persuading to make it go sideways. Watch out for some understeer when corning at speed. ------------------------------------------------------------------------------- 34. Montgomery Sabotage GT 2400 Boost Type - Speed Speed - oooooo.... Boost - oooooooo.. Strength - oo........ Unlocked - Win the Montgomery GT 2400 Burning Route. Description - The awesome Sabotage Racing GT 2400 squeezes every last drop out of the car's boost system. The speed drops off a bit more when you stop boosting, but why would you do that? ------------------------------------------------------------------------------- 35. Jansen P12 Boost Type - Stunt Speed - ooooooo... Boost - oooooo.... Strength - ooo....... Unlocked - Complete 46 events total and shut it down in game. Description - Known by its fans as The Pocket Rocket, the Jansen P12 is grippy and maneuverable. If you want to get the back end out, thump the throttle down. ------------------------------------------------------------------------------- 36. Jansen P12 Track Package Boost Type - Stunt Speed - oooooo.... Boost - ooooooo... Strength - ooo....... Unlocked - Win the Jansen P12 Burning Route. Description - This spectacular Jansen P12 track package gives even more top end boost than the street version. Just make sure you keep pulling enough stunts to keep it burning! ------------------------------------------------------------------------------- 37. Carson Inferno Van Boost Type - Aggression Speed - ooooooo... Boost - ooooo..... Strength - oooooooooo Unlocked - Complete 51 events total and shut it down in game. Description - Handles like a tank. Hits like a tank. Basically, it is a tank. It just looks like a van. ------------------------------------------------------------------------------- 38. Carson Inferno BRT Van Boost Type - Aggression Speed - oooooo.... Boost - oooooo.... Strength - oooooooooo Unlocked - Win the Carson Inferno Van Burning Route. Description - The fearsome Inferno Van just got harder to outrun! The Burnout Race Team only knows one way to tune an armor-plated racing van. Give it more boost! ------------------------------------------------------------------------------- 39. Rossolini Tempesta Boost Type - Speed Speed - oooooo.... Boost - oooooooo.. Strength - ooo....... Unlocked - Awarded for winning your Class A License, 50 events total. Description - The Rossolini Tempesta looks good and you want one. So don't focus on the blistering power or the punchy, responsive drift. Winning isn't everything. Looking good while you're winning is essential. ------------------------------------------------------------------------------- 40. Rossolini Tempesta GT Boost Type - Speed Speed - oooooooo.. Boost - ooooooooo. Strength - oo........ Unlocked - Win the Rossolini Tempesta Burning Route Description - The Rossolini Tempesta GT is a real prize. Lighter and faster across the board, this full GT racing conversion offers more of pretty much everything. If you can handle it. ------------------------------------------------------------------------------- 41. Carson Opus Boost Type - Stunt Speed - oooooo.... Boost - ooooooo... Strength - ooooooo... Unlocked - Complete 56 events total and shut it down in game. Description - The Carson Opus is the ultimate in pimpin' street cool! It's not the nimblest stunt car around, but that extra weight comes in handy when things get rough. ------------------------------------------------------------------------------- 42. Carson Opus XS Boost Type - Stunt Speed - ooooooooo. Boost - oooooo.... Strength - ooooooo... Unlocked - Win the Carson Opus Burning Route Description - The Opus XS brings a lot more to the party, with a cool graffiti spray job and a tuned engine for a higher cruising speed. So get cruisin'! ------------------------------------------------------------------------------- 43. Carson Annihilator Boost Type - Aggression Speed - ooooooo... Boost - ooooooo... Strength - oooooo.... Unlocked - Complete 61 events total and shut it down in game. Description - Affordable big block muscle, home customized into a supercar stomping street machine. It may not be refined; but it's brash, it's effective and it's a lot of fun. ------------------------------------------------------------------------------- 44. Carson Annihilator Phoenix Boost Type - Aggression Speed - oooooo.... Boost - oooooooo.. Strength - oooooo.... Unlocked - Win the Carson Annihilator Burning Route. Description - This is the awesome Annihilator Phoenix. Use it to rise from the ashes, and burn your opposition with an amped-up boost system. ------------------------------------------------------------------------------- 45. Jansen X12 Boost Type - Speed Speed - ooooooo... Boost - oooooooo.. Strength - ooo....... Unlocked - Complete 66 events total and shut it down in game. Description - It's fast. It's a bit mental. And it doesn't like you very much. But if you've got the skills to tame it, there aren't many cars faster. ------------------------------------------------------------------------------- 46. Jansen XS12 Boost Type - Speed Speed - oooooo.... Boost - ooooooooo. Strength - ooo....... Unlocked - Win the Jansen X12 Burning Route. Description - If the X12 was mental, this baby's completely loco! The Jansen XS12 is the street-legal track package. Somehow the Jansen guys have squeezed even more boost out of it. Hang on! ------------------------------------------------------------------------------- 47. Kitano Touge Sport Boost Type - Stunt Speed - ooooooo... Boost - ooooooo... Strength - oooo...... Unlocked - Complete 71 events total and shut it down in game. Description - A delicately balanced drifting machine, the Touge's GT pedigree also gives it a straight line speed that's not to be laughed at. ------------------------------------------------------------------------------- 48. Kitano Touge Criterion Boost Type - Stunt Speed - oooooo.... Boost - oooooooo.. Strength - oooo...... Unlocked - Win the Kitano Touge Sport Burning Route. Description - This hot street machine has been race-tuned by the Criterion team to give you even more boost. Everybody loves more boost! ------------------------------------------------------------------------------ 49. Hunter Takedown 4x4 Boost Type - Aggression Speed - oooooooo.. Boost - oooooo.... Strength - oooooooooo Unlocked - Complete 77 events total and shut it down in game. Description - This is the ideal choice for bullies. In the Hunter Takedown 4X4, it's always *your* right of way. ------------------------------------------------------------------------------- 50. Hunter Takedown Dirt Racer Boost Type - Aggression Speed - ooooooo... Boost - ooooooo... Strength - oooooooooo Unlocked - Win the Hunter Takedown 4x4 Burning Route. Description - Check out the monstrous Dirt Racer edition of the Hunter Takedown. It's packing extra boost power to help you plow through your rivals. ------------------------------------------------------------------------------- 51. Carson 500 GT Boost Type - Speed Speed - ooooooo... Boost - ooooooooo. Strength - ooo....... Unlocked - Complete 83 events total and shut it down in game. Description - A true-blood racer's car. Low-tech, tricky to master, but devilishly quick if you're good enough. Are you good enough? ------------------------------------------------------------------------------- 52. Carson Racing 500 GT Boost Type - Speed Speed - oooooo.... Boost - oooooooooo Strength - ooo....... Unlocked - Win the Carson 500 GT Burning Route. Description - If you thought the 500 GT was fast, then you ain't seen nothing yet. The Carson Racing 500 GT is the full GT racing package with even more blistering boost power! ------------------------------------------------------------------------------- 53. Hunter Racing Oval Champ Boost Type - Aggression Speed - ooooooooo. Boost - oooooooo.. Strength - ooooo..... Unlocked - Complete 89 events total and shut it down in game. Description - Straight from the racing ovals, this is a hot, race tuned stock car. It's nimble and stable in a straight line, but its racing pedigree makes drifting a bit uncomfortable. ------------------------------------------------------------------------------- 54. Hunter Racing BRT Oval Champ Boost Type - Aggression Speed - oooooooo.. Boost - ooooooooo. Strength - ooooo..... Unlocked - Win the Hunter Racing Oval Champ Burning Route. Description - The Burnout Race Team bring their own special brand of performance enhancement to the Hunter Oval Champ. And you know what that means. More boost! ------------------------------------------------------------------------------- 55. Carson GT Concept Boost Type - Stunt Speed - oooooooo.. Boost - oooooooo.. Strength - oooooo.... Unlocked - Awarded for winning your Burnout License, 90 events total. Description - The new generation of American muscle cars is here, and they've finally put the *muscle* back in. What's more, it might even make it round the occasional corner. ------------------------------------------------------------------------------- 56. Carson GT Flame Boost Type - Stunt Speed - ooooooo... Boost - ooooooooo. Strength - oooooo.... Unlocked - Win the Carson GT Concept Burning Route. Description - The stunning Carson GT Flame brings a lot more than a cool spray job. It's ramped up boost power makes it one of the fastest cars in Paradise. ------------------------------------------------------------------------------- 57. Hunter Citizen Boost Type - Aggression Speed - oooooooo.. Boost - oooooooo.. Strength - oooooooo.. Unlocked - Complete 98 events total and shut it down in game Description - Paradise City's idea of law enforcement. It's more like a battle cruiser than a police cruiser. It takes an age to turn, but you'd need a torpedo to stop it! ------------------------------------------------------------------------------- 58. Hunter Civilian Boost Type - Aggression Speed - ooooooo... Boost - ooooooooo. Strength - ooooooo... Unlocked - Win the Hunter Citizen Burning Route Description - This is the Hunter Citizen on its day off, with less armor plating and more boost. If the Citizen is too much of a tank for you, this could be exactly what you're looking for. ------------------------------------------------------------------------------- 59. Watson 25 V16 Revenge Boost Type - Speed Speed - ooooooooo. Boost - ooooooooo. Strength - oooo...... Unlocked - Complete 107 events total and shut it down in game. Description - This car has an awful lot of torque. Too much for it to handle. It's driven it mad. Drunk with power. It's practically foaming at the grill! ------------------------------------------------------------------------------- 60. Watson Revenge Racer Boost Type - Speed Speed - oooooooo.. Boost - oooooooooo Strength - oooo...... Unlocked - Win the Watson 25 V16 Revenge Burning Route Description - The mind-blowing Watson Revenge Racer packs even more boost power than the stock version. Revenge is a dish best served at 200 miles an hour. ------------------------------------------------------------------------------- 61. Montgomery Hawker Boost Type - Stunt Speed - ooooooooo. Boost - oooooooo.. Strength - oooo...... Unlocked - Complete 116 events total and shut it down in game. Description - The Montgomery Hawker is, to put it simply, crazy. As well as being a competitive racer, this is the ultimate stunt car. Find a split ramp and land some barrel rolls. ------------------------------------------------------------------------------- 62. Montgomery Hawker Solo Boost Type - Stunt Speed - oooooooo.. Boost - ooooooooo. Strength - oooo...... Unlocked - Win the Montgomery Hawker Burning Route Description - ------------------------------------------------------------------------------- 63. Krieger Uberschall 8 Boost Type - Speed Speed - oooooooooo Boost - ooooooooo. Strength - oo........ Unlocked - Complete 128 events total and shut it down in game Description - If you can keep it under control, this is a seriously rapid piece of equipment. In drifts, use the throttle to get the back end moving, then hold on tight. ------------------------------------------------------------------------------- 64. Krieger Uberschall Clear-View Boost Type - Speed Speed - ooooooooo. Boost - oooooooooo Strength - oo........ Unlocked - Win the Krieger Uberschall 8 Burning Route. Description - With the spectacular Uberschall Clear-View you can see exactly where all that power is coming from. And there's plenty of it, with boost speed pumped to the max. ------------------------------------------------------------------------------- 65. Carson Thunder Custom Boost Type - Aggression Speed - ooooooooo. Boost - ooooooooo. Strength - ooooooo... Unlocked - Complete 140 events total and shut it down in game. Description - Great on the straightaways and not too bad in a fight. When this monster hits the streets, the only safe place is behind the wheel. ------------------------------------------------------------------------------- 66. Carson Thunder Shadow Boost Type - Aggression Speed - oooooooo.. Boost - oooooooooo Strength - ooooooo... Unlocked - Win the Carson Thunder Custom Burning Route. Description - As black as night and twice as frightening. The boost power on this baby is just phenomenal. As the saying goes, they can't outrun your Shadow. ------------------------------------------------------------------------------- 67. Carson Hot Rod Coupe Boost Type - Stunt Speed - oooooo.... Boost - oooooooooo Strength - ooooo..... Unlocked - Complete 154 events total and shut it down in game. Description - For burning up straight roads, the Carson & Bennett Hot Rod Coupe is second to none. Watch out for the boost wheelie at low speed. ------------------------------------------------------------------------------- 68. Carson Tribal Special Boost Type - Stunt Speed - oooooooo.. Boost - ooooooooo. Strength - ooooo..... Unlocked - Win the Carson Hot Rod Coupe Burning Route. Description - The Tribal Special is the cruising man's Hot Rod. Slightly less boost power, but more cruising speed means if you shut it off, the whole pack won't go strolling past. ------------------------------------------------------------------------------- 69. Krieger Racing WTR Boost Type - Speed Speed - oooooooooo Boost - ooooooooo. Strength - o......... Unlocked - Complete 168 events total and shut it down in game. Description - Have you ever wondered what top-flight motor sport would be like on Planet Burnout? The Krieger Racing WTR is the ultimate Burnout racecar. ------------------------------------------------------------------------------- 70. Krieger PCPD Special Boost Type - Speed Speed - ooooooooo. Boost - oooooooooo Strength - oo........ Unlocked - Win the Krieger Racing WTR Burning Route Description - This is the ultimate in law enforcement. Nobody outruns the PCPD special pursuit vehicle! This baby's got all the boost power you could ever need. =============================================================================== Sponsor Cars [BP1500] =============================================================================== In the NTSC version of the game there are 4 sponsor cars to unlock, along with a car given to people for pre-ordering the game. To unlock these cars pause the game and go to the Under the Hood option with LB or RB. Press A on Sponsor Product Code to bring up the code entry screen. Enter the following codes to unlock the cars: bestbuy - Hunter BestBuy Oval Champ circuitcity - Carson Circuit City Hot Rod gamestop - Kitano Gamestop Sport walmart - Krieger Walmart WTR H66M 3S7V TC2T 15L3 - Carson Steel Wheels GT Each car is a reskin of one already in the game with slightly different stats, and are only particularly useful if you're racing online in a higher license race than what you have. [Received an email from Ange in which they provided 2 codes that work in what looks like all PAL versions of the game. If someone can email me to confirm that they work for them too and in which PAL country, that would be great. The codes are: H211 1Z99 LZ00 00BB - Micromania Car (A French videogame retailer apparently) Z891 4K88 IN25 79AA - Carson "Steel Wheels" GT Note: those are zeroes, and everything should be all-caps and with spaces as shown. Hope these work for PAL gamers, let me know!] ------------------------------------------------------------------------------- 71. Hunter BestBuy Oval Champ Boost Type - Speed - ooooooooo. Boost - oooooooo.. Strength - ooooo..... Unlocked - Enter code "bestbuy". Requires Class A license to use offline. Description - This mellow oval racer is available only from the guys at the BestBuy racing team. Get out on the road and open her up! ------------------------------------------------------------------------------- 72. Carson Circuit City Hot Rod Boost Type - Stunt Speed - oooooo.... Boost - oooooooooo Strength - ooooo..... Unlocked - Enter code "circuitcity". Requires a Burnout License to use. Description - This hot red hot rod is brought to you exclusively by Circuit City. Take it for a spin and point those front wheels at the sky. ------------------------------------------------------------------------------- 73. Kitano Gamestop Sport Boost Type - Stunt Speed - ooooooo... Boost - ooooooo... Strength - oooo...... Unlocked - Enter code "gamestop". Requires Class A license to use offline. Description - A classy rebuild of the Touge Sport from the Gamestop race team. Get out there and rack up some big drifting yardage. ------------------------------------------------------------------------------- 74. Krieger Walmart WTR Boost Type - Speed Speed - oooooooooo Boost - ooooooooo. Strength - o......... Unlocked - Enter code "walmart". Requires a Burnout License to use in game. Description - The Walmart Racing WTR sports their distinctive star-spangled livery. Save money. Live better. Drive harder. ------------------------------------------------------------------------------- 75. Carson "Steel Wheels" GT Boost Type - Aggression Speed - oooooooo.. Boost - oooooooo.. Strength - oooooooo.. Unlocked - Enter code "H66M 3S7V TC2T 15L3". Requires Burnout License to use. Description - The armor-plated Steel Wheels packs plenty of extra weight for grinding persistent rivals into the wall. =============================================================================== Carbon Cars [BP1600] =============================================================================== The Carbon cars are unlocked for beating various parts of the game to 100%. Again they are reskins of cars already in the game, but can have wildly different stats and boost types. There are 6 in total and share the same paint finish, which can't be repainted. ------------------------------------------------------------------------------- 76. Nakamura Carbon Ikusa GT Boost Type - Aggression Speed - oooooooo.. Boost - ooooooo... Strength - ooooo..... Unlocked - Beat all the offline Time Road Rules times. Description - Awarded for beating all the Time Road Rules, this limited edition aerospace Ikusa GT comes with Aggression Boost as standard and a stronger carbon fiber body shell. ------------------------------------------------------------------------------- 77. Kitano Carbon Hydros Custom Boost Type - Stunt Speed - oooooooo.. Boost - ooooooo... Strength - oooo...... Unlocked - Beat all the offline Showtime scores. Description - Awarded for beating all of the Showtime Road Rules, this unique Hydros Custom comes with Stunt Boost and a rear wheel drive conversion for more extreme stunt performance. ------------------------------------------------------------------------------- 78. Carson Carbon GT Concept Boost Type - Speed Speed - ooooooooo. Boost - oooooooooo Strength - ooooooo... Unlocked - Find and destroy all 400 Smashes. Description - Awarded for finding all the smashes in Paradise City, this exclusive GT Concept boasts a chrome trimmed carbon fiber chassis and a Speed Boost conversion. Perfect for cruising. ------------------------------------------------------------------------------- 79. Montgomery Carbon Hawker Boost Type - Speed Speed - oooooooooo Boost - oooooooooo Strength - oooooo.... Unlocked - Find and destroy all 120 billboards. Description - Awarded for hitting all the billboards in Paradise City, this custom built Montgomery comes with a gorgeous carbon fiber and chrome finish and a Burnout chaining Speed Boost conversion. ------------------------------------------------------------------------------- 80. Jansen Carbon X12 Boost Type - Stunt Speed - oooooooooo Boost - ooooooooo. Strength - oooo...... Unlocked - Make all 50 super jumps. Description - Awarded for landing all the jumps in Paradise City, this astonishing X12 is stronger, light, and faster thanks to a space-age carbon fiber construction. A Stunt Boost conversion completes the package. ------------------------------------------------------------------------------- 81. Carbon Krieger Uberschall 8 Boost Type - Stunt Speed - oooooooo.. Boost - ooooooo... Strength - oooo...... Unlocked - Earn the Block Party achievement. Description - Awarded for completing two full sets of Freeburn Challenges, this special Uberschall 8 has been converted to run on Stunt Boost. Whiplash also comes as standard. A neck-brace is advised. =============================================================================== Gold & Platinum Cars [BP1700] =============================================================================== As a special bonus for beating the game to a certain point, you can unlock additional paint finishes for your cars. The gold paint finish is earned when you receive your Burnout Elite license, and covers the entire car in a shiny gold finish, which you can show off online too. The platinum finish is earned when you complete the game 100% and unlock the Criterion Elite achievement, and it works much the same way as the gold finish. One thing to note is that sponsor cars and Carbon cars cannot be repainted, so if you wanna show off how far you've gone through the game you won't be able to drive any of those. =============================================================================== Offline Mode [BP2000] =============================================================================== The offline mode is the biggest chunk of the game and provides you with a huge of amount of things to do. Everything you do counts for something, be it new cars, a license upgrade or simply better knowledge of the map. The ultimate goal is to obtain your Burnout Elite license, which will require mastery of not only every event type but Paradise City itself. =============================================================================== License Progression [BP2100] =============================================================================== You start off the game with a Learner License and the choice to go anywhere on the map. Drive around to discover events, and start tackling them to upgrade your license. Each time you receive a new license the events you've done will reset (minus Burning Routes), giving you the option to redo your favourites and benefit from it. The last time they reset is when you earn your Burnout License, at which point if you want the Elite License you'll need to beat *every* event. The chart below shows what you need to do to progress: License Type Requirements Learner License Received at start of game Class D License Win 2 events Class C License Win 7 more events, 9 total Class B License Win 15 more events, 24 total Class A License Win 26 more events, 50 total Burnout License Win 40 more events, 90 total Burnout Elite License Win every event, total between 183 and 210* *This number is dependent on how many Burning Routes you completed before earning your Burnout License. As they don't reset, you can end up repeating more events than is necessary if you ignore them or otherwise don't do them. =============================================================================== Burning Routes [BP2300] =============================================================================== This is the one event type where you are limited to using 1 specific car for each route. The reason for this is because each time you complete a cars route you will unlock a "special" version of the car, with a new paint job and slightly modified stats. The special cars don't have their own routes however. As with races, each Burning Route can start at any intersection but will only end at one of the 8 finish lines. You're given a time to beat and must get from start to finish within that time to win the event. Usually this limit will give you leeway to crash once or twice at most, and you'll need to boost as much as possible as well as take the shortest route you know. The difficulty of these events generally rises in the order the cars become available in the game but will also depend on how well you can handle some of the cars. The Carson Inferno Van is not going to go from A to B as easily as the Montgomery Hyperion, and although this is somewhat reflected in the targets you have to beat, it can still cause problems. The list below is ordered by the unlocking of cars in the game, but won't necessarily be the order you do them. I will generally only list shortcuts in my route if they are necessary to beat the target time, and the "Author Best" time represents my best attempt using the route I describe. ------------------------------------------------------------------------------- 1. Hunter Calvary Start - E. Crawford & Patterson End - The Wildcats Baseball Stadium Distance - 1.5 miles Target Time - 1:10 Route: Being the first Burning Route in the game it's also by far the easiest. Follow E. Crawford around the curve, head straight down the road as it turns into Webster, and head straight for the finish. Your only real obstacles are the traffic, so stay out of oncoming if it's messing you up. Even then crashing a couple of times won't cost you the event. Author Best - 38.52 ------------------------------------------------------------------------------- 2. Hunter Mesquite Start - Lambert & 5th End - The Naval Yard Distance - 2.1 miles Target Time - 1:20 Route: Again this is a very easy route to complete, there's only one place you will need to make a turn at. Take Lambert South and follow it as it curves around to the West. You'll be looking to make the turn left at Hall Avenue, which is just before the Car Park. Make that turn and head straight to the finish. Author Best - 49.74 ------------------------------------------------------------------------------- 3. Nakamura SI-7 Start - 9th & Sullivan End - The Waterfront Plaza Distance - 1.5 miles Target Time - 1:00 Route: Follow 9th Street East and then South as it becomes Glancey. Make sure to use oncoming to keep your boost running. The last turn will be left onto Andersen which puts you on a straight road to the finish! Author Best - 39.98 ------------------------------------------------------------------------------- 4. Hunter Vegas Start - 7th & Franke End - The Wildcats Baseball Stadium Distance - 1.5 miles Target Time - 0:50 Route: Another simple route to follow. Take Franke South-East until it merges into 2nd street and head East. You'll need to make a right onto Webster, but be careful not to go underground on the Freeway. After that it's a 1 block dash to the finish line. Author Best - 36.13 ------------------------------------------------------------------------------- 5. Krieger Pioneer Start - Hamilton & 9th End - The Naval Yard Distance - 2.5 miles Target Time - 1:25 Route: Take Hamilton South for over a mile. It will merge into Harber as it curves around to the West. At this point you can turn left on either Warren or Shepherd as both end at the South Bay Expressway. Turn right here and cruise down the Expressway until you hit the finish. Author Best - 1:02.07 ------------------------------------------------------------------------------- 6. Nakamura Ikusa GT Start - 2nd & Glancey End - The Maplemount Country Club Distance - 2.2 Miles Target Time - 1:15 Route: You'll start out going West on 2nd. Take the slight right on to Franke and follow this North-West all the way until you can turn left on 7th Street. Take this for a few seconds and then do a right on Lambert before you reach the tunnel. Once on Lambert it's a drag race to the line so get boosting! Author Best - 54.48 ------------------------------------------------------------------------------- 7. Kitano Hydros Custom Start - Hubbard & I-88 Section 3 entrance End - The Wildcats Baseball Stadium Distance - 2.2 miles Target Time - 1:05 Route: Take Hubbard South and make a left onto 2nd Street. Follow this all the way over to Webster and hang a right, again making sure not to end up driving down onto the Freeway. The only shortcut worth using is on the left before you take the 2nd Street turn, and simply straightens out the turn you would make, saving a second at most. Author Best - 50.57 ------------------------------------------------------------------------------- 8. Hunter Reliable Custom Start - Nelson & Uphill End - The Lone Stallion Ranch Distance - 3.3 miles Target Time - 1:35 Route: Drive South on Nelson and get up to full speed. Make a slight right to head down W. Lake Drive, and take the dirt track shortcut that appears straight ahead with about 1.9 miles left. This will put you out at the S. Mountain intersection. Take a right and follow the road around the curve, before taking the super jump off Rockridge Cliff. That will save you the most time, and put you down by the lake. Follow the road around to the right and up to the ranch for the finish! Author Best - 1:00.68 ------------------------------------------------------------------------------- 9. Watson R-Turbo Roadster Start - King & Harber End - The Maplemount Country Club Distance - 2.2 miles Target Time - 1:15 Route: Head North on King from the start, you'll be looking to make a kind of sharp left on to Franke with about 1.5 miles left. The route is then identical to #6; do a left on 7th and then a right on Lambert to take you to the finish. If you want an easier turn off King, take the 3rd Street exit - it's a slightly longer route but probably a little safer too. Follow it straight to Lambert and again head straight for the finish. Author Best - 54.57 ------------------------------------------------------------------------------- 10. Rossolini LM Classic Start - Lambert & 2nd End - The Lone Stallion Ranch Distance - 2.9 miles Target Time - 1:25 Route: Take Lambert South and continue on as it curves to the west. Then either take a left on Hall or S. Rouse until you reach S. Bay Expressway. Do a right there and then follow the road over the bridge. Make a very slight left on to S. Mountain and boost through the finish line. Author Best - 1:02.85 ------------------------------------------------------------------------------- =============================================================================== Online Mode [BP4000] =============================================================================== Bearing some similarities to the online mode of Test Drive Unlimited, the Online Mode in Burnout Paradise is as much a social thing as it is about competition. If you want to race competitively you can do that, and if you want to co-operate with others to beat challenges you can do that too. Of course the open world structure means you can do whatever you want too, it's really down to you. I will cover the main areas of the online game here. =============================================================================== Today's Best [BP4100] =============================================================================== Today's Best is something that will always appear in the top right hand corner of the screen whenever you Freeburn online. It tracks 9 different statistics for each player in the game and summarises who's ahead overall. There is an achievement for being ahead in 6 out of 9 categories in an 8 player game, so it is worth spending some time on, and it's pretty good for something to fill in any lulls in the action. The 9 categories tracked are: Drift: Unfortunately it's too easy to do donuts, which makes this easy to get a very high number on. Works in any car. Oncoming: The easiest place to do this is on the freeway as it does loop all around the city. You can go quite slowly so again it's far too easy to get a very high number without too much effort. Flatspin: I find these a lot of fun to do. E-brake and spin your car off any split ramp to rack up a big number. The ramps on the beach are my jump of choice. If you beat 832 degrees you're doing as well as me. Barrel Rolls: Usually this record gets tied due to the small numbers involved. 3 is my max, done using the massive ramp into the Quarry and the super jump from Read Lane onto the railroad. A good technique can make a bigger difference than a high speed, so take your time. Power Parking: Gets tied all the time due to the obvious max. 100% will be yours if you E-brake and 180 into a gap between two parked cars and line yourself up perfectly parallel to the curb. Gets easier with time. Airtime: This is *not* your best air from one jump, but the best total air from a series of jumps done in sequence. Over 20 seconds is possible using the series of ramps along the pier, beach and Angus Wharf areas. Make sure not to crash until the game records your total otherwise you lose everything. Best done in a stunt car for the easy boosting. Near Misses: Another record that is cheapened by the fact that you can simply run back and forth past parked cars to get huge totals. If you do it legitimately, over 20 is pretty good. Jump Distance: The best jump distances are going to be earned in 1 or 2 different places: the Quarry jump and the Read Lane jump. Over 200yds is possible in a fast car Burnouts: This is the one statistic tracked that requires you to be in a specific car type: Speed cars. Chain burnouts by constantly boosting and driving dangerously, oncoming traffic is a great help here. Note that if you crash it won't record your burnout, so stop boosting when your chain is high enough. =============================================================================== Online Road Rules [BP4200] =============================================================================== Doing Road Rules online is not that different from doing it offline. You are still able to beat the offline records as well as online, but when you're in an online game you can also set times and Showtime scores against those in the game with you, regardless of them being on your XBL friends list. These times are short-term, you won't see them once you leave the game unless you set a personal record, and the people you played with won't see them unless they're your XBL friends. If you're playing against strangers this can be a little worthless, but against friends it can be great to set times together in the same room. It's down to you to make whatever you want out of it. =============================================================================== Freeburn Challenges [BP4300] =============================================================================== The Freeburn Challenges make up the largest part of the social aspect to Burnout Paradise. These are collaborative challenges that require you to work with 1-7 other people to beat tasks set by the developers. There are 350 in total, 50 for each number of players between 2 and 8, as well as 4 achievements tied to their completion. The good news is that they can be a lot of fun when done with friends as the challenges can create a sense of camaraderie between players as you work to beat them. The bad news is that there are a lot of repeats, and you will find that you end up doing the same challenge 5 or 6 times with differing amounts of people. Also, all it takes is one idiot to make doing them impossible, which is just another reason to play with friends when you can. I shall list all 350 Challenges here, split by number of players, and I will include notes for the ones that may not be entirely self explanatory as there are some that are either vague or just not that easy. Please e-mail me if you think a challenges needs a note as things obvious to me aren't obvious to others, and vice-versa. =============================================================================== Freeburn Challenges: 2-Players [BP4310] =============================================================================== ------------------------------------------------------------------------------- Challenge Name & No. | Challenge details and notes =============================================================================== 1. Go Crash! | Crash into each other. ------------------------------------------------------------------------------- 2. Get Social | Meet inside the Wildcats Baseball Stadium. ------------------------------------------------------------------------------- 3. Go Jump! | Get some air. ------------------------------------------------------------------------------- 4. Oncoming Intro | Drive in oncoming traffic for 75 yards. ------------------------------------------------------------------------------- 5. Drift Intro | Drift your car. ------------------------------------------------------------------------------- 6. Go Clubbing | Meet at the Maplemount Country Club. ------------------------------------------------------------------------------- 7. Near Miss Intro | Near miss a traffic vehicle. ------------------------------------------------------------------------------- 8. Jump Intro | Jump 35 yards. ------------------------------------------------------------------------------- 9. Crash Bridge | Jump the Paradise Avenue Bridge and crash into each | other in mid-air. ------------------------------------------------------------------------------- 10. Smash and Grab | Smash through 2 Burnout Billboards. ------------------------------------------------------------------------------- 11. Fountain Missed | Drift a total of 1,500 yards and get 2 Near Misses | around the Franke Avenue Fountain. Both drivers must | contribute. | Note: get the Near Misses using each others cars. ------------------------------------------------------------------------------- 12. In The Navy | Meet at the Fort Lawrence Naval Yard. ------------------------------------------------------------------------------- 13. Jumping Express | Jump 10 times on the South Bay Expressway Bridge. ------------------------------------------------------------------------------- 14. Jump Casey | Jump a total of 500 yards off the ramp on Casey Pass. | Both drivers must contribute. ------------------------------------------------------------------------------- 15. Mineheads | Jump across the mine shaft twice in the Lone Peaks | Quarry. | Note: the mineshaft is the 2 very large grey buildings | crossing the water inside the Quarry, and has a ramp | from both sides. ------------------------------------------------------------------------------- 16. Splashdown | Crash into each other on the roof of the waterworks | behind the Rockridge Dam. | Note: the waterworks can be reached by taking an | unmarked road that runs from Geldard Dr. on the dam | and W. Lake Drive a little way north-west of the dam. ------------------------------------------------------------------------------- 17. Rock and Rolls! | Land a total of 10 Barrel Rolls in the Lone Peaks | Quarry. Both drivers must contribute. ------------------------------------------------------------------------------- 18. Drift Track | Drift a total of 2000 yards at the Lone Peaks Stock | Car Track. | Note: the track is found just west of the intersection | of Lucas Way and S. Mountain Drive. ------------------------------------------------------------------------------- 19. Air Time on Uphill| Get a total of 12 seconds of air time from the jumps | on Uphill Drive. Both drivers must contribute. ------------------------------------------------------------------------------- 20. Drifters | Drift a total of 600 yards. ------------------------------------------------------------------------------- 21. Nelson Oncoming | Drive in oncoming traffic for 500 yards on Nelson Way. ------------------------------------------------------------------------------- 22. Dare To Jump! | Land a total of 8 jumps from Dead Man's Edge. Both | drivers must contribute. | Note: this is a lot easier heading south than north. ------------------------------------------------------------------------------- 23. High Jump | Jump 120 yards over the Nelson Way Gas Station using | the railroad high jump. | Note: take the railroad under the tunnel near the red | dot and use the ramp on the left with the flashing | yellow cones. ------------------------------------------------------------------------------- 24. Air Hoop | Jump from the hangar through the red aircraft fuselage | section at the Eastern Shore Airfield. | Note: needs a faster car with good handling. Loop | around the dirt track to build up speed for the jump. ------------------------------------------------------------------------------- 25. Barrel Hoop | Barrel roll from the collapsed hangar through the | suspended aircraft fuselage section at the Eastern | Shore Airfield. | Note: also needs a fast well handling car. use the | other dirt track to build up speed for this jump. ------------------------------------------------------------------------------- 26. Flat Spin Intro | Flat Spin off a ramp. ------------------------------------------------------------------------------- 27. On the Waterfront | Meet at the Waterfront Plaza. ------------------------------------------------------------------------------- 28. Beachfront Rolls | Land 2 barrel rolls on Big Surf beach. ------------------------------------------------------------------------------- 29. Boost Chain | Boost non-stop for 10 seconds. ------------------------------------------------------------------------------- 30. Minute Man! | Get a total of 60 seconds of boosting. ------------------------------------------------------------------------------- 31. Boardwalk | Get a total of 8 smashed Burnout Billboards. Both | drivers must contribute. ------------------------------------------------------------------------------- 32. The I-88 Freeway | Get a total of 8,000 yards of oncoming on the I-88 | Freeway. ------------------------------------------------------------------------------- 33. Near Miss Chain | Near-Miss 5 traffic cars without crashing. ------------------------------------------------------------------------------- 34. Drift and Near | Drift a total of 2,000 yards and 20 Near Misses. Miss | Both drivers must contribute. ------------------------------------------------------------------------------- 35. Wave Jumping | Jump over each other using the ramps at the Big Surf | beach. ------------------------------------------------------------------------------- 36. Find Space | Power park your car. ------------------------------------------------------------------------------- 37. Into Space | Jump from the parking garage on the *east* side of | Angus Wharf to meet up on top of the parking garage on | the *west* side. | Note: Take the middle of the 3 available jumps with | speed to make it across. ------------------------------------------------------------------------------- 38. Off The Rails | Barrel Roll off the ramps at the Big Surf train yard | at the same time. | Note: can be hard, either jump off the wide split ramp | together or time it from opposite directions. ------------------------------------------------------------------------------- 39. Chain Gang | Chain 600 yards of Oncoming on the I-88 Freeway at the | same time. | Note: watch for the tick by the other persons name, if | they have it then they've hit 600 yards. ------------------------------------------------------------------------------- 40. Read Double | Jump off a ramp on Read Lane and land a double Barrel | Roll on the railroad. ------------------------------------------------------------------------------- 41. 720! | Get a total of 720 degrees of flatspin from the broken | wooden bridge on Nelson Way. Both drivers must | contribute. ------------------------------------------------------------------------------- 42. Hole in One! | Discover the jump route through the rock arch on North | Mountain Drive. ------------------------------------------------------------------------------- 43. Drift and Shout | Land 3 Barrel Rolls and drift a total of 600 yards by | jumping off the Rockridge Cliff then driving back up. ------------------------------------------------------------------------------- 44. 180! | Flat Spin your car 180 degrees. ------------------------------------------------------------------------------- 45. Long Jumpers | Jump 150 yards. ------------------------------------------------------------------------------- 46. Express Yourself | Get a total of 1000 degrees of flat spin and 1000 | yards of oncoming on the South Bay Expressway Bridge. | Both drivers must contribute. ------------------------------------------------------------------------------- 47. Eyes Bleed | Boost non-stop for 20 seconds on the I-88 Freeway. | Note: this will need to be in oncoming traffic | otherwise you will most likely run out of boost before | you hit 20 seconds. ------------------------------------------------------------------------------- 48. Power Parking | Power Park and score 75% or better. ------------------------------------------------------------------------------- 49. Billboard Top 10 | Smash 10 Burnout Billboards. | Note: you can both hit the same billboards. ------------------------------------------------------------------------------- 50. Hoop-la | Jump through the suspended aircraft fuselage section | at the Eastern Shore Airfield. ------------------------------------------------------------------------------- =============================================================================== Freeburn Challenges: 3-Players [BP4320] =============================================================================== ------------------------------------------------------------------------------- Challenge Name & No. | Challenge details and notes =============================================================================== 51. Boost Baby | Use Boost. ------------------------------------------------------------------------------- 52. Driver Destruction| Smash A Burnout Billboard. ------------------------------------------------------------------------------- 53. Get Air Time | Get a total of 5 seconds of Air Time. ------------------------------------------------------------------------------- 54. Drift Intro | Drift a total of 100 yards. ------------------------------------------------------------------------------- 55. Coastguards | Meet at the Coastguard HQ. ------------------------------------------------------------------------------- 56. Jump Co-op | Get a total of 300 yards of jump distance. All | drivers must contribute. ------------------------------------------------------------------------------- 57. Oncoming Intro | Drive in oncoming traffic for 75 yards. ------------------------------------------------------------------------------- 58. 5 Near Misses | Get a total of 5 Near Misses. ------------------------------------------------------------------------------- 59. All Drift | Drift for 100 yards. ------------------------------------------------------------------------------- 60. Co-op Air Time | Get a total of 15 seconds of Air Time. All drivers | must contribute. ------------------------------------------------------------------------------- 61. Barrel Roll | Land a Barrel Roll at Big Surf beach. ------------------------------------------------------------------------------- 62. 20 Second Run | Get a total of 20 seconds of Boosting. ------------------------------------------------------------------------------- 63. Flight Time | Get a total of 10 seconds of Air Time from the | backstreet ramps off Angus Wharf. ------------------------------------------------------------------------------- 64. Go Ahead, Jump! | Each driver, jump over the other 2 drivers in the | Downtown Park. ------------------------------------------------------------------------------- 65. Flat Spin Intro | Flat spin off a ramp. ------------------------------------------------------------------------------- 66. Jump Bridge | Land a total of 10 jumps on the South Bay Expressway | Bridge. ------------------------------------------------------------------------------- 67. Waterworks | Meet on the roof of the Waterworks behind the | Rockridge Dam. | Note: the waterworks can be reached by taking an | unmarked road that runs from Geldard Dr. on the dam | and W. Lake Drive a little way north-west of the dam. ------------------------------------------------------------------------------- 68. Earth Mover | Get a total of over 30 seconds of Air Time at the Lone | Peaks Quarry. All drivers must contribute. ------------------------------------------------------------------------------- 69. The Paradise Job | Drive through the North Mountain Drive pipeline. | Note: This begins at the Wind Farm and comes out by | Schembri pass. ------------------------------------------------------------------------------- 70. Uphill Jumps | Each driver, jump over the other 2 drivers at the | Uphill Steps. ------------------------------------------------------------------------------- 71. Fly on the Edge | Jump Dead Man's Edge, once from the north side, once | from the south. ------------------------------------------------------------------------------- 72. Windy Spinner | Get a total of over 360 degrees of Flat Spin at the | Wind Farm on North Mountain Drive. | Note: this is the billboard jump just north of the | Wind Farm finish line. ------------------------------------------------------------------------------- 73. Barn Busters | Meet in the hayloft of the barn on Hillside Pass. ------------------------------------------------------------------------------- 74. Airfield Marathon | Drift a total of 2500 yards and land 20 jumps at the | Eastern Shore Airfield. All drivers must contribute. ------------------------------------------------------------------------------- 75. Air Prox | Near Miss 5 cars at the Eastern Shore Airfield. | Note: Simply get near misses with each other. ------------------------------------------------------------------------------- 76. Hoops of Glory | Jump from the hangar through the red aircraft fuselage | section at the Eastern Shore Airfield. ------------------------------------------------------------------------------- 77. Long Jump | Jump a total of 500 yards. ------------------------------------------------------------------------------- 78. Tunnel Vision | Get a 5-vehicle Near Miss chain in the Lawrence Road | Tunnel. ------------------------------------------------------------------------------- 79. 15 Second Burn | Boost non-stop for 15 seconds. | Note: Easier on the Freeway in oncoming traffic. ------------------------------------------------------------------------------- 80. Ocean View Spins | Flat Spin your car 90 degrees off the Ocean View Steps ------------------------------------------------------------------------------- 81. Beachfront Display| Take turns to Barrel Roll over the other 2 drivers | using the ramps on the beach at Big Surf. ------------------------------------------------------------------------------- 82. O2K | Get a total of 2000 yards of Oncoming. ------------------------------------------------------------------------------- 83. Splash Drift | Drift a total of 4000 yards around the Franke Avenue | fountain. All drivers must contribute. ------------------------------------------------------------------------------- 84. Draw Jumping | Land a total of 15 jumps over the Paradise Avenue | Bridge. All drivers must contribute. ------------------------------------------------------------------------------- 85. Go Wildcats! | Meet inside the Wildcats Baseball Stadium ------------------------------------------------------------------------------- 86. Near Miss Chain | Get a 7-vehicle Near Miss chain. | Note: Use the Freeway or Lawrence Road Tunnel. ------------------------------------------------------------------------------- 87. Co-op Smash | Smash 10 Burnout Billboards. All drivers must | contribute. ------------------------------------------------------------------------------- 88. Traffic Calming | Power Park your car. ------------------------------------------------------------------------------- 89. Countdown | Get a total of 60 seconds of Boost time. ------------------------------------------------------------------------------- 90. Fish and Flips | Land a total of 20 jumps and get a total of 720 | degrees of Flat Spin at the Manners Pier. ------------------------------------------------------------------------------- 91. Express Jumps | Land a total of 21 jumps on the South Bay Expressway | bridge. All drivers must contribute. ------------------------------------------------------------------------------- 92. Reverse Cliff Top | Jump off the cliff at the Rockridge Dam in reverse. ------------------------------------------------------------------------------- 93. Rockfalls | Drift a total of 3000 yards and get 800 degrees of | Flat Spin in the Lone Peaks Quarry. ------------------------------------------------------------------------------- 94. Jump For Your Life| All drivers jump onto the railroad from the Read Lane | ramps at the same time. | Note: Line up behind each other and watch your speed. ------------------------------------------------------------------------------- 95. Sky Driver | Jump 100 yards over the Nelson Way Gas Station using | the railroad high jump. | Note: take the railroad under the tunnel near the red | dot and use the ramp on the left with the flashing | yellow cones. ------------------------------------------------------------------------------- 96. Ready To Tumble | Land a total of 10 Barrel Rolls off the broke bridge | on 1st Street. All drivers must contribute. | Note: the split ramps are on the far right coming from | either direction. ------------------------------------------------------------------------------- 97. Keep It Going | Boost non-stop for 20 seconds on the I-88 Freeway. | Note: this will need to be in oncoming traffic | otherwise you will most likely run out of boost before | you hit 20 seconds. ------------------------------------------------------------------------------- 98. City Sights | Jump from the parking garage on the *east* side of | Angus Wharf to meet up on top of the parking garage on | the *west* side. | Note: Take the middle of the 3 available jumps with | speed to make it across. ------------------------------------------------------------------------------- 99. 1st Street Reverse| Jump over the 1st Street bridge while driving in | reverse. | Note: Use a fast car to get enough speed going. ------------------------------------------------------------------------------- 100. Check It Out! | Use the ramps on the Fry Avenue parking garage and | meet on the roof of the DJR Sports store. | Note: Once on top of the garage, take the north-east | facing ramp, keep your speed up while hugging the wall | on the left and take the second, hidden ramp to jump | to the store. Not an easy jump to make! ------------------------------------------------------------------------------- =============================================================================== Achievements [BPACHV] =============================================================================== There are 50 achievements in the game that total up to 1000 gamerscore. Some can be earned offline and some have to be earned online; these are split into groups accordingly. =============================================================================== Offline Achievements [BPOFFL] =============================================================================== 1. Lookin' Good - 5 Points Repaired your first wrecked car How to get: drive through the nearest auto-repair and you're done. ------------------------------------------------------------------------------- 2. Misdemeanor - 10 points 5 Billboards collected How to get: just explore, it shouldn't take long at all. ------------------------------------------------------------------------------- 3. Off the Beaten Path - 10 points 25 Smashes collected How to get: just like billboards, some quick exploration will rack these up. ------------------------------------------------------------------------------- 4. Parallel Park - 20 points Power Park achieved with a 100% rating How to get: E-brake your car and 180 into the space between two parked cars. 100% requires you to be lined up perfectly, which can take some practice but is easy to get the hang of. ------------------------------------------------------------------------------- 5. Bottom of the Class - 20 points Got your D Class License How to get: win the grand sum of 2 single player events. Easy. ------------------------------------------------------------------------------- 6. Duckin' and Weavin' - 10 points Won a Marked man without being taken down How to get: As it sounds, best done early in the game when the AI cars are less aggressive. Note that you can crash yourself and still get this achievement in the same event. ------------------------------------------------------------------------------- 7. Learning to Fly - 10 points Successfully landed 5 Superjumps How to get: Again very easy to get with some exploration. Look for the flashing yellow traffic cones. ------------------------------------------------------------------------------- 8. Spinnin' Around - 10 points Got your first 360 Flatspin How to get: Flatspin by E-braking your car off ramps sideways. Get a 360 at somewhere like the quarry, the Read Lane superjump or on Big Surf Beach. ------------------------------------------------------------------------------- 9. Great Start - 10 points Won a race How to get: win a race offline. Any of the early races will be easily winnable as long as you don't get lost. ------------------------------------------------------------------------------- 10. Underachiever - 30 points Got your C class license How to get: Having got the D license, win another 7 events. ------------------------------------------------------------------------------- 11. Rampage! - 20 points Got a Takedown Rampage How to get: Similarly to previous Burnout games, score consecutive takedowns in a Road Rage event without crashing or going too long without a takedown. 5 is a Frenzy, and 10 will be the Rampage. Generally easier in a slower car because the other cars will be equally slow, which makes taking them down more straightforward. ------------------------------------------------------------------------------- 12. Watt? - 10 points Time Road Rule beaten on Watt St How to get: Press up on the d-pad to enable Road Rules, and drive from one end of Watt Street to the other in under 5.8 seconds. Build up speed before you reach the road so you can blitz down it at maximum velocity. Use a stunt car with 4 or 5 in boost and you should have no problems. ------------------------------------------------------------------------------- 13. Daredevil - 25 points Land a 2 barrel roll jump How to get: There are plenty of ramps where this can be done. The one leading into the Quarry is an easy option, as is the split ramp on Read Lane. Any light stunt car should be fine, speed isn't as important as good technique. Try for 3 or more if this seems easy! ------------------------------------------------------------------------------- 14. Millionaire's Club - 25 points Scored over 1,000,000 in Stunt Run How to get: sounds like a big number, but a large multiplier will make all the difference. I used the series of ramps that run along Big Surf Beach and East Crawford and into the back of Angus Wharf. Nail all of those jumps and you'll have multiple billboard and air time multipliers. Throw in some flatspins or a barrel roll and a x15 multiplier isn't hard to get with practice. Remember to hit every ramp in both directions to eke out every point. ------------------------------------------------------------------------------- 15. Perfect Rage - 5 points Got 10 Takedowns in Road Rage without wrecking How to get: As usual, easier in slower cars. Pick the heaviest aggression car you have to minimise your chances of crashing and to maximise your damage to other cars. Avoid any silly mistakes and take your time. ------------------------------------------------------------------------------- 16. Must Try Harder - 40 points Got your B Class License How to get: From your C class license, win another 15 events. This won't be enough events to force you into any variety you're not fond of, so getting this far should be a breeze. ------------------------------------------------------------------------------- 17. It's Showtime - 10 points Showtime Road Rule beaten on East Crawford Drive How to get: Get in your biggest aggression car. Press up on the d-pad 3 times until it shows "Biggest Offline Crash". Hit both buffers at the same time to start showtime mode. The target is $1.5 million, one of the highest in the game, so hit every bus in sight while keeping both directions of traffic clogged up. Ultimately the buses make the biggest difference, but keep an eye on distance traveled as that can add a tidy sum to your overall score with a good multiplier. ------------------------------------------------------------------------------- 18. Flying Colors - 50 points Got your A Class License How to get: Win an additional 26 events after earning your B license. Bearing in mind that event wins reset every license upgrade, you could in theory just redo your favourite events from the B license and you'd be most of the way there. If you haven't practiced some of your less favoured event types, now's the time to try them out as things only get harder. ------------------------------------------------------------------------------- 19. Rising From the Ashes - 10 points Repaired your car at critical damage in a Road Rage event How to get: it's fairly easy to manufacture this one. Simply drive to an auto-repair, crash around it until you're at critical damage and repair yourself. You don't need to win the road rage or even get a single takedown. ------------------------------------------------------------------------------- 20. Supercharged - 20 points Won 25 Burning Routes How to get: ...win 25 burning routes. This one actually requires some effort, and ultimately the best way to win is to learn the routes you take. ------------------------------------------------------------------------------- 21. Paradise Won - 60 points Won your Burnout Driving License How to get: To get this far you'll have to have won 90 events total, and 40 since earning your A class license. By this point you'll need to be pretty good at some event types, and if you haven't done all the available Burning Routes now is a good time, as it will create less work for you getting the Burnout Elite license. ------------------------------------------------------------------------------- 22. Explorer - 10 points Found all events How to get: Can be a little tricky. Use your map to drive to any intersection that doesn't have an event showing, and drive up and down the freeway in both directions. Note that you'll only discover events while in offline mode and not currently be doing an event. ------------------------------------------------------------------------------- 23. Speed King - 20 points Set a Time Road Rule on every road How to get: Press up on the D-Pad once to show best Offline time, and beat it for every road. In the faster cars almost all the targets can be beaten with minimal crashing and boosting. Use the map to check for the ones you're missing. You'll pick up a car for this too so it's a worthy achievement to get. ------------------------------------------------------------------------------- 24. The Show Must Go on - 20 points Got a x10 multiplier in Showtime How to get: x10 multiplier means 10 buses. 10 buses means sticking to the busier roads Downtown, or looking for parked ones such as the 3 on Chubb Lane. Due to the randomness of buses, this might take a few tries, but you can work on completing every Showtime at the same time too. ------------------------------------------------------------------------------- 25. Car in a China Shop - 20 points You got 500 Takedowns (online and offline) How to get: This will be earned naturally through the course of the game, usually it will be down to big Road Rage scores. ------------------------------------------------------------------------------- 26. All Pimped Out - 10 points Won all Burning Routes How to get: won't be achievable until very late in the game; the last car with a Route is unlocked after winning 168 events! The earlier routes are usually easier, but now you have to do them all anyway. Just keep track of them as you go so none get forgotten. In total you'll have 35 to beat. ------------------------------------------------------------------------------- 27. Elite - 70 points Won your Burnout Elite license How to get: the number of event required will vary depending on how many burning routes you do before you get your Burnout License, as they don't reset after each new license like other events do. I had to do 93 events to go from Burnout to Elite, but it can be as high as 120 if you haven't done any Burning Routes. This achievement will probably make you wish there was a retry button if you didn't already. Earn it though and you get a shiny gold paint finish for your cars. ------------------------------------------------------------------------------- 28. Paid and Displayed - 20 points Found all Car Parks How to get: There are 11 to find, all in the eastern half of the map. ------------------------------------------------------------------------------- 29. Shopaholic - 10 points Found all Drive Thrus and Car Parks How to get: As well as the Car Parks, find all 35 Drive Thru locations. ------------------------------------------------------------------------------- 30. Flying High - 20 points Successfully land all superjumps How to get: Find and make all 50 jumps. Some are easy finds, and some are easy jumps, but not all of them will be. Explore the city in a fast car so you don't miss out. ------------------------------------------------------------------------------- 31. Boosting Around the World - 25 points Got a 20x Boost Chain How to get: the hard way is to take a speed car into oncoming traffic on the freeway and survive. My way was to loop around the Country Club, drifting and going in oncoming as much as possible. Minimum traffic and easily maintained boost makes this a lot easier than it could be. Stick to your slowest speed car for an even easier time. ------------------------------------------------------------------------------- 32. Crashin' All Over The World - 20 points Showtime Road Rule set on every road How to get: As it sounds, beat the target for each of the 64 roads. For the smaller and quieter roads, do your best to start as close to a main road as possible and Ground Break your way there. Most targets can be comfortably beaten once you get 2 or 3 buses, so keep your eyes peeled. ------------------------------------------------------------------------------- 33. Bustin' Out - 20 points Collected all Billboards How to get: There are 120 in total, general exploration will find many, look out for locations for the rest when this FAQ is complete. ------------------------------------------------------------------------------- 34. Totally Smashed - 20 points Collected all smashes How to get: If 120 billboards weren't tough, 400 smashes definitely is. Exploring every nook and cranny of the map is a must, driving up and down every road in each direction will help a lot too. For those last few you can't find look for them in this FAQ when it's complete. =============================================================================== Online Achievements [BPONLN] =============================================================================== 35. Just for Pics - 10 points Made your first online rival How to get: Hop online and take down someone or be taken down by someone. Simple. ------------------------------------------------------------------------------- 36. Join the Party - 10 points Completed 1 online challenge How to get: Do it with friends or strangers, either way complete a single freeburn challenge. ------------------------------------------------------------------------------- 37. Happy Snapper - 10 points Sent 5 camera shots How to get: obviously needs an Xbox Live Vision Camera. Get taken down 5 times and this achievement is complete. ------------------------------------------------------------------------------- 38. Party Crasher - 15 points Completed 25 online challenges How to get: Easier with friends but achievable with others too, complete any 25 of the 350 available challenges. Many of the early ones are as simple as boosting once or doing a drift so this achievement shouldn't take long. ------------------------------------------------------------------------------- 39. Online Racer - 10 points Completed an online race How to get: join someone elses or host one yourself, just finish any race online. ------------------------------------------------------------------------------- 40. Criterion Fever - 20 points Caught Criterion Fever How to get: A viral achievement that involves taking down someone who has the "Fever". In theory this would be people from Criterion playing online specifically for this purpose, but by the time you read this most regulars online will have it. Ask around and I'm sure you'll find someone to take down. ------------------------------------------------------------------------------- 41. Notorious - 20 points Sent 50 Camera Shots How to get: Another camera based achievement. Play online enough to win a few races and get taken down a few times and this will be yours. ------------------------------------------------------------------------------- 42. First Win - 10 points Won an 8 player online race How to get: Just like winning an offline race, but with real people. Get out ahead early and don't crash and you're golden. ------------------------------------------------------------------------------- 43. Burnout Skills - 30 points In 8 player online Freeburn led 6 of the Today's Best Scores How to get: See earlier in the guide for what scores you're looking to achieve and get ahead in as many as possible. ------------------------------------------------------------------------------- 44. Online Champion - 20 points Won 10 online races How to get: If you can win online once, you can do it 10 times. Do it with friends if you want to make life easier. ------------------------------------------------------------------------------- 45. Online and Kicking - 30 points Completed 20 online events How to get: By events they really mean races. Finish 20 races and it's done. ------------------------------------------------------------------------------- 46. Firestarter - 20 points Made 50 online rivals How to get: Take down or get taken down by 50 different people. Hop in and out of online games taking down a few people each time to earn this quickly and easily. ------------------------------------------------------------------------------- 47. Hotshots - 20 points Got 50 Snapshots in your Lineup How to get: Not as simple as it sounds. The lineup holds 20 snapshots in each of 4 different areas. 20 for race winners, 20 for race takedowns. 20 for Freeburn takedowns and 20 for those people who beat your Road Rules scores. Race winners and Freeburn takedowns are the easy ones, race enough and you'll pick up the 10 more that you need. ------------------------------------------------------------------------------- 48. Block Party - 35 points Completed 2 whole sections of online Challenges (excluding PDLC) How to get: This I found was easiest to do using the 2 and 3 player challenges, as obviously less things can go wrong. By far they are simpler when done with friends/spouses/siblings. Generally most don't require anything but a decent stunt car and the ability to find a dot on the map, but watch out for the odd tricky one like the barrel rolls through the fuselage at the airfield. ------------------------------------------------------------------------------- 49. Party Animal - 25 points Completed 250 online Challenges How to get: If you did Block Party first you'll have at least 100. Either way, as usual, this is ridiculously easier with like-minded friends, especially when about half of the challenges don't require much more than drifting or boosting or near misses in a specific area. If you don't have good friends, expect life to be a little harder. ------------------------------------------------------------------------------- 50. Criterion Elite - 20 points Got your Elite License, won every event, found all discoverables and beat every Road Rule How to get: The description sums things up nicely. Get your Burnout Elite license then do every Time and Showtime Road Rule for every road, find 120 billboards, 400 smashes, 50 superjumps, 35 drive thrus and 11 car parks. You also need the Block Party achievement, which is why this is under online achievements. Do all of this and you will have 100% completion and a platinum paint finish for your cars. =============================================================================== Music [BPSONG] =============================================================================== Criterion took an unusual step with the music in this game, by not only including their usual selection of licensed tracks but also throwing in the original in-house compositions used in Burnouts 1 through 3. As usual, you can turn any songs off you don't want to hear, or have them only play while doing Events or in Freeburn. There are a total of 70 in-game tracks, as well as a selection of classical music that will play if you let the game idle. The in-game music is as follows: Song Title Artist ---------- ------ Us V. Them LCD Soundsystem Stop! Jane's Addiction My Curse Killswitch Engage Stand And Deliver Adam and the Ants Would? Alice In Chains Girlfriend Avril Lavigne The Archers Bows Have Broken Brand New Fight Music For The Fight Bromheads Jacket Route 66 (Beatmasters Mix) Depeche Mode Going Through Changes Army Of Me Epic Faith No More Beautiful Ruin Make Good Your Escape Block Out The World Maxeen Rockstar (Jason Nevins Remix) N.E.R.D. FRICTION B'z Collapse Saosin Calling All Cars Senses Fail It Goes Off Skybombers Rusty Cage Soundgarden Dead Living Sugarcult Duel Swervedriver Glitter Hits (J.J. Puig Mix) The Styles Red Orange Yellow The Photo Atlas I Wanna Rock Twisted Sister Finger On The Trigger Never Heard Of it Everyone Has Their Secrets Showing Off To Thieves Paradise City Guns N' Roses Fake it Seether I'm Not Sorry The Pigeon Detectives Until You Leave Permanent ME Nothing To Lose Operator Come Clean Mexicolas Creepshow Kerli Cities In Dust Junkie XL feat. Lauren Rocket Fire Away Jupiter One Electable (Give It Up) Jimmy Eat World Heart Of Fire Innerpartysystem Coming Down To Beijing Brain Failure feat. Dicky Barrett Too Much, Too Young, Too Fast Airbourne Snowhill Agent Blue Song Title Original Burnout Appearance ---------- --------------------------- Burnout 2002 Reprise Burnout 2 Tokyo Nights Burnout 1 Bulldozer Blues Burnout 2 Round And Rounder Burnout 1 Pass Me By Burnout 2 Panic Attack Burnout 2 Ozone Burnout 3 Lyon Burnout 1 Like My Shirt Burnout 1 Halfway To Dreaming Burnout 1 Free Burnout 1 Fight Or Flight Burnout 1 Exodus Burnout 1 Dark Moon Rising Burnout 2 Childish Games Burnout 2 Chicken George Burnout 1 Caught On A Wire Burnout 1 Burnout Paradise Theme Burnout Paradise Destroyer Mix Burnout 2 Bridge The Gap Burnout 2 Backlash Burnout 2 A Photograph Burnout 2 16 Years On Burnout 3 Another World Burnout 3 Betties Last Voyage Burnout 3 Liquid Sky Burnout 3 Red Sky Horizon Burnout 3 Shine Burnout 3 Take Cover Burnout 3 Tonight This Ends Burnout 3 If you're really not a fan of the music in the game you can use custom soundtracks with the 360 version. You can use music on the HDD, on compatible mp3 players or stream it from a Windows Media Center PC. Personally I'm a fan of most of the music in the game but it's nice to have the option for some variety. =============================================================================== Frequently Asked Questions [BPWHAT] =============================================================================== Q. Where is X road? A. Hit the back button to bring up the map, and choose to view Road Rules events. Every road will be labelled fairly clearly. Q. Why can't I retry/warp to events/pick my car whenever I want? A. Criterion wanted to create a seamless world that took you out of the game as little as possible. Although they achieved that pretty well it's not a popular decision. It's not likely to get changed so either suck it up or move on. Q. Why are some street signs green/red/silver/gold? A. They will be green when driving around normally. If you view a best offline time or showtime score they will be red if you've not set a score, silver if you've set one or the other, and gold if you have both. View a best online time and they will be red if you're being beaten, silver if you have one online record and gold if you have both. Q. Hey hey you you how do I turn off this damned song? A. Pause the game, press RB to get to the "Under The Hood" menu and select EA Trax. Find the song you're after and press right on the D-Pad until it says "Don't Play". Q. Can I customise my car? A. No, unless you mean different paint jobs. There's enough variety in the 80 cars that you should be able to find one that suits every task, and as DJ Atomika says, you can always customise your friends car by taking them down into a wall. Q. Is there any offline multiplayer? A. Again no, there's no split-screen options here. Criterion wanted the game to run at 60fps at all times and a split-screen option would've compromised that. Also an unpopular choice with some people it seems, and also not very likely at all that it will show up in this game in the future. Q. Will there be Downloadable Content? A. Yes. Criterion haven't confirmed what it is yet, but sensible bets would be more challenges, more cars, perhaps more game modes and maybe additional areas to drive in. Of course, being published by EA, it could just be 400 points to unlock all the cars for you...
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