Xbox walkthroughs for Star Wars: Knights Of The Old Republic
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Star Wars: Knights Of The Old Republic
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Star Wars: Knights Of The Old Republic
Walkthrough for Xbox
Game Name:
Star Wars: Knights Of The Old Republic
Format:
Xbox
Submitted By:
pickle
Firstly, this walkthrough is of my own creation (Life, give my creation LIFE!!! ha ha ha ha!) and it is for darkside only. Your fantasmical journey begins with... The Endar Spire: You'll wake up in your underwear, looking kinda retarded as well, as the sith shoot holes in your tin can of a ship. Some weirdo busts in and calls himself Trask. He's a bit of a dork and will get you into fights you might of liked to avoid. Anywho after looking like a retard asking him questions he tells you to grab some clothes out of the footlocker. You'll also find a blaster a sword and other items related to your class (Scoundrel, scout or soldier). Trask tells you that only he can open the door (Show off) and you have to switch to him to escape. Run through the hall swinging your sword until you witness a battle between shinies and dorkies. When Trask attacks the shinies you learn that yours is the side wearing cycling helmets as their only protective head gear. Help Trask kill some shinies and move on. Through the next door is Another massacre of the red cyclists. Save yourself some time and hiff a frag grenade and the Sith then move in to finish of the tough ones. Head through the next door and you'll see a fight between a Jedi and a dark Jedi. After she wins the Jedi gets wasted by an explosion. Some sith show up (convinient huh?) and you have to do some more fighting. Through the next door is the bridge, crawling with sith of course. A grenade near the controls will thin the numbers a bit and you can fight the last few sith. Before moving on unequip Trask's blaster and head through the door. Trasks newfound sixth sense tells him he should open a door. A fashion victim holding a lightsaber is behind it and Trask gets into a fight but hey, at least you got his blaster. Go to the starboard section. Here that Carth guy will tell you to use your stealth skill to safely get through. If you maxed out your strength at the start like I do you don't have to worry. Just meander down the hall and waste the Sith standing there. Head through the door and whack those two. The next door won't open unless you use the computer or the droid. Grab some spikes and parts and choose your option, I recommend the droid. Grab the weapon off the red guy and head through the door. Carth says hi then tells you to get in the escap pod. Get in off your off to the Hell-hole hat is... Taris: Your escape pod makes a graceful landing through three buildings and a bus and you soon find yourself sleeping on the bed not in it. Nobody in this game uses their beds properly. Carth says you've been out for a few days and that you should find Bastila. Once you enter the real world you'll witness a sith raid on some Duros. Help them out then threaten the survivor for fun. Keep walking that way and enter through the locked door. You'll find Dia. Tell her you were "investigating" the area and she'll mention Holdan. Persuade her to spill the beans and collect the bountie on her head. After you've searched her corpse remove Carth from your party. He'll only slow you down. For a good darkside game be mean to everybody and do the wrong thing even though you may not get Darkside points for it. In the upper city you may spend twenty seconds looking at everything then you can continue. Upper city south map. cantina ---------| __ -------- | |Weapons and stuff |Zelka | | --- / \-----------------------/ \ | | \ /-----------------------\ / | | |Apartments| Upper --------- City NTH. Go to the cantina and buy a Pazaak deck from the guy next to the door. Go to the duel room, the empty-ish one, and sign up for duels. You'll have to have the Mysterious stranger name. Fight till you can't win anymore. Find the posh brat in the music room (Gana Lavin) and call her stupid or whatever it takes to tick her off. There's not much left to do in the cantina so take off. Go to Zelka's place and talk about the rakghoul serum. Then unlock his locked door, tell him you know the floating guys and demand money to keep the credits. He says he won't do business with you but he has no spine, he'll sell you junk and heal you for free anyway. On the way out Gurney will tell you about a better deal for the serum. It's worth a grand to zax, 1500 if you have high persuade. Go to the upper city North and you'll see a guy being hassled by some bounty hunters/Mercenaries. Pick a fight but don't help the guy that would be a good deed. After killing the guys for fun the man thanks you, demand all his money for some dark points. Head through the door and go to the upper city North. Upper city North Map Upper city sth Janice Nall's droid shop | | --------- | \________________________| | / ________________________ | | / \ | |------| ______| | Nth apartments | ------- elevator |_____ | | | ---------- Sith base. Go to Janice Nalls and buy the cheapo droid, when it's destroyed itself go back and demand a refund and more. On your way back to the North apartment talk to the drunks. Don't persuade but pick a fight anyway. Killing drunk people gets you dark points. In the apartments find the sith interrogation and rescue the prisoner, we'll make up the dark points later, grab the uniforms off the dead sith and find Largo, you can kill him for a bounty too. Slap on a uniform and head to the elevator. Go down the Elevator and... To be continued
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