GetDotted Domains

Retro Game Walkthroughs For
"Splinter Cell"
(PC Games)

This game is also available on Xbox, PS2 and GameCube.

Retro Game Walkthroughs for Splinter Cell (PC Games)
Submitted By: Hot Sauce
TOM CLANCY’S SPLINTER CELL
Hardest Parts of all Nine Missions

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POLICE STATION
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Black Box
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You’ll meet the first enemy soldiers here. Shoot the guy outside, then the one that exits. Enter and lift the painting to find the computer with the info.

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Finding Blaustein
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1. Enter the station slowly and wait for a guard to leave. Shoot out the lights and kill the guard when he returns. Look around the corner and shoot the guard that emerges.
2. Sneak along the wall under the window and into the door on the left. Creep up behind the tech and grab him without being seen. Interrogate him then knock him out.
3. The agents are in the morgue. Open the door, but before you enter shoot out the camera on the wall or it’ll start the alarms. Grab the medikit as you relay info.

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Getting the Surveillance Tape
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1. Upstairs, wait until the civilian sits down, creep up behind the blinds, around the edge of the room, to the other side of the guards’ office. Don’t let the civilian see you clearly.
2. In the office, there are two guards sitting at their desks. Creep up behind the nearest guard, grab him, and knock him out. Do the same to the other one. Enter the far door.
3. Sneak through the blinds. Knock out the guard and use the computer. To escape, go back downstairs to the room with the civilian and through the double doors.

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Defence Ministry
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Getting to Grinko’s Driver
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1. Once inside, wait until the officer sits down, then take him out with a head shot. Destroy the camera then hide the body behind the handy bookcase. Leave the room and use the optical camera on the next door. When the guard walks away, enter and go through the left-hand door.
2. Head down the stairs and when you hear a camera, edge down until you can take aim and shoot it. Stick to the walls in the car park where it’s darkest, making your way to the car on the far side. Grab the driver as he’s taking a leak.

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Deactivating the Laser Grid
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1. Stay inside the kitchen freezer until the guard leaves the kitchen, then quietly get the bottle from the table. Staying out of sight, throw the bottle towards the freezer on the left and sneak around to the right as the cook investigates.
2. In the main hall, go down the steps on the left and hide under them when the guard’s back is turned. Grab the other officer, drag him below the steps, and knock him out under cover of darkness. Now you can shoot the patrolling guard. Once he’s out of the picture, use the computer that you find.

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Nikoladze’s Computer
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1. Inside, go right, into the shadows. When the guards arrive, shoot the one that comes your way and go up in the lift when the other guard’s are not looking. Go left and through the locked door. Make your way to the roof and rappel down.
2. Climb down past the window and shoot through it to kill the guard. Use the computer that you find. When reinforcements are called in walk out of the smashed window and hang down the side of the building to avoid being seen.

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Escaping
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When you get outside at the foot of the stairs, walk quietly along the metal path, then turn, and shoot the guard that arrives. Shoot the other guard when near enough, then slide down a pole in the lift shaft.

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OIL REFINERY
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Get the Technician’s Briefcase
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1. Once out on the rig, ignore the ladder – jump and hang on the metal rail overhead to shimmy along to the steps. Try to pick off the guard at the to from a distance. Go up the steps and onto the main rig.
2. Wait for the tech to walk away, then shoot the remaining guard. Go left and when the technician goes into a room, lean around the corner and shoot another guard. Enter and hide in the kitchen area
3. When they pass, go outside and left. After the checkpoint, climb the machine and jump to the pipe, then shimmy through the broken window. Shoot the guard, then drop for ammo and health.
4. Upstairs, wait near the top, then cap the guard. Run down the oil-spill path, down the steps and through the gate. Shoot the guard, then go through the previously locked door.
5. Run through this room before it explodes. You’ll now have 1:15 to get the briefcase. Follow the path to that technician. Grab him, knock him out, and pick up the case.

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CIA HQ
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Get Your SC-20K
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1. In the first corridor, knock out each tech that emerges and the guard that walks by. Use the computer in the room on the right. In the security room, smack the guard, grab the Satchel and use the computer.
2. Going to the right, wait for the technician to go out of sight, then deal with the guard in the lit room. Smack the technician and in the next room, hide until the guard comes in, then hit him when he turns his back.
3. In the filing room, grab the nearest guard and wait in the shadows for the other one. Stun the guy you’re holding and chase the other before he raises the alarm. If he does, use the split jump between the shelves to hide.

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Access the Server
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1. After the save point, smack the guard before he finishes talking on the phone. In the office ahead, use a sticky shocker on the guard and knock out the technician. Remember if you kill anyone here, you’ll instantly fail the mission.
2. Through the lit corridor, go into the left doorway to avoid a guard-filled room and into the server room. Shoot out the camera before accessing the server. When you leave. Avoid any technicians and knock them out quickly if you’re seen.

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Nailing Dougherty
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1. After the toilet, in the dark corridor aim your gun at the lit window and edge forward until you can see the guard’s head. Now nail him with a ring airfoil, before jumping through the window. Continue through the hall and into the next room.
2. Stay in the shadows to the right of the room or use the pillars and picture boards to get past the two cameras. On the other side, hide in the dark and hit the guard that enters with a shocker. Ahead, shoot out the light to get past the armoured camera.
3. Knock out the guard you see on the phone. Shoot out the light and take out the next guy to enter. In the room after the checkpoint, stay in the dark and sneak around the white board and the computer to get past them safety
4. In the next office, hide until Dougherty comes out. When he’s gone, go in and use the red computer. Next, follow him, cutting through the auditorium to the smoking area and whack him.
5. Outside, hide him while you deal with the guard, then pick up Dougherty and continue downstairs. When you get to where Wilkes and Baxter are, use a sticky shocker on the guard.

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KALINATEK
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Infiltrating Kalinatek
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1. In this level you can shoot to kill and don’t need to hide bodies all the time. The second floor is tough. Hide in the small room left of where you entered, turn on your heat vision and us the sniper to take out all three guards.
2. Jump through the window onto a crate outside the next room. Once on the building’s roof, rappel down from the pipe, past the window where the two guards are. Kill the guard walking below, drop through the glass into the building, and take his Satchel.

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Finding the Technicians
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1. After climbing through the vent in the dark room, snipe the guard that stays in the corridor and walk down to shoot the other one. As you continue, approach mines slowly and hit deactivate when the light is green, or you can just shoot them.
2. After ducking down into the lift, go through the corridor and shoot the mine to kill the guard, then shoot the other one. When you see the techs, carefully deactivate two mines that are set near them. You’ll now have a total of 2:30 to deactivate a bomb.

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Deactivating the Bomb
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1. The technician will give you the code 33575 for the door ahead, deactivate the mine near the door, and go through. Continue onwards and go right at the flames blocking the hallway. Make sure you follow the sign ahead that directs you to the archives.
2. In the burning room, climb over the cabinets to get past the flames and deactivate the bomb there. Now go back over the cabinets and through the door, left through sliding doors and you’ll reach a checkpoint.

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Getting to Ivan
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1. Kill all the guards in the auditorium and in the basement behind a screen. Hit the switch down there, then leave. Go through the keypad door with the code 1250. In the large room, wait for the guard to come downstairs and snipe him. Go upstairs.
2. Open the door and quickly shoot two more guards. Speak to the technician in the medical room then leave. Use the red computer ahead and go upstairs, killing any guards while on the move. Next, climb through the vent in the next room and quickly shoot the guard to rescue Ivan.

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Extraction
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1. After passing the save point, you will have to battle your way through a series of gunfights in warehouse-type rooms. This simply takes your own judgement and skill, but try to use your sniper scope wherever possible for the best accuracy – you’ll have to be quick when aiming, though. Also, lean around walls to shoot with your pistol from cover.
2. Outside, there are three guards that are hard to track down without getting shot. The best thing to do is go up the stairs in the narrow corridor, shoot one guy, then cap the other two as they climb the ladder to get you.
3. At the last part with the scaffold, wait on the platform where you entered the area until you see an explosion near the fork-lift truck. Now run over to the first ladder, turn around, and quickly shoot the other two guards that come running from where you entered. Next, climb to the top of the scaffold up to the helicopter to finish your mission.

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CHINESE EMBASSY
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In the Streets
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1. Again, you can’t kill, so if I say ‘shoot’, use a Ring Airfoil or Sticky Shocker, and hide the body. On the other side of the fence, move forward and hit the guard. If spotted, quickly shoot the other guy.
2. Over the next fence are two guards. You need to get over to the other side without being seen, so sneak in the dark, past the guard on the left, through the gap and down the manhole.

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In the Sewers
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It’s easier to deal with the guards now rather than later. Fire a diversion camera their way and gas them. Further in, there’ll be another guard wandering about. Get close enough for a clean shot then jump to the ladder after the light.

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Access the Service Door
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When you leave the sewers, grab the guard standing near the manhole and knock him out in the dark corner in front of him. Now sneak up the scaffolding, unseen by the other guard, through the window and to the roof to speak with your agent.

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Entering the Embassy
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1. At the part where you see a truck drive by, come out of the alley and go right. Go behind the parked white van to avoid the patrolling guard and stay in the dark as you run to the gate where the truck has stopped for a security check.
2. Run behind the guards’ cabin and hide under a trailer. Take out the guard near the embassy building with a shocker or other means. Now go into the gardens of the embassy and hide in the bushes ready to record the Chinese general’s conversation.

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Escaping the Embassy Grounds
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Run towards the embassy building, wait for the patrolling guard to turn away and dart across the entrance to the other side. Now run along the wall and use your night vision to see the pipe to climb up. Go through the gap in the barbed wire.

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ABATTOIR
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In the Minefield
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1. The outside area with the mines is tough. Use your thermal goggles to spot any mines underground. From the gate you enter, go right, along the fence until you see two mines blocking you. Now jump onto the container just behind you.
2. Now kill the guard up on a ledge, then the other on the opposite side of the courtyard and shoot out the two searchlights. Now with them gone, it’s easy. Use your thermal goggles to avoid the mines and get to the other door on the far right of the courtyard.

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On the Roof with the Antenna
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1. On the tin roof, walk on the beams to get close to the antenna, then you’ll have to drop onto the noisy part. The guards will hear, but think you’re a rat. Slowly move to the antenna and switch it off.
2. The alarms will sound, so sprint to hide under the stairs and kill the guard that comes up looking for you. Go up the stairs, pick the lock and enter. Now unlock the next door with the code 770215.

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In the Freezer
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1. You can’t see in the freezers without your thermal goggles. Proceed slowly through the first and take out the guards as soon as you can. Deactivate the automated gun to the left of the second room.
2. After killing the two guards in the next hallway, wait at the next door where there’s another automated gun. Shoot the guard to the right, then use a chemical flare to divert the gun’s attention from you as you slip past, find a control point and deactivate it.

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Showdown with Grinko
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1. When it all kicks off, use the two auto-guns with the IFF feature off – they’ll shoot any guards near them. Stay hidden and let the guns do the work, but have your pistol ready just in case.
2. With all the soldiers dead, Grinko will enter. Stay hidden. He might stay near the entrance, so you can kill him with a grenade. If not, wait until he shoots at you and aim for his face.

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CHINESE EMBASSY 2
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Get Through the Main Hall
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1. Creep quietly through the room with the sleeping guards. Use the optical cable to see the guards enter a pin code, enter the corridor, and quickly use your thermal vision to get the code for the door, which is 1436. Don’t rush in straight away or they’ll see you.
2. Enter and wait for the door to close. Lean around the wooden shelf just right of the door and shoot the guard. Slip behind the gun and when it’s pointing away and deactivate it. Jump up on the wooden shelf and through the gap.
3. Turn off the gun’s IFF mode, then drop back down and wait for it to kill a guard that enters. Climb back up and swing along the pipe behind the flags. Wait for the two guards to leave and the colonel to stand by the door. drop quietly behind, grab im and make him use the retinal scanner,

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Blow up the Two Trucks
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1. Open the door with the code 9753. Turn off the light in the room you enter. Grab the guard near the door, drag him into the dark, and knock him out. Use a diversion camera on the other two guards and shoot out the camera to the right.
2. Climb the crates to continue. After the cut-scene, go where you can see the two trucks, then use your zoom sight to shoot the petrol tanks. Be quick on the trigger or the trucks will drive away and you’ll fail the whole mission.

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Getting to the Colonel
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After the cut-scene, go down the ladder and shoot the guard in the shadows. You must follow the next guard without being seen and use your thermal goggles to open the doors he uses. In order, the codes are 1456, 1834 and 7921.

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PRESIDENTIAL PALACE
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Infiltrating the Palace
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1. Shoot the lights and kill the guard. Rappel down and use your goggles to avoid lasers. Deactivate the wall mine and climb the ladder. Shoot the guard, his dog, and the lights under the cameras.
2. In the courtyard with the fountain, creep in the shadows to the right of the fountain in order to avoid the camera to the right of the opposite gate. Snipe the guard on the other side of the gate, then open it with the code 2126. Shoot the dog before it bites your ass then enter the palace for a checkpoint.

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Encounter with Nikoladze
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1. After interrogating Nikoladze and opening the vault, you will be ambushed by soldiers. But they won’t shoot you and there’ll be a blackout, so turn on your thermal goggles and when the lights go out, quickly shoot the guard to your left. Then run and take cover behind the boxes.
2. Now lean around the crate and shoot the two guards as they run at you. Now creep up to the library and pick off the last guard. Your exit is through the double doors in the library.

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Kill Nikoladze
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1. Outside, climb the pipe on the left when the guards aren’t looking. Wait in the corner for the guard, then whack him, and hide the body. Next, lock-pick the door on the other side.
2. Walk down the hall and you’ll get a cut-scene showing where Nikoladze is. Stand at the hole in the wall and snipe him – you’ll see him through the white curtains.
3. To escape, wait near the door opposite the opening. Shoot the guard then go in. after saving, rush down into the shadows. When all the guards pass you, go into the hall, shoot another guard and go.

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