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Retro Game Walkthroughs For
"Tomb Raider"
(PlayStation)

This game is also available on PC, GBC, Xbox 360 and PS3.

Retro Game Walkthroughs for Tomb Raider (PlayStation)
Submitted By: Tribute
From http://stellalune.com/TR1walk/lostvalley.html

LEVEL 3: LOST VALLEY

Kills: 13 Items: 16, including 3 machine cogs and Shotgun Save
Crystals: 3 (PlayStation only) Secrets: 5

Objectives: Descend to the valley to find three machine cogs.
Use these to repair a machine at the top of the stream, which
will reveal the door into the tomb in the next level.

Walkthrough: Go straight ahead until you come to an open area
with pillars and a stream. Head to the right to a series of
stepped rocks above a small lake. From here you can see, and
kill, 2 wolves below. Climb down the rocks to the bottom.

PASSAGE FROM CAVE WITH POOL TO VALLEY: Go through the cave
opening opposite the waterfall, where you'll encounter another
wolf. When it's dead, continue through the twisty passage until
you come to a wall with stepped blocks and an opening high
above. You'll climb up in a minute, but if you want all the
kills, first go to the right into the cave beyond. Three more
wolves lurk within. Once you've drawn them out you can kill them
from the top of the slope at the cave mouth. Now return to the
wall and climb it using the flat blocks as steps. At the top,
keep going straight until you see a skeleton and a large medipak
lying on the ground.

Continue forward and down and you'll soon reach the bottom of
this cave. Proceed with pistols drawn, as a velociraptor will
charge. If you go slowly, you'll hear, then see it coming. Run
back to the rocks if necessary to shoot it from safety.

VALLEY FLOOR: Now continue with caution into the valley. You'll
encounter another raptor as the valley widens. Kill it then take
a careful look around. See the rather large, three-toed
footprints? Notice the broken wooden bridge spanning the valley?
Feel the ground begin to shake? Nope, it's not an earthquake.
That's Mr. Tyrannosaurus Rex, and they don't call him "tyrant
lizard king" for nothing. If you want to go head-to-head, give
yourself plenty of room to maneuver, don't let him get Lara in a
corner, keep moving and keep shooting. And watch out for the
head; he can grab Lara in that big mouth, killing her with one
bite.

(NOTE: You can also go upstream from the level entrance first,
in order to pick up the shotgun. Skip down to that section of
the walkthrough for details. However, you won't have many
shotgun shells to start.)

If you want to play it safe, run into a cave along the
right-hand (east) wall of the valley. Don't pick the first
alcove; it's too shallow, and the T. Rex can easily reach Lara.
Instead, choose the ground-level opening just below the right
side of the broken bridge. Follow this passageway, which is
U-shaped. About halfway in you'll encounter another raptor. Kill
it and keep going to a second opening higher in the valley wall.
Then just wait and blast the T. Rex as he stomps by.

ROCK ARCHWAY AND SMALL BUILDING: When the coast is clear, drop
down and cross the valley. Pass a waterfall on the right and go
underneath a stone archway. Two raptors approach. Kill them and
advance forward toward building. About 20 walking paces from the
rock archway, on the right wall of the valley, is a flat rock
you can climb on. Once on top of this rock, turn to the left,
walk to the left front corner and take a standing jump
diagonally to the left, over one angled block, to grab the edge
of the ledge beyond. Pull up. Walk to the left corner of this
ledge, then take a standing jump to grab the next ledge�the
greenish, slightly angled block, a bit higher and to the left.
Pull up. Again, walk to the far left corner of the block and
take a standing jump to grab the highest rock ledge. (This one
has an angled block underneath supporting it.) From here, a
running jump will get you on the roof of the building.

This is SECRET #1. In various spots on the roof you'll find
magnum clips, a large medipak, Uzi clips and shotgun shells.
When you've collected the shells, go to the far back corner of
the roof and jump towards the back (west) wall of the valley.
Lara will hit the wall then slide down the angled blocks to the
ground unharmed.

Enter the building at the front. (PlayStation users will find a
save crystal inside.) Jump into the water and swim down and to
the right. Follow the underwater passage to find a machine
cog�the first of three. Surface and exit the building.

CROSSING THE BROKEN BRIDGE: Examine the valley wall ahead and to
the right, and you'll find a well-lit opening with a low block
in front of it. Climb up into this opening and follow the
passage to the bridge, picking up a save crystal on the way.
Walk to the edge of the broken bridge, hop back and take a
running jump to grab the other side of the bridge. On the
platform where that side of the bridge is attached to the wall,
you'll find the second machine cog. Drop down from the end of
the bridge to the ground.

PASSAGEWAY WITH SMALL POOL: Go to the left (north) and you'll
find an opening in the right (east) valley wall somewhat
camouflaged by vegetation. (It's just about opposite the rock
arch and the building where you found the first cog.) Climb into
the opening and proceed to where the passage widens. Below is
another raptor. You can kill it from above, then drop down into
the room. Climb the stepped rocks to the right of the pool. At
the top you'll find the third machine cog. Climb down, drop into
the water and follow the underwater passage and climb out of the
pool to emerge back in the valley.

(NOTE: You can also enter the cave with the third cog through
the small pool at the base of the waterfall; however, this makes
it more difficult to kill the raptor without taking damage.)

DOUBLE WATERFALLS (AND TWO SECRETS): Above, falling into the
pool you just climbed out of, are double waterfalls. To the
right of the waterfalls, in the corner, is an opening in the
rocks. Climb up and go inside to find SECRET #2, some shotgun
shells. Between the double waterfalls and the other waterfall to
the left (west) are some climbable rocks. Climb up then take a
standing jump forward and to the right to a flat ledge. Walk
forward and jump up to grab and hang from the triangular
crevice. Traverse to the right, in front of the falls, until you
can pull up into the cave above. Head to the right and up over a
mossy step to find SECRET #3, magnum clips and shotgun shells.
Climb back down to the valley floor.

BACK TO THE WOLF CAVE WITH SMALL LAKE: Now, go back to the far
(south) end of the valley where you entered. Climb back up the
white rocks, past the skeleton (where you found the medipak
earlier). Climb down the other side and continue back to the
lake. Climb the rocks at the left until you're back at the
landing near the stream where you began the level.

JUMPING UPSTREAM: Beyond the pillars, turn right and approach
the stream. Now you're going to head upstream, hopping from bank
to bank. Be careful not to fall in the water, as the current
will wash you over the falls into the lake below. Lara won't
take any damage, but you'll have to start all over again.

(NOTE: If you're playing on the PC or Macintosh, you might want
to save after each jump. And if you're having trouble with these
jumps, you might want to review the section on HOW TO SET UP
JUMPS on my Strategy page. With these simple techniques you'll
almost never miss a jump again.)

First take a running jump from the starting point to the far
side. Then turn around and take another running jump back to the
first bank but a bit to the right. Head upstream a little, then
take a standing jump across to the ledge. Turn around, walk to
the edge and take another standing jump across. Again, turn
around and walk to the edge. This time take a standing jump to
grab the opposite side. Pull up, turn around and take one more
jump back across the stream. Now, follow the passageway to a
wooden bridge. (PlayStation users can use the save crystal
here.)

MACHINE MISSING COGS: Cross the bridge and replace the three
cogs you found in their proper spots in this machine. Throw the
switch to start the machine. A little ways downstream, a gate
moves, diverting the stream off to one side, thus shutting off
the waterfall.

Before heading down the streambed, let's go secret hunting. Walk

to the edge of the floor near the bridge, turn around so the
bridge is on Lara's right and drop back, grabbing the edge of
the floor. Traverse left and drop down onto a flattish rock.
Enter the cave ahead to find SECRET #4, a large medipak.

Jump into the water and swim downstream to the gold gate. Turn
left and climb out of the water on a landing on the right bank.
Here you'll find the remains of another explorer, along with his
SHOTGUN, which may be of use to you.

Jump back into the water and swim to the right to the end of the
passageway. Make sure you've got full lungs, then dive under and
follow the underwater tunnel to surface in a small room. This is
SECRET #5, which includes a small medipak and 2 boxes of shotgun
shells. The doorway deposits you in the dry streambed, so drop
down, go to the end and jump over the rocks to fall safely into
the lake below.

LEVEL EXIT: Climb out of the lake on a ledge that was previously
hidden behind the waterfall. Now you can follow this passageway
to finish the level.

Submitted By: Tribute
From http://stellalune.com/TR1walk/qualopec.html

LEVEL 4: TOMB OF QUALOPEC

Kills: 8 Items: 8, including one piece of the Scion Save
Crystals: 3 (PlayStation only) Secrets: 3

(NOTE: that one of the regular pick-ups here will be the SHOTGUN
if you didn't get it in the previous level.)

Objectives: Find three switches to open the gates barring one of
the doors. Enter through this door to find a piece of the Scion.
Exit the level the way you came.

Walkthrough: Follow the passage to a large room with ornate
wall decorations. Cross the room and start up the sloped
passageway. When you reach a certain point, the gate at the end
of the hallway closes and a boulder drops from the ceiling ahead
and rolls down the ramp. Reverse roll and run down and to either
side to avoid being flattened. The boulder will roll across the
room and into the passageway through which you entered.

Return to the large room at the bottom of the ramp. Note the two
side doors: The one to the right has a series of three gates
blocking it. You'll need to find switches to raise each of them.
The one to the left is closed. Cross the room and find the
switch on the wall to the left of the passageway where the
boulder went. Pull it to open the door, then immediately roll
and draw weapons (I like the shotgun here) to dispatch the 2
velociraptors that charge out.

FOUR-WAY INTERSECTION: Follow the hallway the raptors came from
to a 4-way intersection. (There's a save crystal here in the
PlayStation version.) Note the pictures over the doors: To the
right, a face; ahead, a sun; to the left a bird. Each door leads
to one of the switches that raise the gates. You can do them in
any order. Here I'll start with the right door (face).

DOOR WITH FACE PICTURE ABOVE: Follow the hallway until you see
an area on the left wall that looks different from the rest.
Push this movable block twice and you'll see another movable
block. Push the second block once to open up the passage beyond.
Run across the break-away tiles without pausing. When you reach
the other side you'll see the deadly spikes below. Pull the
switch to raise one of the three gates. Turn around and walk to
the edge. Take a standing jump over the spikes and return to the
4-way intersection.

DOOR WITH BIRD PICTURE ABOVE: Now, go straight ahead through the
door with the bird picture. Follow this hallway to a room with a
switch. Don't pull it yet. Instead drop down into the next room,
which contains a pair of tall, movable blocks with bird motifs
on them and a spiked area.

Go through the doorway on the left and climb the stairs to
emerge on top of one of the tall blocks. (For clarity, I'll call
this block #1.) Once on top of block #1, turn right, walk to the
edge, then jump and grab the ledge opposite. Pull up and follow
the passage until you reach an opening where you can drop down.
Continue down until you can drop onto block #2. (As you climb
down, you can hear the sound of a door opening elsewhere.) Once
on top of block #2, walk to the right side then jump and grab
the opening of the passage opposite. Pull up and proceed until
you come to a switch. Use it to move block #2 out into the room.
Then return to the room with the blocks and drop down to the
floor.

Climb up into the doorway where you first entered this room
(above the low ramp). Now, throw that switch you didn't use
earlier to move block #1. To the right of this switch is the
door you heard opening when you were in the passageway above. Go
through it and climb up as far as you can, then drop down next
to block #2 (which moved when you pulled the first switch). Take
a running jump over to the block. From there take another
running jump to block #1. Now you can take a final running jump
over the spikes to the doorway. Inside you'll find the switch to
open the second gate. Use it. Then take a running jump from the
doorway over the spikes to the clear floor beyond.

Climb back up into the room with the switch. Another
velociraptor will attack from the hallway beyond. Kill it,
dropping back into the block room for safety if necessary, and
continue back to the 4-way intersection.

DOOR WITH SUN PICTURE ABOVE: Go through the remaining door�the
one on the left with the sun picture over it. Proceed to an
alcove with a break-away floor and a switch beyond. The switch
is useless so don't even bother trying to pull it. Instead step
into the alcove and quickly hop back. The floor will fall in.
Now turn around and drop back into the room, grabbing the edge
of the floor to hang. As you drop, draw your weapons and kill
the 3 wolves waiting below.

In the wall at the middle of the ledge at the top of the ramps
there's movable block. Pull it once, go around to the side and
push it once to reveal a passageway behind. Go up the stairs
where you'll find a hole with a small medipak in it. Continue
climbing until you reach the third switch. Use it to raise the
last gate. Pick up another small medipak in the corner. Then
drop down through the opening across from the switch. Turn
around and go on to come back to the 4-way intersection.

THROUGH THE THREE GATES: Return to the main room (with the
ramp/boulder trap). Go straight ahead and follow the hallway,
passing under the 3 gates you raised. (Get the save crystal.)
Ahead is a dart trap. Take a series of running jumps (or dive
and roll�Walk + Jump + Forward) to safely pass through the
darts.

Stop on the second step. Face left and step down just to the
right of the dart pipe. Pull up into the alcove above. Sidestep
past the statue and you'll see a doorway beyond. This is SECRET
#1. The floor is made of those break-away tiles and there are
spikes below. But there's a solid platform in the far left
corner. Run across to it and pick up some shotgun shells (If you
didn't get the SHOTGUN in the previous level, you'll get it here
instead.)

Drop back and hang from the platform. Traverse until Lara is
right next to the wall, then drop and she should land safely.
Pick up the magnum clips, which count as SECRET #2. Then WALK
through the spikes to the area below the doorway. Sidestep into
a clear spot then pull up into the alcove. Drop down on the
other side, avoiding the darts.

QUALOPEC'S TOMB: Continue up the stairs to the tomb proper. In
the center, on a pedestal, is a piece of the artifact you've
been looking for. The mummy on the left will not harm Lara, but
it does count as one of the kills if you shoot it until it
falls. Take the PIECE OF THE SCION and the ceiling begins to
collapse. Head toward the gate, which will open as you approach,
and run down the ramp. Keep running across the big room and into
the opposite hallway. Sidestep past the boulder and go up the
passageway toward the lake. (PSX users will find a save crystal
in the passageway.)

BACK AT THE LAKE: Larson (Jacqueline Natla's blond minion from
the opening movie) is waiting on the other side of the lake, and
he doesn't seem very happy to see Lara. If you aren't bent on
getting all the pick-ups, you can snipe at him from the relative
safety of the doorway. If you want everything, start by taking a
swim.

Down and to the right is an underwater tunnel. (No, it wasn't
there when you played the previous level.) Inside is a small
room where you can surface to breathe and pick up SECRET #3, a
large medipak and magnum clips.

The final pickup of the level is only for the truly obsessed.
Swim back to the lake and surface on the left near where Larson
is. Run past him (using a medipak on the way if necessary) and
jump up and over the rocks as if you were going to return to the
valley. Keep going to the steep wall, climb up and find a large
medipak. You can't go any farther, so return to the cave
opening, from which you can shoot at Larson until a cut scene
ensues. (He apparently counts as a kill, even through it's
really more of a K.O.)

Lara confronts Larson, who informs her that the piece of the
Scion she holds is just one of several. Natla has hired one
Pierre DuPont to find the rest of the artifact. Larson refuses
to cooperate any further and, when he goes for his gun, Lara
knocks him out and goes looking for answers on her own.

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