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Retro Game Walkthroughs For
"Pikmin"
(Gamecube)

Retro Game Walkthroughs for Pikmin (Gamecube)
Submitted By: abcdefghijklmnopqrst
RED YELLOW AND BLUE WAZZIT MEAN? PIKMIN!!!!!!!!!!

Each pikmin goes sprout,leaf,bud,flower.

STAGE1:THE IMPACT SITE

After watching the cutscene, get the red onion.A small way off,
this makes your first red pikmin.After it is sprouted,your ready
to make more.You can get a grand total of 25 at the moment,and
when you have ten,you can push the cardboard box.In the next
part, you see something wierd.It is the main engine.Ignore it
for a bit, and go up the slope for more counters.
When you have 25,take the engine (which needs 20 to carry)back
to the ship.

When you get the other two colours,take yellows and in the
cardboard box there is some bomb rocks.Arm them, go up the slope
and destroy the wall.When it is down,call the blues.Take them
into the area and fight the clam with the funny thing in it.When
it is dead,get 19 blues on the Positron Generator and fight the
wall on the left of the clam pool then fire an extra pikmin for
the ship part to go!There are two other clams with
pearls.They take 3 to carry,and boost pikmin numbers by 50!

Stage2:The forest of hope

Take out Red pikmin and go beat up the wall.Come out and you
meet other creatures.These are bulborbs.You can harvest them as
well!Go right and see the Eternal Fuel Dynamo and it takes a
whooping 40 to carry.Take it back and destroy the giant
bulborb.Then harvest it and reclaim your Pikmin.Go back down
there and take down the wall.Then fight and harvest!Once done go
forth and discover the yellow pikmin onion.Start collecting more
yellow pikmin.Now go and get your pikmin.

Now get the bomb rocks in the tin can near where you found the
EFD.Take them back to base.Destroy the wall with them.Through
here and into the very grassy area.Through here you should fight
the beetles and shearwigs.When they are gone go fo...listen.What
is it?It is the Whimsical Radar!It takes 20 to carry.It is VERY
useful as you can locate other parts just by pressing Y.

Near the Whimsical Radar,there is a dark coloured wall and it
takes 9 bomb rocks to demolish it.Behind it lies the
Extraordinary Bolt.It takes 30 to carry.

Now go down the back yet again!Then remove the black gate near
the ledge.In here are enemies. beat them,and behind them is the
Nova Blaster.It takes 30.

Go to where the Nova Blaster was with 60 or so Red Pikmin.Throw
them onto the ledge.Now yourself go round the front.At a small
pddle of water is a fallen tree trunk.Go up it.Now get your
pikmin and fight!Take that,the Shock Absorber and the pikmin
pellet further ahead back to base.

You need Blue Pikmin for the following 3 parts.

Through the front is a bridge.Unroll it and go through the
water.
Now unroll the other bridge.And
get 30 to carry the Sagittarius back.

Go to where you got the yellow pikmin onion and blow up the left
wall from the point where you face the tin.Get blue pikmin to
move the box from the back.now go to the edge of the
ledge(careful!)and fight that Snagret.When it dies,take the
Geiger Counter back with 15.

Go near where you got the Nova Blaster and get 100 blues to
knock down the gate in the water.Now knock down the next
gate.Then fight the armour beetle.

BOSS:ARMOUR BEETLE
Don't worry because I don't leave you here.Wait until he begins
to attack.Fire in a pikmin and block his tube to overheat
him.Now go round to his backside and beat him up.Repeat till he
dies.Then get 30 on the Radiation Canopy!

STAGE 3:The Forest Navel

Get 30 reds and head downwards from the ledge by the yellow
pikmin onion.Stretch the twig and make them get the Automatic
Gear.It takes 15.

Near the Automatic Gear is the Blue Pikmin onion.While boosting
numbers,the Breadbug willsteal your seeds.On a 1,get 2.When he
dies he will drop the Space Float,25 needed.

Near the Automatic gear when you have lots of blues,there is a
pool.In it are 2 wollywogs.Beat them and get the Anti-Dioxin
Filter.It takes 40.

Near the A-D F is a platform.Roll a bridge out and then another
one.Here is the Gravity Jumper.It takes 25.

Go down near the Red pikmin onion.Go to the ools of water you
see with blue pikmin and get 15 to carry back the 1st Ionium
Jet.

Go round the corner where the Automatic Gear was and there is a
fire blowhog.Use reds to destroy it as they are immune* to
fire.Now destroy the *means can't get hurt by
wall and get blues.Carry on down the pathway and you should see
a pool.In it is the Analouge Computer.It takes 20.

Near the Computer is the Libra.Take some blues to unravel the
bridge and beat up the geyser.Then send yellow pikmin up the
high ledge and get up there yourself.Call them and throw them to
the libra.When the part is at the bottom level, swop them for at
least 20 reds to get it.

BOSS FIGHTS!

PUFFSTOOL

First attack it's underside.When it flips,Attack quick and when
it re-flips,get away and avoid the infectios spores.Repeat till
dead.

BEADY LONG LEGS

Simple.Aim at the ball and when they are shaken off get them
back quickly.Repeat till dead.

Go to the bottom of the level.See Puffstool.Get the Omega
Stabiliser with 30.

Go to the dark wall with bomb rocks.Take it down.Walk in.See
Beady Long Legs.Get the Gaurd Satellite with 20.

STAGE4:Distant Spring

Go north at the beginning.Find the platform.Throw pikmin
up.Guide them to the Repair type bolt which takes 20.

An Island out at sea holds the Massage Machine and it takes 30
to carry.

Far out to sea is a blowhog.Beat it and get the Interstellar
Radio which takes 20.

Down South is another armour Beetle.See the Forest Of Hope for
how to beat it.Get the Bowsprit which takes 30.

Again down south is the Gluon Drive which takes 50 to carry.

Near the Gluon Drive is the Zirconium Rotor which takes 30.

In the part the other side from the Gluon Drive is the Ultra
Violet Lamp.Fire the Yellow pikmin up the cliff and 10 take it
back.

The 2nd Ionium Jet is hard so first get blues and fire them
up.It takes 15.

The Pilot's Seat is near the bottom in hollow stumps.It takes 25
to carry.

The Chronos Reactor is also near the bottom.Take 50 blues there
and aim them at the yellow candypop plant.Once sprouted,they get
fired to the beach.Get the part dwn with 20 Yellow and then
change them into blues and carry it back.

STAGE 5:THE FINAL TRIAL

Use Blues to unravel the bridges.Get 6 Yellows and get them to
the wedge shaped rock right of the landing zone.Fire them up
again when your with them and use the geyser.Get bomb rocks by
throwing them up yet again and go across the bridge to blow up
the wall.Now get reds.A fire walkway is seen so put them up
there.Make them go over.Dismiss them.Now go along the cleared
bridges and gates.Get the reds and shift the box.Knock down the
barrier.Go around the edge with red and yellow pikmin.get 2
yellows armed with bomb rocks.Advance towards the middle of the
clearing.FIGHT!!


BOSS:EMPEROR BULBAX

Feed the armed yellows to him;as many as you can;before
retreating to get reds to fire at his face.When he dies,the
Secret Safe is yours!It takes 85 to carry.WELL DONE! YOU
COMPLETED THE GAME!!

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