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Retro Game Walkthroughs For
"Turok: Evolution"
(Gamecube)

Retro Game Walkthroughs for Turok: Evolution (Gamecube)
Submitted By: WelshMiyamoto
Turok Evolution Guide- until Chapter 9
=========
CHAPTER 1
=========

---------------
Into the Jungle
---------------
Follow the path to the pile of rocks where it turns to the right, kill the small dino and continue up the path on the hill where two
more small dinos are waiting in the brush beside the path. Club'em and
continue on.
The path will curve around to the left and you'll see a Sleg soldier
standing between two rocky cliffs. Take him out with an arrow from afar
then continue on the path, through the cliffs.
The road will curve to the right and you'll come upon a lake with a
couple Stegosaurus by it. Run to the tallest rock for cover, up on a
column across the water is another Sleg. Using the rock for cover, load
up an arrow, then strafe out and shoot him, if you miss strafe back to
the rock and try again. Using cover will be a key tactic in this
game, so might as well learn it now. The soldier will drop the TARKEEN
KEY when he dies, now to get it.

Move across the lake and go right, near the Stegosaurus. The Tricerotops
on the other side will try to run you down(It's pretty cool to see it
knock over some trees though, so you might want to go that way just to
see that, you end up in the same place). Circle around the large rock
formation until you see the low ledge with a Medkit on it. Jump up to
the ledge, then turn left and jump up to the higher ledge. Follow the
path, jumping gaps as needed, around the formation until you get to
where you can jump over to the column with the KEY on it. Be sure to
grab the pistol at the very top of the formation, you'll definitely
want it(just keep following the path to the top).
Grabbing the key will open up a cave that's back across the other side of the lake, along the original path you were on. So, jump into the lake and swim back over, and head right. There's a tree with some arrows and bullets by it on the lefthand side of the road. 2 Sleg soldiers are waiting further down the path, blast them with your shiny
new pistol and enter the cave to complete this section.
-------------
Jungle Hunter
-------------
Club the tiny dino to your left then move to the cave exit, but stay
inside. There's a couple Raptors on the hills on each side of the path
right ahead, and a baby raptor on the path itself. Use your pistol or
bow to take out one of the raptors(aim for the head), regardless of if
you kill one or not, one shot will send them running away for now, so
take out the baby raptor and move out of the cave.
Jump up the small incline on the left side(where one of the Raptors
just was), and grab the bullets. Switch to the pistol and follow the
path as it turns right, just as you get to a low hanging vine the Raptor(s) will come out at you. Take'em down with the pistol and continue, another raptor will rush at you, kill it then keep moving until you come to a large lake surrounded by rocky cliffs and a big fallen tree "bridge."
Move up to the edge of the lake and a raptor will come out from
the right, shoot it then back up and jump up onto the grassy area on
the left side. Jump onto the rock ledge, then onto the bridge and
turn right. Move up to the mossy plateau on the left side of the
bridge and jump over to it.
Move across the plateau to where you can jump across to another path,
before you do jump though, take out the two Slegs with the pistol or
bow. Once they're dead, jump across and brab some bullets on the
left, then duck into the hollow log to finish this section.
--------------
Hunter's Peril
--------------
Grab the pistol and walk along where you can, the path is wider and
it curves to the left and then the right. You'll hear fighting above you, but there's nothing you can do right now. Shoot the crocs that
hang around the small patch of trees, then grab the large Medkit underneath the waterfall if you need. Continue through the water, you'll
have to, and pick up the Tekbow behind the large rock. Use the rock as
cover as you use the Tekbow to take out the Sleg soldiers firing at you
from the patch of land. When they're dead, go over to where they were
and get some bullets and arrows and medkits, then jump back into the
water by the huge dinosaurs.
Switch to the club and take out the three or four crocs in the water with you. You'll see a closed cave under the water to the very right side of the lake, forget it for now and head over to where the big dinos are. You'll see a vine covered wall with small medkits lined
up on it. Climb up this wall and the next one, move along the path
towards the circle of columns with a KEY on top of the middle one.
Keep your club out and try to jump onto the shortest column, they'll
lower into the ground and a group of angry monkeys will come running
out at you. Back away as you swing your club wildly until they're all
dead, then the columns will rise back up. There are a couple medkits
on the edges of this small area if you need. Jump up the columns(OH
BOY JUMPING PUZZLES SURE ARE FUN! Actually, this one's quite easy) and
grab the key, which opens up the cave in the lake. Head back towards
the lake, taking out the Sleg on the path, and jump in. Swim over to
the cave, staying above water, then go under and swim through.

Surface and turn left and you'll see a couple soldiers on the sandy
area, there's a third that you can't see in a different area, but first
deal with these two using the TekBow or Pistol. Once they're down, get
close to the low wall on the right side of the lake, where it's curves
to the right there's a small area with a raise grassy platform, the 3rd
Sleg is here. Face the grassy platform and strafe left until you see
him, take him out, then turn back towards the sandy area and head to
it.
Climb up the vine walls and follow the narrow pathway until there's a
large green wall in front of you, and a tall vine wall to your left.
Before climbing up the wall, take care of the Sleg soldier hiding in
a little nook to the right, then climb up. Follow the path to the dead
end with the tree and another vine wall on the left, climb this wall
then move forward to where the arrows and bullets are on the left. Grab
them and climb up the vine wall next to them, and get ready for some
shooting.
When you reach the top of the wall, you'll immediately be under fire
from three Sleg soldiers to the right. One is close by, on your side
of the cliff, a second is on the other side and lobs grenades at you,
and a third tries to cross from the far side to the near side of the
cliff via the vine "monkeybars." Take cover behind the large tree on
the left side of the pathway, then strafe out to quickly take down
the closest Sleg, now rush and fire at the furthest Sleg, and finally
take care of the last one while he's still on the vines. Now, use the
monkeybar vines to cross the cliff(just jump while you're under them and
you should grab on), then continue on to the left, up on to the wooden
ledge. Jump the gap and move on and grab the Explosive Arrows then jump
down off of the wooden ledge to the flat rock surface.
Quickly run around to the right and take out the Sleg by the waterfall,
this will attract the attention of a group of soldiers up by the bridge
to the left. Go back to the platform that leads to the bridge and quickly run across it, getting your TekBow and Explosive Arrows ready
as you do. Jump across the gap to the large tree, strafe out and fire the Explosive Arrow at the far end of the bridge, where the 3 soldiers
should still be grouped. If you only get 1 or 2 with the arrow, switch
to the pistol and finish them off. Sometimes they just fall off of the
bridge too, lucky you.
Cross the bridge and take out one more Sleg, then turn right and go
over to the Allied Pilot to finish Chapter 1!
=========
CHAPTER 2
=========
FLYING LEVEL

Ah, the flying levels. In stating how I feel about them I don't think
ABSOLUTELY HATE would be too strong of a description. For whatever reason, they just don't appeal to me. Take Starfox and make it have
clunky controls and weaker weapons, then add tons of green and brown
and you have a Turok Evolution flying level. Since they're mainly reflex based I can't really give you anything more than tips,
save for the section where you have to take out certain buildings/ships.
PART 1
Get used to the controls in the first section, after flying over a
couple herds of dinos on the ground you'll take fire from some enemy
"ships." Fly through the jungled area, once you get past the fortress-
type wall, bank right, into the cave to finish the section.
PART 2

Just make it through the cave, then avoid the trees and enemy fire.
The floating first aid things hold Rocket Ammo and Health below them.

PART 3
A bit longer, first fly up the mountain to where the rocks fall, enter
the cave just under where they fell from and you'll come out into an
open area where you can actually turn around. First thing you have to
do is take out the transport jet. It starts right below and in front of
you, just fly after it blasting it with missles and gun fire until it
blows.
Now you have to take out the two AA guns on either side of the large
dam doors. You CAN get both in one run, but if you want to play it safe
take out one(two missles will do), then circle back around for the
other. WHen they're both gone, the doors will open and you'll dive down
a big waterfall. Avoid the ledges and get to the bottom.
--------------
GROUND ASSAULT
--------------
First, make it through the tight cave, then you'll come to a large
enemy camp. There's 4 Command Tents you have to take out, and a whole
lot of other stuff to blow up. There's two command tents on each side of
the river, they're big and kinda look like green igloos. There's also
a few first aid ballons here with health and rockets and Overdrive.
The tents take about 4 or 5 missles to blow up, you can kill all
the other stuff but it's not necessary. Blow them all up and then
enter the large pipe.
-----------
MINE FIELDS
-----------
Another "just fly through all the crap" part. Shoot down or just avoid
the mines, and don't fly in a straight line or you'll get nailed by the
enemy flyers. Fly past the "junkyard" wall, and you'll see a big airship
take off.
-------------
ANCIENT RUINS
-------------
A big open area. Health is in each of the 4 smaller temples, rockets(
which you probably need by now, and will need ALOT of here) are at the
top of the big temple, and also in the smaller one behind it. Overdrive
is in the lower area of the temple.
You start off just flying around, take this time to take out some of
the AA guns on the large temple. Keep your health up, then after a
minute or so the big airship will come into play. Now you have to take
it down...yay...
I've found the easiest way to do this is in a couple stages. First,
you need to clear out the 3 AA guns along it's bottom bridge. Fly
around so you're approaching the airship from behind and take out one
or two, even three if you can. When you're Health gets down to 30 you
need to dive outta there and pick up some health. You'll be chased by
alot of enemy flyers but if you bob up and down and weave left and right
as you fly you shouldn't get hit too much. If they're causing you too
much trouble, fly to the lower area of the temple to get them off your
back. Load up on health and rockets and approach the airship from behind again, take out the remaining AA guns on the lower area, then
get the ones on top of each engine(or you can just take out one and
stick to that side as you barrage the main part of the ship). Keep
an eye on your health and dive away when needed. Repeat this as many
times as you need to take out the AA guns. Once they're gone, fill up
for one more run, grab the Overdrive as well. Then fly up behind the
ship again, right by one of it's engine and right up to the "ceiling"
of the area(the highest the game will let you go). Stay in this position
as you follow the airship around and just unload on it, you'll take
suprisingly little damage as your missles will go for other flyers as
well as the main ship. You can tell you're doing damage as more of the
ship catches on fire. Keep doing this until the ship goes down. Again,
dive away for supplies when you need. Once the big ship is gone this
hellish flying stage is over. REJOICE!
=========
CHAPTER 3
=========
---------------
MOUNTAIN ASCENT
---------------
You begin in a valley area. Move along the right side of the area to
grab a Sniper Scope for the pistol. Move down into the area with the
bodies to get some bullets and arrows. There's Poison Arrows on the
left ridge, just beyond the valley. Grab them then move to the edge of
the raised platform, there's another one across from you with two soldiers on it. Snipe them, then jump down and go left to work your way
around to that platform they were on.
Move ahead and jump across the gap and hit the white switch in the
narrow walkway. Keep heading in the same direction and jump down from
the raised platform, walk ahead until you see the big stone gorilla
head. To the left is the second switch you need to hit, hit it and the
mouth will open to let you through.
Go inside and there's a pistol and a scope in case you passed the
first one. Equip them then move to the left with the path. Before you
get to the first stone sculpture(looks like a tall shell kinda) on the
right, zoom in on the ledge ahead of you. Two Sleg soldiers run out
onto the ledge, take them down using the sculpture as cover. Move ahead,
in the bushy area to the right are Explosive Arrows, a Medkit, and bullets to nab. Move to where the path curves to the right and take
cover behind a sculpture and snipe the Sleg ahead. Keep following the path as you hear shots from up ahead.

Once the Stegosaurus goes down(awww...), face the right wall and strafe
left, aim at the ledge up above and take out the Sleg up there quickly,
then kill the one below and to the right. Move to the right and grab the
Grenades and Medkit by the sculpture, then take care of the advancing
Sleg. Follow the path as it curves around to the left, stop at the tall sculpture and turn to the left, there's a couple Slegs up on the ledge across the chasm. Strafe out and snipe/arrow the first one, then advance to the next tall sculpture and take the next one when he comes
into your view. A third soldier will come running down the path to
the left, kill him and continue up the path a bit and another Sleg will
come at you. Move up and you'll be on the ledge overlooking the dead
Steg. The path takes a U-turn to the right, up ahead is a normal Sleg and a Big Sleg with a shotgun. This is a good chance to try out your
Grenades. Make the turn to get the attention of the Slegs and throw the
grenade in their path. Usually this will take out both of them, if not
use an Explosive Arrow on the Big Sleg and your pistol or regular
arrows on the regular Sleg to finish them off. Keep advancing up the path and you'll see an airship take off, get your grenades ready and
slowly advance until another duo of Sleg/Big Sleg come out onto the
slightly raised portion of land ahead of you. Toss the nade up there and
you should get both of them before they can spot you, if not, Explosive or Poison arrows should do the trick.
Down to the right are some Poison Arrows and a Medkit, grab'em and
head back to the raised platform the enemies came from. The path U-turns
again, and there's another grassy nook by the curve with with some arrows and bullets. Continue up the path and another Sleg will show up,
kill him then move up to the next U-turn where two more soldiers are
waiting. Nade or shoot them.

Move up to the rock on the right of the path, just before the
large dino carcas. On the ridge to the right a Sleg will show up, you
should be able to snipe him without him seeing you from behind the
rock. Move up the path, past the carcas to the little grassy area with a
Medkit and arrows. Two Slegs will be bearing down on you from the hilly
path so get ready to blast them, then follow the path up and grab the
Grenades behind the two sculptures on the left, then kill the
Sleg that's on the path as it curves left.

Now it gets tricky. There's two Shotgun Slegs and three regular Slegs
just up ahead. I know there's gotta be a Shotgun around here somewhere,
since the Big Slegs drop ammo, but so far I haven't found it. Anyway,
move up to where the path narrows, just where it opens up to a wide open
area, turn right and toss a few grenades and you should take out a few
of them. They'll start charging you now, either toss a couple grenades
lightly as you back down the path, or wait for them with the Tekbow
with Explosive Arrows. It's not hard, but it's definitely your biggest
test so far in the game. Once they're gone, move out into the open area
and go right, the path will again make a U-turn.

Move into the area with a bunch of sculptures scattered around.
Another duo of Sleg/Big Sleg will advance on you. Poison/Explosive
arrows are in order here. Once they're dead, advance slowly until another Big Sleg shows up on a slightly raised ledge, take cover behind
a sculpture and take him down with an Explosive Arrow. There's a narrow
walkway to the left of the platform, take it and you're done with this
section.
-------------
SUMMIT BATTLE
-------------
T-Rex alert! Move to the left and you'll see a T-Rex eating another
dinosaur. Take a potshot at it with your pistol, then switch to grenades
(save your Explosive Arrows for later) and chuck a couple at it as it
runs towards you. It'll take a couple to bring him down, so keep backing
away as you toss them. Once he's down, move over to the left wall(with
the dino carcas on your right) and face it. Use the scope and strafe
right, out into the open area until you see the Sniper Sleg on the
ridge in the distance. Take him out and another will come from the
right. Shoot him as well, then move down the path and grab the Medkit on the left.
Two Slegs appear by the lake ahead and use the rocks as their cover,
you can take them out pretty quickly by just rushing down there with
some arrows ready to go. When they're dead, grab the Medkit/Ammo under
the left waterfall, then go back towards the small dam in the water.
When it blows up, two Slegs come through the water at you, snipe or
arrow them then continue through the water. Duck to grab the ammo in
the little nook on the right, then you'll come to a space with a big
rock on the right and a cave with some arrows on the left. Aim at the
cave with the arrows with the scope and strafe right until the Sleg
comes into view. Don't move close to the big roxk on the right/behind
you though, or you'll trigger the sniper standing there. Once the Sleg
in the cave is down, turn around and go around the right side of the
big rock. About halfway around, face it and back away, you should be able to see the Sniper Sleg's head over the rock, which is good
enough for a headshot. Kill him, finish going around the rock to grab the ammo,then head for the cave with the Arrows.

You'll see Poison Arrows on the right, near the big opening, use them
aim at them and look up with the Scope, and inch left until you see the
Sniper Sleg on the far off ridge. Take him down, then face the big
opening and look at the bridge above you, strafe left until you see the
stationary Sniper Sleg. Get him first, then try to pick off any of the
running Slegs that you can to make things easier later. Now, here's
where things get a little tricky. In this next part there's a lot of
enemies, and they're not always in the same place. I've played this
level 6 or 7 times and each time they spawned differently, BUT there
are some general guidlines I can give you.

Look down at the pool of water, if you see a troop of enemies
walking from the right to the left, take out as many as you can. IF more
soldiers start shooting at you from the closer ridge on the right, then
forget about it. Either way, move back to the left where the Large
Medkit is, then jump through the small opening into the grassy hill. Move down to the left, there may or may not be a couple Slegs here but
usually there isn't. Go through the narrow passage on the left, and get your Explosive Arrows ready. Face back to the right and strafe left out into the open.
An airship will fly in and start shooting at you. Take it down
with 4 or 5 Explosive Arrows, strafing back to the wall for cover. Then
move forward near the edge of the platform so you can see the small
bridge below and ahead of you. There will definitely be a few Slegs and
Sniper Slegs here. Use your Explosive Arrows(all of them if you need)
to take them all out, some may even advance up from the left pathway.
Once they're gone, or most of them are anyway, rush down the thin
path on the right, behind the waterfall is a Large Medkit, switch to the pistol or regular arrows and watch for more Slegs coming from the
right.

Come out from behind the waterfall and follow the path left, taking
out Slegs as you see them, then move into the cave on the right, grab
the health/ammo, and move to the edge of the cave. To the left is a
platform with the Shotgun and some ammo on it. Jump over and grab it,
then jump back to the cave, go back the other way. At the entrance/exit
turn right and continue to take out Slegs as they come with the weapon
of your choice(I use arrows). Move across the small bridge and look
down to the left. Usually there's a a couple more Slegs/Sniper Slegs
by the wall where the path curves to the left. I usually just rush at
them with arrows, but you can hang back and use the bridge for cover
as you snipe them as well. EIther way, move down the path and grab
all the health/ammo on the turn. Again, depending on the situation
there may or may not be another couple Slegs down in the water at the
bottom of the path. If so take them down, then move down into the water
and grab all the goodies on the right, including the Explosive Arrows
under the waterfall(save'em). Then follow the water to the left and
you'll come to a tall rock formation, if you need grenades and more
ammo and health, jump up to it from the smaller rock in front. Then
jump up the jutting platforms around the left of the formation, then
jump over to the little opening in it on the right where some health
and bullets are. Follow the path from the opening to grab a Large Medkit at the very top of the formation. Go back down and continue
through the water to the land area with the dead dino. Switch to the War
CLub and jump over the carcas, then club the three baby Raptors there.
Grab the bullets along the right side of the water if you need, then go
climb the stick ladder by the dino carcas.

At the top, turn around and zoom in on the little area that
looks like a small, elevated cave. Snipe the Sniper Sleg in there, then get the Sleg below him, he's below and to the right of the big tree on
the left.
Once they're both gone, move ahead on the path to where there's
a small gap to jump over. Beware that when you jump over, you'll be
assaulted by a bunch of Slegs, Sniper Slegs, and Shotgun Slegs. I use the Shotgun for this part. Jump over and move to the little rock wall indent on the right side, aim at the path opening on the left and take out the two Sleg soldiers that come from it. Now, quickly look back to the rock wall you're against and look up, you'll see the rest of the
Slegs coming down, you can shoot at them from here and they won't shoot back. Just keep blasting away with the shotgun until they're dead, if one or two does make it past, just blast them when they get to the path
opening. Once everyone's dead, cautiously start up the snaking path. At
the first turn a Big Sleg pushes some rocks down at you. Jump over them and blast him with the shotgun, everything should be clear but keep
ready as you ascend up the path just in case. Once you get to the
small cave at the top, take a breather. One last(big) shoot out and you'll be home free.

Follow the path to the left, it will curve right with a wall on your
right side and nothing but air on the left. Up ahead, Slegs will come
out from an opening in the wall. Use regular arrows to take them down,
then wait as you see two airships fly in from the left. WAIT BY THE
WALL. Wait right the opening in the wall, taking out Slegs if they
try to come get you, wait for one of the ships to fly overhead and back
out over the cliff. That means they're both gone. Now you can start
your assault. Use Explosive arrows and strafe out into the opening. On
either side of the big bridge is a Sleg manning a huge Laser Gun.
Take them out first, then any other stragglers. Now make a dash for the
bridge and use the Explosive Arrows to take out all the Slegs that come
running. You'll make wuick work of them. Once you get to the other side,
follow the path left(grab the ammo/health on the right first if needed).
Up ahead on the right are a couple more Slegs with Laser Guns. Explode
them and move up to where the guns are, follow the path around to the
left and you'll see a cave. Head towards it and this section is OVAH!
-------
DESCENT
-------
Grab the Shotgun and ammo and use it to take out the two Big Cats on
the right. Face where they were and move up. To the very right is a nook
with some bones lying in it, and some health/ammo. In the middle are
two paths that circle around to the same spot, and on the very left is
another nook with a Big Cat in it. Go to the left nook and shoot the
Cat, then take the left-middle path. Another Big Cat will come running
at you, shoot it, and you'll be in an open space with another split
pathway. Cats come from the left, then one from the right, then a couple from the left again. Blast them all, then head left towards the
bones. Get the health/ammo, then head back and take the immediate left
from the nook's "doorway," and then the first left in that tunnel, kill
the waiting Cat. Advance as the path curves right, then comes to a T
split. First, go right and grab the Rocket Launcher, save it for now.
Then turn back around and head towards the cave exit.

Stay inside the cave a bit and look for the Sniper up on the ledge to
the right. Arrow/snipe him then move out along the path where a Sleg is
waiting. Kill it then grab the scattered Medkits, continue along the
path as it goes right.
Use the rocks for cover and take out the three Sleg soldiers with
arrows/sniping. The Sniper Sleg also tosses grenades. Once they're gone
continue out to the downward sloping grassy area. Kill the Sleg to the
right, then go left and start descending dowm the pathway.
Around the first turn there's three Slegs that comes out one at a time
(usually). Pick them off as they come and continue down the path and go
around the bend. At the next turn, use the rocks for cover again and
use your Explosive Arrows to take out the onslaught of Big Slegs, about
6 in total. Then start down across the grassy area and three more will
come from the same spot, Explosiveate them, then move down to the tall
rock. A couple regular Slegs come from the left, arrow/shoot them. Move
down to where they were and a group of 2 Slegs and a Big Sleg come across the grassy area. Pistol them to conserve your E. Arrows, then
move across that grassy space to the large rock. Three more Slegs come from the path on the right. Shoot them and advance up the path on the right and more Big Slegs will show up, Use the E. Arrows to kill them. DON'T USE THE LASER GUN. It's tempting, but you're a sitting duck and everyone will just surround you at odd angles where you can't get to them fast enough.
For this last section I just dash up the hill, firing E. Arrows at everyone until you get to the left-curving path. You'll take some
damage but you should still be in good shape. Switch to the Rocket
Launcher and fire away at the huge missle toting dino that clogs up the
path. FIre a rocket, then back away to avoid it's missles, repeat a
couple times and it'll be dead. Move ahead to the doors and this chapter
is done.
=========
CHAPTER 4
=========
An okay chapter, the "stealth" factor isn't really such a big deal,
as you'll see in my write up. Most of the time you can get into a "safe"
spot and set the alarm off and just take out all the Slegs in an area
and not worry about it, other times you WILL get mowed down. Overall
it's pretty fun, and definitely better than a flying stage(but what
isn't?)
------------
INFILTRATION
------------
From the start, go around the outside of the base to the left to the
big tree. Climb up so you can look over the base wall, then take out
the Sleg in the watch tower right in front of the tree with arrows.
Turn back to inside the base and shoot at one of the patrolling guards
to set off the alarm. You're basically safe on the tree so pick off all
the enemies with the sniper scope or Tekbow, keep setting off the alarm
until no more enemies come while it's going off. Then jump over the wall
and follow the main path inside the base to the big gate. Flip the switch to the left of the gate to open it.
Grab the Poison/Explosive Arrows by the boxes to the right then head
left. Hug the left wall until you get to the open area with alot of
boxes. If you set off the alarm, wait here and poison arrow any enemies.
When the coast is clear run to the first door on the left and hit the
switch, move in and grab the Large Medikit and this section is done.
-------------
COMPOUND WALL
-------------
I just go through this area the short and easy way. I'm sure there's
some weapons or something I miss in this area, but we're just trying to
get through the game right? :) Anyway:

Come up out of the tunnel and go straight ahead to the left of the
small building in front of you. Go around the building then turn left
and run up the ramp to the main gate. If you get spotted, just stay up
by the gate and poison/explosive arrow enemies as they come. Use an
Explosive Arrow on the laser gun up in the tower on the left. When the
alarm is done, hit the switch. Get your Explosive Arrows ready and go
through Just past the gate, move left and load up an arrow. Regardless
of what you do, a tower Sleg will spot you and the alarm will sound. After the cutscene a Big Sleg will be right by you, so Explosive Arrow
him then hug the left wall and follow it until you get to where you
can see the main, lighted path with the bones around it. Head for the
path and Explode/Poison Arrow every enemy around, then wait by a column
near the exit to the left for the alarm to stop. Once it does, hit the
switch go through the exit to end this section.
--------
BLOCKADE
--------
Grab the Flechette Gun on the right, then arrow snipe the two guards
patrolling the main walkway. When they're dead, move up alongside the
right wall, so that the main path is on your left with a row of tress
and bushes in front of it, and the lighter colored wall is to your right. When you get close to the blocked gate there's a Big Sleg with
it's back to you in the trees. Headshot it with an arrow then cross
the main walkway keeping the blockade on your right. On the other side,
head left up the ascending rock pathway and break the different colored
boxes for some health and ammo. Pass up the cave next to the boxes for
now and keep going up, to the short building. Go around to the right of
it to where you can jump from the ground onto the roof, grab the ammo
and then jump back down and head back for the cave near the boxes.

Entering the cave, the path goes two ways, start with the left route.
Inch in to the turn and zoom in with the Tekbow until you can see a Sleg
standing in the "hall" of the cave. Kill him then move up to the box,
another Sleg will come walkind down. Take him out however then continue
up the path as it curves left. At the next lighted turn a Sleg is standing there, facing away from you. Kill him and move up to the next
box and wait for the walking Sleg to come, kill him. Move up to where you can see the Sniper Sleg standing on the perch. Headshot him with an arrow then grab the Quad Shot for the Shotgun and break the boxes for health and ammo.
If you have a little patience, you can snipe a Sleg that walks on the
lower part of the big bridge to the left of the perch now. One less enemy to kill later, right? WIth all that done, head back to the cave
entrance.
Now for the right path. Head up and Tekbow Zoom in on the left side
of the fork in the path. You'll see a Sleg behind a bench, arrow him
then keep inching forward until you can see the second Sleg to the left
of the first one. Arrow him then move into the small area they were in
and grab the Flame Thrower.

Exit the small area and go left to continue going up. After a short
right turn the path again branches off. Straight ahead leads outside
and left goes up some more. Go left, then climb the ladder on the right
wall. Snipe the Sniper Sleg on the perch then move out there and grab
the Dark Matter Cube. Walk into the rocks to push them over the edge,
usually they'll take out one or both of the Slegs roaming the pathway
below. Snipe the survivor(s) of the rocks then go back down the cave
to the exit outside. At the exit, go right to the building with the
windows. Kill the Big Sleg through the window then jump in for some
health and ammo. Then follow the path up the mountain as it curves around to the big bridge.

Move up close to the bridge, but don't go on it yet. Soom in with the
Tekbow and you'll see a Rocket Dino with a couple Slegs walking around
by it. The trick is to take out the Slegs without having the Rocket Dino
start coming at you. Arrow snipe one of the Slegs and the others should
come running at you, but usually(hopefully) not the Rocket Dino.
Take the others down as they run at you with arrows (WITHOUT moving
closer to the bridge) Once the three/four Slegs are dead, zoom in on the
Rocket Dino's head and shoot it with Explosive Arrows. If you run out,
use Poison or regular arrows. If you run out of all arrows, break
the boxes on the left for more, this usually starts the Rocket Dino coming at you though. Finish it off and head to the left of the bridge where there's a box with a Large Medikit in it. Grab it then head UNDER the main bridge to the smaller one below it.

Three Big Slegs come out as you advace across, some good Quad Shotgun
action will take them down. Once they're dead, you have to go inside
the towers on either end of the bridge, climb up and kill the Sniper
Sleg inside, and hit the switch. I suggest starting with the one on the
right, then the one on the left since you can reach the top bridge from
the left tower. Once both switches are flipper, go to the first part of
the left tower and there's an opening that leads to the top bridge. Go
through and go left on the bridge to the exit. Done with this section.

-----------------
ENTERING THE BASE
-----------------
Grab the Medikit and Poison Arrows on the right, then move behind the
tower with the searchlight and face the main path. Poison Arrow the
patrolling guard and, using the tanks for cover, move along the right
side wall and stop at the corner. Turn right and poison the walking
guard. If you set the alarm off, run to the end of this area to where
all the boxes are and wait it out. Then/Otherwise move up to the opening
in the wall, there's two guards inside this square "room." A well placed
Explosive Arrow will get both of them, and set off the alarm (it would go off anyway, so no big deal) Stay inside the small room and Explosive
Arrow any enemies that come at you until the alarm stops. Then make
your way back to the tanks. There's nothing but enemies in the big
building to the left, so skip it. The smaller building in the middle
has a Spider Mine which will be useful coming up(but there's another
one up ahead as well, which is easier to grab usually). The gate
you need to get through is on the right at the end of the wall. Quickly
run to the gate between the patrolling Slegs and E.Arrow any one who
comes at you. If the alarm goes off, wait by the gate until it stops,
then hit the switch and go in.

Wait for the first gate to close and the second will open, then move
quickly to the small nook on the right with the two boxes. Break them
for some health/ammo then Poison Arrow snipe the two patrolling guards
near the watch towers. Move along the right wall, turn right, and go
to the door on the right by the barricade. If you need a Spider Mine,
and you should get one for the next part, go to the water beyond the
watch towers, jump in and go under on the right side. There's a small
hole that leades to the inside of the building by the right watch tower,
on a table in there is a Spider Mine. Go through the doors and back to
the door on the right side of the barricade.

Go through the door, into the room with a crate and some chairs, get the health/ammo inside the crate then move to the other door in the
room and go through. You'll be in the room with the hostages in cages
along the left wall. Go to the opposite end of the room and hit the
switch by the opening to free them. Go outside the opening for some
Poison Arrows on the left, and a Medikit on the right. Go back in to the
hostage room, and the door you came in on is the one on the left, and
the one you want to go through now is on the right.

Exit the door and run across to the bushes near the opposite
wall's corner. Move quickly to the next set of bushes and turn back
towards the way you came. Poison Arrow the walking guard by the wall, then turn and face the lightpost in front of you. Poison the walking Sleg there as well. Now, look over at the far wall, across the base, there's another Sleg walking there so zoom in and poison it. Run across the field towards the door with torches on either side. Enter the doorway and you'll see a doorway into a room full of sleeping Slegs. Go past it and follow the U turn of the building to the area with some boxes. Use a Spider Mine from here to go into the room and use the speaker(1st mode) to wake them up, then use the gas(second one down) or Explosion(3rd one down) to kill most of them, then run in and kill the rest with the shotgun or Flechettes. Get your Explosive Arrows ready and move through the door on the left. There's a Huge Sleg in there, so strafe left into the room and fire an E. Arrow as soon as you see him. Keep using them until he doesn't try to get back up. WHen he's dead, break the crate in the other corner to get the Minigun Barrels for the Flechette gun.
Grab the Minigun ammo the Huge Sleg dropped and go out the door(the one you didn't come in from). Usually there's a guy standing right by the door, so he sounds the alarm. Blast him(save the Minigun for now) and run to the right, keeping the big barricade wall to your left, go across the path to the next building on your right. Go in the door on the right and use the Shotgun to take out the three Slegs on the ground floor inside.
Switch to the Minigun and move to the stairs, go up and blast the Huge
Sleg with the Minigun to take him down quickly. Move up the stairs
and go right, then right again and get the Large Medikit in the crate.
Climb up the ladder to the tower and jump up on the crates to reach the
rope. Use the rope to move across the whole area, to another tower
behind the big barricade. Jump down from the tower and avoid the lone
Sleg walking in front of the ramp. Jump up from the side of the ramp
and go right, into the entrance, to end this chapter.
=========
CHAPTER 5
=========
Where Chapter 4 was more of a stealthy(or supposed to be anyway) type
of level, Chapter 5 is more of a guantlet of shootouts. Generally,
you'll be in a large area where enemies pour into from different sides
in waves, and you have to endure. You'll meet some nasty new enemies
in this level as well.
-----------
SLEG FOREST
-----------
The Control Point is in the center, and there's 4 "rooms" around it
like so:
[2]
[3](C)[1]
[S]

S=Where you start and C=The Control Point

The numbers indicate where the swarm of enemies will come from, first
from the right, then the middle, then from the left.
At the start, run around and smash all the crates for different kinds
of ammo, then head for the Control Point. The enemies will come from
the rooms in order, then a Spawner will drop into the right room. Use a
Rocket to take it out quickly, then move up to the Control Point when
the doors of the glass wall blocking it open up. From the Control Point,
jump over the wall in the left room(3) and move into the open door to
end this section. Basically, just use whatever weapons you want to get
through the swarms of enemies, save some Explosive Arrows for the next
section though.
---------------
SWEEP THE HALLS
---------------
Move up to the opening on the left and use a Rocket while the Slegs
are stillg grouped together on the floor, rush in and use E.Arrows to
to take out the remaining Slegs and the guy up on the ledge. There are
Medikits scattered around by the steps if you need, and some Minigun
ammo. Head up the far steps(the ones with the Minigun Ammo by them) and
use the Shotgun or Minigun to take out the 3 or so Slegs that are up on
this upper railing. Work your way around the railing to the two swithes,
then jump down to the first floor into the raised platform for more
Minkgun ammo. Go through either newly opened door and go down, take out
the Sleg at the bottom near the switch. Hit it and go through the now
open middle gate. Keep your minigun out and just run past all the cages
and Slegs and start shooting at the Huge Sleg at the end of this room.
Keep shooting him and he won't have a chance to fire a rocket at you.
Once he's down, run through the opening behind him and this section is
done.
--------------------
THE SEARCH CONTINUES
--------------------
Use arrows to take out the Sleg guards, then stay in the tunnel and
switch to the Shotgun to take out the onslaught of Magicians that come at you, two at a time. Once they're all dead, two gates on either side of the room open up, but they lead to the same place. Take either
one and you'll see a glowing key in the middle of this area, don't grab
it yet. Instead, take out all the Slegs on each side first, then grab
the key. It's actually a fake key, and sets off a group of Magicians.
Again, use the shotgun while backing away to take them out.
During the swarm you'll fight two Super Magicians(yeah, my names suck,
sorry) who can fire magic missles or something at you. Just blast them with the shottie per normal and once they stop coming, the real key will
appear where the fake one was. Grab the ammo and health in the little
altar things on all the walls, then grab the key and a gate will open
up on the right side. There's a normal Sleg, a Big Sleg, and a Hug
Sleg with Rockets inside. Switch to Rockets or the Minigun(ammo is
scattered around here anyway) and take them down. THe Sleg and Big Sleg come running to you, but the Huge Sleg stays by the gate, so you can Minigun the Slegs and switch to rockets for the Huge Sleg, or just use the Minigun or whatever.

Go through the gate, into the room with the pool in it and another wave of Magicians will come at you. Use the Shotugn to take them out and the statue in the middle of the pool with sink into the water. Swim through the hole where it was, through the underwater tunnel, and you'll come out in a room just like the last one. And again, you'll be attacked
by some Magicians, shotgun them then press the big stone button thing to
open a gate back in the first room. Sooo, swim back there and use the
Minigun to take out the Huge Sleg, then go through the gate to end this
section.
----------------------
THE BOWELS OF THE BASE
----------------------
Wait for the first trap to shoot fire, then smash together, and run
through before the first shoots again. After you make it past this first
trap, 2 or 3(seems like a 50/50 chance between 2 and 3) Minigun Slegs
will appear down at the bottom doorway, they only show up one at a time
though. Move to the left of the next trap, then zoom in with the Tekbow
and step out to snipe the Minigun Sleg, two arrows to the head will kill
it quickly, otherwise just step out, shoot, then move back in while it's
shooting, step back out, shoot, and on and on until it dies. Then wait
for the next on to show up, do the same thing. After the second one, go
through the 2nd Trap, If a third shows up, just move to the side of the
doorway and lob grenades in there until it's dead, then go through the
doorway.

Grab all the health and ammo along the edges and move to the left, keeping your Grenades ready. A swarm of Slegs will come at you from down
the hall. Toss a few grenades as they get a little closer, then switch
to the Shotgun and finish them off. Move to the room at the end of the
hallway(don't grab the Flechette Gun on the right yet or you'll trigger
another swarm). In this room, there's some Explosive Arrows by the right
wall, and a barrel by a cracked wall. Shoot the barrel and the crack
will get big enough for you to see two Huge Slegs with Rockets behind it.
Move to the left of the opening, then duck and strafe with the Tekbow
zoomed in and E. Arrow both of them until they go down for good. It's
much easier to take care of them here than later on. Their rockets will
usually hit the wall in front of you instead of making it to you, but
be ready to move just in case. Once they're dead go back to the Flechette Gun out in the hall to the (now) left.
Pick up the Flechette Gun to spawn a couple Flame Thrower Slegs near you, plus some more regular Slegs further down the hall. Use the E.Arrows to take out the Flame Thrower Slegs(don't get too close, the explosion of their tanks cna hurt you pretty bad), then switch to the Minigun to take out the Slegs further down(if you run out of E. Arrows for the Flame Thrower guys, just use the Minigun as well)

Grab the Minigun ammo on either side of the hall and move down it. Two
more Big Slegs will come at you as you continue along the hallway, Mini-
gun them and keep moving. You'll go past a couple blocked passageways on
the left, we're about to go open them up.
When you get to the end of the hall, go in the room to the right and
Minigun the Huge Sleg inside. Use the middle post as cover as you do so
and he won't even hit you. Hit the two stone button switches in this room, then turn back and head out into the hallway again. Zoom in at
the center of the hallway with the Tekbow and slowly move back down the
hall.
Another swarm of Slegs will come at you. Arrow them as they come at you,
shoot the Explosive Barrels when they're near them to take out a few at
a time. If any get too close to you, just switch to the Shotgun and blast them. When this swarm is taken care of, take the first passageway on the right, a couple more Slegs will be waiting for you. Shotgun them
then turn right and Minigun the three enemies down by the boxes. Go
where they were and jump up the boxes and hit the stone button on the
ceiling, this closes the passageways back up, less enemies can come at you now, which is good. Then move to the now closed passageways and go into the second one on the left and grab the rockets. This causes the room to close and a couple Magicians to appear and come at you, kill them and the room opens up again.

Move left, then turn right and you'll be in the area where the two
Huge Slegs were, hopefully you kill them earlier, if not just use the
Rockets or any Minigun ammo you have left to finish them off. Move into
the room with the elevator and get your Rockets ready, on the other side
is a Gigantic Sleg(yes, my names are very creative) with a Minigun.
Three Rockets will take it down, if you run out just chuck grenades at
it and use the posts for cover. Once it's dead, hit the switch by the
cage and the elevator will come up. Get in to end this section.

------------
REACTOR CORE
------------
In this part, you have to destory six computer Terminals to shut down
the reactor. You begin in a large room with two closed gates on the
right, one closed gate on the left, the back of the area is fenced off,
and the reactor is in the middle(There's a third Terminal up on the
second floor of the reactor, that you can arrow snipe to break, but it
doesn't matter if you get it now or last):

More amazing ASCII art:
______________
| |
____|---(fence)----|____
|E___G (2) G___D|
| (CORE) |
____| (1) |
|S___G |
| |
| |
|______________|

There's also Small Medikits on top of all the little generators in this
room, jump up to grab them when needed, but don't get hit by the steam.

The (1) and (2) are the first two terminals you want to take out, but
before you do, kill all the Slegs in this big room first. Taking out the
Terminals now will just add to the number you need to kill. Use the
Shotgun or Flechettes or Arrows, then take out the (1)Terminal, this
opens the (E)xit (which we won't see for a looong time yet) in the second (G)ate on the left. Then take out the (2) Terminal, behind the
core, near the fenced area, this opens the first (G)ate on the left and
activates the enemy (S)pawner inside. Move to the opening of the Gate and shoot the emerging enemies with FLechettes or the Shotgun as they
appear. Once they stop spawning, move in and grab the Shotgun and Minigun ammo at the corners, and hit the switch on the back wall near the Spawner.
This opens up the (D)oor in the (G)ate on the right side, and enemies will start coming out of it as well. Use the Minigun to take the first
couple out, then stay by the door and wait for a few more to eventually make their way to the door and mow them down.

Go through the door and turn left into the long, ascending hallway.
Mow down a couple more Slegs in here and keepin going up until you get
near the closed gate in front of you. A couple more Big Slegs come out
at you here, Minigun them then go right into the room with the large
boxes in it. Immediately turn right in this room and take out the Sleg
in the corner, then move around the outside and take out the other 2
or so Slegs in here. When they're dead, use the small boxes near the
room entrance to jump up onto the larger ones and grab the Large Medikit and ammo, then jump across to the other set of boxes and grab
the Flame Thrower and Fuel. Then jump down and hit the switch in the
corner to open up the gate back out in the hallway.

A couple Slegs will come into the room from the gate. Use the Shotgun
to kill them, then jump back up onto the large boxes near the room's
entrance, a couple more Slegs will come through the gate and into the
room. Back away form the entrance when you see them, then switch to the
club and jump down and whack'em. This is a good way to save ammo and get
some health if you need. Once they stop coming through the door, switch
to the Flame Thrower and use it's second firing mode(the flameball one,
not the regular flame thrower fire). Move right, into the hallway and
spam the lower turn with the flameballs as you approach it, a few shots
will do. A couple Big Slegs will come around the corner but they should
fall victim to the fire, if not just shoot them again. Turn the corner
and you'll see another big room with some big generators up ahead, and
also a couple Slegs. Wait by the corner and as they appraoch, roast them
with the flameballs. Then switch to the Grenades and move up to the room, toss one down the immediate right turn to get a couple Slegs
waiting there, use the Shotgun to finish them off. Then move along the outer wall to the center of the room where there's some Health and ammo, then quickly move to the far end and climb up the ladder and destory the terminal. There's some ammo and health around the column up here as well. Wait up here because another wave of enemies comes from the hallway you were just in.

Just wait for them to start climbing in the ladder, and club'em
when they get near the top. This saves ammo and will get you some health
to boot. When they stop coming(there's about 4 waves of 2 Slegs each or
so), fall down over to the top of the big generator, then jump up on the
pipe that you can reach. From this pipe, jump on the lighter colored end
piece of the higher pipe, and move to where you can jump up to the girder above you. Jump up and go left on the girder to the little nook with the boxes and grab the Gravity Displacer Gun and ammo for it. This will come in handy for the rest of this section. Now go back down the girder and pipes to the floor, and move to the newly opened gate to the
right.
Charge up the G.D gun and move through the gate, a couple Slegs will
come at you, just release the fire button and they'll get wiped out.
Charge it up again and climb up the ladder on the right side, there's
Slegs on this platform, but for now just keep the gun charged and
climb up the next ladder right in front of you. This leads to a small
hallway with about 5 Slegs in it and a Terminal at the end, move left
into the hallway and unload the Gravity gun to take out most of the
Slegs, use a Shotgun or Flechettes to take out the survivors, then
move up to the Terminal and blow it up. Jump up the boxes to grab the
Large Medikit and move back down the short hallway. At the turn, switch
to the Tekbow and arrow snip the three or so Slegs on the platform, then
inch towards the ladder and look to the right, towards the reactor core
and there's 3 Sniper Slegs on it. You can only see two from this angle,
so carefully Arrow Snipe them using whatever arrows you have left,
ducking back and using the wall as cover between shots. When the two
visible Sniper Slegs are dead, drop down to the platform and go right
to the Core, grab the Grenades by the boxes, then go around the circle
platform to where the 3rd Sniper Sleg is standing. Take him out however,
then go back to the platform and climb up the other ladder(on your right
now) and there's another short hallway with 5 or so enemies in it. Just
chuck a few grenades down the hall and they should take care of most
of them, then move in with Flechettes and take out the rest.
Go down to the Terminal and break it, get the Large Medikit on the boxes, and go back to the core. If you already broke the Terminal near the core, the exit will be open with some enemies coming through it. If not, go to the core and hit the last Terminal there to open it. The only
enemy you have to worry about is the Huge Sleg with the Rockets near the
exit.
From the core, jump down towards the Gate with the Exit and Huge Sleg
by it, use the Minigun as you run by it to the exit. You don't have to
kill it, just keep it from firing at you until you get to the exit. You
could also use an Explosive Arrow to take him off his feet if you have
any left. Move to the now open exit tunnel and this section is OVAH!

--------
MELTDOWN
--------
This is a pretty annoying level, but it's not too bad. In the first
part, the trick is to just keep moving no matter what, and don't go
into any of the rooms you don't need to.
You start out in a closed room, go left to the boxes and jump up them
to get to the vent shaft up above. Get your shotgun ready and follow the
vent around to the room with the Sleg and Big Sleg in it. Blast them
enough to get to the exit on the left, then go left in the hallway and
keep running as everything blows up around you, shoot any enemies in
front of you, but don't stick around to finish them off. The doors at the end of the hall will blow up, go through them and get the Large
Medikit, then go right and shoot the Big Sleg in the hall. Keep running
down this hall and take the last door on the left.

You'll be in a room with two enemy spawners in the middle, and two
little nooks on the sides with Large Medikits and various ammo in them.
The spawners will activate and troops will start coming out. Stay inside one of the nooks and use the Chaingun, then Flechette Gun, then
Shotgun to take out the waves of Slegs. Once they stop coming out of the
spawners, the two doors at the end of the room will open and a couple more Slegs will come in from this way. You can't leave this room until you blow up the spawners, so use Explosive Arrows and shoot at the inside top of them to take them down fast.

Once they're gone move into the next large room with the antenna looking things inside. Head across and take out any straggling Slegs, go through the opening on the far right side. You'll be going up some winding steps, switch to the shotgun and take out the Slegs as they
come down the steps and soon you'll be at the top. Switch to your Minigun and take out the Slegs at the top of the stairs. Go right and
enter the opening to the tall chamber, there's a couple more enemies in
here,so kill them then go by the computer in the center to get the War Plans. Once you have them, move to the down ramp and Minigun the last couple Slegs at the bottom, then go left to the exit.
-------------
INTERROGATION
-------------
Use Explosive Arrows to take out the 8 or 9 Slegs that come at you in
the first big room, don't forget to kill the guy up on the right side of the antenna. Grab the health and ammo around the edges of the room and move through the door to the next smaller room. A Minigun Sleg
is in the center of the room and two Shotgun Slegs are on either side,
take out the Shotgun Slegs first, using the center area as cover from the Minigunner, then switch to the Minigun and give the Huge Sleg some of his own medicine. When they're all dead, move into the hall and Minigun the Huge Sleg to the left of the doorway. Grab the Large Medikit, then turn around and run down the hall, Minigunning/E. Arrowing the Big Slegs that are in the little trenches. Grab the health and ammo at the end of the hall then move into the next room. Grab the Minigun ammo and three Huge Slegs will spawn.

Just start with one on the sides, say the left, and walk in a circle as
you minigun them down. So get the left one first by walking to it while
shooting, then turn to the middle one by the door and walk to it while
shooting, and finally get the one on the right the same way. Once they're all dead the door opens. Grab the Large Medikit in the center of
this room and move through the door.

More traps here. Jump as the blade is moving down, then inch towards
the next trap and wait for the huge log to slam into the wall, quickly
go around it to the right and grab some ammo, then jump over the second
fire/blade trap and you'll be at a turn. Listen to the conversation if
you want then head down this next hallway doing the same thing, blade/
log/blade. After the last trap a Flame Thrower Sleg comes out from the
right. Kill him with Flechettes or whatever you want, then go in the
hole in the wall on the right to end this section.
----------------------
RESCUE THE WISE FATHER
----------------------
Kill the two slegs in the first room however, then duck to go through
the last barred "window" on the right. Go through the tunnel, grab the
Large Medikit on the right if you need by the window before the end of
the room, then go under the grated floor with the Gigantic Sleg over-
head(yeah, you'll see him later, no you can't hurt him now, bummer)*,
then back into a lighted tunnel. You'll end up underneath all the prison
cells. Go right, past the puking guy, and a cutscene will start when
you see the Wise Father. This shows the general layout of the area.


* From Brian Jordan:
You can kill him ahead of time using the rocket launcher. You have to fire it at just the right times or you'll run out of rockets.
It's probably a waste but it can be done.

Continue under the cells to the right, and there's an opening in the
right wall, go through, and under another grated floor and back into
another tunnel. The next room is just like the first one in this level,
there's a couple Slegs walking around and a Rocket Launcher at the very
last window. Go to the next-to-last window and arrow snipe one of the
walking guards, then go to the last window and grab the RL, the other
guy is usually on the right side when you come out, so Explosive or
Poison Arrow him, then grab all the ammo in the room from the crates.

Hit the switch to open the door on the right side, then go into the
short hallway that leads to the wide open, round prison area. Arrow
the walking guard on the left, this will cause a Big Sleg to come
running from the left and two normal Slegs to come from the right.
To take them out easily(and since you have more Rockets in this room
anyway), back into the room and wait for them to get to the short
hallway, then just fire a Rocket or two at them. Grab the rocket
ammo then quickly move into the large prison area.

Now, things get fun(and hard). This area is basically a big circle
with the prison cells in the middle, and closed gates along the
outside wall. Enemies come in waves, and they come from one of the
gates that opens when the buzzer sounds. From the door you came in
all the gates open to the right, counter-clockwise I gues you could
say. There's 7 waves total, with the Jailor being the 8th and Final
Wave. Here's the breakdown:

WAVE 1: (5) 3 Slegs, 2 Big Slegs
WAVE 2: (5) 4 Big Slegs, 1 Huge Shotgun Sleg
WAVE 3: (5) Big/Normal Slegs
WAVE 4: (6) All Big Slegs
WAVE 5: (1) Gigantic Sleg(you saw earlier)
WAVE 6: (5) Big Slegs
WAVE 7: (3) Gigantic Sleg, 2 Huge Minigun Slegs
FINAL: (1) Jailor

It's best to get near the door of the next wave so you can get the
srop on them. The Minigun will be your best friend here. After each
Wave, or even better, when there's only 1 guy left, go into the newly
opened doors and smash the crates for health and ammo. Use already opened door for cover if you need. You usually can't make it to the
first wave's door before it opens, but heads towards it and whip out
the minigun, fire as you approach and try to get the Big Slegs first,
but just shoot any nearby enemy. Try to leave 1 normal Sleg so you
have time to break all the crates in the newly opened room. Do this for
the first few Waves, then for the 4th of all Big Slegs, use a Rocket to
take out most of them, then Shotgun the survivors. Then switch back to
the Rocket Launcher for the Gigantic Sleg that comes next. Don't kill
him right away, instead just run away and break all the crates you need
for health and ammo, then 3 or so Rockets will kill him.

For Waves 6 and 7, try to save some Minigun ammo(50+ rounds) for the
last guy, but use what you can to take out the Big Slegs, then use
Rockets and Explosive Arrows for the 7th Wave. The Jailor comes out of
the center area. If you have Minigun ammo left, aim for one of the two
doors to the center area, and start shooting when he comes out, his
Laser Gun messes you up, but if you have enough Minigun ammo left you
can kill him before he gets out the door. If you run out, use the Quad
Shotgun Barrel and circle around crates avoiding him until you get it
all loaded up, then rush towards him to get him to do a Melee attack,
and blast him, then keep getting near him to make him swipe at you and
just Shotgunning him normally until he's dead.

***
From LLiving203:
Hey this is one big puppy but he drops with one poison arrow.

***
From Eric Arnold:
After you hit the switch to open the door to the prison cell area do NOT
walk past the door (allowing it to slam behind you). You can start the
monster wave attacks you describe if you shoot an explosive arrow or
two from inside the room at some of the crates in the prison area. Most
of the waves are easy to pick off from inside the room (and you have an
extra rocket pack in the room). If you get pressed hard, and before the
mondo-ugly boss-types come for you, you can duck back into the tunnels
and bulk up on left-behind supplies. They will not follow you into the
tunnels and when you come back you can safely shoot the ones that stupidly stand right in front of tunnel exits. They can't seem to shoot
you. The biggest boss was so tall he couldn't fit under the switched-open door and he was also a sitting-duck.
***

Once he's down, go in the center area and up the elevator, Club the
computer Terminals then go back down and open the prison doors with
the switches next to them until you get to the Wise Father's cell,
he'll come out and run to the door you need to exit through. Take some
time and break any crates for health and ammo, then go to him and go
through the door, keeping him behind you.
In the next room there's a Huge Sleg, use Explosive Arrows on him then
use them to take out the Slegs rushing in from the hallway at the other
end of the room. Switch to the Shotgun and move to the hallway, turn
right and blast the Sleg there, keep going straight at the first inter-
section, then go right, and the hall turns left to where a Huge Sleg is
waiting right in front of a door. Kill it with Rockets or E. Arrows,
then go through the door to the room with the elevator in it. The Wise
Father will flip the switch and this Chapter is done, except for the
cutscene.

-------
FREEDOM
-------
Watch the cutscene, or don't, then get ready for Chapter 6!
=========
CHAPTER 6
=========
--------------
SHADOWED LANDS
--------------
(Thanks to Eric Grousse' for info in this section)

From the start, go left around the small stone structures. If you go
between them there's a trap that will kill you. Then stay close to, and
jump over the roots of the big tree to avoid the falling boulder trap.
Go to where ther Stegosaurus is, watch for another falling boulder trap,
and jump up the stone steps on the wall. It looks like you can't make it
to the top one, but jump over to it and you'll climb up to the top of it.
Load up your Quad shotgun and wait for the Raptors to come from the
middle path. One usually sets off a trap and gets killed, but the other
one usually makes it to you. One Quad SHot will bring it down.
Now, there's three ways you can go from here, three paths(even though
it just looks like a big, open, bushy area. We'll call this spot you're in the "start" just to keep it simple(even though it's not the
start of the area, you never go back to the real beginning). So if I say, "then go back to the start" then that means come back to this area with all three paths in front of you.

First, go left along the edge of the cliff, to a narrow walkway with
the first key on it. If you need health, keep going past the key and
get the Medkit, then turn around and go back to the start. This time,
take the right path and have your Club ready. Go between the broken
walls and you'll see the second key floating above the stump on the
right. A few tiny dinos come running out, club them, then move to the
stump. You can't climb up it, but there's a way to get the key. Go near
the cliff to the right of the stump, and look for the tops of some
plants jutting out from the side. Inch out until you can see the platform below, then drop onto it. Go in the cave and climb the ladder up to the top of the stump. When you get near the top, get ready to jump
up to the key. Once you have it, go baack to the start with your Shotgun
ready to go.

Now we'll take the middle path. This way is full of Raptors, but there's nifty trick you can use to take a few out. One the turn to
the right there's a "grabbing" trap that kills you or the enemies instantly. You want to lure them into setting this trap off and then
Shotgun the survivors. The Raptors come in 3 groups of 2(there's
more later, but we'll get to them). Move forward slowly until you
hear and see the Raptors rustling, then back up so you're NEAR the
corner trap, but not close enough to set it off. Stand at an angle
to the Raptors that makes them run through the trap to get to you.
It usually kills one, and you have to get the other. Do this for the
first pair, then move around the curve until you see the next pair
(watch out for the boulder traps near the trees as well), then run
back to the corner trap and wait for them again. Kill the survivor
then continue one more time even further around the curve. One last
pair that you can use this trick on will come at you, so back up to
the trap again and shotgun the survivor.
With them dead, go all the way around the curve to the open area
with the bone gate on the right. A couple more Raptors are waiting
for you near the gate, and there's a few more traps here. A couple
boulder traps and a grabbing trap on the stone pillars in the middle
of this area. You don't even need to get near them, though. Kill the
Raptors then move to the bone gate. Now, with the bone gate on your
right and you facing the stone wall to the left of the gate, strafe
left until you see the cave opening a small distance away from the
gate.

At the other end of this cave is a room with the last key and some
tiny dinos inside. Wait by the exit and shotgun/club the tiny dinos,
then go in and get the 3rd key to open the bone gate completely. Go
back out of the cave and through the bone gate with your Shotgun
ready. Kill the tigers by the base, and a wave of magicians will
come at you. Kill them all with the shotgun, get the ammo at the
edges of the area if you need it. Then head into the city.
-----------
RUINED CITY
-----------

Immediately go left outside the starting building with your Shotgun
out, move to the guy in the corner and a cutscene will start.
Once it's over, turn around and blast the Raptors(with his help) that come from behind and from the right. Once they're dead he opens up a
passage for you. Go through and jump over to where the baboon is sitting, club it and move along the platform, around the turn, to the narrow passageway, clubbing a couple more baboons on the way. Get your Explosive Arrows out and wait for the swarm of monkies to fill this passageway, E. Arrow them until they're all dead, then go through the narrow passage and left, into the open space. Club a few more baboons, then climb up the ladder on the wall right by the entrance. From here, jump over to the ledge with the 1st Key on it. Go inside the tower to get some health and ammo, then go all the way back to the beginning where the guy was standing.

Now go left and you'll see the 2nd Key in front of you. Grab it then
go left and the final key is in the building on the left. When you
grab it, a wave of Magicians comes at you, but if you back up a little
off the ramp, they'll get stuck in it and you can pick them off easy.

If you want some ammo and feel the need to kill another Raptor, go
around to the back of this building and kill the Raptor and grab the
Shotgun shells. Then, go to the burned out building across from the
one with the key and go left, find the hole in the wall that you can
duck through, then look at the door to the right and get your shotgun
or E. Arrows ready. A groupd of Raptors runs by, and one runs in the
door at you. Kill it, then go out of the door and head to the right
first, and grab the ammo at the dead end. Turn around and head back the
other way.

There's a Raptor just past the big tree on the right, kill it then
turn left and move forward and kill the other two with E. Arrows as well. Now you'll be up against some odd looking dino-bird things, I'll
just call'em Dodos for no reason in particular. THere's 3 total, two
come from the left and one on the right. If you inch forward you'll
be able to E. Arrow snipe the one on the right before it sees you. THen
move forward to trigger the other two on the left, E. Arrow them while they're still far away, then move to wall with the ramp going up on the
left and go over it. The opened bone gate is on the right, go through
and this section is over.

Right away a thin dino comes running in from the right side, followed
by a bunch of tiny Raptors that spill in from behind you. Club the
first one, then turn around and kill the tiny dinos. Then head to the
right where the 1st one came from. Keep clubbing the tiny Raptors as
they come at you from everywhere. After the tiny hill there's another
bigger dino to the right, club it as well and then take the passage on
the left.

Go underneath the stone archway and a bigger dino will come at you
from the right, and more tiny ones from behind as well. When they're
dead jump up onto the left edge, then up again and go up the steep path
to nab a Large Medkit, then go back down. Go under the next archway
and you'll be in an open area with some walls and three cirles of
statues.

First, go right, between the row statues, then turn left and you'll
see the 1st Key in the circle there. Once you grab it the statues come
to life. Use the shotugn to take them out as you work your way back to
the entrance. From here, the next key is in the left circle that's
closest to the entrance. Run and grab it and more statues come to life,
and the last key shows up. Go back towards the entrance, and this time
take the middle path, then on the right is the last key. Grab it and
keep going straight, then turn left and go through the, now open, bone
gate.

This next part I just run right through, you can play it slow and try
to take everyone out, but it's easier and quicker and safer to just
run like hell. Just run straight ahead, shotgun the Raptors if they
get close, and go to the felled log. Jump up on the right side of it
and run acorss it and jumpo over to the cliff. Two sniper and a Shotgun
SLeg will be shooting at you the whole time, but if you keep moving
you'll be fine.

Go into the temple and a big wave of Magicians attacks you. Just back
away and shotgun them as usual, then hit the two stone switches to
bring up the elevator. Go down and walk into the hall and this section
is over.
-------------------
DEATH FROM THE DEEP
-------------------

Go out onto the platform and shoot the sniper on the perch to the
right with the key on it, then jump in the water and swim over to it.
Climb up the ladder and get the key. You have to watch out for the big
dinos in the water, they thrash about above ground and can smack you,
but in the water they're pretty harmless as long as you're not near
their mouth.

From this perch, turn and snipe the Sleg on the island in the middle
of the water, then jump in and swim to the island. There's another Sleg
on the other side, so shoot him, then swim to the next ledge with a key
on it on the right.

Now, jump back in the water and head back towards the 1st perch, but
go under and swim to the left, into the underwater cave. Swim to the
other side and swim over to the island and take cover between the sets
of stone pillars. Snipe the Sleg on the platform in front of a cave on
the right side, then look down and shoot the Sleg right in front of you.
Turn around and take out any other Slegs you can see from here, there's
a couple on the island right by the one you're on, and maybe another to
the right. Then jump in the water and swim over to the platform in
front of the cave. Climb up and go into the cave.

When the cave forks, a couple Magicians will come at you. Take them
down the usual way, then take the right path first to get some health
and ammo, then go back and take the other path. It leads up to a Sleg
looking out of a steep opening. Kill it, then take it's spot and look
for a couple more Slegs to snipe from here. THere's one to your immediate right, and another on an island further to the right. When
they're dead, jump down towards the island on the left of the boat.

Climb up on the island, then turn back towards the boat and scan the
cliffside up ahead for a couple more Slegs to kill. Once they're dead,
use the bridge to get to the boat, and get the key inside, then swim
across the ledge with the key opposite the boat. From this ledge take
another look over to the cliffside and small island near the columns.
Jump back in the water and swim to the further island, that the bridge
from the 1st leads to. From this island swim over to the double wooden
platforms on the right wall. Climb up to the first one, then jump and
climb up to the key on the second. Then jump back in the water and
swim to the small island with the last key on it, near the cliff.

Once you have all the keys, swim over to the wooden platform in front
of them, and jump down to the first one. You can also just get on the
first stone pillar from the water. Then carefully jump across the
pillars to the wooden bridge. Look down slightly and jump just before
you reach the edge of the pillar. Once you're on the wooden bridge,
jump up to the left onto the land and drop into the hole in the cave.

------------------
DINOSAUR GRAVEYARD
------------------

Follow the path as it curves to the right and use Explosive Arrows to
take out a couple Raptors, then zoom in and snipe the two Dodo things.
Move along the path until the cutscene, then move up and grab the Plasma
Cannon and Seeker Lens. Then go around to the other side of the big rock
and dispose of all the enemies using the Plasma+Seeker, there's about
5 or 6.

Go under the archway and two more Slegs will come at you, shoot them
then continue down the path and even more enemies will come out. 3
Big Slegs and a couple regular Slegs. Flechette/Plasma/E. Arrow them
and continue along the path to the right and you'll end up in an open
area with a lot of dinosaur bones.
Wait at the first big bone near the entrance and use the Tekbow to
zoom in and snipe as many Dodos as you can see, there's about 4 total.
Go around the perimeter of the area, starting to the right, and grab any
ammo from the edges, then go under the bone arches to the left of the
entrance.

Club the tiny dinos and move to the end of this path with the wall
with a switch on it. Hit the switch then stand near the right stone
and club the tiny dinos that come out. Then go in and this section is
done.

----------
THE BRIDGE
----------

Grab the Large Medikit on the left, and the Plasma Cannon in the
other passage, then drop down into the open space. You were on a big
stone head, and the mouth shuts when you hit the ground. Now you just
wait a little for a wave of Raptors to come in. Once they do, use
your Shotgun or Plasma to take them out and the mouth will open.

The first time you hit the button, you get a cutscene showing
you where to go. There's a door on the right that opens when you hit
the button and slolwy closes. TO get there, jump in the mouth and
face towards the wall the door is on, so you have a straight shot at
it. Hit the button then run over to the door. You should have time
to spare. Once those doors close, back into the switch on the wall at the end of this little room. Then run forward, staying in the middle of the area. Once you're out the doors, jump over any fallen pillars in
your way and run to the bone gate before it closes.

Climb up the ladder on the left and club the two monkies. Then jump
over the gap to the right, and follow the winding path to the next gap
to jump, jump over it to a cliff. Get the Rocket Launcher on the left
and then climb the ladder on the right.

Explosive Arrow snipe the enemies on the bridge, 3 or 4, then walk
onto the bridge, avoid the falling pieces, and a cutscene will start.
That's the end of Chapter 6.
=========
CHAPTER 7
=========

Ugh, another flying stage, and this one is even more annoying than the
first. Just like Chapter 2, there's only so much I can tell you. You're
basically just flying on rails and trying to avoid obstacles and enemy
fire.
-----------------
BACK TO THE SKIES
-----------------
Pretty straight-forward, just shoot the stuff on the ground, watch out
for the balloon guys, and just survive.
----------
COMBAT RUN
----------
Grab the Rockets+Overdrive at the start, shoot some infantry, then
shoot the rocks above the tanks to take at least one out. After the
second arch, veer left and fly over the falling columns, then just make
it to the end...I hate these levels...
------------
RAINING FURY
------------
This is the most annoying level so far. After a brief flight you
come to a big area where you have to take out 5 Shield generators
and then the main tower all the while TONS of enemies are shooting at
you.
Usually I dive right away and take out the big boat things that cause
you alot of damage, then work my way up to the perimeter stuff. You
don't have to blow up everything, but it's good to have some breathing
room. There's health up near the "ceiling" in a couple spots, and some
ROckets and Overdrive near the center tower. To get the big tower gens,
I just fly in a circle up high, always near the perimeter, then shoot
and rocket one as I fly by, fly back up, grab health, dive and shoot at
the next one, etc until they're all dead.

Once all 5 are down you can start making runs at the maion tower. You
need to hit the energy core thing inside. I usually fly in a figure
8 pattern, swooping up and getting health at one end, flying and firing
into the tower, veering left/right out of it and flying to the other
side, swooping around, and repeating.
I really dislike this level, these are the best tips I can give.
You want to take out SOME of the enemy artillery, but not all. Just
enough to make flying a bit less hazardous. Once you've taken down the
main tower the Chapter it over, thank goodness.
=========
CHAPTER 8
=========
Chapter 8 is pretty cool, it's basically just some straight run-n-gun
action in a series of small, but intense levels. There's alot of enemies
to kill, and you'll find yourself using most of your arsenal since ammo
is pretty scarce in most areas. It all culminates with a huge firefight
and a gigantic boss, fun stuff. This is one of my favorite Chapters of
the game.
-------
ASSAULT
-------
Move ahead and slightly left, grab the Large Medkit, and use your
Explosive Arrows to take out the 3 Big Slegs by the arch. Move through
and a regular and Huge Sleg will come from the right. Explosive Arrow
them, or kill the regular Sleg and use the Swarm Bore rocket to take
out the Huge Sleg in a very fun way.
Go up the ladder on the left wall, then go left and take the next
ladder. At the top, go right and get the Rocket Launcher ready, when
you get close to the big security orb thing it'll start shooting. Just
strafe from side to side and fire 2 or 3 rockets at it to take it down.
Once it's down, the doors will open. A Sleg comes running out, so
quickly change to your E.Arrows and let him have it, then move into the
door and take out the other 3 Big Slegs in there the same way. Get the
ammo and stuff from the boxes on the room to the left, and there's
more on the right side past the two openings.

On the other side of those openings is a Huge Sleg with a minigun,
it's standing on a platform in the middle of the area. If you have a
couple allies with you, they might take it down for you, otherwise just
Rocket the thing then jump over to where it was. Make your way jumping
from platform to platform and taking out the few Slegs that parachute
into the area. Get to the ledge on the left and go near the corner,
there's another wall, this time with TWO security orbs. If you fell
at all while jumping, you'll have to take them out from the ground,
which is a little harder, otherwise use the corner as cover and strafe
out, fire a rocket at the right orb(usually the left one isn't firing
at you yet, and you can't hurt it until it does). Do this a couple times
until it's down, then inch towards the left orb along the ledge until
it activates and starts shooting at you, then back up to the corner and
do the same thing until it's down. Once they're both gone the wall
shutters SHOULD close, but if they don't that means you have to take out
a couple Rocket Slegs in the upper part of the wall. Just zoom in with
the Tekbow and E.Arrow them(there's 3) until the wall shuts and the
door on the bottom opens.

Once the door is open, jump into the water below(or across it if you
fell before and are already down there), then jump across to the door
and go in to end this section.
-----------
CITY BREACH
-----------

Go left, down the hallway, then take the elevator on the right. Shoot
the 3 Slegs inside the control room when the elevator gets there, then
walk up to the control panel on the left and you'll activate it. This
opens the doors on the bottom to the big bridge. If you want to take
some potshots at a couple Slegs on the bridge, or at a couple
blimps
overhead, use the Machine Gun by the control panel. Once you've
had your kicks, go back down to the now open doors, take out the Big
Slegs on the way with your Quad Shot or any E.Arrows you have left. Go
left out the bridge, then go to the right bridge leg and climb the
ladder up to the higher part. Walk along the side beam and blast the Big
Sleg and regular Sleg up ahead on the middle of the bridge, then jump
over to the middle part and get your Rocket Launcher ready.

WHen you get to the other end, you'll see another wall, this time with
THREE security orbs in front of it. Use the big middle beam as cover and
strafe out and fire rockets at them. Concentrate on taking them down
one at a time. Run around the edges of the bridge to get more Rocket
Ammo when you need it. Keep shooting until all 3 are blown up, then
go down the side beam to the ground floor and go through the opened
door to end this section.
--------------
ENTER THE CITY
--------------
In this part, you'll start with some friendly troops, and if you're
like me, you'll be pretty low on ammo in everything.

Run up and grab the grenades on the side of the hall, and stay
there until you select them, then jump behind your troops who are
shooting at the Big Slegs down the hall and lob a couple grenades at the
Slegs. Once they're down, move up and toss a couple more at the next
pair. Once they're down, the door on the other end of the hall will open
and another wave of Slegs will come rushing in. Stay inside the hall and use the rest of the grenades to take out some of the new Slegs. If you blow up the Tank outside the door you'll get a few easily. Once you're out of 'nades use your Shotgun and move out the door, there's ammo on either side on the outside, so grab it, then switch over to the Plasma Cannon and use the Seeker Lens. Move forward past the tank and just keep shooting as targets appear. DON'T move past the dirt pile on the right(by the corner) though. Eventually you'll kill everyone but the Huge Sleg off on the other side of the street.

Keep shooting Plasma until he goes down or you run out(use Shotgun to finish it off as he gets closer).
Once you get past this part the rest is a bit easier, kinda.
Now, grab more ammo by the door, then use the shotgun and move up to
the corner, and look right, but don't go past the rubble or you'll get
mowed down by the Machine Gun. Blast the two Slegs that come up on the
pile, then get out your Rocket Launcher and move close to the rubble
pile. Then inch to the left until you can see, and get a clear shot at
the Machine Gun between the two blown up vehicles. If it starts shooting
then move back to the rubble and wait for it to stop. You CAN find a
spot where you can Rocket the thing and it won't shoot at you. You don't
actually destory the gun, but you take out all the Slegs near it that
could man it before you can run over there. Fire the rocket and as soon
as it hits start running towards the gun. Go around the blown up tanks
and Shotgun the remaining few Slegs there. Grab all the ammo you can
get in this area, then get ready for an onslaught. Luckily, you have
the Machine Gun now, and it's time to use it. Walk up to it and you'll
get control. Now, hold down the fire button and just mow down all the
Slegs that come from both sides of the street. Give the gun a rest for
a couple seconds when you can to keep it from overheating, and just keep
shooting all the different Slegs until they stop coming.

Get the Minigun ammo and move back towards the street, when you get
just past the Machine Gun a Rocket Dino will come clomping out of the
door opposite the Machine Gun. Back up to the Machine Gun, but don't
use it or you'll get rocketed. Instead, stand just behind it and
Minigun the thing until it goes down. It shouldn't even get a shot off
at you.

Run over to the door where the Rocket Dino came from quickly, there's
troops coming from the right side, and get the health and ammo inside,
behind the tanks. Then move to the door and minigun or shotgun the
troops coming from the (now) left. Move to the left where they came
from, and enter the narrow hall where they came from, minigun any Slegs
remaining in the hall. When you reach the dead end, look left and duck
to go in the hole and you'll be done with this section.
-------------
STREET COMBAT
-------------
I think the game gives you some ammo between sections here, because
I was out of Explosive Arrows everytime I played this Chapter and I
always got some at the start of this section. Oh well, no complaints
here!
Use those new E.Arrows on the Big Sleg on the top of the ramp to the
left. Then go up the ramp walking backwards, and when you get about
halfway up, jump and fire one at the Big Sleg on the other side of
the short wall. Then go up into the room and fire a couple at the Laser
Sleg inside. Grab the ammo at the corners and move up to the window.
Blast the Huge Sleg below with E. Arrows until he's dead, then take out
the Sleg next to him. Now, jump up onto the ledge, but don't go out of
the window yet. Look to the right and zoom in on the Huge Sleg down by
the buildings on the left side of the street. E. Arrow him until he's
dead, and if you have any left, use them on the other Slegs behind the
barricades or the ones getting close to the window. Once you're out
switch to the Shotgun and drop down into the street.

Take out any Slegs right by you, then move up to the pile of rubble
the covers most of the street, stay on the very left of the street and
Shotgun the two Slegs that come out from the left. Once they're dead,
switch to the Minigun and look over to the right, two Rocket Dinos will
come out of a door there, BUT if you stay close to the left side of the
street only one of the doors will open and they won't be able to come
out all the way. Just Minigun the first, and then the second as they
get stuck in the doorway. Now, jump up onto the rubble pile and go left
into the narrow hallway , grab the ammo at the end and shoot the lid,
go down into the sewer and grab the Small Medkits by the ladder and
Plasma and Minigun ammo along the tunnel.
Go up the ladder on the other side with your Minigun ready, shoot the lid above, then climb up and go back towards the street. Minigun the Huge Sleg, grab all the ammo you can in this area, and then go back to the narrow hallway with the sewer and wait for the onslaught of enemies. 3 Spawners drop down and Slegs come out of them, usually just regular and Big Slegs, just mow them down as they come to the narrow hall. When you get low on health, just retreat back into the sewer for the other batch of Smallmedkits by the other ladder. When you're making your way back up to the surface, use the Gravity Displacer gun to clear out any enemies waiting right at the top of the ladder.

After a short while a cutscene will play with some allies coming out
of a door. Leave the narrow hallway and it's right across the street
from you. Go inside the door, grab the health and ammo behind the ramp,
then go up the ramp. Go in the door right at the top of the ramp and
get your E. Arrows ready. A couple slegs come in from the door on the
other side of this short hall, so kill them, then go into the next room
and kill the other couple still inside. Go across the bridge to the
room with a fountain and more Slegs come from the opposite door up the
little ramp. WHen you run out of E. Arrows switch to the Minigun or
Plasma Cannon, or SHotgun if you run out of EVERYTHING.

Go through the next door and you'll be in a large room with some
plants and doors on each side. Enemies come in from the door opposite
where you came in, and from the right. First, move up to the opposite
door and mow down the enemies as they come out. Stay a bit to the side
so your allies' fire doesn't hurt you. Then move to the door on the
right and do the same. At this point, enemies will trickle in from both
door and Laser Slegs will parachute in as well. The Plasma Cannon works
great for this part, but you can use the Minigun or Shotgun as well.

Keep moving around the room and blast everybody, try to kill the
Laser Slegs before they land to make it a bit easier. Once you've killed them all, the door on the left opens up.
Go to the door and kill the Big Sleg that comes out the one on the
other end of the bridge. Wait for the room on the other side to "explode" and then go in. It's the same kind of room, but apparently a
plane crashed into it. The same thing will happen in here as well.
This time enemies come from the opposite and left doors. By now you're
probably low on ammo for everything, but just use what you can, starting
with the Plasma Cannon and Minigun, then switch to Shotgun then just
use whatever you can. Take out the waves from the opposite and then
left doors, then the parachuting Laser Slegs again. Once they're all
dead go in the right door and the section is over.
--------------
SNIPER HUNTING
--------------
Go out to where you allies are and then go right. Kill the Slegs in
this room with the Shotgun, then go around to the next door. Go left
and kill the two Slegs in the hallway, then go in the door on the left
and kill two more Big Slegs. Go near the door here, and E. Arrow the
Sniper(1) above the bridge, then go across and kill the 3 Slegs in the
next room.

Go out in the hallway will a bunch of ramps, kill the 1 Sleg on the
up ramp, then go down and take care of all the Slegs, about 6, near
the bottom of the building. Then go all the way back up to the top floor. Lob a grenade or two inside the door of the top floor room, then
run in and finish any survivors with your Shotgun. Go to the other door
in the room and toss another grenade to take out the Big Sleg in the
hall on the other side. Move through the short hall, and toss the last
of the grenades into the big room with a few more Slegs. Finish them
off with the Shotgun/Minigun, then move up to the doors that look
like they're broken, a sniper(2) is on the other side. SHoot him, then go all the way back to the hallway of the building with the ramps.

Grab the health/ammo near the ladder, then go up the ladder and
minigun all the Slegs up here, about 5 including a Sniper(3) on the
edge of the building). Go down the narrow hallway on the left, mingun
any Sleg that pops his head out from the other end. About halfway down
there's a ladder on the right, climb up it and shoot the sniper(4) up
there, then go back down and continue down the narrow hall. Minigun or
Plasma the 3 or 4 Slegs in this more open area. Go up the ladder on the
right and find the sniper(5) up on the ledge, to the right. Walk around
up here to get what ammo you can, then go back to the open area.

Go into the small shed thing, get the Large Medkit if you need, then
drop down the two holes and use the Gravity gun to kill the two Slegs
in this room, then the next two in the adjacent room. Go to the door in
this next room and another sniper(6) is above the bridge, E.Arrow it
then go across and kill the two Slegs in the next room.

Now go out into the hallway with all the ramps, and this time go up
and E.Arrow all the Slegs in the room on the top floor, there's about
6 or so. Strafe across the hole in the wall to get them easily, then
go through the other door on the left in this room, Flechette the Big
Sleg in the hall and the 3 other Slegs in the next room, then open the
door in this room and kill the sniper(7) on the perch. Grab any ammo
he has and go back to the hallway.

Get the ammo near the ladder again, then climb up and minigun all the
Slegs up here on the roof, including another sniper(8). Again, go down
the narrow passageway on the left, mow down all the Slegs on the other
side, including a sniper(9), then climb the ladder next to the hall
entrance, and kill the last sniper(10) on the right.

At this point a gate will open at the end of the street and allies
will come out, along with some enemies. Go BACK through the narrow
hall, back down the ladder, then go all the way down to the ground
floor of the building, lob a couple grenades when you get to the last
ramp, then finish any survivors off with whatever weapon you have ammo
left for, probably flechettes or minigun. Go out the door on the left
and go right, just dash to the gate where your allies are and this
section is over.
-----
ARENA
-----

Very fun, but also very tough. You'll be in a large, open arena and
waves of enemies will come at you, leading up to the freakin' insanely
large boss.
Grab all the ammo you can in this small room, including the
two Black Matter cubes(uh oh!) and move into the arena. Your allies come
from the door on the right, and the enemies come from the left. AS you
walk out, head left and the 1st wave will come pouring in, take out the
biggest one a bit away from you first, then concentrate on the smaller
ones scattered about. The boxes near every entrance have Large Medkits and ammo in them, but try to conserve them for later if you can.
Once the first wave is dealt with the second waves parachutes in as well
as a few coming from the left door. Get close to a pack of paratroopers as they're dropping and get a Dark Matter Cube ready, use the secondary
mode and toss it into the thick of them when they all land. Then mow
down any remaining ones. Do the same thing for the next group of
paratroopers, mow down the stragglers, then get ready for the boss
to come rampaging through the door opposite the one you came in.

Switch to rockets and just wail away on it, but keep moving because
it can shoot rockets at you, as well as a big laser gun, plus it will
keep charging you, and if it hits it's big damage. Use all your rockets,
then run and break a couple boxes for more ammo and health if you need,
again try to conserve the health. When you get down to 40-50%, that's
a good time to grab some. Keep moving and firing rockets at the boss,
and switch to something else to take out the few Slegs that keep coming
in. If you absolutely run out of rockets, you CAN switch to your shotgun
or minigun, get close to the boss' head and keep back-circling it while
shooting it. It will just keep trying to get you with it's head so it'll
keep turning around in a circle. It's hard to keep this up without taking some damage though. The boss falls down about 3 times before it
really dies. Just keep grabbing the health and ammo from the boxes and
using rockets when ever you have them.

Once it finally goes down for good, the forcefield around the big
tower and all the doors lifts. Climb up the tall tower and grab the
nuke attachment for the Rocket Launcher, don't use it just yet though.
From the top of the tower, drop a couple grenades down at the new Slegs
who come from the same door they've been. Then quickly climb down and
run to the door the boss came out of to end this Chapter. Phew!


WelshMiyamoto - Walkthrough by Profeser Revolution
Submitted By: Unknown
----WALK THROUGH TO CHAPTER 3------

There are no spoilers in this Walkthru pertaining to the story,
however for boss fights and area descriptions there are some very slight

spoilers I suppose. I try to keep them to a minimum though and
just let you know how to get where you need to go and do what ya gotta do. No cutscene desciptions or anything, just the FAQs(HAH! Little FAQ author humor there...okay I'll stop).

=========
CHAPTER 1
=========
---------------
Into the Jungle
---------------
Follow the path to the pile of rocks where it turns to the
right, kill the small dino and continue up the path on the hill where two more small dinos are waiting in the brush beside the path. Club'em and continue on.

The path will curve around to the left and you'll see a Sleg
soldier standing between two rocky cliffs. Take him out with an arrow from afar then continue on the path , through the cliffs.

The road will curve to the right and you'll come upon a lake
with a couple Stegosaurus by it. Run to the tallest rock for cover, up on a column across the water is another Sleg. Using the rock for cover, load up an arrow, then strafe out and shoot him, if you miss strafe back to the rock and try again. Using cover will be a key tactic in this game, so might as well learn it now. The soldier will drop the TARKEEN KEY when he dies, now to get it.

Move across the lake and go right, near the Stegosaurus. The
Tricerotops on the other side will try to run you down(It's pretty cool to see it knock over some trees though, so you might want to go that way just to see that, you end up in the same place). Circle around the large rock formation until you see the low ledge with a Medkit on it. Jump up to the ledge, then turn left and jump up to the higher ledge. Follow the path, jumping gaps as needed, around the formation until you get to where you can jump over to the column with the KEY on it. Be sure to
grab the pistol at the very top of the formation, you'll
definitely want it(just keep following the path to the top).

Grabbing the key will open up a cave that's back across the other side of the lake, along the original path you were on. So, jump into the lake and swim back over, and head right. There's a tree with some arrows and bullets by it on the lefthand side of the road. 2 Sleg

soldiers are waiting further down the path, blast them with your shiny new pistol and enter the cave to complete this section.

-------------
Jungle Hunter
-------------

Club the tiny dino to your left then move to the cave exit, but stay inside. There's a couple Raptors on the hills on each side of the path right ahead, and a baby raptor on the path itself. Use your pistol or bow to take out one of the raptors(aim for the head), regardless of if you kill one or not, one shot will send them running away for now, so take out the baby raptor and move out of the cave.

Jump up the small incline on the left side(where one of the Raptors just was), and grab the bullets. Switch to the pistol and follow the path as it turns right, just as you get to a low hanging vine the

Raptor(s) will come out at you. Take'em down with the pistol and continue,another raptor will rush at you, kill it then keep moving until you come to a large lake surrounded by rocky cliffs and a big fallen tree "bridge." Move up to the edge of the lake and a raptor will come out from the right, shoot it then back up and jump up onto the grassy area on the left side. Jump onto the rock ledge, then onto the bridge and turn right. Move up to the mossy plateau on the left side of the bridge and jump over to it.

Move across the plateau to where you can jump across to another path, before you do jump though, take out the two Slegs with the pistol or bow. Once they're dead, jump across and brab some bullets on the left, then duck into the hollow log to finish this section.

--------------
Hunter's Peril
--------------

Grab the pistol and walk along where you can, the path is wider and it curves to the left and then the right. You'll hear fighting above you, but there's nothing you can do right now. Shoot the crocs that hang around the small patch of trees, then grab the large Medkit underneath the waterfall if you need. Continue through the water, you'll have to, and pick up the Tekbow behind the large rock. Use the rock as cover as you use the Tekbow to take out the Sleg soldiers firing at you from the patch of land. When they're dead, go over to where they were and get some bullets and arrows and medkits, then jump back into the water by the huge dinosaurs.

Switch to the club and take out the three or four crocs in the

water with you. You'll see a closed cave under the water to the very right side of the lake, forget it for now and head over to where the big dinos are. You'll see a vine covered wall with small medkits lined up on it. Climb up this wall and the next one, move along the path towards the circle of columns with a KEY on top of the middle one.

Keep your club out and try to jump onto the shortest column, they'll lower into the ground and a group of angry monkeys will come running out at you. Back away as you swing your club wildly until they're all dead, then the columns will rise back up. There are a couple medkits on the edges of this small area if you need. Jump up the columns(OH BOY JUMPING PUZZLES SURE ARE FUN! Actually, this one's quite easy) and grab the key, which opens up the cave in the lake. Head back towards the lake, taking out the Sleg on the path, and jump in. Swim over to the cave, staying above water, then go under and swim through.

Surface and turn left and you'll see a couple soldiers on the sandy area, there's a third that you can't see in a different area, but first deal with these two using the TekBow or Pistol. Once they're down, get close to the low wall on the right side of the lake, where it's curves to the right there's a small area with a raise grassy platform, the 3rd Sleg is here. Face the grassy platform and strafe left until you see him, take him out, then turn back towards the sandy area and head
to it.

Climb up the vine walls and follow the narrow pathway until there's a large green wall in front of you, and a tall vine wall to your left. Before climbing up the wall, take care of the Sleg soldier hiding in a little nook to the right, then climb up. Follow the path to the dead end with the tree and another vine wall on the left, climb this wall then move forward to where the arrows and bullets are on the left. Grab them and climb up the vine wall next to them, and get ready for some shooting.

When you reach the top of the wall, you'll immediately be under fire from three Sleg soldiers to the right. One is close by, on your side of the cliff, a second is on the other side and lobs grenades at you, and a third tries to cross from the far side to the near side of the cliff via the vine "monkeybars." Take cover behind the large tree on the left side of the pathway, then strafe out to quickly take down the closest Sleg, now rush and fire at the furthest Sleg, and finally take care of the last one while he's still on the vines. Now, use the monkeybar vines to cross the cliff(just jump while you're under
them and you should grab on), then continue on to the left, up on to the wooden ledge. Jump the gap and move on and grab the Explosive Arrows then jump down off of the wooden ledge to the flat rock surface.

Quickly run around to the right and take out the Sleg by the waterfall,this will attract the attention of a group of soldiers up by the bridge to the left. Go back to the platform that leads to the bridge and

quickly run across it, getting your TekBow and Explosive Arrows ready as you do. Jump across the gap to the large tree, strafe out and fire the Explosive Arrow at the far end of the bridge, where the 3 soldiers should still be grouped. If you only get 1 or 2 with the arrow, switch to the pistol and finish them off. Sometimes they just fall off of the bridge too, lucky you.

Cross the bridge and take out one more Sleg, then turn right and go over to the Allied Pilot to finish Chapter 1!

=========
CHAPTER 2
=========
FLYING LEVEL

Ah, the flying levels. In stating how I feel about them I don't think ABSOLUTELY HATE would be too strong of a description. For whatever reason, they just don't appeal to me. Take Starfox and make it have clunky controls and weaker weapons, then add tons of green and brown and you have a Turok Evolution flying level. Since they're mainly

reflex based I can't really give you anything more than tips, save for the section where you have to take out certain
buildings/ships.

PART 1

Get used to the controls in the first section, after flying over a couple herds of dinos on the ground you'll take fire from some enemy "ships." Fly through the jungled area, once you get past the fortress-type wall, bank right, into the cave to finish the section.

PART 2

Just make it through the cave, then avoid the trees and enemy fire. The floating first aid things hold Rocket Ammo and Health below them.

PART 3

A bit longer, first fly up the mountain to where the rocks fall, enter the cave just under where they fell from and you'll come out into an open area where you can actually turn around. First thing you have to do is take out the transport jet. It starts right below and in front of you, just fly after it blasting it with missles and gun fire
until it blows.

Now you have to take out the two AA guns on either side of the large dam doors. You CAN get both in one run, but if you want to play it safe take out one(two missles will do), then circle back around for the other. WHen they're both gone, the doors will open and you'll dive down a big waterfall. Avoid the ledges and get to the bottom.

--------------
GROUND ASSAULT
--------------

First, make it through the tight cave, then you'll come to a large enemy camp. There's 4 Command Tents you have to take out, and a whole lot of other stuff to blow up. There's two command tents on each side of the river, they're big and kinda look like green igloos. There's also a few first aid ballons here with health and rockets and Overdrive.The tents take about 4 or 5 missles to blow up, you can kill all the other stuff but it's not necessary. Blow them all up and then enter the large pipe.

-----------
MINE FIELDS
-----------

Another "just fly through all the crap" part. Shoot down or just avoid the mines, and don't fly in a straight line or you'll get nailed by the enemy flyers. Fly past the "junkyard" wall, and you'll see a big airship take off.

-------------
ANCIENT RUINS
-------------

A big open area. Health is in each of the 4 smaller temples, rockets( which you probably need by now, and will need ALOT of here) are at the top of the big temple, and also in the smaller one behind it.Overdrive is in the lower area of the temple.

You start off just flying around, take this time to take out some of the AA guns on the large temple. Keep your health up, then after a minute or so the big airship will come into play. Now you have to take it down...yay...

I've found the easiest way to do this is in a couple stages. First, you need to clear out the 3 AA guns along it's bottom bridge. Fly around so you're approaching the airship from behind and take out one or two, even three if you can. When you're Health gets down to 30 you need to dive outta there and pick up some health. You'll be chased by alot of enemy flyers but if you bob up and down and weave left and right as you fly you shouldn't get hit too much. If they're causing you too much trouble, fly to the lower area of the temple to get them off your back. Load up on health and rockets and approach the airship
from behind again, take out the remaining AA guns on the lower area, then get the ones on top of each engine(or you can just take out one and stick to that side as you barrage the main part of the ship).Keep an eye on your health and dive away when needed. Repeat this as many times as you need to take out the AA guns. Once they're gone, fill up for one more run, grab the Overdrive as well. Then fly up behind the ship again, right by one of it's engine and right up to the "ceiling" of the area(the highest the game will let you go). Stay in this position as you follow the airship around and just unload on it, you'll
take suprisingly little damage as your missles will go for other flyers as well as the main ship. You can tell you're doing damage as more of the ship catches on fire. Keep doing this until the ship goes down. Again, dive away for supplies when you need. Once the big ship is gone this hellish flying stage is over. REJOICE!

=========
CHAPTER 3
=========
---------------
MOUNTAIN ASCENT
---------------

You begin in a valley area. Move along the right side of the area to grab a Sniper Scope for the pistol. Move down into the area with the bodies to get some bullets and arrows. There's Poison Arrows on the left ridge, just beyond the valley. Grab them then move to the edge of the raised platform, there's another one across from you with two

soldiers on it. Snipe them, then jump down and go left to work your way around to that platform they were on.

Move ahead and jump across the gap and hit the white switch in the narrow walkway. Keep heading in the same direction and jump down from the raised platform, walk ahead until you see the big stone gorilla head. To the left is the second switch you need to hit, hit it and the mouth will open to let you through.

Go inside and there's a pistol and a scope in case you passed the first one. Equip them then move to the left with the path. Before you get to the first stone sculpture(looks like a tall shell kinda) on the right, zoom in on the ledge ahead of you. Two Sleg soldiers run out onto the ledge, take them down using the sculpture as cover. Move ahead, in the bushy area to the right are Explosive Arrows, a Medkit, and bullets to nab. Move to where the path curves to the right and take cover behind
a sculpture and snipe the Sleg ahead. Keep following the path as you hear shots from up ahead.

Once the Stegosaurus goes down(awww...), face the right wall and strafe left, aim at the ledge up above and take out the Sleg up there quickly, then kill the one below and to the right. Move to the right and grab the Grenades and Medkit by the sculpture, then take care of the advancing Sleg.

Follow the path as it curves around to the left, stop at the tall sculpture and turn to the left, there's a couple Slegs up on the ledge across the chasm. Strafe out and snipe/arrow the first one, then advance to the next tall sculpture and take the next one when he comes into your view. A third soldier will come running down the path to the left,kill him and continue up the path a bit and another Sleg will come at you. Move up and you'll be on the ledge overlooking the dead Steg. The
path takes a U-turn to the right, up ahead is a normal Sleg and a Big Sleg with a shotgun. This is a good chance to try out your Grenades. Make the turn to get the attention of the Slegs and throw the grenade in their path. Usually this will take out both of them, if not use an Explosive Arrow on the Big Sleg and your pistol or regular arrows on the regular Sleg to finish them off. Keep advancing up the path and you'll see an airship take off, get your grenades ready and slowly advance until another duo of Sleg/Big Sleg come out onto the slightly raised portion of land ahead of you. Toss the nade up there and
you should get both of them before they can spot you, if not, Explosive or Poison arrows should do the trick.

Down to the right are some Poison Arrows and a Medkit, grab'em and head back to the raised platform the enemies came from. The path U-turns again, and there's another grassy nook by the curve with with some arrows and bullets. Continue up the path and another Sleg will show up, kill him then move up to the next U-turn where two more soldiers are waiting.Nade or shoot them.

Move up to the rock on the right of the path, just before the large dino carcas. On the ridge to the right a Sleg will show up, you should be able to snipe him without him seeing you from behind the rock.Move up the path, past the carcas to the little grassy area with a Medkit and arrows. Two Slegs will be bearing down on you from the hilly path so get ready to blast them, then follow the path up and grab the

Grenades behind the two sculptures on the left, then kill the Sleg that's on the path as it curves left.

Now it gets tricky. There's two Shotgun Slegs and three regular Slegs just up ahead. I know there's gotta be a Shotgun around here somewhere,since the Big Slegs drop ammo, but so far I haven't found it. Anyway,move up to where the path narrows, just where it opens up to a wide open area, turn right and toss a few grenades and you should take out a few of them. They'll start charging you now, either toss a couple grenades lightly as you back down the path, or wait for them with the Tekbow
with Explosive Arrows. It's not hard, but it's definitely your biggest test so far in the game. Once they're gone, move out into the open area and go right, the path will again make a U-turn.

Move into the area with a bunch of sculptures scattered around.

Another duo of Sleg/Big Sleg will advance on you. Poison/Explosive arrows are in order here. Once they're dead, advance slowly until another Big Sleg shows up on a slightly raised ledge, take cover behind a sculpture and take him down with an Explosive Arrow. There's a narrow walkway to the left of the platform, take it and you're done with this section.

-------------
SUMMIT BATTLE
-------------
T-Rex alert! Move to the left and you'll see a T-Rex eating another dinosaur. Take a potshot at it with your pistol, then switch to grenades (save your Explosive Arrows for later) and chuck a couple at it as it runs towards you. It'll take a couple to bring him down, so keep backing away as you toss them. Once he's down, move over to the left wall (with the dino carcas on your right) and face it. Use the scope and strafe right, out into the open area until you see the Sniper Sleg on
the ridge in the distance. Take him out and another will come from the right. Shoot him as well, then move down the path and grab the Medkit on the left.

Two Slegs appear by the lake ahead and use the rocks as their cover, you can take them out pretty quickly by just rushing down there with some arrows ready to go. When they're dead, grab the Medkit/Ammo under the left waterfall, then go back towards the small dam in the water.When it blows up, two Slegs come through the water at you, snipe or arrow them then continue through the water. Duck to grab the ammoin the little nook on the right, then you'll come to a space with a
big rock on the right and a cave with some arrows on the left. Aim at the cave with the arrows with the scope and strafe right until the Sleg comes into view. Don't move close to the big roxk on the right/behindyou though, or you'll trigger the sniper standing there. Once the Sleg in the cave is down, turn around and go around the right side of the big rock. About halfway around, face it and back away, you should be able to see the Sniper Sleg's head over the rock, which is good enough
for a headshot. Kill him, finish going around the rock to grab the ammo,then head for the cave with the Arrows.

You'll see Poison Arrows on the right, near the big opening, use them aim at them and look up with the Scope, and inch left until you see the Sniper Sleg on the far off ridge. Take him down, then face the big opening and look at the bridge above you, strafe left until you see the stationary Sniper Sleg. Get him first, then try to pick off any of the running Slegs that you can to make things easier later. Now, here's where things get a little tricky. In this next part there's a lot of enemies, and they're not always in the same place. I've played this level 6 or 7 times and each time they spawned differently, BUT there are some general guidlines I can give you.

Look down at the pool of water, if you see a troop of enemies walking from the right to the left, take out as many as you can. IF more soldiers start shooting at you from the closer ridge on the right, then forget about it. Either way, move back to the left where the Large Medkit is,then jump through the small opening into the grassy hill. Move down to the left, there may or may not be a couple Slegs here but usually there isn't. Go through the narrow passage on the left, and get your Explosive Arrows ready. Face back to the right and strafe left out into the open.An airship will fly in and start shooting at you. Take it down with 4 or 5 Explosive Arrows, strafing back to the wall for cover. Then move forward near the edge of the platform so you can see the small bridge below and ahead of you. There will definitely be a few Slegs and Sniper Slegs here. Use your Explosive Arrows(all of them if you need) to take them all out, some may even advance up from the left pathway.Once
they're gone, or most of them are anyway, rush down the thin path on the right, behind the waterfall is a Large Medkit, switch to the pistol or regular arrows and watch for more Slegs coming from the right.

Come out from behind the waterfall and follow the path left, taking out Slegs as you see them, then move into the cave on the right, grab the health/ammo, and move to the edge of the cave. To the left is a platform with the Shotgun and some ammo on it. Jump over and grab it, then jump back to the cave, go back the other way. At the entrance/exit turn right and continue to take out Slegs as they come with the weapon of your choice(I use arrows). Move across the small bridge and look down to the left. Usually there's a a couple more Slegs/Sniper Slegs by the wall where the path curves to the left. I usually just rush at
them with arrows, but you can hang back and use the bridge for cover as you snipe them as well. EIther way, move down the path and grab all the health/ammo on the turn. Again, depending on the situation there may or may not be another couple Slegs down in the water at the bottom of the path. If so take them down, then move down into the water and grab all the goodies on the right, including the Explosive Arrows under the waterfall(save'em). Then follow the water to the left and you'll come to a tall rock formation, if you need grenades and more ammo and health, jump up to it from the smaller rock in front. Then
jump up the jutting platforms around the left of the formation, then jump over to the little opening in it on the right where some health and bullets are. Follow the path from the opening to grab a LargeMedkit at the very top of the formation. Go back down and continue through the water to the land area with the dead dino. Switch to the War CLub and jump over the carcas, then club the three baby Raptors there. Grab the bullets along the right side of the water if you need, then go
climb the stick ladder by the dino carcas.

At the top, turn around and zoom in on the little area that looks like a small, elevated cave. Snipe the Sniper Sleg in there, then get the Sleg below him, he's below and to the right of the big tree on the left.Once they're both gone, move ahead on the path to where there's a small gap to jump over. Beware that when you jump over, you'll be assaulted by a bunch of Slegs, Sniper Slegs, and Shotgun Slegs. I use the Shotgun for this part. Jump over and move to the little rock wall indent
on the right side, aim at the path opening on the left and take out the two Sleg soldiers that come from it. Now, quickly look back to the rock wall you're against and look up, you'll see the rest of the Slegs coming down, you can shoot at them from here and they won't shoot back. Just keep blasting away with the shotgun until they're dead, if one or two does make it past, just blast them when they get to the path opening. Once everyone's dead, cautiously start up the snaking path. At
the first turn a Big Sleg pushes some rocks down at you. Jump over them and blast him with the shotgun, everything should be clear but keep ready as you ascend up the path just in case. Once you get to the small cave at the top, take a breather. One last(big) shoot out and you'll be home free.

Follow the path to the left, it will curve right with a wall on your right side and nothing but air on the left. Up ahead, Slegs will come out from an opening in the wall. Use regular arrows to take them down, then wait as you see two airships fly in from the left. WAIT BY THE WALL. Wait right the opening in the wall, taking out Slegs if they try to come get you, wait for one of the ships to fly overhead and back out over the cliff. That means they're both gone. Now you can start your assault. Use Explosive arrows and strafe out into the opening. On either side of the big bridge is a Sleg manning a huge Laser Gun.

Take them out first, then any other stragglers. Now make a dash for the bridge and use the Explosive Arrows to take out all the Slegs that come running. You'll make wuick work of them. Once you get to the other side, follow the path left(grab the ammo/health on the right first if needed). Up ahead on the right are a couple more Slegs with Laser Guns. Explode them and move up to where the guns are, follow the path around to the left and you'll see a cave. Head towards it and this section is
OVAH!

-------
DESCENT
-------

Grab the Shotgun and ammo and use it to take out the two Big Cats on the right. Face where they were and move up. To the very right is a nook with some bones lying in it, and some health/ammo. In the middle are two paths that circle around to the same spot, and on the very left is another nook with a Big Cat in it. Go to the left nook and shoot the Cat, then take the left middle path. Another Big Cat will come running at you, shoot it, and you'll be in an open space with another split pathway. Cats come from the left, then one from the right, then a couple from the left again. Blast them all, then head left towards the bones. Get the health/ammo, then head back and take the immediate left from the nook's "doorway," and then the first left in that tunnel, kill the waiting Cat. Advance as the path curves right, then comes to a T split. First, go right and grab the Rocket Launcher, save it for now. Then turn back around and head towards the cave exit.

Stay inside the cave a bit and look for the Sniper up on the ledge to the right. Arrow/snipe him then move out along the path where a Sleg is waiting. Kill it then grab the scattered Medkits, continue along the path as it goes right.

Use the rocks for cover and take out the three Sleg soldiers with arrows/sniping. The Sniper Sleg also tosses grenades. Once
they're gone continue out to the downward sloping grassy area. Kill the Sleg to the right, then go left and start descending dowm the pathway.

Around the first turn there's three Slegs that comes out one at a time (usually). Pick them off as they come and continue down the path and go around the bend. At the next turn, use the rocks for cover again and use your Explosive Arrows to take out the onslaught of Big Slegs,about 6 in total. Then start down across the grassy area and three more will come from the same spot, Explosiveate them, then move down to the tall rock. A couple regular Slegs come from the left, arrow/shoot them. Move down to where they were and a group of 2 Slegs and a Big Sleg come across the grassy area. Pistol them to conserve your E. Arrows, then move across that grassy space to the large rock. Three more Slegs come from the path on the right. Shoot them and advance up the path on the right and more Big Slegs will show up, Use the E. Arrows to kill them. DON'T USE THE LASER GUN. It's tempting, but you're a sitting duck and everyone will just surround you at odd angles where you can't get to them fast

enough. For this last section I just dash up the hill, firing E. Arrows at everyone until you get to the left-curving path. You'll take some damage but you should still be in good shape. Switch to the Rocket Launcher and fire away at the huge missle toting dino that clogs up the path. FIre a rocket, then back away to avoid it's missles, repeat a couple times and it'll be dead. Move ahead to the doors and this chapter is done.

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