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Retro Game Walkthroughs For
"Red Faction 2"
(PlayStation 2)

This game is also available on Xbox, GameCube and PC.

Retro Game Walkthroughs for Red Faction 2 (PlayStation 2)
Submitted By: zzzz
I know this is a old game but know some of still have this game and are stuck, am I right? Ill try to make it easy and simple.

Foreign Lands:

Area 1: You already have a heavy weapon ready to destroy. Grab the ammo on your left and throw a few auxiliaries on the wall, it will make a new doorway into the courtyard. Then blow up the generators beneath the four guard towers tp put these out. Watch out for the sniper rifle as you blow up the generators. Theres some stuff in the small place on your left. After knock out the launcher over to the main door. Grab the medikits you need from any side of the entrance and run in.

Area 2: Get into the vehicle storage room and kill the people. If you find trouble, blow up one of the jeeps and all the other ones will blow and clear out most of the people. Then go to the control room, theres guards so kill them. Now go to the vents at the end. Shoot one of the grates and crouch inside. Follow the shaft, if you cant see use your nightvision. Then shoot out the end and go in the other place, it has a lot of guards. Go to the main corridor and kill all the guards. After you kill them check all the side passages, go to the door at the end and then you'll get trapped, more enemies will come. Kill them then blow the crates in the floor then escape. I advice you to put on your nightvision now. Follow the vent to the end higher up and enter this zone. Destroy the turret at the end and destroy the guards that come. Blow the wall and go up a lift. Hit the switch when you get up and go round, blow up the two purple tanks on the roof as you go. When you shoot it, nano cells come out, get it and run to the door.

Public Information Building:

Area 1: Blow up the booth wall with your nano cells. Then kill all the guards , go upstairs and at the end jump into the lift on your left. You'll go up. Only halfway though. It will break down. After that, jump onto the other lift and ride up. Come out and go round the ledge and wait for a lift. There are guards so get your weapon out to kill them all. Then go in the lift and it will go up. Follow the platform on your right and go though the door.

Area 2: Follow the corridor that’s curved and you'll meet up with someone called Tangier in the room at the end. You have to protect her while she opens the door, which has a door code. Once she has opened it go into the lobby and kill all the guards, make sure you get the ammo when you kill them, you'll need it. Now you'll face a gunship. After that there is a little room on your left hat has ammo, then go to the opposite door after Tangier cracks the code. When the wall blows some people will come, kill them. Go into the next room and check for some pick-ups. Go though the hole and you should be in the office cubical area. Theres a gun so blow up the walls an go behind it and press X. You'll plant a charge on it. Go to the next room, kill everybody and go up the stairs.

Area 3: As you go up the stairs there will people, kill them and continue going up. Then wait in the corridor until the gunship arrives. The gunship is better so watch out. So Tangier will help you kill it. After that go though the door at the end to reach the broadcast room. Go in, then Repta will help. Throw some explosives in the control room and kill the guards. After go though the control room and enter the door at the end of the wall to enter the storage room. Kill all the guards, then go though the corridor and at the end enter the studio room. Kill the enemies and the walkway falls. It makes a ramp to the exit so go though the exit. Go up and go up the stairs.

Area 4: Get the ammo on the left and go across the roof. Shrike will bring a gunship. Kill the enemies with Repta then Shrike can land the gunship. Walk and watch out for gunships that are bad. Go to the first room on the room on the right has some people, kill them and get some ammo. Now you have two options to do. Follow the roof with gunships, or go though the door and kill lots of guards. Any way Echo will call you when you go more further. At the end the passage is blocked so you have to climb the staircase and get inside.

Area 5: There are two rooms, each has some supplies so get them. Now go to the door to get to the rooftops. Kill the people and get into the door at the end. Then blow a hole in the wall at the stairs. Climb the ladder and you'll find a really powerful weapon. Go up the stairs and kill the guards. Then go to the door, theres a gunship so destroy it. Once you’ve killed it Shrike lands the gunship.

Shrikes Wild Ride:

Area 1: You must man the turret as Shrike files you around the target. The flight pass is set but you needs to kill the guards and minimise the Civilians casualties. Do this as quickly as possible. Walk, the sides are full of civilians, after that theres enemies to kill. After a couple of sections Shrike will warn you about gunships.

Area 2: Theres a lot of helicopters so watch out! Theres four tanks, try and destroy them. Shrike tells you where the station is. You'll get two things to destroy it. Guards might come, kill them, and also watch out for those helicopters, they can kill you and you might not notice it. Shrike fly’s of. As you kill, you'll get to move on.

Area 3: There are a lot of guards so watch out and kill them. Go to the Red Faction outpost, protect it for a long time, then a convoy will arrive. Shrike will come will come and continue the flying. Theres some jeeps, destroy them. Go back to the outpost, there should be Battle Armour. Kill it to make it stop killing you. When you fly away kill as many guards as you can. Shrike’s ship will land.

Underground:

Area 1: Now blow a hole in the wall. Go though, bots come, destroy them, there quite weak but they come in all directions. Walk forward and into the river. Then climb the ladder and follow the ducts. Try to cross the rafters in that pump room, they fall and you fall in a pipe with water. Swim to a side, and you'll find two adders, this isn't like before, you had two choices, pick any they both lead to the gantry. Theres a door, go though, keep going and use the valve to raise the water in the room below. You can jump down, use the pipe underwater. Now use the accessible partially submerged pipe on the side. Follow the tunnels to a area at the end, now climb the stairs and go to the door.

Area 2: Climb the ladder and stay. Wait for a train and when it passes chase it. Keep doing this until you reach the last platform. Now watch out for spider bombs. They explode if you go close. Go to the right corner of the station by the cart. Blow up the wall that’s discoloured and climb up the stairs, and go though a few doors.

Area 3: Follow the corridor to a train track. Go right until you reach a station, the train has guards, kill them, and try to keep the civilians safe. And go though the doors on your left and cross the corridor onto another platform. Take anything you need and exit the same way you came in. follow the other train track to continue.

Area 4: When you receive Quills transmission follow the tracks to a bridge. There are two train lines. Fight the people until you reach the end. At the end you should meet up with Quill. Then there will be a snappy cutscene. Get the satchels next to Quill and go back across the bridge. Use the ladders along the structure to reach the lower gantries. When you are there, place a satchel on the ground outer nearest the ladder and go to the other side. After that go back and plant a charge in that cavity by pressing X. Keep doing on all three structural supports. Now you only have some time to get back to Quill so hurry. But I know a way to make it a little easier. Leave the support nearest Quill until last. Now you don’t need to run so much.

Tank On The Town:

Area 1: Take the turret while Shrike takes the wheel in another vehicle section. Watch out for the civilians, so keep an eye out, if you manage you'll soon be riding of in your tank.

Area 2: Don’t shoot your allies. There are quite a lot of red faction forces to protect you. Just keep on going and you'll soon get to the end.

Area 3: Now you are introduced Battle armour, these guys are tough but just hold on and you'll be on your way to victory.

Sopots Citadel:

Area 1: Kill the guards and go around the passage to your left. Go though the door, when you reach it and go though the building, most of the doors are locked, but the walls and doors are sturdy. Work though and back out of the door on the far side. Now take a left and cut though some heavy artillery being shot at you. Follow the outdoor area the way around until you get to the jeep. Jump to the right over all of the boxes and you will eventually reach another door. Go though the building, the room has a lot innocent people, and just go though the far door.

Area 2: There are some guys on the roof. Listen to Tangier when she speaks, blow sewer covers to get any supplies. Make sure there open though. Now you have a Battle Armour to takedown. My advice is to go around the corners and shoot, then run around again, do this several times and it should be destroyed. There ammo and health everywhere if you need it. Your squad should come and you have to have a quick chat with them. The gate opens. Go though and go though the first door you see. There are enemies but Repta is here to help. After keep going until you go though the double doors.

Area 3: Now take a right out of the door. Then follow the road. Repta is really good so try and make him do the work. Go down and you will pass two jeeps, then you will receive some new orders. Now get into the building that is near to you and kill all the enemies in it. Now plant the charge on the circular container. Now use the two lifts to go to the two other floors. The top floor is quite easy, shouldn’t have no problem. The basement has so many guards, shoot them all. You have a certain amount of time to do this. So hurry of to get the second charge. Place all three and get out before the clock reaches zero.

Area 4: Now go around the corner and blow the drums to get inside. Now use the switch to release the Battle Armour. Destroy it, The big door into the streets along and occasionally you'll need to blow up a small wall or barricade to move on.

Area 5: Now destroy everything and everyone around here. Go left pass and follow the road. You'll come up to a low bridge. Blow it up. Once you’ve widened it up run though and follow the road to a trooper. Now follow him until it’s a dead end, now don’t leave the battle armour until the coast is clear. Make sure you blew up the drums. So you can gain access. Run all the way and you'll emerge in a clearing on the other side. The building on the left contains a Bonus Objective but if you want to skip, skip. Follow the route between the two buildings and. At the end use the door on the left and go though the area where the sprinkler is damaged. Go though the first door on the left and a few rooms forward.

Area: 6: Walk though the gate and right. Blow the turret, after that go to the corridor and kill everybody. Then you'll go into another open area. The large door on your left takes you to the silo. Place a charge on the airlock door and go back. When it blows go in and left though the double doors. Go though the next room and into the lift. Repta will leave you as you descend to take on Sopot. He gets away so you have to chase him. Though the room and the large room, though the far door. Wait for the second lift. Come back up and them jump in. Battle the guards past the Elite guards at the bottom and go down the spiral staircase. It surrounds the missile. Go though the door at the bottom to see a cutscene with Sopot. Then hit the button and the Chancellor will be fried by the rocket.

Hanging In The Hood:

Area 1: Then go left and pass the jeep. Then there is a wall that’s quite weak. Blow it up and go though. Walk though the corridor and you'll find yourself in a area. Keep moving to avoid weapons hitting you. Go though and go though the door on your right. Then get in the turret. Now use the other door on the wall to blow up a hole. You will reach another door out to the street. Then blow the wall and make a hole. Then go to the door.

Area 2: Now follow the troopers to the street. Help them out by killing the bad guys. Walk past the car that are in flames and use the door on your left. There are guards so kill them all. Blow though the weak wall and go inside. Blow the wall on your left. Now theres a staircase, climb it, now follow the trooper at the summit. Jump the gap, she tries to kill everybody so help her out. Follow the ledges that are high and you'll be in your last room. Drop down one floor and then use the door on your right.

Area 3: Go to the staircase at the end of the corridor. Kill the guards and climb to just before the gap in the stairs and then use the door. After a short but cool cutscene, kill the sniper people. Now drop down a level very carefully. When you reach the underground passage, there will be spider bombs. Watch out! Walk by to the right, and you should drop down in some water. Get back on the walkway and get the machinegun, you'll need this. It’s in the alcove. Then turn around and put your nightvision on. Get around the next corner and kill the guards as you walk though the passage. Then at the end, climb up, blow the wall that’s damaged and go up the stairs and into the next door.

Area 4: There are civilians, follow the building and kill the guards that are outside. You'll get a message from Echo saying that to meet him by the statue. Follow the road along to the right and kill any people who are guards or snipers. When you reach the jeep take a u turn right to find the statue, on of Echo’s friends will meet you. Jump onto the skip then over the wall.

Area 5: When you go 9inside a nice cutscene comes up. After that, there are some guards to kill, blow the jeep on the left to get the railgun from the dead guard. Follow the tunnels and someone will join the fun. Protect him, he's dies quite quickly. Then theres a barricade and some spider bombs to deal with. Kill as many people as you can and run to more guards, kill them all, in the alcove on the far side. Theres a hole in the ground, jump your way to freedom.

Dancing With The Dead:

Area 1: Now climb out of the water into a room. Look for some supplies. Blow a hole in the wall in front of you. Run as quickly as you can. Run to the front door in the cathedral, cut though and work your way left. You'll se a large door, open it.

Area 2: Blow away floor the far side. Then drop down, then put your nightvision on. Now blow your way though the underground tunnels, and follow the enemies. In the crypt kill bad guys and leave though the hole at the far end. Then theres some guards, kill them all. Now you'll be in another area. Climb the raised area and leave from the side. Keep climbing though the rooms of the bad guys until you get to a chamber. It has ammo, then climb the stairs.

Area 3: Now all you do is kill Quill. Its quite easy, use some powerful weapons (you did get the ammo in the chamber right?) and use walls for cover. There are some enemies so kill them.

A River Runs To It:

Area 1: Use the rifle from Quills dead body or corpse. Wait for Tangier, kill the sniper people and wait. When Tangier arrives run to the surfaced sub on the pier.

Area 2: You are in a submarine so go down the river and destroy a couple of other subs. Keep moving and then go in the structures, take a left here and follow the water way past the ships dumping rubbish and continue.

Area 3: Go forward though the route. Dive to the bottom and go though the ship wreckage, fight the enemy subs attack. Then go to the far side. Now you'll be in a homing minefield, so pick up a couple. Blow up the boulder before you can get somewhere. Follow the tunnel and blow your way out.

Area 4: Follow the route round to the left. Take out some subs, while Tangier hacks some computer systems. When she finishes follow any passage, they both lead to the sub pens. Go underneath and keep going.

Inside The Nano Base:

Area 1: Get the stuff on the wall and leave though the airlock. Kill people as you go up and round the walkway. Then to the left and go though the door. Kill the people that are in the corridor to a room. Kill the people. Then go though the steam vents. Then follow some more hallways. Hen there will be a dead end, climb the ladder and follow the gantry all the way to another area. There is Repta. Run along the platforms, away from Repta and you'll be in another room. Kill all the enemies and follow the gantry round to the left and though the door. Don’t get scared but you'll se Repta again. At the far end of the walkway is a room full of stuff. Then go though the door.

Area 2: Now you'll face Repta, keep hitting with weapons that are powerful (like the chamber, you did get some ammo right?). Do the same technique when you fought Quill. Leave though the via door, to the red room, on the middle floor.

Area 3: Go left and follow passages round some enemies into a room. Then use the console by the battle armour. Jump into it, take a right though another corridor and round a gantry to an area. Go to the room at the end and don’t shoot anything. Then kill the people before coming out. Climb the stairs to find a container. Put a charge on it, and quickly go down, killing the people. When you're at your base, quickly jump back in your trusty battle armour. Then go though the enemies and down the passage. Then go though some doors.

Area 4: Go straight until the end. Then a passage will now take you round some corners and into a room. The room is falling apart so act quickly, keep going though and then you'll reach a point where you will come out of the suit. Then go though the small door and you'll find another container, place a charge, then get out, there will be some guards waiting for you beside your battle armour. Kill them all and hop on to your battle armour. Keep going though the passage and jumping into the lift at the end. When you are at the top, follow the corridors and take your first right. Then you'll be in a huge room. Then you'll be taken to a lab, this is the place where you were processed and then theres the third container. Kill all the enemies first then destroy the container with some rockets. Then go though the previous room and fight. Go right, after a few more rooms full of enemies you should reach another lift. Ride to the top, and go though the door.

Area 5: Then go though the door to find a nano elite. Kill the people with your battle armour. Then blow the walls on your left. Now go though the doors, and keep going. Follow the corridor and use the right hand door. At the end. Then go left, to a bridge. Go straight to the next room, there will be another battle armour at the opposite so blast it to smithereens and go past it. Keep going though the route, follow the hallways and doors.

Area 6: Now Repta is back, he's more harder and tougher. But hey, you’ve still got your battle armour. Keep attacking him and use everything against him. Kill the elite’s at the top. When his health is low hell run away. Get out of your battle armour to chase after him. Run though the gap, the one that Repta ran of. Then try to aim at him and blast away. When he kneels over, the pipe that falls down makes handy bridge. Then you can cross the gap and go though the door.

In Sopots Deadly Embrace:

Area 1: Then go though the door, and climb both sets of stairs. You'll meet up with Tangier, follow her up more stairs, until you reach the top. Keep following Tangier, and you'll reach another staircase going up. Keep going and you'll meet up with her again. Keep going and it will end on one certain staircase.

Area 2: Keep going and take out the nano Elite's as you climb. After all that take a right and go down a staircase into the gantry room. Follow the walkway along whichever route you choose, to the door ahead. Then go though the door.

Area 3: You'll now face Molov. He's on the roof. Use everything you’ve got then use some ammo you might find. Duck do everything, if you die keep doing this area until he collapses on the ground dead.

You have now completed Red Faction 2. You should be proud of yourself!





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