GetDotted Domains

Retro Game Walkthroughs For
"Super Mario Advance 3"
(Game Boy Advance)

Retro Game Walkthroughs for Super Mario Advance 3 (Game Boy Advance)
Submitted By: Unknown
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SUPER MARIO ADVANCE 3 - YOSHI'S ISLAND
SECRET LEVELS FAQ

Version 1.0a

For the Nintendo Game Boy Advance

Author: **Tidus2002**


==============================================================================
==============================================================================
INDEX OF CONTENTS
==============================================================================

1. REVISION HISTORY
2. ABOUT THE SECRET LEVELS
3. THE SECRET LEVELS
4. CREDITS


==============================================================================
1. REVISION HISTORY
==============================================================================

Version 1.0 [9/21/2002]

About everything of interest on the secret levels of Yoshi's
Island has been
inserted in this first version. If you find anything that I have
missed, feel
free to let me know.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -

Version 1.0a [9/30/2002]

How absent-minded can a man be? I had completely forgotten about
the special
ending triggered once you get six stars for completing each and
every level in
the game with a perfect score. Details can be found in the
second-to-last
paragraph of Section 2.


==============================================================================
2. ABOUT THE SECRET LEVELS
==============================================================================

The secret levels are the most significant innovation to be
found in the GBA
version of Yoshi's Island. In fact, they are six brand-new,
never-seen-before
levels that weren't present in the Super Nintendo version of the
game. To
clear up any doubts about it, let me inform you that secret
levels have
nothing to do with extra levels. An extra level is unlocked when
you get a
perfect score of 100 in each of the eight levels of a world
(secret level not
included), while to open up the secret levels, you just have to
beat Bowser in
the final castle and beat the game. Furthermore, secret levels
are represented
by a yellow square with the word "Secret" written in it on the
level selection
screen, while extra levels have a red square with the writing
"Extra" as an
icon.

Secret levels aren't exceptionally tough, and certainly not as
much as the
horrifingly difficult extra levels. Still, they will require you
to play
through them a few times in order to discover their every
secret, for they
present a selection of conundrums that will make you scratch
your head more
than once. And let's face it, secret level 6 is hard. It
features a series of
traps, pits, and spikes that's unmatched by almost every other
level in the
game. But apart from that, the secret levels can also be fun.
Nintendo wanted
to be sure that even those who played the game on the Super NES
had something
to try this new version for, and although it's nothing to die
for, it's still
a nice addition to an already wonderful game.

What do you get for completing the secret levels? Well, the 100
points you can
get in each of them will boost your total score for the world
you're in. If
you can score 1000 points in a world (that is, if you get 100
points in every
one of its ten levels, extra included), the word "PERFECT" will
appear briefly
on the level selection screen, and a star will appear next to
the title in the
game selection screen and in the title screen for Yoshi's
Island. Therefore, a
total of six stars can be obtained, showing your mastery of the
game.
However, there's still something for those persistent enough to
get the grand
total of 6,000 points available in the game. When the result has
been
achieved, a secret ending scene will be triggered, showing a
group of prancing
Yoshis and a message that will say you're the (insert number
here)th Yoshi to
visit Yoshi's Island. Although not officially confirmed, the
number shown
probably represents the number of lives you've used to get to
the end of your
quest.

This guide was created to help you find your way through the six
secret levels
of Yoshi's Island. It provides complete walktroughs, and it will
focus
especially on finding all the red coins and flowers that you
need to achieve a
perfect score at the end of each level. I hope you can make it
without my
help, but in case you're stuck, well, look no further than here.
And most of
all, have fun.


==============================================================================
3. THE SECRET LEVELS
==============================================================================


~SECRET 1~
~Exercise in the Skies~

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- - - - - - -
As a warm-up to the secret levels, this one is even too hard. A
series of
rapidly moving platforms, extreme balancing sections, and a
brutal final
section will probably make more than one player scream in
frustration. But
once you get the feeling for the level, it proves no harder than
some regular
World 5 and 6 levels.
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- - - - - - -

Go right and jump on the red platform. At the top of its
movement, jump to
make it on the platform above. Now ride the next red platform,
and stay on it
until it gets to a U-shaped rail. Now, when it's going up on the
left, jump to
reach a series of red platforms. Use them to go up, collecting
the coins, and
at the top left you'll find a [red coin]. From here, use a
couple of eggs to
pop the winged cloud and get the first [flower].

Now fall on the right of the thin walls, and you'll land on a
red platform. It
will take you to the right. When it leaves the rail, it will
start falling and
take you to a small platform with two [red coins] above it. When
you see the
platform, quickly jump and hover past it, then fall back on the
platform
that's coming from below. At the top of its movement, jump as
high as you can.
If you made it right, you'll reach an area in the sky.

In this area, press the red switch, then run to the right. Be
very careful not
to step on grey platforms while you go right, because they'll
fall if you do.
So step only on the red "!" blocks, and when you get to the
second [flower],
come back using the grey platforms. This area also contains 4
[red coins].
When you go back down, touch the Middle Ring and enter the
door.

Get the eggs if you need them, then step on the rotating wheel
and stand on
its right half to make it roll to the right. Along the rail
you'll find 3 [red
coins] and a 1-up in the winged cloud. When the rail ends, wait
for the cactus
to shoot, then shoot it to stun it for several moments. Now
quickly start
moving the next wheel to the right. The winged cloud holds the
third [flower].
When you reach the door, don't enter it - instead, throw eggs at
the dirt wall
on the right to create a passage, and go there. Press right to
find a secret
pipe.

Use the red platform, and at its top jump to get to the wheel
above. Now
carefully balance yourself as the wheel rolls down the rail, and
collect the
three [red coins] here. When you're done, jump left to the
cloud, and go left
to return to the previous area. Enter the door.

Those two winged clouds both hold stars, but it's hard to get
them as you roll
down on the wheel. Use the next wheel to collect two [red coins]
among the
gold ones, and at the end of the rail, jump on the red platform.
At its top,
jump up and hover to the right to find another red platform.
Ride it down and,
when it goes back upwards, jump through the wooden platform to
find the fourth
[flower]. Go up, touch the Middle Ring, and exit right.

Use the winged cloud for stars or coins, then step on the
boulders below to
make one of them fall. Go down and prepare for the hardest
section in the
level. Board the red platform and stay low to avoid trouble.
After a row of
coins (two of which [red]), the platform will leave the rail.
Jump between the
boulders and quickly collect the two [red coins], then board the
next
platform. It will take you to the final [red coin], and the
final [flower].
Now comes the true hard part. You have to use the thin platforms
to go up, but
while you climb, huge boulders will slowly come down from above,
blocking your
path. You only have one chance to use each thin platform, so the
trick here is
to float as much as you can. This way, the screen will scroll
upwards and
boulders will fall, freeing the way up above. You should also
use boulders as
steps to make difficult jumps. You'll probably need to try this
more than
once.

At the end of this mad climb you'll get to a dirt platform with
a red switch
on it. Press the red switch and quickly use the red blocks to go
up, but
beware because boulders will also fall here. Past this section
is the goal.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


~SECRET 2~
~Mystery of the Castle?~

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- - - - - - -
A very convoluted castle stage, full of spikes and side paths.
Exploring this
level will probably take more than one try, but in the end, this
is arguably
one of the easiest secret levels, so don't give up.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -

The first section is pretty simple. Just hover to the left, past
the spikes,
and eat the bats for eggs. Two [red coins] are found here, one
of which is at
the top of the last group. You'll need an egg to get it. Also at
the end of a
jump you may uncover a winged cloud containing starts, but it's
hard to get
them. At the end of the room, stock up on eggs and enter the
pipe.

Go up and shoot the yellow platform to unfold it, and use it to
go up. Take
the two coins, one of which is [red], and shoot the [red coin]
in the narrow
passage above. Go still up, and wait for the pitcher to run out
of eggs before
you proceed up and through the door.

You'll have to be extremely careful here, because the floor is
completely
covered with spikes. Go right, and when you get to the pitcher,
wait for him
to run out of eggs. Go right and shoot the green flip block to
flip the green
spiky platforms. Now go right, but be very careful because a
pitcher is
waiting for you below the second platform. If you move out of
the way, he'll
shoot the green switch and most probably screw it all up. Jump
on his eggs to
make sure they can't reach the switch, and when he's out of
them, shoot the
red flip block and go right, then down. Here, the platforms will
sink into the
lava in their movements, so you'll have to pay attention. Step
on a platform
when it comes out of the lava, then wait for it to go down, and
before you
touch the lava, jump and float to make it on the next platform.
Shoot the
colored blocks to create platforms, but note that the second
block will create
a platform that will also sink into the lava. Above it is the
first [flower].
Collect it and go through the door.

You're back in the previous room. Go right and up, touching the
Middle Ring as
you go, and enter the pipe at the upper left. Stock up on eggs,
then shoot
through the dirt cluster above to make at least one boxer fall.
Wait for him
to come right, then bounce on him and hover to reach the two
[red coins] and
the door above. Enter the door.

Pay attention to the ceiling. You will see two different pieces,
and a
breakable block between them. Shoot it to break it and a small
bouncy arrow
will fall. Jump on the ceiling and go right to enter a hidden
pipe. Inside,
jump over the two evil flowers and they will hit the walls,
killing themselves
and revealing the second [flower]. Take it and exit. Jump in the
second thin
passage from the left to reveal a hidden winged cloud with
stars, then enter
the door. Use the bouncy arrows to collect the coins (two
[red]), and find the
two winged clouds containing stars (left) and a 1-up (right).
Now exit, go
right, and enter the next door. From here, it's up the pipe on
the right.

Collect the eggs and touch the Middle Ring. Go up and left, past
the one-way
gate, and shoot the dirt cluster. Now go up and board the red
platform, and
jump at the top of its movement to reach the upper zone. Use the
yellow
platforms to go up, and be careful of the spikes and the flames.
Especially
between the first two yellow platforms, make a low jump to make
sure you don't
hit the spikes above. At the top, hit the winged cloud for a
1-up. Go right
and past the Koopas, then eat one of them. Carry its shell up
and left, then
release it before the thin platforms and follow it to see it
collect the third
[flower] for you. Do the same with another Koopa shell for
another 1-up from
the winged cloud. Now proceed to the right, then up for a [red
coin], then
down. This area is full of bandits, so be careful in your jumps.
One of them
has a [red coin]. Descend to the bottom and go left. Use the
bouncy arrow and
destroy the breakable blocks above to release a strange, rubbery
creature.
Jump on it and it will allow you to move to the left, over the
spikes. This
path will lead you to a key. Press Down to get rid of the rubber
guy, and go
right. Break the blocks in the floor and eat the round arrow
platform. Release
it on the right, and use it to go up and get the two [red coins]
between the
thin platforms. Now eat the round arrow platform again, and go
up and left.
You'll come to a bed of spikes. Use the arrow platform to go
left and up to a
locked door. Enter it.

Touch the Middle Ring and collect the eggs. Eat the white arrow
platform and
release it at ground level. Shoot it to make it rotate, and ride
it to the
right. Here, rotate it again (or get the other platform) and go
down, shooting
the fourth [flower] as you go. At the bottom, rotate the
platform once more
and go left. At the end, stock up on eggs and go up. Eat the
arrow platform
and use eggs to destroy the three leftmost spikes above. Go
right and use the
platform to collect two [red coins], then return to the
platforms on the left
and use the arrow platform to go up through the hole you
created. Activate
your target and hold it above your head. When you're almost
touching the
yellow jelly, shoot an egg to rotate the arrow platform and make
it go to the
right. Enter the door below.

Press the red switch and quickly run to the right. The coins
between the
platforms hide five [red coins], and near the end of the lava
pool is the
final [flower]. You'll probably have to float to reach safe
ground at the end.
Now enter the door and you'll be back to the room with the
rotating arrows.
This time, just go down, left, up and to the right to the
easy-to-reach door.
Enter it. Back in the high room, go to the bottom, break the
blocks, and enter
the pipe. Now go right, grab the final [red coin] from the Shy
Guy before he
flies away, and hit the goal.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~SECRET 3~
~Go! Go! Morphing!~

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- - - - - - -
This unique level features all the morphings available in the
game, and throws
them up together to create some very bizarre combinations that
will lead you
to exceptionally well-hidden treasures. However, thanks to a
short morphing
time, slightly sluggish controls, and once-in-a-level
opportunities to get
your hands on some collectibles, it can easily get on your
nerves. But it's
great fun to use morphings in new ways, and it's nice to see
that the car
morph geats a second appearance.
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- - - - - - -

Immediately drop into the water, and go right to collect the
[red coin] in the
row of gold coins. Eat the frog from below. Go back, then go
right to the egg
block, and from there jump and hover to the left to reach the
platform above
the entrance. Here you'll find a secret winged cloud with a
1-up. Return to
the egg block and jump up and left on the platform for another
secret winged
cloud, this one holding stars. Go right, kill the piranha plant,
and proceed
to the next winged cloud, which has some more stars for you. Go
ahead, and
eventually you'll find a red coin just before a one-way gate. Go
through the
gate and up. Eat the frogs and shoot the winged cloud for stars,
then jump and
float to the left to find a single [red coin]. Kill the three
piranha plants
to get access to a [red coin], then go down, touch the Middle
Ring, and go
right to the next area.

Get the submarine morph and go left for a [red coin], then back
and down. Go
around the block anti-clockwise for a [red coin], and take the
morph. Go
right, and as soon as the wall finishes above you, go up and
into the tiny
passage on the left. This way, you'll get the first [flower] and
another
morph. Proceed, collecting the [red coin] in the following
group, and yet
another morph. Before the next morph you'll find three [red
coins]. Renew your
transformation, then go round the spinning maces and down on the
right to find
a passage with a [red coin]. Go round the spinning maces again,
and you should
barely reach the transfer block. Go up to touch the Middle Ring,
then go
through the door.

Use the bouncy arrow to go up, and shoot the winged cloud. Morph
into a train
and enter the nearby rail. Take the first left, ignore the
second crossroads,
and at the third, go still left. Then, it's right and up to the
end of the
railway. You'll touch a transfer block as you fall. Jump up and
left to
collect the second [flower]. Go back to ground level and take
the first train
morph you'll see on the right. Stay on the right and you'll
enter a spiraling
path. When the road splits into two, go up to find a [red coin]
on the tracks,
then go on until the railway ends. Press the red switch and
quickly travel to
the far right, where a transfer block awaits. Go up and through
the Middle
Ring, then enter the door.

Now comes the hard part. Morph into a mole and climb down the
wall on the
left, then when you get to the opening, enter it and start
digging. Go up to
reach the third [flower], then quickly go back down and dig to
the transfer
block. From here you'll immediately fall on a helicopter morph.
Now things
will get tough. It is important that you IGNORE all those gold
coins. Follow
them, collecting some on the way, but don't try to get them all.
Remember,
until you hit a transfer block, should the timer run out you'll
be returned to
the helicopter morph, from where you'll fall to your doom. So,
fly to the
right and you'll come to a mole morph. Use it, then quickly go
left, down the
wall, and into the dirt cluster. There are three [red coins]
here, but your
main concern is to get the next morph in the cluster. Get the
first red coin
in the first group of coins, then go down and dig to the right,
then up to the
morph. The other two red coins are nearby. When you have them,
go down and to
the transfer block.

Whew! Time to hit another Middle Ring. Go down on the right to
find a hidden
cloud with a 1-up, then go back up and left. There's a winged
cloud just below
where the Middle Ring was. Hit it for a mole morph. Morph and
enter the dirt
cluster below. Dig until you see four coins in a square opening,
and at that
point, dig all the dirt around. Your morph will end soon, but
don't worry. Now
go down to the bottom, right, and shoot the dirt above you.
Then, go right for
a [red coin]. Come back to where the dirt was, and shoot the
winged cloud
above you for a helicopter morph. Now fly up the passage you
cleared and make
your way through the tunnel to the fourth [flower], then you'll
be returned to
where the morph was.

Now go left, eat the three tiny creatures, and use the bouncy
arrows to go up.
Go slightly right and on the platform, and shoot the [red coin]
above. Now go
down to find a winged cloud with a mole morph. Now you'll have
to go right,
down the wall, and on the ceiling below to reach another chopper
morph. When
you have it, fly to the left. When you're into open space, go
down and fly
_below_ the wall and to the right. At the end you'll find the
final [flower].
Then, you'll be returned to solid ground.

From now on, you don't have to worry about not making it in
time, because in
the last part of the level, morph bubbles will respawn should
you not reach
the transfer block in time. So, go where the Middle Ring was and
go right.
Morph into a car and go into the tiny passage. What you have to
do now is ride
the moving platforms until you get to the high ground on the far
right. To do
this, you must drop from a platform on another when the second
is at its
lowest possible point. It's not that easy, so if you fall, try
again, then if
you still can't do it, let the transformation wear out before
you retry. When
you finally get back on the ground, proceed to find the last
three [red
coins]. Watch out for the one-way gate on the ground, or you'll
have to do it
all again. When you finally make it to the transfer block, go a
little to the
right to find the goal.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~SECRET 4~
~Fight Toadies w/ Toadies~

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- - - - - - -
An entertaining level that will see you bouncing and floating
your heart out,
trying to get height to reach new zones. Some clever secrets
have been
scattered here and there, and there's a fast and furious final
section that
will test your jumping skills to their fullest. Not that hard
altogether.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -

In this first section, you'll have to clear the gaps between the
platforms by
bouncing on the Koopa Paratroopas. The first winged cloud has
some stars, and
you'll find the first [flower] at the end of the second gap.
After that,
you'll find the Bullet Bills. Go to the far right and down to
find 2 [red
coins], then you'll have to make it to the top of the shaft by
bouncing on the
Bullet Bills. A particularly tricky part will see you bouncing
on two Bullet
Bills in sequence, with no platform between them. If the upper
one shots
before the lower one, you'll have to bounce on the lower one and
float while
waiting for the upper Bill to shoot again. At the top, collect
the coins to
find a [red] one, and float to the passage on the left to find a
secret winged
cloud with a 1-up. Go right, touch the Middle Ring and proceed.

At the beginning of the next section you'll have to bounce on
Shy Guys on
stilts to get past the spiked floor. Then, you'll find a large
pit. Balloons
will raise from above, and you can use them to go up, but for
now, just go to
the right side of the pit, where you'll find an opening in the
wall. Eat a
Koopa before entering this passage, then go right and bounce on
the Paratroopa
to get on top of the wall. Go left and drop the Koopa shell so
that it hits
the winged cloud, releasing a door. Enter it.

Kick the Koopa shell and run after it. This way, you'll see it
hit every
balloon, racking up some extra lives for you, until it passes
through a narrow
opening and gets the second [flower]. Now exit through the pipe
and go back
left, and this time, use the balloons to go up. At the top, go
right. Soon
you'll come to another spiked floor. To clear it, hit the Shy
Guys on stilts
from the front until at least one falls over the spikes. Then,
bounce on him
and float upwards. You'll find two [red coins] and the third
[flower], which
you have to get using eggs. Now fall through the one-way gate.
On a mushroom
at the bottom-right part of this pit is a winged cloud with a
1-up. Take it or
leave it, then proceed right.

Touch the Middle Ring and prepare for a nasty section. Fuzzies
are everywhere,
and you also have to stand on unstable platforms. Stay in the
middle of them,
or they'll fall soon after you've stepped on their edges. At one
point, you'll
also have to bounce on a Bullet Bill to clear a wide gap, only
to land on yet
another unstable platform. After that, you'll have to go through
a series of
narrow platforms, and get past an immense gap with the aid of
Koopa
Paratroopas. A total of ten [red coins] await to be collected in
this area.
When you finally reach solid ground, continue right.

Touch the Middle Ring and make the difficult jump by bouncing on
the
Paratroopa. Watch out not to float right on those spikes! You'll
also get the
fourth [flower], and two [red coins]. Now the screen will start
to
automatically scroll to the right. There's a series of platforms
here, and on
almost every one of them there's a Bullet Bill ready to shoot!
Don't jump too
soon or you'll almost surely get hit. When you come to a section
where moving
platforms get you to single coins, grab the third coin, for it
is a [red] one.
When the Bullet Bills are over, there's one last fall-and-bounce
that will
lead you to the final [flower] and [red coins] - and to the
goal.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~SECRET 5~
~Items are fun!~

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -
The design of this level is incredible. With the goal in the
second screen and
no apparent solution to some out-of-reach items, it's sure to
have you
wandering around for a while. And there's an awesome secret that
can leave you
scratching your head for days to come. Yet, once you find the
solution,
everything will suddenly become easy. This is quite possibly the
easiest
secret level, but it's also a brain teaser.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -

Eat the green watermelon on your left, then go right, shooting
enemies. When
you see the winged cloud, shoot it for stars, then stand on the
step and float
to the left to uncover another winged cloud. Collect the stars
and proceed
right. Now, bounce on the penguin and steal her children, then
enter the pipe.

Go left and past the penguin (steal her children too, if you
can). Go to the
end of the platform and shoot a penguin to the group of coins,
one of which is
[red]. The penguin will come back to you! Now go to the far
right and do the
same to catch the first [flower]. Now, collect the [red coin]
and the two gold
coins, then press the red switch and step on the platform that
will appear.
Now wait for the timer to run out. When you hear the last sound
of the
countdown, jump and float. The blocks above you will disappear,
allowing you
to get up to the switch. Press it and go up, collecting the [red
coin] in the
highest group, then stand on the green pipe and jump up and past
the wall.
Behind it is a secret winged cloud with stars. Now go back upon
the wall, and
jump left towards the other wall. Go left until you fall, and
proceed to the
pipe entrance. Enter the pipe to find a room with two bandits,
two green
watermelons, and lots of winged clouds. Most clouds contain
1-ups. Eat a
watermelon and jump to get the bandits' attention, then stand
below the middle
opening and shoot them for a ton of extra lives! Watch out
tough, as one of
the clouds on the right also hides a bandit. If you need it, a
third
watermelon can be found in the rightmost cloud. You can even
re-enter this
room to rack up as many extra lives as you wish! When you're
done here, exit,
fall down and float, and return to the red switches. This time,
enter the pipe
at the top.

This room is very important, and you'll have to return here two
more times
later on. For now, use the bouncy arrow to go up, and shoot the
winged cloud
to make a door appear. Make sure it lands on the dirt below,
then enter it.
Before entering the next door, notice the red blocks around the
walls.

In this snowy area, go as far to the right as you can, shoot the
winged cloud,
and eat the red watermelon. Now go left and up the wall, and
when you get to
an ice block containing a small bird, melt it with fire to get
access to the
upside-down pipe. Enter it. Watch your steps in this slippery
room, but don't
worry too much - if you fall, you'll be back to the room below.
Get the two
[red coins] on the upper right, then eat the red watermelon
below. Use it to
unfreeze the second [flower], and the exit pipe. Back in the
previous area, go
to the rightmost pipe and enter it. Also enter the next one and
you'll find a
Middle Ring. Go down the first pipe and use the bouncy arrow and
the green
watermelon there to collect some extra lives and stars and,
what's more
important, the key. Now go back up and exit through the
upside-down pipe.

Now you're above the entry area! Steal the two penguins and grab
the 1-up from
the flying Shy Guy, then start digging in the dirt. You'll find
two [red
coins] and some secret winged clouds, containing stars and
1-ups. Along the
right wall you'll find a cloud with a door inside. Enter this
door and you'll
find a roomful of bandits. Shoot them with penguins to defeat
them, and you'll
obtain two [red coins] and the third [flower]. Now exit and
return to the room
past the red switches. This time, you'll want to get to the red
switch first.
When you're there, dig the thin dirt platform above, then hit
the switch. Now
quickly shoot the winged cloud to make the door fall to a red
platform. Enter
it. Notice that the blocks are yellow now? It's the second of
three different
passages in this room. Go through the door.

Eat the red watermelon and use it to unfreeze the icy one. Get
rid of your
fiery breath, and eat the icy fruit. Now go right until you get
to the last
pipe. From here, jump left and go in that direction until the
two [red coins]
at the end of the area, then go back to the pipe. Climb on the
ice cubes on
the right, and freeze the enemies there with ONE breath. Once
they're frozen,
bounce on them and float above the wall. Now proceed to the
right with the
ski-lifts, collecting the two [red coins], and at the end fall
down. Use the
red switch to create a platform, and freeze and defeat the two
monsters to
find the fourth [flower]. Now exit through the usual route,
ignoring the
locked door, and return to the underground room with the door in
the cloud.
This time, you want the door to be on the ground at the bottom
of the room.
The intersection room will have green blocks.

In the snowy area, enter the first small pipe you'll find. Here,
eat the red
watermelon, and prepare to use it wisely. With every watermelon
you get here,
you'll have to use one breath to unfreeze the subsequent
watermelon, and the
other two to create steps to go upwards, to the top of the room.
So now, eat
the watermelon, bounce on the arrow, and melt the ice cube left
of the one
containing the watermelon. Now, unfreeze the red fruit, then use
your last
fiery breath to melt the block left of the upper watermelon.
Collect the [red
coin] there, and eat the second watermelon. Keep going upwards,
using the
first fiery breath to unfreeze a watermelon, then the other two
to make room
for you to proceed. At the top you'll find a [red coin], and the
final
[flower]. Now go back down and exit.

Go right and above the pipe. On the right is a secret winged
cloud with stars,
if you need them. Go over the left wall and to the left for a
[red coin], then
down the rightmost pipe. This time, open the locked door. You'll
find a room
with a Middle Ring, then you'll be above the area right of the
level entrance.
Go to the far left to find a secret winged cloud with stars if
you still need
them, then dig into the dirt to find the final four [red coins].
At the
bottom, go right and straight to the goal.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~SECRET 6~
~Endless World of Yoshis~

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -
The final - and most frustrating - secret level in the game. It
will go hard
on you since the get-go, and will provide you with tough puzzles
and some
totally cruel jumping sections. Completing this level will take
a while, since
it's both long and difficult, with a lot of rooms and spikes,
and lava
everywhere you turn. But if you can actually complete it, only
the extra
levels can offer you a higher degree of challenge.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -

The first section is an automatic side-scroller, so start moving
now. Watch
out for the Shy Guys on the first few platforms. The high pole
you'll find
before the first group of three coins can be pounded for a [red
coin], and
you'll find another [red coin] in the middle of the second group
of three.
Look out for missiles from the three balloons, and be ready to
shoot a piranha
plant after them. Now comes the really hard part, with a lot of
Wigglers
coming from the right at various altitudes, the screen scrolling
at high
speed, and narrow platforms to navigate. Float a lot to make it
past this
section, and the scrolling will slow down a bit. Now you can use
eggs to
defeat the spear Shy Guys, or just jump behind them and eat
them. The group of
coins holds another [red] one. Don't touch the Middle Ring yet,
but jump on
the wall on the right and uncover a secret winged cloud with
stars. Now touch
the Middle Ring and go down the pipe.

This section is pure hell, as you have to fall down a long way
while avoiding
a lot of deadly spikes. Float like mad if you want to stand a
chance, but be
prepared to lose some lives. Also know that you'll have to
repeat this section
twice more. If and when you make it to the bottom, ignore the
Middle Ring and
go right. Watch out for the Bone Fish from below, and for
bouncing fireballs
from the right. Maneuver well or you'll most likely fall into
the lava, and
get the [red coin] along the way. At the far right is a door. In
the next
room, enter the upper door.

Hit the winged cloud for stars, then go left, collecting coins.
The lone coin
suspended above the spikes is [red]. Watch out for the sparks,
although
they're fairly easy to avoid. After this, you'll have to fall
back down
through the spike pit. At the bottom, go left, collecting the
[red coin] and
avoiding the lava spitters and the Bullet Bills, until the door.
As before,
enter the upper door. Repeat the same pattern here, only blind
ghosts will
take the place of sparks. After a [red coin] and another fall
past the spikes,
touch the Middle Ring and go right again. Past the first door,
ignore the
upper one and go for the one on the left. Here, take the upper
exit.

Go left and push the rubbery block towards the spike hole, then
pound it to
stretch it. Position it so that it covers the hole, then shoot
the winged
cloud. Activate the red switch that'll appear and quickly push
the rubbery
platform to the left and against the wall, so that it returns as
before. Use
it to reach the first [flower] above. Now return to the entrance
and shoot the
winged cloud to create a giant flower ladder, and continue up
there. Eat the
green watermelon and use the bouncy arrow to go up. Here, shoot
the three
batters to collect the coins (one is [red]). Then, go back down
and shoot the
two coins on the right (one is [red]). Be careful of the
seed-spitting
monkeys. When you're done, go left and through the one-way gate.
Go up until
you find a Chomp Rock. Push it down on the left, then _slowly_
push it down on
the right. Here, push it towards the batter and he'll hit the
boulder, making
it roll to the right and uncovering a secret winged cloud. Shoot
it to create
another giant flower. At the top here is a key, and a Middle
Ring. When you're
done, exit through the door.

Back in the lava room, go left and through the door, then
through the door on
the right. Now enter the upper door to reach another area. Go
right and you'll
see the second [flower] on top of the wall. You can shoot it
with an egg
(recommended) or wait for a Shy Guy to come near you and jump.
When he's
jumping, bounce on him and float above. It's an absolutely
millimetric jump,
so shooting is easier and faster. When you have the flower, go
back to the
entrance and shoot the winged cloud to make a flower grow. Go up
and you'll
find two bubble makers. Jump on them while they're facing right
to make them
spit out bubbles, and bounce on the bubbles to reach the three
coins above the
wall (one is [red]). Now go right and through the one-way gate,
and into the
door. Back again in the lava room, go to either door and choose
the opposite
lower door twice. You'll get to a room with a locked door. Enter
it.

Fall down and you'll find a Chomp Rock. You have to ride it past
the spiked
floor. Shoot an egg at the coin above the pit for it is [red],
then jump over
the wall and go down the pipe. Now, ignore the Middle Ring and
eat (but don't
swallow) the stretched Shy Guy you'll find. Take it below the
Middle Ring and
spit him out at the base of the steps going left. Here, wait for
him to face
left, then jump on him. He'll spit some bullets and collect the
third [flower]
for you. Now swallow all the Shy guys there, then carefully push
the Chomp
Rock to the right. You want to do this slowly, so that you can
position the
Rock on the one-way gate to keep it open. When it's in position,
go right and
you'll see a winged cloud behind a one-way gate. Wait for the
gate to open,
and shoot the cloud to get a key. Return to the left with Chomp
Rock, touch
the Middle Ring, and go up and through the door.

Here comes a very nasty area. You have to cross it as Super Baby
Mario to
collect all the [red coins], but the road is long and the stars
last very
short. You have to run around each platform but the first one in
order to
collect the red coins. If you know you're not going to make it,
make sure
you're on the upper half of a platform when the star power runs
out, so that
you can go back to the entrance and get another star. When
you've cleared the
round platforms, you'll find a short flat one, then you'll have
to float past
a long row of gold coins. If you get past this, run right and up
to get a red
coin, then quickly go back before the spikes and drop into the
shaft for
another red coin at the bottom of a row of coins. Above the
nearby spikes is
one more red coin, then you can hit the dotted block for coins
until the timer
runs out. You should have collected a total of seven red coins
in this area.
Now ride Poochy to the right (all coins here are gold) and exit
through the
pipe.

Go right through the one-way gate, then eat the watermelon and
go up and left.
Shoot the batter there to get one [red coin] and a 1-up from the
winged cloud,
then proceed right. Shoot the batter and he'll send your egg
against the
catcher up there. The pitcher will fall on the spikes below, so
you quickly
step down on the left. This way, the pitcher will try to shoot
you and he'll
collect the fourth [flower] for you. Now go up and right and
you'll come to a
moving platform on a rail. Ride it upwards and watch out for the
many pitchers
that will try to knock you down. When you reach the big bouncy
arrow, don't
use it, but fall on the right. Below the platform with the
pitcher is a
passage leading right. Follow it and you'll find the final [red
coin]. Stand
on the highest mushroom and wait for a pitcher to shoot you,
then jump and
bounce on the egg to reach the upper section. Here, use the
bouncy arrow.

Almost there! This is a replica of the final section of World
1-1, but this
time around, Kamek will kick in to spoil an otherwise easy
party. Avoid him
and you'll eventually come to three winged clouds. The middle
one has the
final [flower], and the goal is a little to the right.


==============================================================================
4. CREDITS
==============================================================================

Thanks to...

Nintendo Co., Ltd for releasing their most appreciated - and
rightly so -
Super Nintendo platform game on the Game Boy Advance. Going back
through
Yoshi's Island proved satisfactory enough even today, seven
years and tons of
3D after the original Super NES release.

A few friends who are helping me with walkthroughs and helping
with the writing of them. Thank you all
[email protected]

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