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Retro Game Walkthroughs For
"Red Dead Revolver"
(PlayStation 2)

This game is also available on Xbox.

Retro Game Walkthroughs for Red Dead Revolver (PlayStation 2)
Submitted By: O.o°•Jmaul•°o.O
========These are the Character Listings for the game===================


Here are all 38 Mutiplayer characters in all their
glory. Each is listed with his / her starting weapons and specials. All pistols start with 156 shots, shotguns 22, knives 21 and all other throwables 11.
Starting rifle bullets vary and are listed individually. Each character starts off with one special bar(out of a maximum of three). The characters are listed in the order they appear in the selection picture(Left to right, top row down).

\"Pig\" Josh
Pacificador / Dynamite
Special: Blow Em Up(Uses up 1 Dynamite)
Pig Josh blows himself up with dynamite, doing damage to a small radius around him. He is of course immune to this damage. Its similar to his single player move except that he doesn\'t have a charge to go along with it.
Note: While he has a weapon drawn, press X for Pig Josh to guard with the two steel plates on his arms. This makes him invulnerable against all direct attacks from the front on his upper body, though shots in the lower area of his body still do damage. This has on effect on attacks from the back, area and special effects of course.

Holstein Hal
Six Shooter / Escoptea
Special: Rope Em Cowboy(Press R2 to start twirling the rope, once more to release). Hal twirls his rope and snares your opponent(Aim as if using a weapon). When snared your opponent is helpless for a short period of time(He can wiggle his joystick to escape faster). Unfortunately being shot means you lose your lasso if you haven\'t thrown it yet.

Professor Perry
Inquisitor / Snake Oil
Special: 360 Spew
Perry takes a swig from his bottles and spews Snake Oil in a 360 arc. Its rather slow to use because of the drinking animation.

\"The Blade\" Slade
Inquisitor / Knife
Special: Mutiple Knives(Uses up 8 Knives per special)
Using this special to kill someone does NOT net you the bounty.

\"Hedgehog\" Thornton
Six Shooter
Special: Snake Oil Pistol

\"Sissy\" Fess
Six Shooter
Special: Throw Rock(Aim and throw as per a weapon)
He throws a rock at your opponent. This knocks him down.

\"Whiskey\" Treadwell
Six Shooter / Knife
Special: Random Nitoglycerine
Comes in 3 flavours: Bottle, Fire Bottle or Snake Oil. There is however no difference between them.

\"Smiley\" Fawler
Inquisitor / Knife
Special: Mutiple Knives(Uses up 8 Knives per special)
Using this special to kill someone does not net you the bounty.

\"Ugly\" Chris
Six Shooter / Sawn Off Shotgun
Special: Flaming Shotgun

\"Gigolo\" Hancock
Six Shooter
Special: Flaming Pistol

Gabriel Navarro
Pacificador
Special: Multiple Shot(Slow)

\"Dig\" Fowler
Six Shooter / Escopeta
Special: Explosive Shotgun

Sam
Pacifidor
Special: Barrel Thow(R2) / Bull Rush(Towards + R1 with no weapon drawn)
Yes good ole Sam has two specials. The barrel throw is a knock down move as per the others. In the bull rush he rushes at your opponent. Its the same as his move in the single player game except he can take damage during the charge.

Dan
Widowmaker
Special: Throw Barrel(Aim and throw as per a weapon)
He throws a barrel at your opponent. This knocks him down.

Manny Quinn
Widowmaker
Special: Flame On
He sets himself on fire. Yes siree he does. He doesn\'t take any damage but anybody he touches will set themselves on fire, taking fire damage.

Gizzly
Pacificador / Knife
Special: Weapon X(Can also be activated by using O)
Grizzy does a 3-hit physical attack(Left claw swipe - Right claw swipe - Double
claws to the gut) with claws that have a Poisonous effect on them.
Note: Grizzy is the only one in the game with a 2-hit physical attack(Press O twice in sucession)

Mr. Kelly
Widowmaker / Knife
Special: Multiple Shot

Cooper
Widowmaker
Special: Throw Barrel(Aim and throw as per a weapon)
He throws a barrel at your opponent. This knocks him down.

Note: His barrel protects him from shots around his body(He takes no damage).
The armour itself can be destroyed by shooting it though.

Colonel Daren
Inquisitor
Special: Random Explosive Shotgun
You get to keep the shotgun even after the special has worn off. It comes with 22 bullets.

Note: This is the version with two arms. There is no way to play with the version with the hand cannon.

Udo Kang
Six Shooter
Special: Random Freezing Throwable
Comes in 3 flavours: Bottle, Fire Bottle and Snake Oil. There is however no difference between them.

Buffalo
Widowmaker / Bayonet Rifle(80 shots)
Special: Explosive Rifle Shot(Uses one bullet of which ever gun you have drawn) This special effect can be used with any gun. However this special only fires one bullet.

Nate Harlow
Scorpion
Special: Blend In
Nate becomes semi translucent, thus becomeing harder to see. The crosshairs will not turn red when placed over Nate when the special is active(Mutiple-type specials will still work though). The special wears off after a while or immediately when Nate is shot. Shooting will also hasten the wearing off effect.

Falling Star
Scorpion / Sacred Bow
Special: Explosive Arrows

\"Twiggy\" Phelps
Six Shooter / Sawn Off Shotgun
Special: Random Nitroglycerine
Comes in 3 flavours: Bottle, Fire Bottle or Snake Oil. There is however no difference between them.

Shadow Wolf
Widowmaker / Sacred Bow
Special: Invisibility
Shadow Wolf becomes invisible(Note that this is better than Nate\'s special.
The crosshairs will not turn red when placed over SW when the special is active (Mutiple-type specials will still work though). The special wears off after a while or immediately when Shadow Wolf is shot. Shooting will also hasten the wearing off effect.

Jack Swift
Twin Showstoppers(Pistol - 512 shots)
Special: Mutiple Shot

Fidgit
Six Shooter / Sawn Off Shotgun
Special: Dynamite Fakes
This is rather a unique special. When he throws the Dynamite it will randomly become a power up card. When somebody(Even you) touches it it will explode doing some damage. Not a very efficient special but it is rather annoying.
Note that it is a special effect type special so it will wear off after a while (Though the Dynamite and any fake cards not picked up will remain).

Governor Griffon
Scorpion
Special: Pratfall(Uses one shot from the gun drawn) A real joke of a special. He sort of falls down to the right and shoots once. He doesn\'t aim at the orginal target with the shot.

Rico Pedrosa
Pacificador / Halcon Rifle(107 shots)
Special: Piercing Rifle

\"Curly\" Shaw
Revolver / Knife
Special: Freezing Knife

Mr. Black
Revolver
Special: Coffin Gatling Gun
He whips out an automatic Gatling Gun from the coffin he carries on his back. It has unlimited bullets but only lasts for a while(But if you don\'t fire soon after he sets up the gun the special will be wasted). Aim it as you would any gun except you can\'t move while firing it. Its has about a 150 degree firing arc in front of him.
Note: His coffin has two purposes. One it gives him a heck of a range on his physical attacks and two, when on his back it serves as a shield making him invincible to direct shots from that area. In addition, unlike Copper\'s barrel it can\'t be destroyed. Area and special effects still do damage as always. Mr. Black however is slow as heck so be warned if you\'re using him.

Standing Snake
Pacificador / Sacred Bow
Special: Poisonous Arrows

Natalie
Widowmaker
Special: Poisonous Pistol

Red Jr.
Revolver / Sawn Off Shotgun
Special: Mutiple Shot

Chicken
Six Shooter / Dynamite
Special: Sticky Dynamite
The Dynamite will now stick onto anything or anyone it hits. It cant be shook off.

General Diego
Pacificador / Martillo Del Dios(Rifle - 207 shots)
Special: Canon Ball Special(Press R2 to light the flare, R1 to fire it) After a short while, cannon balls(Up to three of them) will fall from the sky to hit the target(Or person!) the flare has hit. The flare sticks onto the target so there is no way to shake it off. Note that if the cannon balls kill the target(As opposed to the initial shot) you DO NOT get the bounty for killing him.

Sheriff O\'Grady
Revovler / Fire Bottle
Special: Fiery Fire Bottle
Not to be confused with the Flaming special effect. What this does is to cause your opponent to \"dance\" in place, effectively frezzing him.

Katie O\'Grady
Revolver / Lion Shotgun
Special: Flaming Shotgun

Smitty
Six Shooter / Sawn Off Shotgun
Special: Powerful Dynamite
Bascially the Dynamite version of the Nitroglycerine special.

Bad Bessie
Widowmaker
Special: Whip Em Bad
Bessie whips ahead of her. Thats it I\'m afraid. The range of this special is rather short and it does moderate damage. The hit rate is a little low though.

Red
Widowmaker
Special: Mutiple Shot

Annie Stoakes
Revolver / Faith(Rifle - 357 shots)
Special: Explosive Rifle Shot(Uses one rifle bullet)
This special effect can only be used with Faith. This special only fires one bullet. Its both slower and much less powerful than Buffalo\'s special. Oh well, at least it knocks down the target.

Jason Cornet
Inquisitor / Escopeta
Special: Mutiple Shot(Slow)

Sheriff Bartlett
Inquisitor
Special: Healing Leaves
Some leaves swirl around him. They last for a while and while active will regenerate his health at a decent pace.

\"Bloody\" Tom
Inqusitor
Special: Faster Pistol Bullets
This special charges up his bullets, making them faster. It does help when your opponent is dodging to and fro.

\"Big Oaf\" Whitney
Six Shooter / Knife
Special: Explosive Knife

Christina
Revolver / Sawn Off Shotgun
Special: Mutiple Shot

\"Kid\" Cougar
Inqusitor
Special: Mutiple Shot

This Walkthrough is by O.o°•Jmaul•°o.O
Submitted By: gr13ve
Here is my boss strategy for Red Dead Revolver

Pig Josh

One of the harder boss fights in the game, mainly because only a few hits will kill you so you must be quick on your feet. Once you've killed all the enemies and released Jack Swift - he will help you in getting rid of any enemies- from the cage you will be presented by Pig Josh - the boss. He is a human grenade and chases you to blow you up. Because he is much faster than you, you must be thinking 2 steps ahead of yourself. There are various ways to defeat Josh. You can let him kill himself by getting onto the single shack roof and stand at the peak of it where his explosions will not harm you, in doing this he will damage himself and will also make himself vulnerable for a few second at which point you may unload bullets into him - aim for his head. Another way is to find a big rock - close to where Josh's van is- and run around it with him chasing you, if you are quick enough he will lose sight of you and this will enable you to sneak up on him and shoot him for a few seconds, repeat until he is dead.

Professor Perry

For this boss you are Jack Swift and the professor isnt the real problem here, it is his goons. Another problem is the woman who is a constant target so you must protect her at all times. As the professor shifts from one place to another this triggers more of his goons to appear so always take them out before you go after the professor. Whilst attacking Perry watch out for his green potion attack which can be costly to your health. Wait until he has stopped moving then use dead-eye mode as it is the most effective attack against him, repeat until he is dead.


Mr Black

As soon as this level starts you're in the firing line. Once again you are red. So an easy escape from the shooting is to activate dead-eye mode and kill as many of the enemies as possible, don't aim for the guy with a casket on his back as this is Mr Black and it would be easier to kill his thugs first. Once they are disposed of make a run up the back of the graveyard and hide behind the partially destroyed wall. From here take out any remaining thugs before targeting Black. Watch out for the gatling gun he carries in the coffin. Also dont ever get close to him or the coffin becomes a large baseball bat and your head is the ball. Using the wall and gravestones for cover from the gatling gun, pop your head out everytime there is a break in his firing and shoot him with all you've got. Use dead-eye whenever you can for extra effect. When his health is depleated he will fall into his coffin and you've won.

Sam

When the cutscene ends run onto the stage and hid behind the wall. First take out the two dancers and anyone else on the ground floor. Sam is the big guy up on the balcony who is throwing barrels at you. Dont try to kill him whilst he is throwing barrels as the bullets wont really hurt him instead kill everyone else on the balcony first. He will remain on the balcony for a few seconds so take this advantage and aim for his head whenever possible. Now he will drop to the floor and this is where the level gets tough. He will charge at you much like Pig Josh did. Your bullets dont even scratch him at this point so you need to get him dazed. Position yourself near a wall and when he charges at you roll out of his way and his head will ram the wall leaving him vulnerable for attack, use dead-eye at this point and then when his health is near empty you have to pull off a headshot to kill him.

The Bear

For this boss you are shadow wolf. Straight away you must climb the rock directly in front of you. The bear wont harm you as long as you are on the rock so never get off it. As he leaps between rocks fire your arrows at his head which causes most damage to him. When the bear goes onto the floor he can attack you so just dodge him as best as you can until he starts jumping about again. It dangerous if he does touch you as it he covers you in fluid which drains your health. If he wont go back to his jumping shoot his head with a burning arrow (shadow wolfs dead-eye move) then keep firing arrows whilst the bear is toasting. Keep doing this and you will put the bear down, permanently.

Daren

Back as Red again. Daren is as hard as it was to get to him. Basically you must load lots of bullets into him whilst using walls as cover when he fires back with his cannon. You will know when to hide as his cannon glows. Once again use dead-eye whenever possible and use a powerful rifle if you have one. Eventually he will go down and not get up.

General Diego

The penultimate boss. First you stop the train then no longer have you finished that when Diego comes out. If you want it over with quickly then goto the carriage where it is all boarded up (next to the mounted gatling gun) kill the man using it then throw some dynamite into the carriage as this is where Diego is. He will be hurt and will then come out into the open to fight. You can either fight him on foot or jump on your trusty horse which is much easier. On horseback you can simply run into him which will drain his health, then you can finish him off with a rifle in dead-eye mode.

Griffon

Finally you are here the final boss fight and it is by no means an easy task. Griffon himself is quite easy to kill. Just employ the same tactics as with the other bosses hide behind thing (the chimney provides excellent cover) and use dead-eye to weaken him before the all important final shot to kill him. However he has many henchmen wanting to kill you and they provide the biggest problem. They throw dynamite and shoot you whenever possible. When dynamite is thrown you have to come out of cover so when you do activate dead-eye and kill the dynamite throwers. Once all henchmen are dead you just have to kill Griffon. When his health is almost fully gone there will be a cutscene then you have your final showdown. This is the trickiest showdown of the game and you need to be ultrafast on the draw. Once successfully killing Griffon, sit-back and relax, watch the credits then prepare to do it all over again ion a harder difficulty setting.

There is only one other boss in the game but she is more of mini-boss called Bad Bessie. she uses a whip to try to kill you. This is not a difficult fight apart from snipers shooting you. Before you fight Bessie use a rifle to kill any near-by snipers. This will make the task of Killing Bessie easier, you just have to run and shoot and use your dead-eye until you kill her.

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