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Retro Game Walkthroughs For
"The Simpsons: Hit & Run"
(PlayStation 2)

This game is also available on GameCube, Xbox, PC and PS1.

Retro Game Walkthroughs for The Simpsons: Hit & Run (PlayStation 2)
Submitted By: Rai
THE SIMPSONS: HIT AND RUN WALKTHROUGH

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This is the final, full walkthrough by me, cweek2000 for The Simpsons: Hit and Run. It contains all the levels, missions, vehicles and hints you’ll need. Enjoy!

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The Simpsons: Hit and Run has rather simple controls. This walkthrough is for the Gamecube version, but the buttons are in similar places on other consoles, so it's easy enough to work out.

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A- Jump
B- Kick
Analogue Stick- Walk
X- (Held down while walking) Run
Y- Get in vehicle, talk, action
L- Zoom in on character
R- Look above
C-Stick- Camera

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A- Accelerate
B- Brake
X- Reverse
Y- Get out of car
Analogue Stick- Steer
C-Stick- Camera

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Just so you know where you are, here is a list of the levels and a brief description:

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After Marge discovers that there are no deserts in the house, Homer goes to get some. Very soon, he watches the TV and hears about the wasp cameras and black vans. He follows one and suspects Mr. Burns, but the vans turn out to be pizza vans. Mr. Burns is furious and releases the hounds.

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Bart skips school to get a copy to Bonestorm 2, but Professor Frink has bought them all for Truck-a-saurus. After helping him complete it, Bart is almost eaten alive by it, but is Unfortunatly abducted by aliens.

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Lisa goes looking for Bart, but finds no help. Eventually she finds him, but he’s been brainwashed.

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Marge is furious about Bart going missing, so she goes out to find out the problem. Thanks to Grandpa, she finds out the Buzz Cola is making people go crazy and decides to destroy it.

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Now that Apu knows the cola is the source of the problem, so he goes out to try and stop it, but he has to tend to the octuplets. Eventually he and Bart discover the aliens are filming everyone with wasp cameras and making it into a TV show.

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Bart goes out to warn Krusty, but has to get a laser gun as evidence. He does but free laser stands have been set up so cola-drunk people are making great TV. He and Homer soon discover that the lasers were a red herring and that the aliens are invading.

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All reality is broken as Aliens destroy the church and raise the dead, which is bad except for Dr. Nick who is selling brains to the zombies. Homer soon comes up with a plan, but he has to sacrifice Professor Frink, Snake and even his own father in order to save Springfield, which he has no problem with.

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The first mission is a training mission that you only do once. Simply drive to the Quick-e-mart and talk to Apu. Pick up the Cola and Ice Cream to complete the mission.

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Collect Lisa's science project, then get into the car. Race Principal Skinner to the school. Try to get in front of him and cut corners. If you get to the school first, go inside and give Lisa her project.

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You have to collect Ned Flanders’s six items, and then escape from the police. This mission isn't too hard, and the only problem is the time limit.

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Get the Plow King from Barney, then you have to destroy Smithers car.

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You have to shut down the nine generators in the power plant so you can get a nap. You don't need a car, just jump across the platforms, kicking the generators to destroy them. When they are all destroyed, go back to your workstation.

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Walk over to the van and it will drive away. Get into your car and follow it to Mr. Burn's house, but don't let it get away.

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Chase the van, and hit it to make it drop video games. Pick them up, making sure not to miss them until you have them all.

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This is quite hard. Race Smithers to Mr. Burns's house from the power plant, taking shortcuts. When the mission starts, get a car and get into it, then restart. You'll start in the car, giving you a headstart.

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Get into the Honor Roller, and then get away from Skinner. A good tactic is to drive up the ramp of sand and through the glass. Keep driving and you'll lose him in no time.

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Drive to each of the four people and collect the fireworks. Next you'll have to escape from Chief Wiggum, which is a lot like the previous mission.

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This is a race against a nerd to the Java Server. It's a bit hard, but it's not that difficult if you avoid crashing.

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Follow the black pizza van to Herman's, and talk to Chief Wiggum to discover the radio has been stolen. Drive to where Snake is and beat him in a race to get the radio.

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Pick up the flat animals, and then go to Krusty Burger. Apu will appear and chase you. Lose him, and then drive back to Krusty Burger to complete the mission.

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Collect all the monkeys. In wide open areas, walk around, then use the car to drive down narrow roads, and if you need to reach a high place, get out and jump on top of the car, and then jump onto the roof.

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Destroy all the cell-phone users. It's best to hit them head on, as this does the most damage, or you could drive alongside them in the tunnel and bang them into the side.

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Race the nerd to the Itchy and Scratchy store, pick up the comic book and get it back to the Android's Dungeon before it disintegrates.

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Follow Milhouse's instructions to each place, talking to him at each place. Eventually Lisa will decide to ignore him.

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Destroy Cletus's car to stop him from collecting flat animals.

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Get Otto's school bus from Kamp Krusty and use it to destroy all the black cars. The size and weight of the bus makes it easier than using smaller vehicles.

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Get Lisa's Cool Clothes outfit and chase Snake. Pick up these three items that he drops; they are a pair of jeans, Hans Moleman and a ball of rubbish. After you get them, drive back to the casino. This is the hard part, but with luck and practice, you'll make it.

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Collect all the fish in the strict time limit. I recommend using Homer's pink Sedan as it is heavy enough to stay on the road and light enough to keep a good speed.

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Get into a big vehicle, and then destroy the black limo. Go back to the sea captain and talk to him. Drive to the ship and climb up onto it. Talk to Bart to complete the mission.

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Chase the police car to Lard Lads, but be careful! At the start, if you want a fast vehicle, when crossing to the phone booth, if the car hits you you'll lose 50 coins! When you get there, talk to Chief Wiggum. Ram the donut truck until you have enough donuts, then speed back to Chief Wiggum in time to complete the mission.

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Chase Cletus through the level.

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Change into Marge's convict clothes, and then find Cletus. Drive around, collecting the ketchup packets. They're on a route, so it's easy to find them. At the start, drive up the fire truck and use the radar from there.

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Race the police car to the retirement castle. This isn't too difficult, just follow the same route as the first mission, but go past Lard Lads to the retirement castle.

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Drive to the school and talk to Nelson. Follow the black sedan and ram it to make it drop pills. Collect them all, making sure not to miss them. Drive back to Grandpa, then to the Quick-e-mart. Pick up the pills and head back to Grandpa.

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Change into Marge's police outfit, and then collect all the cola. You don't need a car, just run.

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Talk to Apu, then destroy all the cola trucks. They're tougher than other cars, so use a strong vehicle.


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Follow the cola truck to the Legitimate Businessman's Social Club. This is tricky, so take short cuts and learn the route beforehand.

<<...AND BABY MAKES 8>>
Speed to the hospital, but when a mobster's car chases you, lose it. There are two of them. When you lose them both, go to the hospital in time.

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Buy the 'Car Built for Homer' from Homer, and then talk to Dr. Hibbet at the hospital. The next part is easy. Ram the slow-moving car with nine babies inside, and collect the diapers that are dropped.

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Change into your American outfit, and then follow the police car to Snake.

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Chase the garbage truck and collect the five pieces of garbage. Next, get out and collect the garbage up the stairs. Use the radar to collect all the garbage in the trail, and then speed back to Snake. I suggest using the police car. Head into the DMV and collect the empty folder.

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Lose Chief Wiggum's trail, then you have to destroy the armoured van. The Armoured Van is the toughest vehicle in the game, stronger than the Plow King even! Frontal attacks are effective, so speed ahead of it, turn around and slam into it to do some damage. Another way is to get onto the motorway and drive alongside it, and then bang it into the wall. You don’t have a time limit, which is for the best as it can take around ten minutes to destroy it on your first attempt. After a while your car will begin smoking, so drive around and get a spanner, then wait for the van to come to you. Eventually the van will blow up, leaving you with a good feeling inside. Next, drive to the hideout to complete the mission.

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Drive to the museum, and then destroy the curator's car. Pick up the key and drive back to the museum for a very funny cut-scene.

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Using Otto's bus, pick up the children then get to Krustylu Studios before time runs out.

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Follow the vehicle to the observatory, then race the limo to Krusty. This is a hard race, so use shortcuts and use the jump through the ring of fire and the ring of ice.

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Follow Frink to the observatory. He takes a strange path, so learn the route as he backtracks a lot.

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Follow the duff truck and hit it to make it drop lasers. Pick them up until you have them all, and then drive back to the brewery.

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Simply destroy Principal Skinner's car.

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Destroy the laser stands that have been set up. This is one of the hardest missions in the game, so plan a route, as you’ll get back to the studios with a few seconds left!

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You have to race the black sedan back to the brewery.

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Drive to the locations and talk to the people to get the items you need.

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Chase the black car to the power plant, where you will find Professor Frink.

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Take Professor Frink to the UFO, but avoid the vehicles trying to destroy your car.

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Drive to the power plant and get to Mr. Burn's office. You need to climb a huge pile of wreckage, then cross a trapdoor covered floor.

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Race to the elementary school and use the nuclear barrel to destroy the UFO.

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Escape the black sedan, pick up the barrel of nuclear waste at the power plant, and then head back to the school.

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The final mission! Race the black sedan to the plant, then head back to the school with the last barrel of nuclear waste to destroy the UFO. Mission complete!

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After you've completed the game, you can collect the cars, get all the cars, get all the costumes, play the multiplayer game, complete the bonus missions, look through the scrapbook, watch the movies and more!




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Walking is for losers. All you do is complain. You can’t catch a speeding vehicle or anything. At times you have to walk, but usually it’s best to get a vehicle. Everyone in Springfield will give you a lift if you ask, but they have slow cars, so it’s best to get one YOU like. At the start of each level, each character automatically gets a vehicle that they are known for. The second vehicle is harder to get, as you must win all three street races that Ralph, Milhouse and Nelson are in charge of. The third is obtained by completing that level’s bonus mission. Also, the character that gives you the mission will drive it for you. The fourth and fifth cars are sold to you by Gil. Usually they are about average, but he sells you the Hover Bike on the last level which is the fastest vehicle in the game! The sixth vehicle is usually heavier than the others and can be bought from a particular character. There is also a secret vehicle in each level that once you lose you have to get it again. You can’t get it from a phone booth, and it’s hard to get. Here are all the cars that you can unlock.

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Family Sedan- You start off with the most famous Simpsons vehicle there is- Homer’s Family Sedan. You know that pink one. It’s an average car in terms of speed and weight.

Electaurus- You unlock the Electaurus by winning the three street races. It’s an electric car that Homer took for a test drive, but only for the free gift (a set of tickets to a Mel Gibson Movie preview). It was destroyed when Homer mistook it for an underwater car, taking it under the water and electrocuting lots of fish, a few divers and some mermaids.

Pickup Truck- You unlock this by completing Cletus’s bonus mission. Cletus drives it for you, and it appeared in the episode where Homer and Ned Flanders went to Las Vegas and accidentally became married to two cocktail waitresses. Cletus put his children on the back of the truck and gave them a bath going through the carwash.

Duff Truck- Gil is on the other side of the bridge. Talk to him and you can buy this for 125 coins. It’s slow but heavy, so if you need to smash something, you could do a lot worse than buy this Duff Beer delivering truck.

Surveillance Van- This is about the same as the Family Sedan, only slightly heavier. You also buy this from Gil, for the cheap price of 100 coins. It’s a black van that turns out to be a pizza van.

Plow King- Talk to Barney at the Gas Station near the bridge and you can buy this huge heavy vehicle for 150 coins. It was used by Barney when a freak blizzard hit Springfield to give Homer’s snow plow business competition. It worked until Barney himself became trapped and had to be saved by Homer.

Rocket Car- You can find this car outside the gold mansion in the rich area of Springfield. It was bought by the original creator of Itchy from Itchy and Scratchy and is a real rocket.

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Honor Roller- You begin the level with this. It was built by Martin to win the soapbox derby but he broke his arm and Bart had to race in it instead. Now it has an engine it can go almost anywhere.

Moe’s Sedan- Complete all three street races to unlock this car. It was destroyed by Moe for the insurance, but it’s been restored, including the hippie daisy on the front.

WWII Vehicle- Complete Grandpa’s blood collecting mission to unlock this. It is driven by Grandpa (oh dear) and is of a decent weight. You ride it in the final mission, and it was used in a mock-battle in Springfield by the seniors when they thought it was a real battle.

Limo- You can buy this from Gil for 150 coins. It’s a bit slow but has a good weight, although its shape can be awkward at times. It hasn’t really appeared in any Simpsons episodes.

Fire Truck- Also, you can buy this from Gil for 250 coins. It was used in the Simpsons episode ‘Homer the Heretic’ when the Simpsons house set on fire and the volunteer association of fire-fighters went to save him, although if Ned Flanders hadn’t saved Homer, he’d have been dead by the time they got there, thanks to a lot of road-crossing ducks. It is a large vehicle, like the limo.

Mr. Plow- Buy this for 200 coins from Homer near the hospital in the car park. It is like a quicker version of the Plow King, and was used by Homer in his snow plow business, and to save Barney when he was trapped under snow.

Monorail Car- In the monorail station, you can control the front cart. It was destroyed after a rip-off monorail salesman tricked the town, but Homer managed to save it from crashing by using the M as an anchor. That’s why the side reads ONORAIL.

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Malibu Stacey Car- You get this at the start of the level. It’s almost the same as the Family Sedan, but faster and lighter. It’s a larger version of the popular Springfield doll Malibu Stacey’s car.

Book Burning Mobile- Complete all three street races. It appeared in the episode of the Simpsons where Lisa joined MENSA, and was driven by Reverend Lovejoy.

Principal Skinner’s Sedan- Complete the bonus mission given to you by Principal Skinner and you can call him and his mother to get a lift. It’s an average car, with no special stats to mention.

Donut Truck- Buy this from Gil for 250 coins. It has a bit of weight, but is a bit slow. However, it contains donuts. Mmm… donuts…

Nerd Car- Buy this from Gil for the same price of 250 coins. It has almost the same stats as Skinner’s Sedan, except his mother isn’t in the back. When given the choice between this and the Donut Truck, you know what to go for. Donuts…

School Bus- Otto sells this to you at Kamp Krusty for the steadily-increasing price of 300 coins. It’s the limo shape, but bigger and stronger. Ideal for bashing other cars off the road. It has appeared in lots of Simpsons episodes for the obvious reason that it’s a school bus.

Knight Boat- You can find this hidden in an alcove on the C-Spanker ship in the pile of green blocks. It is speedy, a good weight and looks cool.

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Canyonero- You get Marge’s huge vehicle at the start of the level. Originally bought by Homer, but given to Marge as he found out it was a girl’s car. It is of the same strength of Mr. Plow, and can take a beating.

Clown Car- Complete all the street races to unlock this funny car. It is of average statistics, and was used in an episode of the Simpsons where Bart was on drugs. A tank was about to crush the car, and lots of clowns had to get out, none injured except Sir Widebottom, who had his backside deflated.

Kremlin- Complete Comic Book Guy’s mission and you can get a lift in this green car. It’s slightly heavier than other average type cars, plus you get to hear Comic Book Guy’s quotes when you crash.

Curator’s Car- Buy it from Gil for 300 coins. Again, another average car, this time belonging to the Museum Curator.

Krusty’s Limo- Buy it from Gil for 350 coins. It’s like the Clown Car, but a limo.

Tractor- Buy it from Groundskeeper Willie for 400 coins. It’s quite strong and has appeared in the whacking day episode of the Simpsons. Willie wanted to marry it until a Scottish woman asked him to show her around. Bart crashed it into the backside of Super Intendment Chalmers.

Quad- You can find this at the trailer park. It’s not from any Simpsons episode, it’s just a quad. It’s small and quick, but won’t survive long.

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Longhorn- You get Apu’s yellow sports car at the start of the level. It’s about the same as the family sedan, but faster.

El Carro Loco- This speedy car is unlocked by winning all three street races.

Hover Car- You unlock this by completing Professor Frink’s bonus mission. It is fast, but not very durable. It weighs almost nothing because it hovers. When it goes fast enough, it turns invisible and you can see Frink and your character riding inside.

Cola Truck- You can buy this from Gil for 350 coins. It’s a truck that delivers the mind-bending Buzz Cola and is similar to the Duff Truck.

Police Car- For 425 coins, Gil will sell you a police car. It’s one of the fastest vehicles in the game, but gets smashed up easily.

Car Built for Homer- You can buy this for 500 coins from Homer in the hospital car park. It is heavy and the horn plays La Cucaracha when pressed. It cost Homer’s half-brother $82,000 to build, putting him out of business. Only Bart thought the car was cool.

Monster Truck- By the stadium on a stand is this huge four-wheeled monster. It is strong, heavy and very cool.

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Red Ferrini- This is like the Springfield equivalent of a Ferrari. It is fast and handles well, but is less durable than the Family Sedan.

36 Stutz Bearcat- Complete all three street races to unlock this classic speedy car.

Lil’ Bandit- Complete Snake’s mission to use this red cool car. It has had the novelty horn from The Simpsons: Road Rage removed, and appeared in an episode of the Simpsons where Homer bought it from a prison auction. It has no seatbelts.

Armoured Truck- Buy this for 400 coins from Gil. It is very strong, as you find out when you have to destroy one.

Chase Sedan- For 500 coins, this police car speed matcher can be bought from Gil. You race it in the final few levels as it is driven by aliens.

Globex Super Villain Car- This car can be bought from Kearney at Krustylu studios for 600 coins. It is fast and was owned by Hank Scorpio, an evil man who Homer worked for.

Pink Cadillac- Go to Planet Hype and you can pull Hans Moleman’s car out of the roof. He crashed it in there in an accident.

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70’s Sports Car- You get this at the start of the level. It’s a lot like the Family Sedan, except not green. It was bought with Bart’s college money.

Open Wheel Race Car- A Formula One style race car that you get by winning all three zombie street races, which aren’t that hard. It is the second fastest vehicle in the game.

Mr Burn’s Limo- Complete Smithers’ mission to unlock this limo. It’s stylish and strong, and driven by Waylon Smithers himself.

Hover Bike- Bought from Gil for… 1000 coins! It’s worth it, as it is the fastest vehicle in the game, with almost no weight thanks to the hover feature.

Hearse- You can get the zombie police car from Gil for 750 coins. It’s about the same as a normal police car, only heavier.

Zombie Car- You can buy this car for 500 coins from a zombie in the cemetery. It’s strong and supposed to protect you from zombies. It doesn’t.

RC Car- On the roof where you jump over with the fire truck. It’s small and light, but breaks easily.

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Ah, those annoying wasps. They’re filming you. Violence is the answer! On the first two levels, you can simply jump (A) and kick (B) to dispose of them. Later, they bring two nasty surprises:


The wasps will glow blue and blast you with a laser! Dodge this or jump as you’ll lose coins if struck!


They have a shield to avoid kicks. Simply kick them once to disable it, but hurry! It comes back! Kick them while they are unprotected to destroy them.

Killing a wasp gives you lots of coins.

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Thanks for reading!

-Cweek2000

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