GetDotted Domains

Retro Game Walkthroughs For
"Pokemon Leaf Green/ Fire Red"
(Game Boy Advance)

Retro Game Walkthroughs for Pokemon Leaf Green/ Fire Red (Game Boy Advance)
Submitted By: Joe bellott
Part 1
Major Objectives

* Get acquainted with the controls of the game. <

* Meet Professor Oak and receive a Pokemon.
* Meet the professor's grandson, and have your first battle with him.
* Travel through Viridian Forest.
* Earn your first Badge.

Professor Oak will introduce himself and Pokemon. First off, you'll need to tell the professor if you're [going to be playing as a] male or female. After selecting a gender, you will be prompted to name yourself. After this, Professor Oak will introduce his grandson and prompt you to name him. Do so. I called him Gary. For the sake of the game, I'm going to refer to that young man from here on out as Gary.

The rest of Oak's speech is garbage. Before we really get into this, there's something I must say. Be absolutely sure to talk to and check EVERYTHING. And I mean EVERYTHING. Signs, people, everything. The reason for this is because of an item you get later. If you want to complete this item, you'll need to do these things beforehand so you won't have to come back later. Now that you've control of yourself, it's time for the menu tutorial. Press Start and you'll find a list of options.
The first option is for your pack. You don't have any items yet, so it's pretty bland. You'll be getting many, many items to fill this baby up later on.
The choice below that is your name. This is where you go to see your Trainer ID, how many Poke Dollars (referred to henceforth as 'money') you currently have, and how many Badges you've earned. Press A to see the back - the entire thing's blank... for now. Press A to exit, or B to flip it back to the front.
The next selection is the most important one - Save. Use this to save your progress. If you don't, you'll regret it.
Below Save is Options. You can change the various options of the game. From top to bottom, here's what they do:
--1. Text Speed. Cycle left or right to change how fast text appears. The default choice is medium speed, and varies from slow to medium to fast.
--2. Battle Scene. Use this to decide if you want to see the attacks' animation (on) or not (off). 'On' is default.
--3. Battle Style. You can choose to be able to switch out when you faint one of your foe's Pokemon (Switch) or sit there and wait, like in Colosseum and Link Battles (Set). The Switch option is default.
--4. Sound. You can choose to hear the sound through one speaker (Monaural) or two (Stereo). Of course, unless you're wearing headphones, this option's totally useless.
--5. Button Mode. Have them remain as help buttons (Help), have L and R function as left and right, respectively, in menu screens (LR), or have the L button function as A (L=A). "Help" is default.
--6. Frame. Choose one of ten borders to be used for all text boxes and menus. Type 1 is default.
--The very last option is Cancel. Use that or press A, B, or Start to exit.

Okay, now that we've finished with that, you can actually maneuver around now! You find yourself in your room. Walk to your PC and press A to turn it on. Select "Item Storage" and then "Withdraw Item." Do this in any Pokemon Center to withdraw items you have stored in your PC. Right now, it only contains a Potion, which restores the HP of one Pokemon by 20. Press A on the Potion and select "Withdraw." You don't have a Pokemon to "Give" the Potion to (and even if you did, Potions aren't hold items, so it would do nothing anyway), so take your item, close out the PC, head downstairs, and go out of your house.

================== 2a. Pallet Town - Shades of Your Journey Await! =====================

Try to head north out of the town, and you'll be stopped by Professor Oak. It's dangerous to travel alone! He'll escort you to his laboratory, where Gary awaits. Professor Oak says that you can take one of his three Pokemon that sit to your right. Gary will whine because you get to pick first, and Professor Oak tells him to know his role. Proceed to choose your partner. From left to right, it's Bulbasaur, Squirtle, Charmander.
Here are their evolutionary lines:
-- Bulbasaur -> (Lv.16) -> Ivysaur (Lv.32) -> Venusaur
-- Squirtle -> (Lv.16) -> Wartortle (Lv.36) -> Blastoise
-- Charmander -> (Lv.16) -> Charmeleon (Lv.36) -> Charizard
Bulbasaur's line is all Grass/Poison, and Squirtle's is pure Water. Charmander and Charmeleon are both pure Fire, but gains a Flying type when Charmeleon evolves.

After choosing your starter, you'll get to name it. Joyous day. Gary's starter depends on yours. If you pick Bulbasaur, he'll take Charmander. If you choose Charmander, he'll want Squirtle, and if you decide on Squirtle, he opts for Bulbasaur. Now that you're both in possession of your first Pokemon, everyone's happy, and you've unlocked the Pokemon sub-menu. Press Start to look at it. Now might be a good idea to save your game. When you try to leave, Gary will challenge you to a fight.

================= 2b. Gary Battle 1 =================
Money: 80

In battle, there are four options. They are: FIGHT BAG POKEMON RUN Select 'FIGHT' to look at your current moves. The 'BAG' command allows you to use an item. Note that you cannot use items in a Link Battle. 'POKEMON' allows you to switch [one of] your current Active Pokemon with one in your reserves (unless specific circumstances disallow switching). 'RUN' does just that. You will attempt to flee from a battle. Note that you cannot flee from a Trainer battle. Select 'FIGHT' and choose either Scratch or Tackle, depending on who your starter is, to beat on your foe. It shouldn't happen, but if your HP get too low, don't hesitate to use that Potion you got from the PC at home. After all, it's not like they're hard to come by. Defeat your foe to earn enough experience to advance to Lv.6. Gary will leave. Do the same.

================ 2c. Leaving Home ================

You can now leave to Route 1. Don't forget that from this point, your mom will serve as your own personal Pokemon Center.

ROUTE 1 POKEMON LISTING | o
| Rattata (Common) |
| Pidgey (Common) | o

There'll be a guy that you can't miss as you pass through Route 1. Talk to him, and you'll be one Potion richer. To the north lies Viridian City.

============== 2d. Viridian City - An Eternally Green Paradise =====================

Lots of different things here. Wander around. The building with a red roof is a Pokemon Center. All major locations have one, so don't be shy about running to the nearest town or city and healing up - it's totally free. Simply talk to the lady behind the counter and choose Yes. So, what now? There's a Gym here, but the Leader appears to be out. Huh. Well, that's odd. o
If you want, you can battle the Pokemon that are found here for some experience. You can't catch anything yet, so just concentrate on getting used to battling and raising your Pokemon's level. Once you get Poke Balls, lazy Charmander Trainers who don't want to raise her until she learns Metal Claw should capture a Mankey for assistance later. Bulbasaur-havers may want to get a Spearow from here or a Pidgey from Routes 1 or 2 (although that would mean leveling up Pidgey until she learns Gust (Lv.9), and Spearow already starts with a Flying-type attack) and use their Flying attacks to obliterate the bugs that lace Viridian Forest. After you've killed your share of Pokemon from Route 22, stay away from there. The only thing there is the entrance to Victory Road, and since you don't have all the Badges, you're not going to get very far; even if you did, you'd be spanked thoroughly by the Trainers and wild Pokemon there. If you try to head north out of the city, you'll be stopped by a cranky old man who hasn't had his morning coffee and won't let you pass. The only thing left to do is visit the building with a blue roof. This, as the "MART" sign indicates, is a PokeMart. You can purchase various things here... but not yet. Immediately upon entering, the clerk recognizes you and asks (well, more like forces, actually) you to deliver a package to Professor Oak.

================== 2e. Back to Pallet ==================

If you leave south out of the city, you'll see the brown ledges that are in your way. These ledges can be jumped from if you're coming from the north side, so do this to avoid every patch of grass on Route 1. Of course, you'll still have to suffer and walk through the last one. Upon arrival, heal if you need to and enter Oak's lab. The professor will take his package from you, and Gary will walk in. Oak will give each of you..The Pokedex. With each new game, we get a new Pokedex, and FireRed and LeafGreen follow the same pattern. There are several ways to view your Pokemon using this, making it very easy to find the Pokemon you're looking for. Let's go over how it works: The main mode is Numerical. It will show every Pokemon you've ever seen before, according to their assigned Pokedex number. To the right it will show that Pokemon's type(s). If you've owned it before, a Poke Ball symbol will appear to the left of the Pokemon's name. There are several in-depth modes, and if you know what category the Pokemon you want falls into, it can be much easier than going through Numerical. More or less, this is what you can expect to find in them (not always true):
--Grassland - These Pokemon like the open air and freedom of the grasses you can find all over.
--Forest - These Pokemon are most at home in forests, where trees are abundant, but space is not.
--Water's-edge - These Pokemon inhabit any water that isn't the ocean.
--Sea - These Pokemon live in the open sea, free of restrictions.
--Cave - These Pokemon avoid daylight and prefer the darkness of caves.
--Mountain - These Pokemon like the high reaches of mountainous regions.
--Rough-terrain - These Pokemon are like the Grassland Pokemon, but they prefer to live in an area less touched by humans.
--Urban - These Pokemon can be found alongside humans.
--Rare - These Pokemon are rare and hard to find. This doesn't necessarily mean they're one-of-a-kind.
(The last four are search modes, used to find a Pokemon quickly.) A to Z - List owned Pokemon in alphabetical order. Type - List owned Pokemon by type. Lightest - List owned Pokemon, lightest first. Smallest - List owned Pokemon, smallest first. The last option is Exit. Professor Oak will also bestow five Poke Balls upon you to be used to capture Pokemon. Spiffy.
Leave now. If you want, you can head next door to Gary's house. His sister will give you the Town Map, which displays all of Kanto. Use the D-pad to move around the map and view the name of an area. If you press A on a landmark (not a city), it will tell you a little bit of information about the place you just examined (thanks to The Wierdo for pointing this out).

================= 2g. Past Viridian =================

Head to Viridian City. We can enter the PokeMart and buy things now, so why don't you do that? At least browse... o

----------o | VIRIDIAN CITY SHOP LIST |
| Poke Ball............$200 |
| Potion...............$300 |
| Antidote.............$100 |
| Parlyz Heal..........$200 |

If you want to actually catch things, you might want to buy a few more Poke Balls. It would be wise to pick up one or two Antidotes, as well. Head left as if you're going to Route 22, but head north at the last second through a gap between the rock and fence. Follow this path to the end to find a Potion. If you want, you can battle Gary the second time you come to Viridian City. Leave west out of the city to Route 22 and cut through the patch of grass. Take a few steps west and he'll challenge you.

================= 2f. Gary Battle 2 =================
Money: 144
If you only have one Pokemon, I suggest not doing this battle. I mean, you don't have to raise a new Pokemon only for this fight. Just catch one so you can switch out to it in case Pidgey abuses Sand-Attack. Otherwise, you shouldn't have much trouble. Past Viridian (continued) Back in the main portion of the city, going north will reveal that the old man is much more cheerful now that he's had his cup o' joe. To show his cheerfulness, he'll show you how to capture a Pokemon. After he's finished, he'll give you the Teachy TV. Watching this will give you various tutorials on different aspects of playing the game, starring the Poke Dude. As you progress through the game, a few more tutorials become available. Poke Balls can be found in the pack. Use left and right to cycle through the different pockets. The basic technique for capturing Pokemon is to whittle away HP until they're in the red, inflict a Special Condition, then throw. It doesn't always take exactly those tactics (higher-level Balls can catch lower-level Pokemon without them taking so much as 1 HP of damage), but it's the general gist of things. Route 2 awaits you. It's worthless right now because you can literally only explore half of it, so continue on to Viridian Forest.

=================== 2g. Viridian Forest ===================

| VIRIDIAN FOREST POKEMON LISTING |
| Caterpie (Common) |
| Metapod (Uncommon, LG) |
| Metapod (Rare, FR) |
| Weedle (Common) |
| Kakuna (Uncommon, FR) |
| Kakuna (Rare, LG) |
| Pikachu (Rare) |

Upon entry, you'll get a neat FPV (First-Person View) of the forest entrance. This'll happen every time you enter a major location, even after the first time you've been there. CATCH A CATERPIE. It's awesome. You see, Caterpie evolves into Metapod at Lv.7, who in turn evolves into Butterfree at Lv.10. Butterfree's Compoundeyes Ability multiplies the accuracy of all its moves by 130%, making it lethal at this stage of the game because it can inflict Special Conditions without breaking a sweat. Lucky for you, if you choose not to catch a Caterpie, you won't even SEE Butterfree until you've got at least two Badges, so no worries, but wouldn't you like to have some multi-eyed doom as a part of YOUR team? Okay. Head up and to the left upon entry to find a Poke Ball. Backtrack to the entrance, and head right to find a Potion. Head north from there and you'll find your very first Trainer! What luck! Bug Catcher Rick Weedle, Lv.6; Caterpie, Lv.6 / Beware of Weedle's Poison Sting! / Money: 72 o
Continue north for another Trainer. Bug Catcher Doug Weedle, Lv.7 (x2); Kakuna, Lv.7 Money: 84 More going north yields an Antidote. If you're Poisoned from Weedle's Poison Sting attack, use this to rid yourself of it. You don't have a lot of HP, so poison damage can really hurt. If you head to the right, then up, you'll find another Trainer. Bug Catcher Anthony Caterpie, Lv.7; Caterpie, Lv.8 Money: 96 Continue west to find a Trainer, but he won't fight you unless you initiate contact. Bug Catcher Charlie Metapod, Lv.7 (x2); Caterpie, Lv.7 Money: 84 Keep following the path until you come to a fork. Take the right path to find a Potion. Retrace your steps and continue on to find Viridian Forest's last Trainer. Bug Catcher Sammy Weedle, Lv.9 Money: 108 After defeating him, continue north to find the forest's exit. Head through the gate and leave Route 2 to reach Pewter City.

======================= 2h. Pewter City - A Stone Gray City ========================

| PEWTER CITY SHOP LIST |
| Poke Ball..........$200 |
| Potion.............$300 |
| Antidote...........$100 |
| Awakening..........$200 |
| Escape Rope........$550 |
| Parlyz Heal........$200 |
| Burn Heal..........$250 |
| Repel..............$100 |

There's nothing of importance here, save the Gym - at least, not right now, anyway. You can check the Mart for some brand new items. Nothing as of yet can Burn you, so you won't need to buy the Burn Heals. You can be put to sleep for the first time in a while, so it wouldn't hurt to get one or two Awakenings, as well as a few Escape Ropes for quick exits when you're hurting. If you lack the money (and I don't know how that can be, unless you went psycho when buying Poke Balls and bought 15 more of them), you might choose to buy a Repel, which blocks all wild Pokemon whose level is lower than your Active Pokemon for 100 steps. They're way cheaper than Escape Ropes, and one or two can get you out of a fix if you need them. Even if you don't need them, buy a few now; they get much more expensive later. Speaking of the Mart, if you talk to the man standing next to it and answer "No," he'll escort you to the Museum, which means nothing to you right now. There's a hidden Poke Ball in the patch of light grass in the upper left corner of the city. Stand next to the fence and take two steps up and one step left. Face up and press A to claim your prize. The only other exit out of the city is due east, and if you try that, a man will tell you that Brock's looking for new challengers. Then he'll escort you to Pewter City's Gym. Put him out of a job and go there yourself.

=================== 2i. Pewter City Gym ===================

Quite the tiny Gym, isn't it? There's only one lowly for you to smash here, unfortunately: Camper Liam Geodude, Lv.10; Sandshrew, Lv.11 Money: 220 You might need to heal after defeating the aforementioned Camper. If you don't, you won't need much help to waste the Leader.

====================== 2j. Brock, the Rock-Solid Pokemon Trainer! ==========================

Brock's Pokemon
| Geodude | 12 | Onix | 14 | o------------o-----o------------o-----o Money: 1400

The first of Kanto's eight Gym Leaders, Brock will provide a challenge for those who have neglected to raise their Pokemon... or those without Bulbasaur or Squirtle. If you picked Bulbasaur or Squirtle, there is NO REASON AT ALL you should lose this fight. None whatsoever. The only way you can not have shame befall you is if you chose Charmander, and your only other offense is a Pidgey, and even then, she (Charmander) should have at least known Metal Claw. Using Bulbasaur's Vine Whip or Squirtle's Water Gun should faint each of Brock's Pokemon in one blow. If you've got a Charmander, you might want to be careful if you decide to pit your deadly minion known as Butterfree against either Onix or Geodude - both of them know Rock Tomb, to which our favorite insect has a double weakness to, guaranteeing its demise in one shot. In the event your Pokemon survives the hit, Rock Tomb will lower your Speed by 1 level. Crush Brock and his Rock-types to earn the Boulderbadge, the ability to use Flash out of battle, the TM Case if you don't have it already (Equip a TM to a Pokemon, trade it to another game, start a new game, get the Pokemon back, and remove the TM to have it magically appear in your inventory), and TM39, Rock Tomb.

============================= 2k. TM... what? =============================

The TM Case is an item that holds any TM (Technical Machine) or HM (Hidden Machine) that you have in your possession (You'll notice later that they put the HMs on top this time! It's about time!). They look like CDs, but hey, I'm not arguing or anything... Find this item in your Key Items section - it sorta resembles a yellow flashlight... kinda. Just a little!

============= 3. Speed, Bad Guys, Greedy Nerds, and the Second Badge =============

Major Objectives ----------------
* Meet Team Rocket.
* Teach someone the importance of sharing.
* Traverse Nugget Bridge.
* Meet Bill.
* Earn your second Badge.
All right! We're one Badge closer to being able to go to Victory Road. Since you've defeated Brock, the man blocking the east exit will be gone, but someone's in his place...

======================= 3a. Go Fast. Quick, Like a Bunny. ========================

The man who wouldn't let you pass earlier has been replaced by one of Professor Oak's Aides, who will bestow the Running Shoes upon you. Hold B to sprint. Once you've been speedyfied, you can finally leave Pewter City. Head to Route 3 and find that it's infested with Trainers. Lass Janice Bug Catcher Colton Pidgey, Lv.9 (x2) Caterpie, Lv.10 (x2); Weedle, Lv.10 Money: 144 Money: 120 Youngster Ben Rattata, Lv.11; Ekans, Lv.11 Money: 176 Be warned that if you try and skip Greg by going above him, you'll be ambushed by Sally to his right... and you'll still have to fight him after you finish. Bug Catcher Greg Weedle, Lv.9; Kakuna, Lv.9; Caterpie, Lv.9; Metapod, Lv.9 Money: 108 From this point, you've got the choice to either jump the ledge and fight the Trainer below you...

| ROUTE 3 POKEMON LISTING |
| Rattata (Common) |
| Spearow (Common) |
| Jigglypuff (Uncommon) |
| NidoranM (Rare, LG) |
| Pidgey (Common) |
| NidoranF (Rare, FR) |
| NidoranM (Uncommon, FR) |
| NidoranF (Uncommon, LG) |
| Mankey (Rare) |

Youngster Calvin / If you do decide to battle him, you'll have / Spearow, Lv.14 / to jump the ledge and go back around. / Money: 224 Find the dark patch on Calvin's little plateau for a free Oran Berry. ...or skip him and battle the one to the right. Lass Sally Rattata, Lv.10; NidoranF, Lv.10 Money: 160 Now we can finally continue on. Bug Catcher James / Your Pokemon are probably going to / Caterpie, Lv.11; Metapod, Lv.11 / be a bit out of shape after all of / Money: 132 / those battles, so it might be wise / / to heal them and restore their PP. If your luck is as bad as mine is, you'll find that Jigglypuff successfully uses an inaccurate. Sing attack almost every time. For that, you'll need to either walk around with sleeping Pokemon until you find a Pokemon Center or make use of the Awakenings I recommended to you earlier. As far as Pokemon go, you can also pick up both Nidoran, but unless you're obsessed with filling your Pokedex as soon as possible, I suggest waiting until later and just capturing whichever one is easier to catch in your version. Which one you get doesn't matter; both Nidoking and Nidoqueen are good fighters in their own right. Lass Robin / Jigglypuff's Cute Charm Ability can and will Attract / Jigglypuff, Lv.14 / your Pokemon if they are the opposite gender (and in / Money: 224 / this case, male) if you physically strike Jigglypuff. / Robin's the last Trainer on Route 3. Head east and then north to reach the end of the Route, as well as a Pokemon Center, but let's not go inside quite yet. Do you see the three rocks to the left of the building? Stand next to above the middle rock and press A facing left or right (depending on which side of the rock you're on) to find a Persim Berry, which adds the Berry Pouch to your Key Items pocket if you don't have it already (are there berries before this?). Still can't find it? Look at this: O = rock X = where you stand O X@X O @ = Persim Berry O

========================= 3b. Let's Buy a Magikarp! =========================

If you talk to the man in the upper left corner of the first floor of the Pokemon Center, he'll offer to sell you a Magikarp for 500 money. The Magikarp is Lv.5, and won't learn anything until Lv.15; it evolves at Lv.20. All it knows is Splash. If you feel like raising it, place it in the lead of your party, switch it out so it gets experience and doesn't die, then switch it back in with each new Pokemon. It's a slow, surefire method for leveling up. To the right lies Mt. Moon. Let's not keep those new Pokemon waiting, shall we?

================================ 3c. Mt. Moon ================================ o

| MT. MOON POKEMON LISTING |
| Zubat (Common) |
| Geodude (Uncommon) |
/ | Paras (Common) |
| Clefairy (Rare) |

Paras will only appear on the B1 level of Mt. Moon. You'll get a FPV of the cave's entrance upon entering. Once inside, you'll be able to see an item ball on the ground. No one's around to claim ownership of it, so it's all yours. Inside is TM09, Bullet Seed. There's a Parlyz Heal lying up and to the left of the Bug Catcher to the north of the TM, but what say we dispose of him first? Not like he's a threat or anything... Bug Catcher Kent Weedle, Lv.11; Kakuna, Lv.11 Money: 132 Head back towards the entrance and you'll see a girl standing next to a sign. If you enter her line of sight, she'll challenge you to a battle. Lass Iris -(Clefairy, Lv.14 / Clefairy also has the Cute Charm Ability. / Money: 224) Continue on the path and you'll find a ladder. Descend it and follow the path (this small path is where you'll find Paras). Go down the second ladder and take one step to the right to be ambushed by a Team Rocket Grunt. Team Rocket Grunt Sandshrew, Lv.11; Rattata, Lv.11; Zubat, Lv.11 Money: 352 On a platform to the right of this Grunt lies a Star Piece. This item (among others) is specifically designed for increasing the amount of money you have; it has no use in or out of battle. Go back to the main floor and head south from here and you'll find that a wall blocks you. Take the left side to find a Potion, and another Trainer.
Super Nerd Jovan Magnemite, Lv.11; Voltorb, Lv.11 Money: 264 After defeating him, you can go up and fight the Trainer that's in between two walls if you want. Bug Catcher Robby Caterpie, Lv.10 (x2); Metapod, Lv.10 Money: 120 Continue on the right side and pick up the Rare Candy and Escape Rope. Be sure to go north a little more and talk to the man next to the rocks before heading left to continue your onslaught of the cave. Lass Miriam Oddish, Lv.11; Bellsprout, Lv.11 Money: 176 Continue left and head down the stairs. You'll find a Team Rocket Grunt here. Team Rocket Grunt Zubat, Lv.11; Ekans, Lv.11 Money: 352 That wasn't so hard, was it? On the platform above him lies TM46, Thief. The rock to his right contains a hidden Ether. Take both items and head back to the main floor of Mt. Moon. The path now is quite straightforward, so just continue on until you reach the end of the cave (which isn't far). Youngster Josh Rattata, Lv.10 (x2); Zubat, Lv.10 Money: 160 Hiker Marcos / Don't forget the Moon Stone by the / Geodude, Lv.10 (x2); Onix, Lv.10 / exit. It's one of only 4 in Kanto! / Money: 360 o

--o Go down the stairs and follow the underground paths. When you get to the main rooms, head north to find a Revive. Then head right and battle the Grunt.
Team Rocket Grunt Rattata, Lv.13; Sandshrew, Lv.13 / Veterans of this series will remember a / Money: 416 / vicious Lv.16 Raticate this guy used to / have. Since it knew Hyper Fang as well as Quick Attack, it decimated entire teams without breaking a sweat. After that joyful battle, all you have to do is follow the straightforward path all the way to the end, where one last Grunt awaits you. Team Rocket Grunt Rattata, Lv.13; Zubat, Lv.13 Money: 416 Head north a bit. Do you see the rock in between the two walls? Examine that rock to find the second Moon Stone. The man standing near here is the last fight of this cave. It seems that he's found two rare fossils of long-extinct Pokemon, but he's not willing to share. Looks like we're going to have to rough him up a little and see if he changes his tune. Super Nerd Miguel Grimer, Lv.12; Voltorb, Lv.12; Koffing, Lv.12 Money: 288 If Not wanting to get beaten any more badly than he already has, Miguel agrees to share the fossils with you. You only get one, so choose wisely. The question is, which one do you want?

================== 3d. Dome or Helix? ==================

The Dome Fossil contains the remains of Kabuto, while the Helix Fossil holds the remains of Omanyte. Both Pokemon are Rock/Water in type, and both carry the Swift Swim Ability. Omanyte has the Shell Armor Ability as well, but it does the same thing as Kabuto's Battle Armor - prevents the foe's critical hits. Overall, it's a matter of which one you like better. I picked Helix, because I believe Omastar (Omanyte's evolution) is better battle-wise. Moving on!

============================= 3e. The Point of No Return... Sorta =============================

We've almost reached this point, but we have just a few more things to do. Once you make your selection of fossil, Miguel will take the other one. Pick up the Antidote on your way out and enjoy your well-deserved dose of sunlight. If you move to the right, you'll notice two men facing each other. These are Move Tutors who will teach ONE of your Pokemon a move. These moves come from the color TM list, and, like TMs, can only be used ONCE. The man on the left will teach Mega Punch; the other, Mega Kick. I suggest not using them. At least, not right now. A bit further and you'll find TM05, Roar. Step on the square below the TM and go straight down. After you jump the second ledge, you should be able to just press A for a Razz Berry. If not, get in the upper right corner and take a step down and face left or step left and face down. Either way, press A for the berry. Just a little bit more and you'll see a patch of grass, followed by a path if you continue right. This is the point of no return. If you jump either of these ledges, you will be stuck in the northeast region of Kanto until you earn the right to use Fly out of battle and have obtained it (Fly). When you're ready, go ahead and jump.

| ROUTE 4 POKEMON LISTING |
| Rattata (Common) |
| Ekans (Uncommon, FR) |
| Spearow (Common) |
| Mankey (Rare) |
| Sandshrew (Uncommon, LG) |

The only new faces here are Ekans and Sandshrew. Pick one up and be on your way.

================================ 3f. Cerulean City - A Mysterious, Blue Aura Surrounds It ===================================

| CERULEAN CITY SHOP LIST |
| Poke Ball..........$200 |
| Antidote...........$100 |
| Burn Heal..........$250 |
| Awakening..........$250 |
| Potion.............$300 |
| Escape Rope........$550 |
| Repel..............$350 |
| Parlyz Heal........$200 |
| Super Potion.......$700 |

As you can see, they have a new item, the Super Potion. While it costs more than twice the money for a Potion, it heals 50 HP, which can prove quite useful. Someone needs to inform the manager of this shop that Repels are in very high supply and are NOT worth 350 money. I hope you bought some. Some of these items aren't even worth your time (namely, the Burn Heal and Escape Rope), but enough about that. Welcome to Cerulean City! First things first. Head right and then north to find two houses next to each other. Enter the one on the left. A man lives here who will explain the different benefits of each Badge. Leave through the back door and find five flowers in a W shape on the far right. Search the empty area in the middle on the bottom of this 'W' to find a Rare Candy. Leave this man's house and enter the house next door. In this home is a man who creates things from Berry Powder. Berry Powder is made upstairs in Pokemon Centers, and makes use of the new wireless adapter feature of this game. You'll need another person if you want to crush berries into Berry Powder, but what to store them in? We certainly don't want our Berry Pouch getting dirty. However, this guy's a real nice bloke, and he'll give you your very own Powder Jar. Leaving here and going south a bit, we find a shop that will make your life complete! This guy has one on sale for the low, low price of 1,000,000 money! What do you say? Interested? > I'll take one Don't need it Well, nope. Not getting it. Your wallet only holds up to 999,999 money, one less than they demand. Darn. -__- Even if you could afford the million money, the amount of time you would spend earning that million would be, well, phenomenal, to say the least. Don't worry, though - we'll find a way to get it. We have the important stuff out of the way, so save your game if you haven't already, head towards the bridge on the north side of the city, and get ready for a familiar face.

================= 3g. Gary Battle 3 =================
Money: 288

One should note that you CAN go beat Misty first, but I'd wait until you've met Bill before attempting that, as Misty is extremely hard if you're weak and will annihilate you if your Pokemon's levels aren't close to or higher than hers (~20). Her Pokemon are fast, so you can't hope to win on type matching alone. If you fought Gary west of Viridian, you found that he had a Pidgey, which has evolved. Of course, that doesn't really mean much, considering it IS, after all, only Pidgeotto (who is pretty weak to say the least). Abra's only move is Teleport, which, when used properly, can do up to a grand total of ZERO DAMAGE. You'll have to hope he doesn't teleport from this battle, or else you won't get any experience... oops. Silly me, I forgot. This isn't a wild battle, which means Abra is free experience. Bring in that Magikarp if you bought it and Splash it to death for some nice experience. Gary hasn't evolved his starter yet, which could be a good thing if you're weak, but bad if you're strong and need the higher exp. from a strong Pokemon. Oh well. Don't worry. Gary will get much harder to beat in the future.
After sending him packing, he'll come back. Not to taunt you more, but to give you a new item, the Fame Checker. This worthless item is why I told you to talk to EVERYTHING. What this thing does is let you recall things that have been said about famous people. Almost anything that talks about a certain person (all of this is covered in the Fame Checker section) will add that thing to the Fame Checker, whether it be a sign, a person, or a piece of paper on the wall. You'll find people throughout the entire game who will talk about people you met ages ago, so don't worry about having those blank spots. Gary will leave again, allowing you access to Nugget Bridge and the rest of Kanto's northeastern side. ================= 3h. Nugget Bridge ================= "People call this the Nugget Bridge! Beat us five Trainers and win a fabulous prize! Think you got what it takes?" Cale will tell this to you before he challenges you, and that's the gist of it: beat the five Trainers of increasing difficulty, starting with Cale himself. Bug Catcher Cale Caterpie, Lv.10; Weedle, Lv.10; Metapod, Lv.10; Kakuna, Lv.10 Money: 120 Lass Ali Pidgey, Lv.12; Oddish, Lv.12; Bellsprout, Lv.12 Money: 192 Youngster Timmy Sandshrew, Lv.14; Ekans, Lv.14 Money: 224 Lass Reli /NidoranM, Lv.16; NidoranF, Lv.16 / Careful of their Ability, Poison Point! / Money: 256 Camper Ethan Mankey, Lv.18 Money: 360 Hooray, you've done it! Before you go claiming your prize, take a look in your wallet. Are you short on money? If you don't have as much money as you'd like, then go to the Pokemon Center and deposit your entire team. Withdraw someone weak (like that Lv.5 Magikarp you should have bought) and then come back here. This is still a good tip for those who are financially secure, so read anyway.
Talk to the man after Ethan to receive a Nugget and an offer to join Team Rocket. While I've shouted "YES! YES! I'M SAYING YES HERE!" on several occasions at the screen, it doesn't help. Your character will refuse the offer, and he'll fight you because you need convincing. Team Rocket Grunt Ekans, Lv.15; Zubat, Lv.15 Money: 480 If you like your money total, waste this guy and be on your way. If not, you should now have that lone Magikarp facing off against Ekans, who will waste no time in killing it. Your Pokemon has been fainted, and you lose half your money... but you're one Nugget richer. If you go back to see the Grunt again, he will give you ANOTHER Nugget and ANOTHER offer and ANOTHER battle. Lose again, and you lose half your money again. Return to the Grunt to receive a THIRD Nugget. See the pattern? Do this 10 times and you'll have an easy 50,000 money in ITEMS. You can become rich quite easily this way. Note: I accidentally erased the e-mail of the guy who submitted this tip to me. E-mail me so I can give you credit! After this, you're free to continue on your way.

============================ 3i. The Road to Bill's House ============================

The road to Bill's house is laced with new Pokemon and Trainers, so it would be wise to head back for a quick heal. When you're ready, go forth. Route 25's Pokemon listing is the same as this. | ROUTE 24 POKEMON LISTING | Wow, what's this? You can't catch tons of Rattata anymore! It's been replaced by Pidgey, and you'll | Pidgey (Common) | be seeing a lot of them. Much like Gary's Abra, | Abra (Uncommon) | the wild Abra know only Teleport, which makes | Weedle (Uncommon) | capturing them very difficult. If you've got | Kakuna (Rare) | Sleep Powder (Butterfree or [Bulba/Ivy]saur), | Caterpie (Uncommon) | utilize that or try confusing it to save a few | Metapod (Rare) | turns. If you don't, this also serves as the | Oddish (Rare, FR) | perfect opportunity to get yourself a Grass-type | Bellsprout (Rare, LG) | for your team. You don't have a choice, but it's still a Grass-type. While we're in the grass, let's beat up the scared Trainer hiding in the grass. Camper Shane Rattata, Lv.14; Ekans, Lv.14 Money: 280 Before you leave this area, be sure you pick up an extra Abra! Keep it with you, store it in the PC, just catch one you don't need. Just north of Nugget Bridge is TM45, Attract. Get it. Heading east, tackle each Trainer one at a time, healing when necessary. These guys are pushovers, though. You probably shouldn't need to heal. Hiker Franklin Hiker Wayne Machop, Lv.15; Geodude, Lv.15 Onix, Lv.17 Money: 540 Money: 612 On Route 25, stand to the left of the lower left square of grass. Take four steps left and press A for a Pecha Berry. Youngster Joey Youngster Dan Rattata, Lv.15; Spearow, Lv.15 Slowpoke, Lv.17 Money: 240 Money: 272 Picnicker Kelsey Hiker Nob NidoranM, Lv.15; NidoranF, Lv.15 Geodude, Lv.13 (x3); Machop, Lv.15 Money: 300 Money: 468 Do you see the item ball?
After you defeat Nob, be sure to let the Trainer to the north of him walk to YOU so you can pick it up, which contains TM43, Secret Power. If you don't, you'll have to come back once you get Cut. Camper Flint Youngster Chad Rattata, Lv.14; Ekans, Lv.14 Ekans, Lv.14; Sandshrew, Lv.14 Money: 280 Money: 224 Time for some more bad art! B B Find this at the There's a hidden Oran Berry here. B o bottom of the screen B = bush, o = Oran Berry, F = flower B F F by where Chad is. Lass Haley Oddish, Lv.13 (x2); Pidgey, Lv.13 Money: 208 Stand to the left of Haley and take two steps up. Face left and press a for a Bluk Berry. Talk to the girl by the cape to add her to Misty's section of the Fame Checker. Enter the house and talk to the thing that resembles a Pokemon and it will reveal that it is Bill, the biggest Pokemaniac ever and inventor of the Pokemon Storage System on PC. The thing is, he's been mixed with a Pokemon, and he needs you to help him out. Even if you don't agree to help him, you'll be forced to. When Bill enters the capsule, go to his computer and press A on the screen, which will run the Cell Separation System. You'll see a small animation, and Bill in human form will emerge from the other capsule. He'll give you the S.S. Ticket as thanks, and that's the end of that. From now on, "Someone's PC" is changed to "Bill's PC," and, if you want, you can exit and then re-enter Bill's house and look at his computer to add Eevee, Flareon, Jolteon, and Vaporeon to your Pokedex. When you're finished there, go to the bottom and take the path under all the Trainers back to Cerulean City. There's only one thing left to do before leaving this town, so let's get right to it.

===================== 3j. Cerulean City Gym =====================

This Gym is just screaming simplicity. The first Trainer is totally optional, but he's super weak, so let's just beat him down. SwimmerM Luis Horsea, Lv.16; Shellder, Lv.16 Money: 64 Picnicker Diana Goldeen, Lv.19 / Don't be scared by the high level. It's still weak. / Money: 380 Well, that wasn't so difficult. Go back and heal, then come back and save.

================================= 3k. Misty, the Tomboyish Mermaid! =================================
Money: 2100

Staryu shouldn't be very hard to kill, but don't play around, lest you want to get confused by Water Pulse, which both her Pokemon know. Once you kill Staryu, get to hoping and praying, because Starmie's likely faster than your Pokemon. It knows Swift, which will never miss as long as you're on screen, and has better Defense than Staryu. She's got a Super Potion that she'll use when Starmie's HP get low, so use a few weak attacks to knock Starmie's HP into the yellow, then use a powerful attack to get the kill, rendering the item useless. Either that, or try to knock Staryu into the red so she'll waste the Super Potion on it. That way, you won't have to worry about healing the powerhouse. Upon defeat, you will earn the Cascadebadge, the ability to use Cut out of battle, and TM03, Water Pulse.

======================= 4. Boat Rides, HM Monstrosities, and the Third Badge =========================

Major Objectives ----------------
* Backtrack to Cerulean and pick up a Bike.
* Board the S.S. Anne and defeat the Trainers there.
* Get your first HM.
* Earn your third Badge.

Before we can accomplish the first objective, we need to actually make it to Vermilion City, so let's go. Leave the Gym and circle left around the Mart and Gym to a building with the police officer standing next to the entrance. Enter here. Turns out that this couple was robbed of a TM that lets a Pokemon dig holes. You're a good person, so you're going to get it back from the guy who stole it (but you never agreed to return it... gotta love those loopholes). Leave through the hole in the wall to find an "innocent bystander" standing there. Of course, we're not going to buy that, so let's teach him a lesson. Team Rocket Grunt Drowzee, Lv.17 Money: 544 After putting him in his place, he'll run away after returning TM28, Dig.Route 6's Pokemon listing is the same as this.

| ROUTE 5 POKEMON LISTING |
| Pidgey (Common) |
| Meowth (Common) |
| Bellsprout (Common, LG) |
| Oddish (Common, FR) |

The only new face is Meowth, a mediocre Pokemon with an awesome Ability - Pickup. This particular Ability lets Meowth (and anyone else with Pickup) pick up a berry or item after a battle. Get one if you want. Moving on, we find that we can't go east because a small tree blocks the way. Let's go south instead. If you jump the ledges in between the walls, we'll come across the Pokemon Day-Care. Here, you can leave one of your Pokemon for this man to raise. For every step you take, that Pokemon earns 1 exp. point. To get a Pokemon back, it's 100 money plus 100 more money for every level said Pokemon gained while in the care of the man. It's a good place to dump the Magikarp you may have purchased back at Mt. Moon. We can't pass south into Saffron City because the guard's thirsty. That only leaves one other option: the underground path connecting Routes 5 and 6. Enter to find a girl who wants to trade her female Nidoran for your male one (in FireRed, she wants the girl and offers the guy). Those with LeafGreen who were too lazy to look for a male Nidoran are in luck. Go down the stairs, follow the path, and get back out. When you exit the building, go all the way to the left side. Stand in between the ledges by the grass, face north, and press A to find a hidden Sitrus Berry. Do the same on the right for your third Rare Candy. Are you saving them? Now go back to the left so we can tackle the Trainers that inhabit this area. Bug Catcher Keigo Weedle, Lv.16 (x2); Caterpie, Lv.16 Money: 192 Camper Ricky Picnicker Nancy Squirtle, Lv.20 Rattata, Lv.16; Pikachu, Lv.16 Money: 400 Money: 320 You may want to consider saving before this next fight. Bug Catcher Elijah o Butterfree, Lv.20 / Remember how I said you wouldn't see your first / Money: 240 / Butterfree until you had two Badges? Well, guess / what? Here it is. You have to be really fast if / / you want to win here, because Butterfree's Compoundeyes Ability lets / / it have near-never-miss accuracy for inaccurate attacks like Super- / / sonic, and Swiftlike accuracy for everything else. Be careful! If you can manage to beat Elijah without much trouble, you shouldn't need any additional help to make it to your destination. Picnicker Isabelle Camper Jeff Pidgey, Lv.16 (x3) Spearow, Lv.16; Raticate, Lv.16 Money: 320 Money: 320

=================== 4a. Vermilion City - The Port of Exquisite Sunsets =====================

| VERMILION CITY SHOP LIST |
| Poke Ball..........$200 | | Awakening..........$250 | | Parlyz Heal........$200 | | Repel..............$350 | | Antidote...........$100 | | Ice Heal...........$250 | | Super Potion.......$700 | Head into the Pokemon Center. Talk to the woman next to the counter to receive the VS Seeker. This item, when used, will notify you of Trainers who would like to rematch you if they are in the surrounding area. Those who want another fight will have "!!" above their heads and begin jumping; otherwise, it's "X". If you still haven't fought them for the first time, it will just be a "!" Once used, it takes 100 steps to recharge the battery (talk about a short life span). Leave here and enter the house to the left. Talk to the Fishing Guru and tell him 'yes' to receive the Old Rod. Leave, head east a bit, then go south and then all the way west to reach the Pokemon Fan Club. It's funny, because there's a guy inside who / "Great. A Magikarp stick." / says that his Pikachu's cuter than / -- AstralFire on the Old Rod / "that one," but just whose Pikachu is he talking about? Just one of those things to make you go "Hmm."
Talk to the old coot on the upper left and answer 'yes' to hear him ramble about his Rapidash. After he's finished, he'll give you a Bike Voucher for your trouble. This is the item that you will need to get a million-money discount on a Bike in Cerulean City, so get yourself back there and get one. And as long as you're in the Cerulean area, why not stop by Route 4 for an extra Spearow? No, seriously. Get one. On your way back, you should be very relieved to find that you can indeed ride the Bicycle in all underground paths. Back in Vermilion, take that Spearow you caught to the house next to the Pokemon Fan Club. Inside is a girl who will gladly give you a Farfetch'd (that isn't found anywhere in Kanto, which makes you wonder where she got hers) for that Spearow (which is found almost everywhere). About the only thing more awkward than that is the name of her Farfetch'd, Ch'ding. What happened to Dux? There's a Max Ether hidden in the corner lower left corner of the sand. Walk directly south from the Pokemon Center's entrance until you hit water.
Face left and press A. The only thing left to do in Vermilion City prior to boarding the S.S. Anne is to look at the shop and see what's new, so let's take a look, eh? Potions have been removed, which means that we're getting stronger. Still using the same old Poke Ball, though. A brand new item, Ice Heal, has been added. You haven't even seen any Ice-type Pokemon yet, let alone attacks that can freeze. Why on earth would they put it there?

================================== 4b. The S.S. Anne ===================================

Welcome to the S.S. Anne, a cruise liner that just so happens to be in Vermilion on its annual visit. Bill said there was supposed to be a party going on, but it seems that the party's been finished for quite some time. Why hasn't the boat left yet? Hmm... Upon entering, one of the sailors will warn you that some of the more restless Trainers will challenge you, but that's not much of a problem. After all, that's what we're here for! Go all the way to the right, south, and downstairs. Inspect the trash can for a free Hyper Potion you don't even need yet, and go into the nearest door. A guy inside will brag about how strong his Machoke is, but we don't care. Steal the Super Potion he must have left lying around (it's on the table) and leave. Next door, we have two Sailors who will fight you. Sailor Leonard Sailor Duncan Shellder, Lv.21 Horsea, Lv.17; Shellder, Lv.17; Tentacool, Lv.17 Money: 672 Money: 544 If you enter the cabin to the left of these guys, you are immediately jumped. Sailor Dylan Horsea, Lv.17 (x3) Money: 544 Grab the Ether next to the chair and get out.
Another Sailor awaits next door. Sailor Huey Tentacool, Lv.18; Staryu, Lv.18 Money: 576 By the bed is TM44, Rest. There's only one more cabin on this floor, and it contains two dudes who want a fight. Sailor Phillip Fisherman Barny Machop, Lv.20 Tentacool, Lv.17; Shellder, Lv.17; Staryu, Lv.17 Money: 640 Money: 612 After that, leave, go back upstairs, north, and head into the far right cabin. Gentleman Thomas Growlithe, Lv.18 (x2) / Both Growlithe have Intimidate, just like Ekans. / Money: 1296
Moving cabin by cabin, the next one contains a woman who offers to let you rest (a pseudo-Pokemon Center). Nothing else here. If you enter the third from the far right cabin, you get jumped again. Gentleman Arthur NidoranM, Lv.19; NidoranF, Lv.19 Money: 1368 The next cabin has a woman who somehow, despite your complete and total lack of any type of clothing that even remotely resembles a uniform of any kind, mistakes you for one of the ship's staff and asks you for cherry pie. A bit loony, but she's got good taste. <3 So yeah, moving on, we find a room with a man, a young boy, and his Wigglytuff. That's no fun, so let's keep going. We find three people standing around, and the two closest to the door want a piece of you. Far be it from us to withhold it from them. Let's start with the girl. Lass Ann Youngster Tyler Pidgey, Lv.18; NidoranF, Lv.18 NidoranM, Lv.21 Money: 288 Money: 336 Take the item ball in the bottom corner of the room for TM31, Brick Break. The last cabin (the one on the far left) contains an undercover agent on the trail of Team Rocket. While you may want to bust out the chloroform rag on him, it isn't an option, so let's just go south and through the door at the end to end up in the kitchen. No one in here will fight you, but if you inspect the trash cans on the right side, you'll find a Pecha Berry in the top one, a Cheri Berry in the middle one, and a Chesto Berry in the bottom one. These three Berries heal PSN, PAR, and SLP, respectively. Check the garbage can in the lower left corner to find a Great Ball.
Leave and go back north. Go up the stairs, go south, and then up the stairs. Follow the path to the ship's deck to find two more Trainers. Sailor Trevor Sailor Edmond Machop, Lv.17; Tentacool, Lv.17 Machop, Lv.18; Shellder, Lv.18 Money: 544 Money: 576 We're at the final stretch of the S.S. Anne, so heal if you need to. Enter the first cabin on the far left and talk to the man there. He'll show you a picture of Snorlax, which will add it to your Pokedex. If you enter the second cabin, you'll see an item ball, but two Trainers will see to it that you don't get it. Fisherman Dale Gentleman Brooks Goldeen, Lv.17 (x2); Tentacool, Lv.17 Pikachu, Lv.23 Money: 612 Money: 1656 Claim your prize (some Stardust, which, like the Star Piece, is shop food). You can skip the next cabin if you want; nothing of note is there. As we head into the third-to-last cabin on this ship, we find another item ball that we want to get our hands on, but we won't have it without a fight. Well... two fights, if you fight the Gentleman first. It's an X Attack. Gentleman Lamar Lass Dawn Growlithe, Lv.17; Ponyta, Lv.17 Rattata, Lv.18; Pikachu, Lv.18 Money: 1224 Money: 288 The last two cabins have nothing of worth in them. Go back and heal, then come back and save your game. Head forward, and Gary descends the stairs. He brags a bit about his Pokedex (at this stage of the game, 40 Pokemon means he caught and evolved just about everyone you can find thus far), then challenges you.

===================================== 4c. Gary Battle 4 =====================================
Money: 720

Oh my, what's this? Gary's gotten smarter! He knows how to switch out now, so he'll occasionally do that and throw you for a loop. Don't worry, though. He's still hardcore weak-style, so beat him around like a redheaded stepchild. Wait a second... a Lv.16 Raticate? My illegality-detecting radar is going off... I guess his Rattata must have been eating his Poke-Wheaties. After shaming him, he will take off

====================================== 4d. Cut Sucks. ======================================

If you need to do anything that involves leaving the S.S. Anne, do it now. When you're ready, talk to the man standing next to the garbage can. You will then proceed to give a strange old man a sensual back massage. He, of course, feels much better because of it, and gives you HM01, Cut, as thanks. This particular HM is less than useful in battle. We don't want to waste one of our precious move slots for such a horrible move, so what to do? Hm... I know!

================================== 4e. We Need Farfetch'd! =====================================

Ah, Farfetch'd! How could I almost forget our lovable little leek slapper? Drag Ch'ding out of whatever Box you've got him in and slap that CD on his head. Keep him on your party until further notice. Oh, and while you're in the Pokemon Center, why not bring that extra Abra I told you to get into the light?

======================================= 4f. Diglett's Cave ====================================

We're almost ready to storm Vermilion's Gym (hehe), but we've got a couple things to do first. Diglett's Cave is one of them. Before we enter, make sure you're carrying an Abra. You are? Great. How about a Cutter? Yes? Ok. Let's go! Diglett's Cave can be found on Route 11, east of Vermilion City. The path is straightforward, and you can ride the Bike in here, but you've got to be careful about putting weak Pokemon in the lead. The only two Pokemon that inhabit Diglett's cave are naturally Diglett and its evolution, Dugtrio. To find a wild Dugtrio is very rare, and they're at levels that are probably higher than your team, so you may want to go fast through this cave. Dugtrio isn't the problem, though. The problem is the Ability they share, Arena Trap. Since it prevents fleeing or switching if you're not part Flying or have Levitate, make sure a Pokemon who meets any of this criteria leads your party while you're in Diglett's Cave. And speaking of Arena Trap, if you'd like a Diglett for yourself, make sure you try to flee before catching it, to make sure that your new Diglett will come with Arena Trap instead of the inferior Ability, Sand Veil (ups evasion in a sandstorm). With that said: Follow the straightforward, Diglett-laced path to the end.

=================================== 4g. Mr. Mime Is Mandatory! ================================

Well, not really, but he is if you want to complete the Pokedex! When you exit Diglett's Cave, go into the south house and confront your destiny. The boy in the back will trade you the grandmaster Pokemon known as Mr. Mime for the pathetic beast called Abra. In reality, there's nothing 'grandmaster' about Mr. Mime. Sure, he's got access to Calm Mind (SP.ATK +1, SP.DEF +1), but that's about it. I just love him. You should, too. <3 Cut the tree to the south and enter the building there. Inside is another of Professor Oak's Aides. If you have caught or owned at least 10 species of Pokemon, he will give you HM05, Flash...

====================== 4h. The Worst HM in the History of Pokemon =============================

Yes, indeed. Flash is nothing more than a glorified Sand-Attack, and we all know how useful Sand-Attack is in the game (and especially linkplay, look out). Flash has been with us for almost ten years, being in all three series as the same HM, and not a day went by without someone asking a random PokeGod why The Pokemon Company plagued the Pokemon world with a horrible HM such as this. And with no way to rid yourself of it in the color games, it was worse. This is why Pokemon slavery was invented, and God bless the guy who thought of it. For those new to the series, this is why you'll never see Flash (or Sand- Attack, for that matter) in a real battle that means anything: Type: Normal A blast of light Power: --- that cuts the foe's Accuracy: 70 accuracy. It also PP: 20 illuminates caves. What was The Pokemon Company thinking? I mean, come on. For something as mediocre as lowering accuracy (by the time it's done any good, you're already dead), you'd think that they'd raise the accuracy by oh, say, 30. Alas, it isn't the case. Flash is now, has always been, and will always be the worst HM in the history of Pokemon.

==================== 4i. Pewter Revisited ====================

Leave the house from the south side, and pick up the Ether. If you want a free Parlyz Heal, keep going. When you're finished, head back to Diglett's Cave and cut the sapling tree to the left of it. A bit north and you're back in Pewter. Now that you have Cut, you can get to the back of the Museum. To get there, go to the northeast corner of the city. You can't miss the tree to Cut. Go inside. At the lower computer is a Move Tutor who will teach someone Seismic Toss. The bookshelf in the upper right corner contains Brock's last entry for the Fame Checker, but it'll only be there if you have the other five entries. The man in the upper center has what we're looking for. This guy wants you to take the piece of amber that's sitting next to him to a Pokemon Lab, wherever you can find one, to see if you can revive a Pokemon from it. You don't have a choice, so you get the Old Amber. Before you head back to Vermilion, it should be noted that you can go back to Viridian City, cut the sap by the water, and talk to a Move Tutor who will teach someone Dream Eater. Whenever you're ready, go back to Diglett's Cave and get to the Vermilion side.

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