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Retro Game Walkthroughs For
"Monkey Island"
(PC Games)

Retro Game Walkthroughs for Monkey Island (PC Games)
Submitted By: Nebby
Part One: The Three Trials:From the clifftop Go to the Scumm Bar and start talking to the pirates, you need to talk to Mancomb Seepgood, Estevan and the Loom Pirate. Then talk to the dog (for fun), then walk to the east and talk to the Three Important Looking Pirates. Keep talking until you have asked them about everything, then wait next to the kitchen door until the cook comes out. When the cook has exited the screen, open the door and sneak inside. Get the pot and the hunk of meat. Cook the meat in the pot. Open the door and go outside onto the dock. If you walk to the end of the dock you will kick a loose board. Keep doing this until the seagull flies away for long enough for you to grab the fish. Walk back outside. When the cut scene has finished you're ready to begin the first trial.Trial One: Beating the SwordMaster:Head back to the clifftop and talk to the lookout. Walk to the path then go to the clearing with the lights. Go into the circus tent and agree to be fired from the cannon by the Fettucini Brothers. Tell them that you have a helmet and when they ask to see it, show them the pot. Exit the circus and go back past the Scumm Bar and into the town. Head north under the clock and go into the shop. Buy a sword. Go back to the clifftop and then head to the bridge. Give the troll the red herring and then go past the lights to the house in the SouthEast corner of the island. Train with Captain Smirk and then hit the island for some swordfighting action. Click on the wandering pirates and then fight with them. You need to get as many insults and comebacks as you can so that you can defeat the swordmaster. There are about 16 insults and 16 corresponding comebacks. When you're told you're good enough to beat the swordmaster, go back to the store and get the store keeper to lead you to the swordmaster. The swordmaster will abuse you with all new insults. You must use the comebacks you have learned to combat her. When you win take your prize back to the Pirate Leaders.Trial Two: Obtaining the Idol of Many HandsFrom the Scumm Bar head to the fork in the track and pick the yellow flowers. Then go to the Governor's Mansion. Use the yellow flowers with the meat and feed it to the dogs. Enter the mansion, pick up the vase and open the door. After the cut scene, go to the jail and talk to Otis. Go to the Men of Low Moral Fibre and agree to take a copy of the PTA minutes, if they'll give you two pieces of eight. Go to the shop and buy the grog-o-mint breathmints. Return to the jail and give the grog-o-mints to Otis. When you finish talking give him the anti-gopher spray and get the carrot cake from him. Look at and then use the cake to get the file. Go back to the mansion and walk to the hole in the wall. Talk to Fester, then Elaine and then Fester again. When you're under the water, simply pick up the idol (or wait ten minutes to see Guybrush turn many different colours). After the cut scene with Elaine, take the idol to the Pirate Leaders.Trial Three: Finding the Treasure of Melee Island Go to the store and buy a shovel. Walk back into town and buy a treasure map from the Melee Island citizen standing on the corner opposite the three men of low moral fiber. Go to the fork in the track. Look at the treasure map. The dancing steps are actually the directions to the treasure. Head to the path at the back of the screen, then, go left, right, left, right, back, right, left, back and right. The treasure is marked with an X. Read the signs then start digging. Take your treasure back to the Pirate Leaders. Map, Ship, CrewAfter watching the ghost ship sail off, go and talk to the lookout. Go to the Voodoo shop, get the rubber chicken and talk to the Voodoo Priestess. Visit the Swordmaster and show her the note - she'll join your crew. Then go to Hook Isle. Use the rubber chicken on the flying fox to get across. Talk to Meathook and show your courage by poking the parrot. That's two crew members. You need to get Otis out of jail to be your final crew member. Go to the Scumm Bar and talk to the Cook. Pick up as many platinum mugs as you can and go into the kitchen. Fill up a mug with grog and begin walking towards the jail. The mug will start to melt. As you walk you need to use the melting mug with the other mugs so that you can use the grog on the lock to Otis' cell. Now go and visit Stan at Stan's Used Ships. You want to buy the cheapest ship - The Mad Monkey. Ask Stan about credit and then go to the shopkeeper and ask for a credit note. Note the combination the shopkeeper uses to unlock the safe (ie. count how many turns to the left and right). When he refuses you credit, tell him that you want to talk to the swordmaster, then open the safe and get the letter of credit. Return to Stan (he knew you'd be back) and ask for extra go through them all an dsay I don’t need this or what ever it is until you return to the begging of the list then wal away and be persuaded to come back.ask how much the ship is worth he will say 6300.say ill give you a offer and say 5000 that’s my final offer and he will sell you it.

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