GetDotted Domains

Retro Game Walkthroughs For
"Dave Mirra Freestyle BMX 2"
(PlayStation 2)

This game is also available on Xbox, PC, GameCube and GBA.

Retro Game Walkthroughs for Dave Mirra Freestyle BMX 2 (PlayStation 2)
Submitted By: Unknown
Knock over four ladders
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Ladder 1 - Turn left at the start of the level, and go down the two
slopes to the blue floor. Ride forward and then go through the gap just
to the right of the big quarter pipe. Go down the grass slope to the
path, and then turn right and ride forward. The Morton Building will be
on the right. Go around the outside edge of the Morton Building to come
to the first ladder. Just ride into the ladder to knock it over.

Ladder 2 - After knocking over the first ladder, turn so that you are
facing the Outdoor Street course and the houses in the distance. Ride
towards the houses, riding up the slopes of each. At the third house,
the second ladder will be at the top of the slope.

Ladder 3 - After the second ladder has been knocked down, ride down the
slope of the house that faces Lot 8 in the distance. Ride along the side
of Cloud 9. Shortly after Cloud 9, there will be a metal roof up on the
left with some quarter pipes on it. Continue past the metal roof to come
to the third ladder, which is on the second grass bump.

Ladder 4 - After knocking over the third ladder, turn to the right, and
go down the path between the Cage area and Lot 8. Turn right around the
corner of Lot 8, and the fourth and final ladder will be leaning up
against the Egypt building.

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Get over 9 metres of air on the Titanic vert ramp
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Ride down the rollin at the start of the level, and hold jump when you
reach the bottom of the rollin. Release the jump button when you reach
the top of the half pipe, and you should easily get over 9 metres of
air.

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Transfer over the Titanic vert ramp channel
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Go down the rollin at the start of the level, and swerve slightly to the
right so that you're riding up the ramp at an angle. Jump over the
channel for this challenge.

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Clear the glowing jumps at the Woodward Trails 8-pack
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Turn right at the start of the level, head across the platform of the
vert ramp and then go down the slope. Continue going forwards to find a
set of large glowing dirt jumps. Jump over the four glowing dirt jumps
to complete this challenge.

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Pro Challenges
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Grind the four Lot 8 doors open
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Turn right at the start of the level, and head along the deck of the
Titanic. Go down the slope, and then turn left before you enter Egypt.
Turn right when you get to the corner of the Egypt warehouse, and then
go up the grassy slope and through the gap in the rail. Continue to the
right up the path, and Lot 8 will be on the left. There are four doors
on the Lot 8 building, and each door has a bar next to it. Grind each of
the four bar to open the four doors.

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Pull a 360 spin anywhere
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Jump anywhere in the level and spin 360.

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Bust out a 5,000 point trick set score
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The best place to complete this challenge would be on the half pipe at
the start of the level. Just do a combination of tricks in the air, line
yourself up for the landing, and then quickly press down twice to go
into a manual. Do another trick on the other side of the half pipe, and
you should easily get the 5,000 points required for this challenge.

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Manual the picnic bench in the outdoor street
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Turn slightly to the right at the start of the level, and ride down the
ramp. Go through the bumpy middle of the Titanic vert ramp and then turn
left. Go forward, and then turn right before you go down the small
wooden ramp. Go to the right of the Morton building to come to the
outdoor street area. Enter the outdoor street area. The bench will be up
on the platform of a small ramp in the middle of the area. Use the ramp
to jump up onto a manual on the bench.

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Hardcore Challenges
=====================================================================

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Wallride the four Cloud 9 doors open
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Turn right at the start of the level, and head along the deck of the
Titanic. Go down the slope, and then turn left before you enter Egypt.
Turn right when you get to the corner of the Egypt warehouse, and then
go up the grassy slope and through the gap in the rail. Continue right
up the path, and then turn left before you get to Lot 8. Continue along
side the sloping ramps outside of Lot 8, and keep going straight forward
until you arrive at Cloud 9. There are glowing areas on the outside of
Cloud 9 indicating where you have to wallride. Wallride the glowing
areas to complete this challenge.

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Grind 170 meters down the rails near the trails
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Turn right at the start of the level, head across the platform of the
vert ramp and then go down the slope. Ride forward to find a set of
large glowing dirt jumps. Continue riding over the dirt jumps to come to
some rails leading all the way down a path near the trails. For this
challenge, use manuals. Don't try and grind and jump down all the rails,
as it's extremely difficult to do it this way. Instead, get as far as
you can grinding on the rails, and then jump off the bottom rail and
head over to where the cars are racing. There are some rails going
around the small race track. Grind them until you get the 170m. As long
as you start the challenge by grinding down the small rails near the
trails, it doesn't matter which other rails you use to get the 170m.

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Pull backflips down the Woodward Trails 8-pack
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Turn right at the start of the level, head across the platform of the
vert ramp and then go down the slope. Continue going forward to find a
set of large glowing dirt jumps. Backflip over the three glowing dirt
jumps to complete this challenge.

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Transfer from one cabin roof to another
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Turn right at the start of the level, and then head across and down the
deck of the Titanic ramp. Go forward over the two large dirt jumps, and
keep going straight on, avoiding the rail on the way, to arrive at the
entrance to the Cage area. Go across to the other side of the Cage area,
and then turn right. There should be a big cabin, with a dirt jump just
before it. Use the dirt jump to get launched up onto the cabin. On one
side of this roof there is a long quarter pipe, and on the other side
there are two more quarter pipes, seperated by a big launch ramp. Get
some speed by airing the long quarter pipe, and then rush over the top
of the roof and go up the launch ramp. For this challenge, jump from the
launch ramp on the one cabin, and land on the next launch ramp on the
other cabin.

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Insane Challenges
=====================================================================

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Grind any four glowing floodlights above the outdoor rhythm section
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Turn right at the start of the level, and head along the deck of the
Titanic. Go down the slope, and then turn left before you enter Egypt.
Turn right when you get to the corner of the Egypt warehouse, and then
go up the grassy slope and through the gap in the rail. Continue right
up the path, and then turn left before you get to Lot 8 to arrive near
some sloping ramps, known as the rhythm section. These sloping ramps are
where you will get the height to launch onto the floodlights above. This
is one of the more difficult insane challenges in the game. There are
six floodlights in all. Four along the side, and two at either end of
the rhythm section. Use the larger part of the sloping ramp to launch up
onto the floodlight at the side. Use the quarter pipe at one end to get
up onto the next floodlight. And launch forward over the quarter pipe at
both ends to get onto the final two floodlights. If you have trouble
getting the speed or height to grind the floodlights, then use manuals
between jumps to gain speed.

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Trainyards

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Amateur Challenges
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Wallride the four billboards underneath the canopies
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You start the level on the middle platform between two tracks near some
canopies. On one wall of the canopy is a glowing billboard. There are
two glowing billboards on the middle platform of the track, one glowing
billboard on the left side of the track, and one glowing billboard on
the right side of the track. Wallride the four billboards to complete
this challenge.

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Grind the station chandelier
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Go straight forward from the start of the level, and go up the set of
stairs on the right. At the top of the stairs, air the half pipe, and
then head straight back towards the stairs you just came up. In the
middle of the stairs is a small launch ramp, and above the launch ramp
is the chandelier. Use the launch ramp to jump up onto the chandelier
and start grinding it.

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Grind over 30 meters
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This challenge can be completed by grinding 30 meters anywhere in the
level. For the best place to complete the challenge, do a half turn to
the right at the start of the level, and ride forward, staying to the
left of the benches. You will arrive at a long slope leading down. Grind
down the tracks on this long slope.

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Wallride the Huffy traincar
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Do a half turn at the start of the level to see the Huffy traincar
disappearing off into the tunnel on the left. When the rest of the train
has gone into the tunnel, get onto the tracks where the train was, and
follow them away from the tunnel all the way to the tunnel at the other
side of the level. The train should just be appearing from the tunnel.
Wait for the Huffy traincar which is near the front of the train, and
wallride it to complete the challenge.

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Pro Challenges
=====================================================================

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Break the four windows in the train station
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Go straight forward from the start of the level, and go up the set of
stairs on the right. Turn left or right at the top of the stairs, and go
around the corner. Keep going forward to see some windows. Jump over the
balcony and smash the first window. Break the remaining windows to
complete the challenge.

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Jump over the moving flatbed car
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Do a half turn at the start of the level to see the train with flatbed
car disappearing off into the tunnel on the left. When the rest of the
train has gone into the tunnel, get onto the tracks where the train was,
and follow them away from the tunnel until you see a big kicker ramp on
the right of the track. Go off the track to the right and line up facing
the kicker ramp. Wait for the train to start riding slowly past. When
the flatbed car comes into view ride up the kicker ramp and jump over
the flatbed car to complete the challenge.

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Perform a 4-trick combo
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Do four combinations in the same trick anywhere in the level.

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Do a fastplant on the clock
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Go straight forward from the start of the level, and there will be two
sets of stairs leading up. In the middle of the stairs is a clock. Go up
the green ledge of either of the stairs, and jump onto a fastplant on
the clock by pressing left and jump.

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Hardcore Challenges
=====================================================================

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Get on the deck of each cargo ship
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Do a half turn to the right at the start of the level, and ride forward,
staying to the left of the benches. Go down the long slope, and turn
right before you reach the tunnel. Go up the slope, and then up the
other slope on the crane. At the top of the slope to the crane, on the
small platform, turn left and stop. There will be a boat below. To get
onto this boat, go forward and go up the small launch ramp of the crane,
and then jump over the water to land on the boat. Once on the boat, go
to the middle of it, and then turn so that you're facing the two quarter
pipes with a slope between them. To get onto the second cargo ship, ride
up the slope between the two quarter pipes, and there will be a small
red launch ramp on the edge of the boat. Jump over the gap between the
two cargo ships to complete this challenge.

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Transfer between two commuter bench awnings
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Go straight forward from the start of the level, and go up the set of
stairs on the right. Turn right at the top of the stairs, and go around
the corner. Go forward and stay to the right, as the platform will fall
down in the middle. Go around the corner to the right, and ride down the
small set of steps. There will be a small wooden kicker ramp just to the
left. Use this ramp to jump onto the awning. Once on the first awning,
go forward and jump the gap to the next awning. There are many awnings
in this area. You can complete this challenge by jumping the gap between
any awning.

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Grind-to-grind transfer between each commuter bench
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At the start of the level there are four benches, each with a gap
between them. Start grinding along a bench, and then jump over the gap,
and land grinding on then next bench. Jump the gap between each of the
four benches for this challenge.

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Transfer between the bulldozers
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This is one of the most difficult challenges in the game, due to the
massive space you have to jump. Go forward from the start of the level,
and go down the stairs in the middle. Keep going straight forward
through the arch, and then go left once you get onto the tracks. Do a
sharp turn to the left at the top of the slope and stop. The timing to
this gap is crucial. Every so often a train goes along the tracks at the
top, and will wreck any potential chance you have of completing this
gap. The destination is the two bulldozers, which each have a shovel on
them that acts as a quarter pipe. You will need to clear the gap between
one shovel to the next. You can attempt this either from the left ramp
to the right, or the right ramp to the left. Go for the ramp to the
right, as there is a dirt jump along the way. Start manualling before
you get to the dirt jump, and then do a difficult trick over the dirt
jump itself. This should give you enough speed for the actual jump. Make
sure that you stay riding near the wall until you get to the ramp, and
then turn steeply up to the left before jumping the distance.

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Insane Challenges
=====================================================================

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Manual on the flatbed car
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Do a half turn at the start of the level to see the train with flatbed
car disappearing off into the tunnel on the left. When the rest of the
train has gone into the tunnel, get onto the tracks where the train was,
and follow them away from the tunnel until you see a big kicker ramp on
the right of the track. Go off the track to the right and line up facing
the kicker ramp. Wait for the train to start riding slowly past. When
the flatbed car comes into view ride up the kicker ramp and jump onto a
manual on the flatbed car.

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Swamp Trails

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Amateur Challenges
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Grind the four glowing tree branches
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Turn left at the start of the level to see some dirt jumps. The four
tree branches are high up in the trees above the various dirt jumps in
the area. Ride slowly under the trees, and a message will show up when
you are near a glowing branch. Grind the four branches for this
challenge.

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Wallride the fanboat garage to open the doors
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Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge to arrive at a big building. Wallride the doors of the
building by jumping, and then pressing forward and jump on both the
doors.

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Grind-to-grind transfer between any two logs
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There are lots of double logs all over the level. The most convenient
logs being right near the start of the level. Just turn right at the
start of the level to spot the logs, and then grind the gap between the
logs to complete the challenge.

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Do a trick over the tree trunk in the upper eight-pack
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Turn to the right at the start of the level, and ride along near the
fence to the dirt jumps. Go over the first dirt jump, and then turn left
and follow the path to a huge dirt jump over a tree trunk. Do any trick
over this tree trunk.

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Pro Challenges
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Destroy four rusty boats hanging in the fanboat garage
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Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the garage. Hanging from the ceiling are
four rusty boats. Use the various ramps in the garage to jump up and
destroy the four rusty boats.

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Wallride on the TSG sign to open the back garage door
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Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the garage. As soon as you enter the garage,
stop, and half turn so that you are facing the entrance. On the wall
between the two entrances will be the TSG sign. Wallride the TSG sign to
complete the challenge.

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Pull a modified backflip between the junkyard trailers
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Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, turn slightly to the left, and keep going straight
forward to come to an area with some small launch ramps. There are two
places to complete this challenge. You can either do a modified backflip
over the trailer with three barrels or the trailer with the two green
cars. To do a modified backflip, do a normal backflip, then press any
direction and the modifier trick button.

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Grind the drawbridge cable from the upper garage deck
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Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the building. Go through the building to the
other side. From here turn around to the right, and go up the path which
leads to the next floor of the building. At the top of the path, turn
around to the right, and ride quickly forward. At the end of the path
will be a window. Jump through the window and start grinding down the
drawbridge cable for this challenge.

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Hardcore Challenges
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Pull four modified supermans on the upper eight-pack
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Turn to the right at the start of the level, and ride along near the
fence to the dirt jumps. Go over the first dirt jump, and then turn left
and follow the path to some huge dirt jumps. Do a modified superman over
each of the four jumps. To do a modified superman, do a normal superman,
then press any direction and the modifier trick button.

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Grind the three sections of the tree canopy
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Turn left at the start of the level to see a small wooden path going
behind a tree. Ride onto the path, and then jump off the small ramp at
the end and start grinding on the first section of the tree canopy.
Between the first and second canopy, don't press anything except for the
grind button. Between the second and third canopy, lean over to the
right and jump.

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Transfer from the fanboat garage across the channel
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Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the building. Go through the building to the
other side. From here turn around to the right, and go up the path which
leads to the next floor of the building. At the top of the path, there
will be a crate in front. Smash through the crate to reveal a small
wooden launch ramp. Go to the other end of the building, and then turn
around. Ride towards the wooden launch ramp, and jump from the ramp,
over the water, to the land below.

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Grind on any of the fanboats
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Go straight down the path at the start of the level, and jump over the
gap between the two kicker ramps. Keep going straight forward down the
path, ignoring the paths leading off to the left, and you'll soon come
to two bridges. One is a broken one, and one is a curved wooden one.
Face the broken one, and wait for a fanboat to come along. When it does,
ride up the broken bridge, jump, and hold the grind button to do a quick
grind on the fanboat.

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Insane Challenges
=====================================================================

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Grind all the way from the garage to the bird refugee island
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Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the building. Go through the building to the
other side. From here turn around to the right, and go up the path which
leads to the next floor of the building. Turn right at the top of the
slope to face the window. There will be a hanging boat just behind the
window, so jump through the window to land on the boat. From the first
boat, ride onto the second boat, and then jump through the window to
land on the other side of the building. Turn right after smashing
through the window. There will be the wall on the right side, and up
above that is the roof of the garage. To get up onto the roof, start
wallriding the wall, and then jump and hold triangle. Even if you fall
down, you should start up on the roof. Go over to the other side of the
roof, and then ride to the right corner. There will be a wire leading
across the water to the island. Grind all the way down the wire from the
roof to the island to complete this challenge.

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Commmercial District

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Amateur Challenges
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Break the 4 glowing lamps on the park stone wall
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Ride straight forward down the grass hill at the start of the level, and
keep going forward past the fountain to come to some swingrails, and
behind them, three benches. Ride straight past the benches to come to a
wall. Get onto the top of the wall, and then stop. This is the wall
where the four glowing lamps are located. Ride up and down the slopes of
the wall, smashing the glowing lamps on the way.

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Wallride the walkway support over the stair gap
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Turn slightly to the left at the start of the level, and head down the
grass slope. Go to the right of the three benches, and then turn left.
On the right, there will be some steps going up, and just in front of
the steps will be a quarter pipe. To the right of the quarter pipe, the
wall should be glowing. Wallride the wall by jumping onto the wall and
pressing forward and jump to complete this challenge.

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Jump over any police car
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Find your way onto the main road going around near the edge of the
level, and wait for the police car to come into view. When it does, jump
over it to complete this challenge.

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Grind the electric wire that crosses over Madison Street
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Turn to the left at the start of the level to see a curved wall sloping
down. Get onto the curved wall, and then ride down the wall to the end.
At the end, the wall slopes up steeply. Use this slope to jump onto one
of the electric wires above.

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Pro Challenges
=====================================================================

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Break all four of the lower level plaza awnings
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Turn left at the start of the level, and ride down the grass. Go to the
right of the tree at the end of the grass, and continue across the road.
Keep going forward, and you will arrive at a small ramp area under some
awnings and a bridge. Use the quarter pipes on either side of the area
to break the awnings above.

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Pull an 8-trick combo anywhere
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Do eight combinations in the same trick anywhere in the level.

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Grind transfer from the walkway rail to the support arch
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Turn slightly to the left at the start of the level, and head down the
grass slope. Go to the right of the three benches, and then turn left.
On the right, there will be some steps going up. Go up the two sets of
steps. Up on the walkway, start grinding along the left rail, and then
jump across to a grind on the arch.

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Manual 15 meters on the plank in the construction area
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Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and keep riding across the road going straight on. Some
parts of the fence can be broken. Break through the part of the fence
with the "Do Not Enter" sign on it to enter the construction area, and
then turn left. Ride up the first set of stairs, then go straight
forward and ride up the next set of stairs. At the top of the stairs
turn to the left. There will be a small thin plank leading off to the
left. Face the plank. Jump into a manual before you reach the plank.
Manual 15 meters on the floor, and then ride onto the plank to complete
the challenge.

=====================================================================
Hardcore Challenges
=====================================================================

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Break all four of the upper level plaza awnings
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Turn left at the start of the level, and ride down the grass. Go to the
right of the tree at the end of the grass, and continue across the road.
Keep going forward, and you will arrive at a small ramp area under some
awnings and a bridge. Similar to the pro challenge where you have to
break the lower level plaza awnings, these upper level plaza awnings are
even higher. You may need to use manuals to get extra height after
coming down from a big jump. Break all four of the upper plaza awnings
using both quarter pipes in the area to complete this challenge.

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Pull a modified manual 70 meters down Washington St
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Do a half turn to the right at the start of the level, and go through
the exit to the park. Turn right after leaving the park to arrive on
Washington St. The middle of the road will be glowing. Do a modified
manual down the glowing section of the road. To do a modified manual, do
a normal manual, then press any direction and the modifier trick button.

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Transfer over the caged walkway in the skatepark
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Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and ride onto the left side of the road going straight on.
There will be a caged walkway going up to the left, so follow it to
arrive in a small area with some ramps. Keep going straight forward
until you reach the corner of the brown ramp, and then turn around to
face the walkway. There are two green quarter pipes on either side of
the walkway. To complete this challenge, jump over the walkway using the
quarter pipes.

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Transfer over the pedestrian overpass
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Turn slightly to the left, and head down the grass slope. Go to the
right of the three benches, and then turn left. On the right, there will
be some steps going up, and just in front of the steps will be a quarter
pipe. For this challenge, you need to use the quarter pipe to jump all
the way over the overpass and land on the quarter pipe on the other
side.

=====================================================================
Insane Challenges
=====================================================================

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Do the giant quarterpipe transfer in the skatepark
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Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and ride onto the left side of the road going straight on.
There will be a caged walkway going up to the left, so follow it to
arrive in a small area with some ramps. Keep going straight forward over
the corner of the brown ramp, and you'll soon drop down onto a spine
ramp. Stop when you reach the ramp, and turn around so that you're
facing in the direction of the caged walkway. Look over to the right,
and there will be another ramp a massive distance away. For this gap,
get speed on the spine ramp, and then jump the gap between one quarter
pipe to the other. This can be done from both directions. It may be
easier to work up speed on the ramp first by doing a trick and landing
in a manual. The manual should help with the speed of the jump.

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Galloon Water Park

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=====================================================================
Amateur Challenges
=====================================================================

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Hit the four beach balls
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Beach ball 1 - Do a half turn at the start of the level, and then go
forward and through the tunnel at the left. Turn left after exiting the
tunnel, and go around the side of the first castle. The first beachball
will be sitting patiently on the bridge to the second castle.

Beach ball 2 - After hitting the first beach ball, turn around and go
back up the tunnel towards the start of the level. After coming out of
the tunnel, go straight forward and down the fish ladder. After the fish
ladder, continue forward to arrive at some quarter pipes, three on each
side. Go through the middle of the three quarter pipes to arrive at a
fountain. In the fountain is the second beach ball.

Beach ball 3 - After hitting the second beach ball, jump out of the
fountain in the direction of the three quarter pipes. Before the three
quarter pipes, there is a wooden path leading up on the left. Go up the
path, and then turn left to arrive at the top of a slide. Go down the
slide, and the third beach ball will be waiting for you at the end.

Beach ball 4 - Drop down into the pool after collecting the third beach
ball, and then jump out of the pool and make your way over to the
massive double yellow slide. Near the end of the slide, jump up onto the
grass. Cross the vine bridge in front to arrive on a grass platform with
some dirt jumps. Turn right before you reach the dirt jumps to see
another vine bridge. Cross this bridge as well, and then turn right and
ride along near the edge of the grass platform to come to the fourth and
final beach ball.

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Fastplant on the four floor signs
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Floor sign 1 - Do a half turn at the start of the level, and then go
forward and through the tunnel at the left. After exiting the tunnel, go
straight forward to come to the first floor sign. Fastplant the first
floor sign by pressing jump and left.

Floor sign 2 - After fastplanting the first floor sign, go back up the
tunnel towards the start of the level. After coming out of the tunnel,
go straight forward and down the fish ladder. After the fish ladder,
continue forward to arrive at some quarter pipes, three on each side. Go
through the three quarter pipes. As soon as you go past the third
quarter pipe, turn right and go forward to come to the second floor
sign.

Floor sign 3 - After fastplanting the second floor sign, turn around and
head back through the middle of the half pipes, and go up the fish
ladder to get to the start of the level. Turn left before entering the
tunnel, and go down the left side of the massive blue slide. At the
bottom of the slide, turn around to the left and exit the bowl. Continue
going forward until you come to the third floor sign by a fountain.

Floor sign 4 - After fastplanting the third floor sign, turn around and
head back into the bowl where the massive blue slide ends. Jump forward
out of the bowl onto the path near the small hut, and then start riding
along the path, which curves around to the left. Keep following the path
along, which will lead to the fourth and final floor sign near a tree at
the end.

---------------------------------------------------------------------
Pull a 540 anywhere
---------------------------------------------------------------------

Jump anywhere in the level and spin 540.

---------------------------------------------------------------------
Grind the tops of both iron archways
---------------------------------------------------------------------

Go down the left side of the massive blue slide at the beginning of the
level, and drop off to the left near the end. Follow the path between
the two bowls to come to a wide bridge. After crossing the bridge, stop
and turn slightly to the right. There will be two sets of steps leading
down, with an iron archway over the top of each set. To complete this
challenge, use the quarter pipes on either side of the steps to launch
up into a grind on the iron archways.

=====================================================================
Pro Challenges
=====================================================================

---------------------------------------------------------------------
Break the four lights in the lower walkway
---------------------------------------------------------------------

Go all the way down the massive blue slide at the start of the level
into the bowl at the end. Jump forward out of the bowl onto the path
near the small hut, and then start riding along the path, which curves
around to the left. Keep following the path along, staying to the right.
Go down the slope to arrive on the lower walkway. This walkway has
benches around the edge of it, and above the benches are some lights.
Not all the lights are glowing. Follow the path around, and break the
four glowing lights.

---------------------------------------------------------------------
Bust out a 15,000 point trick set
---------------------------------------------------------------------

The requirements for trick set challenges become more difficult as the
game progresses, meaning that manuals must be used. To manual, press
down and down, or up and up while in the air before landing. Combine
these manuals before tricks, such as grinds or spins, to complete this
challenge.

---------------------------------------------------------------------
Pull a 720 anywhere
---------------------------------------------------------------------

Jump anywhere in the level and spin 720.

---------------------------------------------------------------------
Transfer over one of the bridges between the castles
---------------------------------------------------------------------

Do a half turn at the start of the level, and then go forward and
through the tunnel at the left. There will be a castle on the left.
Approach the castle, but don't enter it. Instead, go around the side of
the castle to drop down into a quarter pipe between the two castles. To
complete this challenge, jump over the bridge between the two castles.
This will only work on the bridge nearest the fence.

=====================================================================
Hardcore Challenges
=====================================================================

---------------------------------------------------------------------
Grind all four hot dog stands
---------------------------------------------------------------------

Hot dog stand 1 - Do a half turn at the start of the level, and then go
forward and through the tunnel at the left. Turn left after exiting the
tunnel, and turn right before entering the castle. The first hot dog
stand will be around the corner of the wall to the right.

Hot dog stand 2 - After grinding the first hot dog stand, turn around
and go back up towards the tunnel, but just before entering the tunnel,
turn right and go down the fish ladder to find the second hot dog stand
at the bottom.

Hot dog stand 3 - Make your way over to the bowl where the massive blue
slide ends, and then ride up the blue slide to the top. Turn righ at the
top, and go down the fish ladder to the bottom. At the bottom of the
fish ladder, go forward and ride through the middle of the three half
pipes. The third hot dog stand will be just to the left of the fountain.

Hot dog stand 4 - After grinding the third hot dog stand, go through the
tunnel next to the fountain. The tunnel splits onto the two yellow
slides. Take the left path, and go down to the end of the slide. Near
the end of the slide, turn to the left and jump up onto the grass. Cross
the vine bridge in front to arrive on a grass platform with some dirt
jumps. Turn right before you reach the dirt jumps to see another vine
bridge. Cross this bridge, and then go forward and up the steps. The
fourth and final hot dog stand will be near the middle of this area.

---------------------------------------------------------------------
Pull a double backflip anywhere
---------------------------------------------------------------------

Jump anywhere in the level and do a double backflip. It is possible to
combine this challenge with the 900 spin challenge, completing both
challenges in one trick. Get some speed by going down the side of the
massive blue slide, and hold jump when you are about half way down it.
When you come to the quarter pipe at the end, release the jump button,
and then press down, down + square to do the double backflip.

---------------------------------------------------------------------
Pull a 900 spin anywhere
---------------------------------------------------------------------

Jump anywhere in the level and spin 900 to complete this challenge. It
is possible to combine this challenge with the double backflip
challenge, completing both challenges in one trick. Get some speed by
going down the side of the massive blue slide, and hold jump when you
are about half way down it. When you come to the quarter pipe at the
end, release the jump button, and then hold R1 or L1 to start spinning
for the the 900.

---------------------------------------------------------------------
Pull a backflip on each level of the upper fish ladder
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and then go
forward and to the right to arrive at the fish ladder. Backflip each
level of the fish ladder by jumping and pressing down and square.

=====================================================================
Insane Challenges
=====================================================================

---------------------------------------------------------------------
Manual 220 meters down the center of the Typhoon Ride
---------------------------------------------------------------------

Turn around at the start of the level, and ride a short distance away
from the blue slide. Then turn around and face the middle of the slide.
Start manualling before you reach the slide, and then ride onto the
middle of the slide in a manual. From here, balance by pressing up and
down as you manual all the way down the middle of the slide. Make sure
that you start the manual before the slide, otherwise the challenge will
not be completed.

---------------------------------------------------------------------

HWY 47 Cloverleaf

---------------------------------------------------------------------

=====================================================================
Amateur Challenges
=====================================================================

---------------------------------------------------------------------
Knock over four small exit signs
---------------------------------------------------------------------

Exit sign 1 - You start the level near two roads, one leading off to the
left and one leading off to the right. Go onto the left road, and
staying to the left of the road, go forward to find the first exit sign.

Exit sign 2 - After knocking over the first small exit sign, return to
the starting point of the level, facing the dirt slope leading down. Go
onto the right road, and continue going forward on the right side of the
road to come to the second small exit sign.

Exit sign 3 - Go down the road that the second exit sign used to be next
to, and at the bottom of the road turn left to come to the third exit
sign.

Exit sign 4 - After knocking over the third exit sign, do a half turn to
the right, and face the road leading straight forward. Go all the way
forward along this long road to the pipe going along near the bridge at
the end. Turn left before you go under the bridge, and cross the two
roads. On the last road before the grass slope, turn left to see the
fourth and final exit sign.

---------------------------------------------------------------------
Pull a 540 spin over the sewer channel hip
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. Go down into
the skatepark, turn left, and ride to the other end of the skatepark to
drop down into the sewer half pipe. Turn right once you get into the
sewer half pipe, and go forward to come to the sewer channel hip. Do a
540 over the hip to complete this challenge.

---------------------------------------------------------------------
Transfer from the offramp down into the skatepark
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads. You'll come to the railing of the skate
park. Turn right at the railing, and keep going forward, past the road
leading up to the left, until you come to some dirt on the left side of
the road. Ride onto the dirt, and then turn around. You should see a
small thin dirt path leading to the right of the road going up. Go down
this path to come to a small wooden launch ramp. Using this launch ramp,
jump over the road and land down near the skate park to complete this
challenge.

---------------------------------------------------------------------
Grind all the way across the pipe over the highway
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
turn left when you get onto the road. Go all the way forward along this
long road to the pipe going along near the bridge at the end. Go up onto
the grass bank on the left, and face the pipe. Grind all the way along
the pipe to complete this challenge.

=====================================================================
Pro Challenges
=====================================================================

---------------------------------------------------------------------
Get inside the four dumpsters and open the doors
---------------------------------------------------------------------

You start the level near two roads, one leading off to the left and one
leading off to the right. Go onto the right road, and then go to the
left of the first dumpster to find a small launch ramp. Use this launch
ramp to jump into the second dumpster. When you jump into the dumpsters,
the doors open. Jump into all four of the dumpsters to complete this
challenge.

---------------------------------------------------------------------
Fastplant at the top of the blue column in the skatepark
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. In the middle
of the skate park is a tall blue column. Jump forward out of the quarter
pipes to the left of the column to launch up into a fastplant on the
glowing section of the column. Fastplant by pressing left and the jump
button.

---------------------------------------------------------------------
Pull a 12-trick combo anywhere
---------------------------------------------------------------------

Do twelve combinations in the same trick anywhere in the level.

---------------------------------------------------------------------
Manual across the i-beam in the upper construction area
---------------------------------------------------------------------

You start the level near two roads, one leading off to the left and one
leading off to the right. Go onto the left road, and continue forward
until you come to a gap in the road, which has four i-beams going across
it. Manual all the way across one of the i-beams to complete this
challenge.

=====================================================================
Hardcore Challenges
=====================================================================

---------------------------------------------------------------------
Grind the four Slim Jim billboards
---------------------------------------------------------------------

Slim Jim billboard 1 - Go down the dirt path at the start of the level,
and turn right at the end before you get to the road. Go over the dirt
jump, and then ride up to the right to cross a road. After crossing the
road, ride up toward the fence, and turn around. The first billboard
will be straight down the bumpy dirt path. Use either of the wooden
launch ramps to jump up onto a grind on the billboard.

Slim Jim billboard 2 - After grinding the first billboard, turn around
and head back up the dirt path to the fence at the top. Turn left at the
fence, and go along by it to come to a small wooden launch ramp on the
left. Use this ramp to launch up onto a grind on the second billboard.

Slim Jim billboard 3 - After grinding the second billboard, drop down
onto the road and turn to the left. Go forward along the road until you
see a big dirt jump near the left side of the road. Go over the dirt
jump, and then go straight forward to come to the third Slim Jim
billboard. Use the side of the road to jump onto the billboard.

Slim Jim billboard 4 - After grinding the third billboard, turn right
and go forward to come to a road. Cross over the road, and then turn to
the right. Go forward to come to the fourth and final billboard.

---------------------------------------------------------------------
Grind the scaffold above the concrete park bowl
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. In the middle
of the skate park is a tall blue column. To the right of the column is a
bowl. Drop into the bowl and jump up to a grind on the scaffold above.

---------------------------------------------------------------------
Jump from the I-beam across the construction gap
---------------------------------------------------------------------

You start the level near two roads, one leading off to the left and one
leading off to the right. Go onto the right road, and continue going
forward past the two roads leading off to the right. Shortly before the
exit to the level, there will be a final road leading off to the right.
Go down the middle of this road. There will be a small I-beam sloping
up. Jump from this I-beam, over the big gap between the two roads, and
land on either the road or the I-beam.

---------------------------------------------------------------------
Transfer over the bridge that crosses the sewer halfpipe
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. Go down into
the skatepark, turn left, and ride to the other end of the skatepark to
drop down into the sewer half pipe. There is a road above the half pipe.
Using the half pipe, jump over the road.

=====================================================================
Insane Challenges
=====================================================================

---------------------------------------------------------------------
Do the triple grind from the lightpost across the road signs
---------------------------------------------------------------------

Go down the dirt path at the start of the level, and turn right at the
end before you get to the road. Go over the dirt jump, and then ride up
to the right to cross a road. After crossing the road, ride up toward
the fence, and turn around. The first billboard will be straight down
the bumpy dirt path. Use either of the wooden launch ramps to jump up
onto the billboard. And from the billboard, drop down onto a grind onto
the lightpost. Continue to hold the grind button to grind on all three
sections of the lightpost.

---------------------------------------------------------------------

Devil's Peak

---------------------------------------------------------------------

=====================================================================
Amateur Challenges
=====================================================================

---------------------------------------------------------------------
Knock out the four glowing dinosaur teeth
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. You'll come
to a small sign post with "Fallen Angel" written on it. Go to the right
of this sign, and drop down onto the path below. Ride down the path, and
turn left at the first turning. There will be a big dinosaur head in
front. Go down the slope to arrive in the dinosaur head. Knock out the
four glowing teeth to complete this challenge.

---------------------------------------------------------------------
Grind the four fallen dinosaur ribs
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. You'll come
to a small sign post with "Fallen Angel" written on it. Go to the right
of this sign, and drop down onto the path below. Ride down the path, and
turn left at the first turning. There will be a big dinosaur head in
front. Go down the slope and jump over the bottom jaw of the dinosaur
head. In the area near the dinosaur head, four ribs are scattered. Two
of the ribs are on the floor, and two of the ribs are up near the
quarter pipes. Grind the four ribs to complete this challenge.

---------------------------------------------------------------------
Pull a 360 tailwhip over the center of the dinosaur skeleton spine
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. You'll come
to a small sign post with "Fallen Angel" written on it. Go to the right
of this sign, and drop down onto the path below. Ride down the path, and
turn left at the first turning. There will be a big dinosaur head in
front. Go down the slope and jump over the bottom jaw of the dinosaur
head. Turn left after exiting the dinosaur head, and turn left again
straight away before you reach the dinosaur skeleton bowl. Turn right
before you reach the quarter pipe in front, and then continue forward
over the bumps to come to the dinosaur skeleton spine. 360 tailwhip the
spine by jumping over the glowing section, spinning by pressing R1 or
L1, and then tapping down, right + square to do the tailwhip.

---------------------------------------------------------------------
Transfer across Anvil Island
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump. Before you reach the next dirt jump, quarter turn
to the left and ride along the wide path. The path has a gap in it. Jump
the gap and land on the next section of the wide path. Continue riding
along the wide path and jump over the next gap to complete the
challenge.

=====================================================================
Pro Challenges
=====================================================================

---------------------------------------------------------------------
Grind the four rusty mine cars
---------------------------------------------------------------------

Turn right at the start of the level, and ride onto the mine tracks.
Wait for the mine car to come along, and jump onto the first car and
hold the grind button. Grind each of the four rusty mine cars to
complete this challenge. There are two rusty mine cars on each train.
You will need to grind both trains to complete this challenge.

---------------------------------------------------------------------
Pull a 900 in the dinosaur skeleton bowl
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. You'll come
to a small sign post with "Fallen Angel" written on it. Go to the right
of this sign, and drop down onto the path below. Ride down the path, and
turn left at the first turning. There will be a big dinosaur head in
front. Go down the slope and jump over the bottom jaw of the dinosaur
head. Turn left after exiting the dinosaur head, and then drop down into
the dinosaur skeleton bowl. Ride up one side of the bowl, jump, and
press down twice to land in a manual. Landing in a manual will make the
rider go higher. Hold R1 or L1 to start spinning for the the 900.

---------------------------------------------------------------------
Bust out a 20,000 point trick set
---------------------------------------------------------------------

The requirements for trick set challenges become more difficult as the
game progresses, meaning that manuals must be used. To manual, press
down and down, or up and up while in the air before landing. Combine
these manuals before tricks, such as grinds or spins, to complete this
challenge.

---------------------------------------------------------------------
Walltap or fastplant higher than 10 meters anywhere
---------------------------------------------------------------------

Press left and the jump button, or right and the jump button on a wall
after jumping 10 meters in the air.

=====================================================================
Hardcore Challenges
=====================================================================

---------------------------------------------------------------------
Fastplant the four giant boulders
---------------------------------------------------------------------

The four giant boulders are scattered around the top section of the
level. Just ride around the path to find them all. Fastplant the
boulders by jumping and then pressing left and the jump button.

---------------------------------------------------------------------
Grind transfer between each mine track at the canyon bottom
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and head forward.
Turn right before you reach the wall, and ride over three dirt jumps.
After the third dirt jumps, there will be some mine tracks over on the
left. Go onto the tracks, and ride down the slope. At the flat section
at the bottom, the tracks will be glowing. Start grinding on the first
glowing track, and then start leaning over in the direction of the other
glowing track. From there, jump and land on the next glowing track. Do
this with each of the mine tracks to complete the challenge.

---------------------------------------------------------------------
Pull a 1080 anywhere
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. You'll come
to a small sign post with "Fallen Angel" written on it. Go to the right
of this sign, and drop down onto the path below. Ride down the path, and
turn left at the first turning. There will be a big dinosaur head in
front. Go down the slope and jump over the bottom jaw of the dinosaur
head. There are two bowls in this area. The first one is the dinosaur
rib bowl, and the second is the smooth rock bowl. Ignore the dinsaur rib
bowl. Go straight forward after exiting the dinosaur head, and then turn
left before you reach the quarter pipe in front. Go forward over the
small slope, and drop down into the bowl. This is the best place in the
level to do a 1080. Ride up one side of the bowl, jump, and press down
twice to land in a manual. Landing in a manual will make the rider go
higher. Do this manual and jump a few times and hold R1 or L1 to start
spinning for the the 1080.

---------------------------------------------------------------------
Jump to the top of the mushroom pillar
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front. Before you reach the next dirt jump,
quarter turn to the left and ride along the wide path. The path has a
gap in it. Down to the right is the mushroom pillar. To complete this
challenge, ride towards the gap in the rock, and then quickly turn to
the right just before you reach it and jump down to the mushroom pillar
below. You have to land on the middle of the mushroom pillar to complete
this challenge.

=====================================================================
Insane Challenges
=====================================================================

---------------------------------------------------------------------
Grind 350 meters on the mine car tracks
---------------------------------------------------------------------

Go forward at the start of the level and ride onto the mine car tracks.
Turn right on the tracks, and go up to the top of the slope. At the top
of the slope, stop and wait for the mine car to come up the track. As
soon as it has gone past, start grinding down the tracks in the opposite
direction to the way the mine car was going. When you get down to the
bottom of the canyon, the mine car should be riding towards you.
Transfer over to a grind on the other mine car tracks to complete the
350 meters grind.

---------------------------------------------------------------------

Airport Garage

---------------------------------------------------------------------

=====================================================================
Amateur Challenges
=====================================================================

---------------------------------------------------------------------
Defuse the four package bombs
---------------------------------------------------------------------

Package bomb 1 - At the start of the level, there are three main ways to
go. Left, right, or down the slope in the middle. Take the right path,
and continue along the third floor. Up on the ledge at the far right
corner is the first package bomb, up near the helicopter. Just ride into
the bomb to defuse it.

Package bomb 2 - Go straight forward at the start of the level and ride
down the slope to the second level of the car park. Turn right at the
end of the slope, and ride along the walkway to the building with the
baggage carousel. The second package bomb will be just inside the
building on the second floor.

Package bomb 3 - After defusing the second package bomb on the second
level of the baggage building, go down the steps with the two red rails
on either side, and then turn left. There will be a mound of dirt in
front. Ride up the mound and drop down into the half pipe made out of
plane parts on the other side. The third package bomb is in this half
pipe.

Package bomb 4 - Get out of the half pipe after defusing the third
package bomb, and turn right. Ride over to the wooden ramps on the
trucks, and turn right just before you get to the trucks. Go to the end
of the path, and on the right will be a stack of crates. Break through
these crates, and ride over the three dirt jumps. Go over the slope at
the end to drop down into the area with the fourth and final package
bomb.

---------------------------------------------------------------------
Jump over the red suv on the third floor ramp
---------------------------------------------------------------------

Go straight forward at the start of the level and stay to the left as
you ride down the slope. Use the small launch ramp to jump over the red
car to complete this challenge.

---------------------------------------------------------------------
Bust out a 10,000 point trick set
---------------------------------------------------------------------

The requirements for trick set challenges become more difficult as the
game progresses, meaning that manuals must be used. To manual, press
down and down, or up and up while in the air before landing. Combine
these manuals before tricks, such as grinds or spins, to complete this
challenge.

---------------------------------------------------------------------
Grind all the way around the baggage carousel
---------------------------------------------------------------------

Go straight forward at the start of the level and ride down the slope to
the second level of the car park. Turn right at the end of the slope,
and ride along the walkway. Jump over the red balcony rail at the end to
land on the first floor of the baggage carousel building. Grind all the
way around the bottom of the carousel to complete this challenge.

=====================================================================
Pro Challenges
=====================================================================

---------------------------------------------------------------------
Ride on the four wing sculptures
---------------------------------------------------------------------

Wing sculpture 1 - At the start of the level, there are three main ways
to go. Left, right, or down the slope in the middle. Take the right
path, and continue along the third floor. Use the ramps near the right
wall to jump up onto the top of the wall. Ride along the top of the thin
wall, and near the end, jump off to the right to land on the first wing
sculpture.

Wing sculpture 2 - After riding on the first wing sculpture, go to the
second floor of the car park, and jump over the wide launch ramp to land
down in the rest area. Go down the steps, and then turn so that you can
see the quarter pipe. The second wing sculpture will be above the
quarter pipe. Hold triangle to stall on the sculpture, and then lean
over to ride onto it.

Wing sculpture 3 - After riding on the second wing sculpture, drop down
into the rest area below and turn to face the quarter pipe. Go up the
steps and turn right. Continue along past the four ramps on the right,
and the third wing sculpture will be near the bus stop.

Wing sculpture 4 - After riding on the third wing sculpture, drop down
and ride along the road to arrive at the fourth and final wing
sculpture, which will be in front. Go down either of the steps, and then
turn and face the quarter pipe. The wing sculpture will be above the
quarter pipe. Hold triangle to stall on the sculpture, and then lean
over to ride onto it.

---------------------------------------------------------------------
Grind 30 meters on the spiral baggage claim sculpture
---------------------------------------------------------------------

Go straight forward at the start of the level and ride down the slope to
the second level of the car park. Turn right at the end of the slope,
and ride along the walkway to the building with the baggage carousel.
Jump over the balcony rail and land on the spiral sculpture above the
baggage carousel. After grinding up the spiral as far as you can go,
lean over to the right and hold triangle and down. This does two things.
One, it stops you from moving, and two, in the likely chance that you
fall off and start dangling from the sculpture, the game will nicely
plong you onto the sculpture. Once up on the sculpture, turn around and
jump onto a grind until you get to 30 meters.

---------------------------------------------------------------------
Do a 16-trick combo
---------------------------------------------------------------------

Do sixteen combinations in the same trick anywhere in the level.

---------------------------------------------------------------------
Grind the switches to open the hangar doors
---------------------------------------------------------------------

Turn right at the start of the level, and jump over the ledge all the
way down to the floor below. Aim slightly to the left, and go forward to
arrive at the doors of the hangar, which are unfortunatly closed. Go
around to the left of the hangar, go over the dirt mound and drop down
into the half pipe made of plane parts. Get some speed by jumping on the
left side of the half pipe, and as you approach the other side, turn
slightly to the left and jump up onto the platform above. Go up the
small launch ramp, and smash through the window to drop down into the
hangar. On either side of the hangar are some switches. Use the ramps to
launch up to grinds on both switches to complete the challenge.

=====================================================================
Hardcore Challenges
=====================================================================

---------------------------------------------------------------------
Grind down the spiral ramp from the 3rd floor to the 1st floor
---------------------------------------------------------------------

Ride along the flat path at the start of the level, and turn left before
you go down the slope leading to the second level of the car park. The
beginning of the spiral will be visible. Grind down the whole thing to
complete this challenge.

---------------------------------------------------------------------
Pull a double backflip while jumping to the rest area
---------------------------------------------------------------------

Go straight forward at the start of the level and ride down the slope to
the second level of the car park. In front will be a wide launch ramp.
Jump from this launch ramp, press down, down and square to do the double
back flip, and land on the other side of the road. To get the speed
required to make the jump over the road, try manualling down the slope
before the jump.

---------------------------------------------------------------------
Get up to each of the hanging plane sections
---------------------------------------------------------------------

Turn right at the start of the level, and jump over the ledge all the
way down to the floor below. Aim slightly to the left, and go forward to
arrive at the doors of the hangar. Go around to the left of the hangar,
go over the dirt mound and drop down into the half pipe made of plane
parts. Get some speed by jumping on the left side of the half pipe, and
as you approach the other side, swerve over to the left and jump up onto
the platform above. Jump through the window by using the small ramp, and
land in the first hanging plane section on the other side. There will be
a wide metal bar running along near the ceiling. Jump from the first
hanging plane section and land on the bar. From the beam, jump into the
second hanging plane section. From the second hanging plane section,
jump onto the second wide metal bar. And from the second wide metal bar,
jump into the third and final hanging plane section.

---------------------------------------------------------------------
Pull a 540 double tailwhip while transferring into the spiral
---------------------------------------------------------------------

Go down the path at the start of the level, turn left before you reach
the slope, and then shortly after turn right. There will be a large
quarter pipe on the left side. To the left of the quarter pipe is the
spiral, and all the way at the bottom of the spiral is a bowl. Use the
quarter pipe to launch over to the left, spin the 540 by pressing R1 or
L1, do the double tailwhip by pressing down + right, down + right,
square, and then land in the bowl to complete this challenge.

=====================================================================
Insane Challenges
=====================================================================

---------------------------------------------------------------------
Grind each of the three helicopters
---------------------------------------------------------------------

It's best to do this challenge in stages, taking each of the helicopters
in a certain order. You should aim to stall or grind the edge of the
helicopters.

Helicopter 1 - Go along the path at the start of the level, turn left
before you reach the slope, and then shortly after turn right. There
will be a large quarter pipe on the left side, and on the right side
there will be three smaller quarter pipes, each with a gap between them.
Jump the gap from the second to the third and hold triangle in the air
to land on the side of the helicopter.

Helicopter 2 - Take the helicopter behind the left quarter pipe next. Do
this by jumping on the long left quarter pipe, and holding triangle to
land in a grind. Next, lean over in the direction of the massive drop to
land on the thin platform of the quarter pipe. From this thin platform,
jump onto the side of the second helicopter.

Helicopter 3 - Over at the far right corner of the third floor. Using
the ramps, jump up onto a grind on the top of the wall, and then lean
over in the direction of the wall to land on it. Ride along the wall,
and then jump off and land on the side of the helicopter.

=====================================================================

4. Gap List

=====================================================================

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Woodward Camp

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Across The Titanic Deck - 100 points
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Go down the roll-in at the start of the level, and get up onto the deck
of the ramp in front. Turn right to see a gap between two small kicker
ramps. Jump the gap between the two ramps.

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Another Cabin To Cabin - 100 points
---------------------------------------------------------------------

Continuing on from the Cabin to Cabin gap above, you should be safely on
the second roof, having jumped from one cabin to the other using the big
launch ramp. On this second cabin, there is another launch ramp on the
other side of the roof. For this gap, use the launch ramp to jump over
to the third cabin.

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Cabin To Cabin - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and then head across and down the
deck of the Titanic ramp. Go forward over the two large dirt jumps, and
keep going straight on, avoiding the rail on the way, to arrive at the
entrance to the Cage area. Go across to the other side of the Cage area,
and then turn right. There should be a big cabin, with a dirt jump just
before it. Use the dirt jump to get launched up onto the cabin. On one
side of this roof there is a long quarter pipe, and on the other side
there are two more quarter pipes, seperated by a big launch ramp. Get
some speed by airing the long quarter pipe, and then rush over the top
of the roof and go up the launch ramp. For this gap, jump from the
launch ramp on the one cabin, and land on the next launch ramp on the
other cabin.

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Cloud 9 Step Up - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and head along the deck of the
Titanic. Go down the slope, and then turn left before you enter Egypt.
Turn right when you get to the corner of the Egypt warehouse, and then
go up the grassy slope and through the gap in the rail. Continue right
up the path, and then turn left before you get to Lot 8. Continue along
side the sloping ramps outside of Lot 8, and keep going straight forward
until you arrive at Cloud 9. Go to the far side of the building, and
then turn right. Go up and over the small ramp. Stop on the small
platform on top. You should see a small slope leading immediatly onto a
big quarter pipe. To the right of that, there's a quarter pipe which is
higher. For this gap, jump from the low quarter pipe over the rail, and
land on the higher quarter pipe. You can also jump from the high quarter
pipe down onto either of the lower quarter pipes to achieve this gap.

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Crazy Vert To Vert - 500 points
---------------------------------------------------------------------

At the start of the level, turn to the left until you see a vert ramp.
That's the destination for this gap, so get off the Titanic ramp, and
head over to the other ramp. On closer inspection, the ramp is a kind of
massive double vert ramp. Go up the two slopes to get onto the deck of
the ramp. On the left will be a huge roll-in. Turn towards the roll-in,
but don't go down it yet. Have a look around. There will be a gap
between two fences, and a big deck between the two vert ramps. To get
this gap, go down the roll-in not pressing any buttons, and then once
you get to the lip of the ramp, hold forward and jump. If all goes well,
you should jump over the deck and land on the other vert ramp.

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Dish Dogs Gap - 100 points
---------------------------------------------------------------------

In the Titanic area, near the massive brown quarter pipe which has the
Woodward sign over it, there is a small gap between two kicker ramps.
Jump the gap.

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Egypt Step-Up - 100 points
---------------------------------------------------------------------

Turn right, and head along the deck of the Titanic ramp. Head down the
slope, and go forwards to enter the Egypt building. Turn immediatly
right as you enter Egypt to spot a tiny quarter pipe. For this gap, jump
from the small quarter pipe to the long quarter pipe over to the left.
You can also get the same gap by jumping from the long quarter pipe up
to the small one.

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Over The Roll-In - 100 points
---------------------------------------------------------------------

Use the Titanic half pipe to clear the roll-in that you can go down at
the start of the level.

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Over The Titanic Channel - 100 points
---------------------------------------------------------------------

Go straight down the rollin at the start of the level, swerve to the
right as you start going up the other side, and then turn slightly to
the right and jump the gap from one side of the half pipe to the other.
You can also get the same gap by jumping forward from one half pipe all
the way over the deck to the other half pipe.

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Trainyards

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Ahoy Matey Gap - 100 points
---------------------------------------------------------------------

Follow the "Seasick Gap" above to get onto the first boat. Once on the
boat, go to the middle of it, and then turn so that you're facing the
two quarter pipes with a slope between them. For this gap, ride up the
slope between the two quarter pipes, and there will be a small red
launch ramp on the edge of the boat. For this gap, jump from the small
ramp over to the other boat.

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Awning-to-Awning - 100 points
---------------------------------------------------------------------

Go straight forward from the start of the level, and go up the set of
stairs on the right. Turn right at the top of the stairs, and go around
the corner. Go forward and stay to the right, as the platform will fall
down in the middle. Go around the corner to the right, and ride down the
small set of steps. There will be a small wooden kicker ramp just to the
left. Use this ramp to jump onto the awning. Once on the first awning,
go forward and jump the gap to the next awning. There are many awnings
in this area. You can get this gap by jumping the gap between any
awning.

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Bench-To-Bench Gap - 100 points
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You start the level near some benches. There is a gap between each
bench. Get this gap either by jumping or grinding from one bench to the
next.

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Bridge Crossover - 100 points
---------------------------------------------------------------------

Start by doing a half turn to the right at the start of the level, and
head forward, staying to the left of the benches. Go down the long
slope, and turn to the left before you reach the tunnel. You'll arrive
at a long quarter pipe, with three smaller quarter pipes over to the
left, each with a gap between them. For this gap, transfer over the gap
from any of the quarter pipes. You don't have to jump over the bridges
above the ramps to get this gap.

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Dirt Don't Hurt - 100 points
---------------------------------------------------------------------

Turn slightly to the right at the start of the level, and wait for the
train to pass. When the train has passed, jump over the gap between the
platforms, and stop on the other side. There will be a small stationary
cargo train with three carriages. Go to the left side of the train, and
turn around so that you're facing it. There will be a launch ramp to
help you into the first carriage. To get this gap, jump from one
carriage to another.

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Down to First Floor! - 100 points
---------------------------------------------------------------------

Follow the "Up to Second Floor!" gap above, and once you are up on the
second floor, turn around so that you are facing the quarter pipe. For
this gap, turn slightly to the left as you go up the quarter pipe on the
second floor, and transfer down to the quarter pipe on the first floor.

---------------------------------------------------------------------
Eastside Trackpipe Transfer - 100 points
---------------------------------------------------------------------

One of the most difficult gaps in the game, due to the massive space you
have to jump. Go forward from the start of the level, and go down the
stairs in the middle. Keep going straight forward and stop just before
you go down the steps after going through the arch. There are two
railway tracks up above. One to the left, and one to the right. Jump
over the one on the right to get this gap.

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New York Style - 100 points
---------------------------------------------------------------------

Follow the Awning-to-Awning gap guide above until you reach the platform
after going up the stairs and turning right. Go straight forward and
stay to the right, being careful of the hole in the platform. Go
straight forward after the hole, and jump over the rail to land on the
awning.

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Over the Sea - 100 points
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Do a half turn to the left at the start of the level, and go to the
right of the first bench you come to. Drop down onto the train track,
and follow it around the corner to the right. Go straight forward over
the junctions, and you'll soon see a set of traffic lights up above. Go
past the traffic lights, and then turn left before you reach the tunnel.
Head straight across the two tracks, and go down the small grassy slope.
You'll come to an area with two small quarter pipes with a large gap
between them. Jump the gap.

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Over the Water - 100 points
---------------------------------------------------------------------

Do a half turn to the right at the start of the level, and ride forward,
staying to the left of the benches. Go down the long slope, and turn
right before you reach the tunnel. Stay to the left as you go up the
slope, and you'll come onto a wooden path with arrows on it. There are
three gaps in the path. Jump over one of the gaps.

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Platform to Platform - 100 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and there will be a small
gap over the railway track between one platform and the other. Jump the
gap.


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Pretty Sneaky Sis Gap - 100 points
---------------------------------------------------------------------

Go straight forward from the start of the level, and go up the set of
stairs on the right. Turn right at the top of the stairs, and go around
the corner. Go forward in the middle of the platform. The platform will
break through. Once you've fallen to the level below, turn around and
head back up the stairs. To get this gap, jump over the hole in the
platform.

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Roof-to-Roof Goodness - 100 points
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Do a half turn to the left at the start of the level, and go to the
right of the first bench you come to. Drop down onto the train track,
and follow it around the corner to the right. Go straight forward over
the junctions, and you'll soon see a set of traffic lights up above.
There will be one building on the right, and one building on the left.
Go to the right side of the right building. There will be a quarter pipe
on the side of the building. Ride up the quarter pipe not pressing any
buttons, and then press forward and jump at the top of the quarter pipe
to land on the roof. For this gap, ride up onto one of the traffic
lights, and jump over the gap to land on the other traffic light.

---------------------------------------------------------------------
Roundhouse Drop - 100 points
---------------------------------------------------------------------

Do a quarter to the left at the start of the level. The warehouse will
be in front. Drop down off the platform, and go up the slope to enter
the warehouse. Once in the warehouse, there will be two quarter pipes on
each side. Turn to the right quarter pipes, and ride up them. While in
the air, hold the grind button to stall on the ledge above. Lean towards
the ledge to land on it. Once on the ledge, turn around to face the
warehouse and jump over to the right to land on a platform. Go forward.
There will be a road to the right, and a building with fences on to the
left. Jump onto the roof of the building with fences on, and then stop.
Down below will be a single part of a train with dirt in it. For this
gap, jump from the roof down to the train below. It's important that you
jump from the flat of the roof, as jumping from the slope of the roof to
the train part will not work.

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Seasick Gap - 100 points
---------------------------------------------------------------------

Do a half turn to the right at the start of the level, and ride forward,
staying to the left of the benches. Go down the long slope, and turn
right before you reach the tunnel. Go up the slope, and then up the
other slope on the crane. At the top of the slope to the crane, on the
small platform, turn left and stop. There will be a boat below. To get
onto this boat, go forward and go up the small launch ramp of the crane,
and then jump over the water to land on the boat. On the right side of
this boat, there will be two quarter pipes with a slope between them.
Jump over the slope for this gap.

---------------------------------------------------------------------
Shovel-iscious Gap - 500 points
---------------------------------------------------------------------

This is one of the most difficult gaps in the game, due to the massive
space you have to jump. Go forward from the start of the level, and go
down the stairs in the middle. Keep going straight forward through the
arch, and then go left once you get onto the tracks. Do a sharp turn to
the left at the top of the slope and stop. The timing to this gap is
crucial. Every so often a train goes along the tracks at the top, and
will wreck any potential chance you have of completing this gap. The
destination is the two bulldozers, which each have a shovel on them that
acts as a quarter pipe. You will need to clear the gap between one
shovel to the next. You can attempt this either from the left ramp to
the right, or the right ramp to the left. Go for the ramp to the right,
as there is a dirt jump along the way. Start manualling before you get
to the dirt jump, and then do a difficult trick over the dirt jump
itself. This should give you enough speed for the actual jump. Make sure
that you stay riding near the wall until you get to the ramp, and then
turn steeply up to the left before jumping the distance.

---------------------------------------------------------------------
Stair-rific - 100 points
---------------------------------------------------------------------

Go forward from the start of the level, and go down the set of stairs in
the middle. On either side of this set of stairs is a small launch ramp.
Turn around so that you're facing either side of the set of stairs, and
jump over them using the launch ramps on either side.

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Stinky Sewer Gap - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and go to the
right of the first bench you come to. Drop down onto the train track,
and follow it around the corner to the right. Go straight forward over
the junctions, and you'll soon see a set of traffic lights up above.
There will be one building on the right, and one building on the left.
Go towards the tiny slope on the right side of the left building, but
stop just before you reach it. Turn around the other way, and there will
be a small wooden launch ramp with a big drop below. For this gap, use
the launch ramp to jump over the drop.

---------------------------------------------------------------------
Up to Second Floor! - 100 points
---------------------------------------------------------------------

Wait for the train to pass on the right, and then cross the tracks to
the benches on the other side. Turn left at the benches, and go forward
past the quarter pipe on the right to some stairs. Go down the stairs.
There will be one quarter pipe on the right, and one quarter pipe in
front. For this difficult gap, you will need to get a lot of speed on
the ramp in front, and then turn left upon landing to go up the other
quarter pipe. Turn slightly to the right as you go up the quarter pipe.
To get this gap, you need to launch from the quarter pipe below, all the
way up to the quarter pipe on the second floor.

---------------------------------------------------------------------
Warehouse Gap - 100 points
---------------------------------------------------------------------

Do a quarter turn to the left at the start of the level. The warehouse
will be in front. Drop down off the platform, and go up the slope to
enter the warehouse. Once in the warehouse, there will be two quarter
pipes on each side, with a gap between them. Jump the gap between either
of the quarter pipes.

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Warehouse-to-Repair Station - 100 points
---------------------------------------------------------------------

Do a quarter to the left at the start of the level. The warehouse will
be in front. Drop down off the platform, and go up the slope to enter
the warehouse. Once in the warehouse, there will be two quarter pipes on
each side. Turn to the left quarter pipes, and ride up them. While in
the air, hold the grind button to stall on the ledge above. Lean towards
the ledge to land on it. Once on the ledge, stop moving and turn towards
the cranes in the distance to see a building below, which is the repair
station. For this gap, jump from the ledge on the warehouse to the
repair station.

---------------------------------------------------------------------
Westside Trackpipe Transfer - 100 points
---------------------------------------------------------------------

One of the most difficult gaps in the game, due to the massive space you
have to jump. Go forward from the start of the level, and go down the
stairs in the middle. Keep going straight forward and stop just before
you go down the steps after going through the arch. There are two
railway tracks up above. One to the left, and one to the right. Jump
over the one on the left to get this gap.

---------------------------------------------------------------------
Yikes - 100 points
---------------------------------------------------------------------

Follow the "Seasick Gap" above to get onto the first boat. Once on the
boat, go to the middle of it, and then turn so that you're facing the
two quarter pipes with a slope between them. For this gap, ride towards
the quarter pipe on the right and turn slightly to the right before you
jump. If all goes well, you should transfer off the quarter pipe, over
the water, and land on the slope.

---------------------------------------------------------------------

Swamp Trails

---------------------------------------------------------------------

---------------------------------------------------------------------
Born Psycho Gap - 500 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the building. Go through the building to the
other side. From here turn around to the right, and go up the path which
leads to the next floor of the building. At the top of the path, there
will be a crate in front. Smash through the crate to reveal a small
wooden launch ramp. Go to the other end of the building, and then turn
around. Ride towards the wooden launch ramp, and jump from the ramp, all
the way over the water, to the land below.

---------------------------------------------------------------------
Cajun Chasm - 100 points
---------------------------------------------------------------------

Turn to the right at the start of the level, and ride along near the
fence over the four dirt jumps. After the fourth dirt jump, keep going
straight forward and ride down the path. Follow the path around the
corner to the left, and keep going until you see a bridge on the right.
Cross over onto the main path, and stop before you reach the bridge.
There is one dirt jump on either side of the bridge. For this gap, use
the dirt jump on the right to jump over the water.

---------------------------------------------------------------------
Creole Chasm - 100 points
---------------------------------------------------------------------

Turn to the right at the start of the level, and ride along near the
fence over the four dirt jumps. After the fourth dirt jump, keep going
straight forward and ride down the path. Follow the path around the
corner to the left, and keep going until you see a bridge on the right.
Cross over onto the main path, and stop before you reach the bridge.
There is one dirt jump on either side of the bridge. For this gap, use
the dirt jump on the left to jump over the water.

---------------------------------------------------------------------
Eight-Pack Hop - 100 points
---------------------------------------------------------------------

Turn to the right at the start of the level, and ride along near the
fence to the dirt jumps. Go over the first dirt jump, and then turn left
and follow the path to a huge dirt jump over a log. Jump over the log,
and you will come to another dirt jump further ahead. This dirt jump
will have a big gap in it. Jump the gap.

---------------------------------------------------------------------
Foyle Gully - 100 points
---------------------------------------------------------------------

Go straight down the path at the start of the level, and jump over the
gap between the two kicker ramps. Keep going straight forward down the
path, ignoring the paths leading off to the left, and you'll soon come
to two bridges. One is a broken one, and one is a curved wooden one.
Take the curved bridge, and then go straight forward. Turn right before
you come to the jump leading over the water, and then stop. To the left
there will be a path near the water, and over to the right there will a
kind of small dirt half pipe. Ignore the path, and head onto the ramp
that resembles a half pipe. For this gap, turn left once on the half
pipe and jump the big gap over the water.

---------------------------------------------------------------------
Major Mojo Gap - 100 points
---------------------------------------------------------------------

Turn to the right at the start of the level, and ride along near the
fence over the four dirt jumps. After the fourth dirt jump, stop and
look around. Down to the right there will be a path going down. Straight
in front there will be a dirt platform with a small ramp going around
the edge of it. For this gap, use the ramp at the edge of the platform
to get launched over the water to the path on the other side.

---------------------------------------------------------------------
Minor Mojo Gap - 100 points
---------------------------------------------------------------------

Follow the "Major Mojo Gap" above until you reach the platform. Down
below the platform to the left there is a small dirt ramp. Use this ramp
to jump over the water.

---------------------------------------------------------------------
Pascal's Junkyard Jump - 100 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, turn slightly to the left, and keep going straight
forward. There will be two launch ramps with a red car between them. For
this gap, use the launch ramps to jump over the car.

---------------------------------------------------------------------
Pretty Much Free Gap - 100 points
---------------------------------------------------------------------

Head straight forward down the path at the start of the level and jump
the gap between the two kicker ramps.

---------------------------------------------------------------------
Sandbar Un - 100 points
---------------------------------------------------------------------

After completing the "Sandbar Deux" gap, continue going forward on the
island and use the small dirt ramp to jump across the water onto the
grass for this gap.

---------------------------------------------------------------------
Sandbar Deux - 100 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and then turn to the left. There will be a big dirt
jump over the water to the left. Ignore this big dirt jump, and ride
past it. Over on the left there will be a smaller dirt jump. Use this
dirt jump to launch over the water and land on the small island.

---------------------------------------------------------------------
Sandbar Trois - 100 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and then turn to the left. There will be a big dirt
jump over the water to the left. Use this big dirt jump to launch across
the water and land on the small island.

---------------------------------------------------------------------
Smells Like Chicken - 100 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the building. Go through the building to the
other side. From here turn around to the left, go past the big quarter
pipe, and head down the outside edge of the building. Go over the first
two dirt jumps, and then use the final dirt jump to launch over the
water.

---------------------------------------------------------------------
Tastes Like Chicken - 100 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, and enter the building. Go through the building to the
other side. From here turn around to the right, and head down the
outside edge of the building. Go over the two dirt jumps, and you'll
come to a launch ramp. Use this ramp to launch over the water.

---------------------------------------------------------------------
The Deep End - 100 points
---------------------------------------------------------------------

Go straight down the path at the start of the level, and jump over the
gap between the two kicker ramps. Keep going straight forward down the
path, ignoring the paths leading off to the left, and you'll soon come
to two bridges. One is a broken one, and one is a curved wooden one.
Take the curved bridge, and then go straight forward. You'll come to a
jump over some water. Jump over the water for this gap.

---------------------------------------------------------------------
The Shallow End - 100 points
---------------------------------------------------------------------

Go straight down the path at the start of the level, and jump over the
gap between the two kicker ramps. Keep going straight forward down the
path, ignoring the paths leading off to the left, and you'll soon come
to two bridges. One is a broken one, and one is a curved wooden one.
Take the curved bridge, and then go straight forward. Turn right before
you come to the jump leading over the water, and follow the path next to
the water until you come to the end. Stop and turn left. Jump over the
water for this gap.

---------------------------------------------------------------------
Trailer Hitch Gap - 100 points
---------------------------------------------------------------------

Turn to the left at the start of the level, and head down the grassy
slope to reach two large dirt jumps. Ride over the two dirt jumps, and
continue going forward until you reach a long bridge over some water.
Cross the bridge, turn slightly to the left, and keep going straight
forward. There are two places to get this gap. You can either get the
gap by jumping over the three barrels or by jumping the two green cars.

---------------------------------------------------------------------

Commmercial District

---------------------------------------------------------------------

---------------------------------------------------------------------
Bike Shop Roof - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and ride onto the left side of the road going straight on.
There will be a caged walkway going up to the left. Follow it to arrive
in a small area with some ramps. Turn slightly to the left and go over
the brown ramp. After the brown ramp, there will be a green quarter pipe
on the left. To the left of this, up above, is the bike shop roof. To
get this gap, transfer from the green quarter pipe up to the roof. This
can be quite a difficult gap to get right, and it won't be counted if
you land on the corner of the roof. You need to jump over the corner for
this gap to work.

---------------------------------------------------------------------
Bonti's Leap of Faith - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and keep riding across the road going straight on. Some
parts of the fence can be broken. Break through the part of the fence
with the "Do Not Enter" sign on it to enter the construction area, and
then turn left. Ride up the first set of stairs, then go straight
forward and ride up the next set of stairs. Turn left at the top of
these stairs, and there will be a wooden ramp at the end of the
platform. For this gap, jump over the fence below by using the wooden
launch ramp. This can be a very difficult gap to get, as it's difficult
to get enough speed. Try quarter turning the bike to the left or right,
as this will give help from catching the bike on the fence.

---------------------------------------------------------------------
Cash Money Wire Transfer - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and head down the grass slope. You'll come to a road. Cross over
to the other side of the road, and then turn right and continue going
forward. You will soon come to a bridge. At the side of the bridge, look
out for the railings. The one at the start of the bridge is gone, as
well as the rail at the far end. Go to the far end of the bridge, and
turn left to see a small gap where a railing is missing. Drop down
through the gap to land on a path. Once on the path, turn around so that
you're facing the bridge, and there will be a tiny quarter pipe up
against the wall. For this gap, use the quarter pipe to jump over the
wires on the right. You may need to go into a manual before landing on
the road below. You can get the same gap by jumping from the quarter
pipe and grinding on either of the wires.

---------------------------------------------------------------------
Construction Conjones - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and keep riding across the road going straight on. Some
parts of the fence can be broken. Break through the part of the fence
with the "Do Not Enter" sign on it to enter the construction area, and
then turn right. Ride up the wooden slope, and then ride along the
wooden boards on top until you get to a platform. On the platform, turn
around and go up the stairs. Once on the next platform, turn around to
the left. You should see a wooden launch ramp leading off at the end of
the platform. Over to the right is the bridge. For this gap, use the
launch ramp to jump onto the bridge.

---------------------------------------------------------------------
Construction Hopping - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and keep riding across the road going straight on. Some
parts of the fence can be broken. Break through the part of the fence
with the "Do Not Enter" sign on it to enter the construction area, and
then turn left. Ride up the first set of steps, then turn around and
ride up the next set of steps. There will be some metal ramps in front,
one leading down on the left, and one leading up on the right. Go down
the small metal ramp on the left, and then jump over the gap to land on
the next metal ramp.

---------------------------------------------------------------------
Got Skillz? - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, and ride down the grass. Go to the
right of the tree at the end of the grass, and turn slightly to the
right as you cross the road. You'll come to the edge of the drop to the
underground area. Jump over the corner for this gap.

---------------------------------------------------------------------
Let's Go Bowl - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and head down the grass slope. You'll come to a road. Cross over
to the other side of the road, and then turn right and continue going
forward. You will soon come to a bridge. At the side of the bridge, look
out for the railings. The one at the start of the bridge is gone, as
well as the rail at the far end. Go to the far end of the bridge, and
turn left to see a small gap where a railing is missing. Drop down
through the gap to land on a path. Ride along the path to encounter a
small bowl with four sets of steps leading into it. For this gap, jump
across one of the steps using the bowl.

---------------------------------------------------------------------
Lunctime Gap - 100 points
---------------------------------------------------------------------

Turn slightly to the left at the start of the level, and roll down the
hill to encounter three benches. Each bench has a small gap between it.
Either grind or jump the gap between the benches.

---------------------------------------------------------------------
Over the Caged Walkway - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and ride onto the left side of the road going straight on.
There will be a caged walkway going up to the left, so follow it to
arrive in a small area with some ramps. Keep going straight forward
until you reach the corner of the brown ramp, and then turn around to
face the walkway. There are two green quarter pipes on either side of
the walkway. For this gap, jump over the walkway using the quarter
pipes.

---------------------------------------------------------------------
Over the Pedestrian Overpass - 500 points
---------------------------------------------------------------------

Turn slightly to the left, and head down the grass slope. Go to the
right of the three benches, and then turn left. On the right, there will
be some steps going up, and just in front of the steps will be a quarter
pipe. For this gap, you need to use the quarter pipe to jump all the way
over the overpass and land on the quarter pipe on the other side. This
is perhaps the most difficult gap in the entire game, as you need so
much speed to be able to get it right.

---------------------------------------------------------------------
Over the Yawning Abyss - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and head down the grass slope. You'll come to a road. Turn right
at the road, and continue going forward. You will soon come to a bridge.
On the bridge, there is a small gap between the two roads. Jump the gap
between the roads.

---------------------------------------------------------------------
Perfectionist's Dream - 100 points
---------------------------------------------------------------------

Turn left at the start of the level, and ride down the grass. Go to the
right of the tree at the end of the grass, and continue across the road.
Keep going forward, and you will arrive at a small ramp area under some
awnings and a bridge. There are two quarter pipes in this area, with a
kind of sloped quarter pipe in the middle. Go over to the sloped quarter
pipe, and turn around. Look towards the normal quarter pipes, and you
should see some steps leading down. On the other side of these steps is
a small slope. For this gap, use the quarter pipe to jump over the steps
and land on the slope. This can be done on the quarter pipes at both
sides of the area.

---------------------------------------------------------------------
Phat with a P-H
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and ride onto the right side of the road going straight on.
On the right, before you reach the construction area, there will be some
steps leading up with a quarter pipe behind them. Go forward a short
way, and then turn around so that you're facing the quarter pipe. For
this gap, jump from the quarter pipe up onto the steps.

---------------------------------------------------------------------
Replicant's Drop - points vary
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and ride onto the right side of the road going straight on.
On the right, before you reach the construction area, there will be some
steps leading up with a quarter pipe behind them. Go up the double set
of steps to the path. Once on the path, turn around. There will be a
rail on the right. Keep following the rail along, and you should notice
that it goes along, then goes to the left, then goes down the steps. For
this gap, grind along the rail at the side of the path, and then jump to
the left and grind down the rail going down the steps.

---------------------------------------------------------------------
U R So Rad! - 500 points
---------------------------------------------------------------------

Turn left at the start of the level, so that the wall is on the left
side, and go down the grass slope. Continue going forward across the
first road, and ride onto the left side of the road going straight on.
There will be a caged walkway going up to the left, so follow it to
arrive in a small area with some ramps. Keep going straight forward over
the corner of the brown ramp, and you'll soon drop down onto a spine
ramp. Stop when you reach the ramp, and turn around so that you're
facing in the direction of the caged walkway. Look over to the right,
and there will be another ramp a massive distance away. For this gap,
get speed on the spine ramp, and then jump the gap between one quarter
pipe to the other. This can be done from both directions. I find it
easier to work up speed on the ramp first by doing a trick and landing
in a manual. The manual should help with the speed of the jump.

---------------------------------------------------------------------
Underground Gap - 100 points
---------------------------------------------------------------------

Head down the grass slope at the start of the level, and turn left when
you get onto the path. Go straight across the two roads, and you'll drop
down into the area below. In this area, there are two quarter pipes.
Jump the gap between the ramps.

---------------------------------------------------------------------

Galloon Water Park

---------------------------------------------------------------------

---------------------------------------------------------------------
Corn Dogs Are Good Gap - 100 points
---------------------------------------------------------------------

Go down the left side of the blue slide all the way to the end, and then
quarter turn to the left. Approach the quarter pipe in front not holding
any buttons, and then press forward and jump as you get to the top of
the quarter pipe. To get this gap, jump forward from the quarter pipe
and land in the blue bowl.

---------------------------------------------------------------------
Down The Spillway - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and then go
forward and to the right to arrive at the fish ladder. Either go down
the fish ladder, or for a quicker ride, go down the ledge at the side.
After the fish ladder, continue forward to arrive at some quarter pipes,
three on each side. Ride straight through the quarter pipes, and then
stop and half turn to the right. There will be a wooden path leading up
to the left. Go up the path, and then turn left to arrive at the top of
a slide. To get this gap, all you have to do is ride all the way down
the slide.

---------------------------------------------------------------------
Going To Pay Gap - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and then go
forward and to the right to arrive at the fish ladder. Either go down
the fish ladder, or for a quicker ride, go down the ledge at the side.
After the fish ladder, continue forward to arrive at some quarter pipes.
Three quarter pipes on either side, each with a gap between them. On
either side, jump the gap between the first and second quarter pipe.

---------------------------------------------------------------------
Gran's Gap - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and then go
forward and to the right to arrive at the fish ladder. Either go down
the fish ladder, or for a quicker ride, go down the ledge at the side.
After the fish ladder, continue forward to arrive at some quarter pipes,
three on each side. Ride straight through the quarter pipes. Go past the
fountain, and then turn right and ride through the tunnel at the end of
the path. The tunnel splits onto the two yellow slides. Take the left
path, and go down to the end of the slide. Near the end of the slide,
turn to the left and jump up onto the grass. Cross the vine bridge in
front to arrive on a grass platform with some dirt jumps. Turn right
before you reach the dirt jumps to see another vine bridge. Instead of
crossing this bridge, jump over the path below and land on the next
grass platform to get this gap.

---------------------------------------------------------------------
Kiddie Kastle Bridge - 100 points
---------------------------------------------------------------------

Do a half turn at the start of the level, and then go forward and
through the tunnel at the left. There will be a castle on the left.
Approach the castle, but don't enter it. Instead, go around the side of
the castle to drop down into a quarter pipe between the two castles. For
this gap, jump over the bridge between the two castles. This gap will
only work on the bridge nearest the fence.

---------------------------------------------------------------------
Kiddie Kastle Koolness - 100 points
---------------------------------------------------------------------

Do a half turn at the start of the level, and then go forward and
through the tunnel at the left. Turn left after exiting the tunnel, and
enter the castle. There are some quarter pipes in the castle, one on
each side, with a gap where the entrances to the castle are. Use the
quarter pipes to jump the gap. There are two castles in the level, with
each castle having two entrances. This gap can be done by jumping over
the entrances in either castle.

---------------------------------------------------------------------
No Lifeguard On Duty! - 100 points
---------------------------------------------------------------------

Do a half turn at the start of the level, and then go forward and
through the tunnel at the left. There will be a castle on the left.
Approach the castle, but turn to the right before you enter it. Drop
down into the area with the three bowls. For this gap, jump from one
bowl to the other bowl.

---------------------------------------------------------------------
Sticky Sweet Gap - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and then go
forward and to the right to arrive at the fish ladder. Either go down
the fish ladder, or for a quicker ride, go down the ledge at the side.
After the fish ladder, continue forward to arrive at some quarter pipes,
three on each side. Ride straight through the quarter pipes, and then
stop and half turn to the right. There will be a wooden path leading up
to the left. Go up the path, and then turn left to arrive at the top of
a slide. Go down the slide, and when you come to the first corner, jump
it and land further down the slide. You can also get this gap by jumping
the second corner of the slide.

---------------------------------------------------------------------
Super Mad Clown Gap - 100 points
---------------------------------------------------------------------

Go down the left side of the blue slide all the way to the end, and then
turn slightly to the left to approach the quarter pipe. Don't hold any
buttons as you approach the quarter pipe, and then press forward and
jump as you get to the top of the quarter pipe. To get this gap, use the
quarter pipe to jump over the fence which is to the right of the bridge.

---------------------------------------------------------------------
Sweeter Than Sugar - 100 points
---------------------------------------------------------------------

Go down the left side of the blue slide, and then drop off to the left
near the middle. Make your way over to the big yellow slides. There is a
small gap between the slides. Jump the gap.

---------------------------------------------------------------------
That Monkey Gap - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and then go
forward and to the right to arrive at a the fish ladder. Either go down
the fish ladder, or for a quicker ride, go down the ledge at the side.
After the fish ladder, continue forward to arrive at some quarter pipes.
Three quarter pipes on either side, each with a gap between them. On
either side, jump the gap between the second and third quarter pipe.

---------------------------------------------------------------------
Typhoon Wading Pool - 100 points
---------------------------------------------------------------------

Go down the blue slide at the start of the level, and you will arrive at
a quarter pipe at the bottom. Turn slightly to the left as you approach
the first quarter pipe, jump over the platform, and then land on the
next quarter pipe.

---------------------------------------------------------------------
Typhoon Transfer - 100 points
---------------------------------------------------------------------

The massive blue slide that you start the level on has a small channel
running down the middle. Jump over the channel for this gap.

---------------------------------------------------------------------

HWY 47 Cloverleaf

---------------------------------------------------------------------

---------------------------------------------------------------------
Dumpster Diving - 100 points
---------------------------------------------------------------------

You start the level near two roads, one leading off to the left and one
leading off to the right. On the right road are two dumpsters with ramps
in them. Using the ramps, jump from one dumpster to the next.

---------------------------------------------------------------------
Huge Canal Off Ramp Gap - 100 points
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. Go down into
the skatepark, turn left, and ride to the other end of the skatepark to
drop down into the sewer half pipe. There is a road above the half pipe.
Using the half pipe, jump over the road.

---------------------------------------------------------------------
HWY 47 Lane Change - 100 points
---------------------------------------------------------------------

You start the level near two roads, one leading off to the left and one
leading off to the right. There is a gap between the two roads. Jump the
gap.

---------------------------------------------------------------------
Serious Mad Skills I-Beam Gap - 500 points
---------------------------------------------------------------------

You start the level near two roads, one leading off to the left and one
leading off to the right. Go onto the right road, and continue going
forward past the two roads leading off to the right. Shortly before the
exit to the level, there will be a final road leading off to the right.
Go down the middle of this road. There will be a small I-beam sloping
up. Jump from this I-beam, over the big gap between the two roads, and
land on either the road or the I-beam.

---------------------------------------------------------------------
Shea Stylee - 100 points
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. Go down into
the skatepark, turn left, and ride to the other end of the skatepark to
drop down into the sewer half pipe. Once you arrive in the half pipe,
ride over to the other side not pressing any buttons, and then press
forward and jump when you approach the top to land on the road behind
the half pipe.

---------------------------------------------------------------------
Skatepark - Road Transfer - 100 points
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. Go down into
the skatepark, turn left and ride forward until you reach the blue
pillar in the middle of the park. Turn right at the pillar, and go
forward to come to a long quarter pipe with a rad behind it. For this
gap, jump from the quarter pipe up onto the road.

---------------------------------------------------------------------
Spillways Gap - 100 points
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads to arrive at the skate park. Go down into
the skatepark, turn left, and ride to the other end of the skatepark to
drop down into the sewer half pipe. Near the middle of this sewer half
pipe is a small entrance leading back into the skate park. Jump the
entrance for this gap.

---------------------------------------------------------------------
Up And Over The Offramp - 100 points
---------------------------------------------------------------------

Go straight forward down the dirt path at the start of the level, and
ride across the three roads. You'll come to the railing of the skate
park. Turn right at the railing, and keep going forward, past the road
leading up to the left, until you come to some dirt on the left side of
the road. Ride onto the dirt, and then turn around. You should see a
small thin dirt path leading to the right of the road going up. Go down
this path to come to a small wooden launch ramp. Using this launch ramp,
jump over the road and land down near the skate park.

---------------------------------------------------------------------

Devil's Peak

---------------------------------------------------------------------

---------------------------------------------------------------------
Acrophobia Gorge - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and head forward.
Turn right before you reach the wall, and ride over the five small dirt
jumps. After the fifth dirt jump, stay to the left and go to the right
of the slope. Continue riding down the path, going straight forward
instead of turning right at the junction to Satan's Belly. Go up the
other side of the path, and ride up and over the three dirt jumps.
Ignore the second right turning to Satan's Belly, going straight on
instead. There will be a small slope at the end of the path. Use this
slope to jump over the gorge.

---------------------------------------------------------------------
Acrophobia Gorge The Wrong Way - 500 points
---------------------------------------------------------------------

After completing the "Acrophobia Gorge" gap, go straight forward up the
path in front. Go over the two dirt jumps, and then turn around and face
back down the path. Hold jump as you roll over the first dirt jump you
come to, and continue to hold the jump button as you roll all the way
down the path. Release the jump button at the top of the slope of the
gorge.

---------------------------------------------------------------------
Acrophobia Shortcut - 100 points
---------------------------------------------------------------------

After completing the "Acrophobia Gorge" gap, turn around so that you're
facing the gorge. Ride up the slope to the gorge, but swerve sharply to
the left before you jump to clear the fence.

---------------------------------------------------------------------
Anvil Island Northside - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump. Before you reach the next dirt jump, quarter turn
to the left and ride along the wide path. The path has a gap in it. Jump
the gap and land on the next section of the wide path.

---------------------------------------------------------------------
Anvil Island Southside - 100 points
---------------------------------------------------------------------

After completing the "Anvil Island Northside" gap, continue riding along
the wide path and jump over the next gap.

---------------------------------------------------------------------
Diablo's Dare - 100 points
---------------------------------------------------------------------

After completing the "Satan's Burp" gap, continue forward and jump over
the next gap to land on the middle of Anvil Island.

---------------------------------------------------------------------
Dino-Spine - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. You'll come
to a small sign post with "Fallen Angel" written on it. Go to the right
of this sign, and drop down onto the path below. Ride down the path, and
turn left at the first turning. There will be a big dinosaur head in
front. Go down the slope and jump over the bottom jaw of the dinosaur
head. Turn left after exiting the dinosaur head, and turn left again
straight away before you reach the rib half pipe. Turn right before you
reach the quarter pipe in front, and then continue forward over the
bumps to come to the dinosaur skeleton spine. Jump over the middle of
the spine for this gap.

---------------------------------------------------------------------
Don't Look Down! - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front. Before you reach the next dirt jump,
quarter turn to the left and ride along the wide path. The path has a
gap in it. Jump the gap and land on the next section of the wide path.

---------------------------------------------------------------------
Hang Right Or Else! - 100 points
---------------------------------------------------------------------

Do a half turn to the left at the start of the level, and head forward.
Turn right before you reach the wall, and ride over the five small dirt
jumps. After the fifth dirt jump, stay to the left and ride over the
slope. At the top of the slope, there will be an anvil shaped rock with
a ramp in front. Use the ramp to clear the rock and land on the other
side.

---------------------------------------------------------------------
I Ain't Trippin' - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. Stay to the
left of the path, and follow it to the end. The path slopes up slightly
at the end. Use this small slope to jump over the gap and land on the
big rock.

---------------------------------------------------------------------
Lover's Leap - 100 points
---------------------------------------------------------------------

After completing the "I Ain't Trippin'" gap, continue over the rock and
jump from the rock onto the rock ledge.

---------------------------------------------------------------------
Make Your Time! - 500 points
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Stay to the
right of the path, and you should soon see a small flat rock over to the
right. The end of the path forms a small ramp. Use this ramp to jump
onto the flat of the rock.

---------------------------------------------------------------------
Mine Shaft Squeeze - 100 points
---------------------------------------------------------------------

Go forward at the start of the level and ride onto the mine car tracks.
Turn left on the tracks, and ride all the way down them to the flat
section. At the beginning of the flat section, there will be a ledge up
on the left and right. For this gap, jump from one ledge, over the mine
tracks below, and land on the other ledge.

---------------------------------------------------------------------
Satan's Burp - 100 points
---------------------------------------------------------------------

You first have to complete the Hardcore objective "Fastplant the four
giant boulders", as this will clear the path allowing you to make the
gap. Turn right at the start of the level, and face the dirt jump in
front. Ride over the two dirt jumps, and follow the path down the steep
slope. Turn left straight after the small slope, and go through the arch
of rock. A sign will be there pointing to Satan's Belly. There is a gap
at the end of the path to another part of rock. Jump the gap.

---------------------------------------------------------------------
Through The Jaws - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Ride over the
first small dirt jump, and the second dirt jump shortly after it. Go
over the small slope in front, and the dirt jump after it. You'll come
to a small sign post with "Fallen Angel" written on it. Go to the right
of this sign, and drop down onto the path below. Ride down the path, and
turn left at the first turning. There will be a big dinosaur head in
front. Go down the slope and jump over the bottom jaw of the dinosaur
head.

---------------------------------------------------------------------
Vertigo Gap - 100 points
---------------------------------------------------------------------

After completing the "Don't Look Down!" gap, continue riding along the
wide path and jump over the next gap.

---------------------------------------------------------------------
Weeeeeeeeeee! - 100 points
---------------------------------------------------------------------

After completing the "Lover's Leap" gap, you should have landed on the
rock ledge. There are three levels to jump off, and only one will work.
There is the lower ledge of the rock, the medium ledge, and the big rock
itself right at the top. To get this gap, jump off the medium ledge to
the rocks below. Jumping off the highest point of the rock itself will
not work.

---------------------------------------------------------------------
You Have No Chance To Survive - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and follow the path. Stay to the
right of the path, and you should soon see a small flat rock over to the
right. The end of the path forms a small ramp. Use this ramp to jump
onto the flat of the rock.

---------------------------------------------------------------------

Airport Garage

---------------------------------------------------------------------

---------------------------------------------------------------------
Arch Support - 100 points
---------------------------------------------------------------------

Ride along the flat path at the start of the level, and turn left before
you go down the slope. The beginning of the spiral will be visible in
front. Go down the sprial to the second level of the car park. A small
metal ramp, next to a big wooden quarter pipe is near the spiral. On the
other side of the small metal ramp is an arch. Ride over the metal ramp
and land on the arch for this gap.

---------------------------------------------------------------------
Baggage Gap - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and jump over the ledge all the
way down to the floor below. Aim slightly to the left, and go forward to
arrive at the doors of the hangar. Go around the hangar to the left, and
go around the dirt mound to the left. Continue straight forward to come
to some trucks with ramps on them. Jump the gap between the two trucks
furthest to the left.

---------------------------------------------------------------------
Baggage Balcony Gap - 100 points
---------------------------------------------------------------------

Go straight forward at the start of the level and ride down the slope to
the second level of the car park. Turn right at the end of the slope,
and ride along the walkway to the building with the baggage carousel.
Turn right after entering the building, and ride through the windows at
the end to arrive on the balcony. There will be a small launch ramp. For
this gap, use the launch ramp to jump from one balcony to the other.

---------------------------------------------------------------------
Da Plane! Gap - 100 points
---------------------------------------------------------------------

Go along the path at the start of the level, turn left before you reach
the slope, and then shortly after turn right. There will be a large
quarter pipe on the left side, and on the right side there will be three
smaller quarter pipes, each with a gap between them. Jump the gap from
the middle quarter pipe to the right quarter pipe for this gap.

---------------------------------------------------------------------
Excess Baggage Gap - 100 points
---------------------------------------------------------------------

After completing the "Baggage Gap", continue straight forward and jump
the gap between the next two trucks.

---------------------------------------------------------------------
Justin's Mega-Plunge - 500 points
---------------------------------------------------------------------

Go down the path at the start of the level, turn left before you reach
the slope, and then shortly after turn right. There will be a large
quarter pipe on the left side. Use this long quarter pipe to launch over
to the left, to drop down through the spiral and end up in a big blue
bowl. This is one of the highest jumps of the game.

---------------------------------------------------------------------
Long Term Parking Box - 100 points
---------------------------------------------------------------------

Go down the path at the start of the level, turn left or right before
you reach the slope, and then continue along the

---------------------------------------------------------------------
Low Flying Aircraft Gap - 100 points
---------------------------------------------------------------------

Go along the path at the start of the level, turn left before you reach
the slope, and then shortly after turn right. There will be a large
quarter pipe on the left side, and on the right side there will be three
smaller quarter pipes, each with a gap between them. Jump the gap from
the middle quarter pipe to the left quarter pipe for this gap.

---------------------------------------------------------------------
Mee Krob Gap - 100 points
---------------------------------------------------------------------

You start the level on a flat path on the third floor of the car park.
Go to the end of the flat path, but jump over to the left to land on the
second floor of the car park.

---------------------------------------------------------------------
Oversize Baggage Gap - 100 points
---------------------------------------------------------------------

After completing the "Excess Baggage Gap", continue straight forward and
jump from the truck with the ramp and land on top of the yellow truck.

---------------------------------------------------------------------
Smashbox Gap - 100 points
---------------------------------------------------------------------

Turn right at the start of the level, and jump over the ledge all the
way down to the floor below. Aim slightly to the left, and go forward to
arrive at the doors of the hangar. Go around the hangar to the left, and
go around the dirt mound to the left. Continue straight forward to come
to some trucks with ramps on them. Turn right before you reach the
trucks. Go to the end of the path, and on the right will be a stack of
crates. Break through these crates, and ride over the three dirt jumps.
Go over the slope at the end to get this gap.

=====================================================================

5. Cheats

=====================================================================

---------------------------------------------------------------------
Unlock Everything
---------------------------------------------------------------------

Up, Right, Down, Left, Right, Right, Up, Down, Left, Right, Up, Left,
Right, Right, Down, Square

---------------------------------------------------------------------
Tim Mirra's comp outfit
---------------------------------------------------------------------

Up, Down, Right, Left, Left, Up, Down, Up, Square

---------------------------------------------------------------------
Ryan Nyquist's comp outfit
---------------------------------------------------------------------

Up, Down, Down, Left, Down, Up, Up, Down, Square

---------------------------------------------------------------------
Mike Laird's comp outfit
---------------------------------------------------------------------

Up, Down, Right, Left, Right, Up, Up, Right, Square

---------------------------------------------------------------------
Scott Wirch's comp outfit
---------------------------------------------------------------------

Up, Down, Right, Up, Down, Right, Left, Right, Square

---------------------------------------------------------------------
Dave Mirra's comp outfit
---------------------------------------------------------------------

Up, Down, Up, Down, Right, Left, Up, Up, Square

---------------------------------------------------------------------
Troy McMurray's comp outfit
---------------------------------------------------------------------

Up, Down, Left, Down, Right, Left, Up, Left, Square

---------------------------------------------------------------------
Joey Garcia's comp outfit
---------------------------------------------------------------------

Up, Down, Up, Left, Down, Right, Down, Right, Square

---------------------------------------------------------------------
Luc-e's comp outfit
---------------------------------------------------------------------

Up, Down, Left, Down, Left, Right, Left, Left, Square

---------------------------------------------------------------------
Leigh Ramsdell's comp outfit
---------------------------------------------------------------------

Up, Down, Down, Left, Down, Down, Down, Left, Square

---------------------------------------------------------------------
Kenan Harkin's comp outfit
---------------------------------------------------------------------

Up, Down, Left, Down, Left, Up, Down, Down, Square

---------------------------------------------------------------------
Rick Moliterno
---------------------------------------------------------------------

Up, Down, Up, Up, Up, Up, Left, Up, Square

---------------------------------------------------------------------
Todd Lyons
---------------------------------------------------------------------

Up, Down, Down, Right, Up, Left, Left, Down, Square

---------------------------------------------------------------------
Colin Mackay
---------------------------------------------------------------------

Up, Down, Right, Down, Up, Right, Right, Up, Square

---------------------------------------------------------------------
Zach Shaw
---------------------------------------------------------------------

Up, Down, Left, Right, Down, Down, Right, Down, Square

=====================================================================

6. Secrets

=====================================================================

---------------------------------------------------------------------
Trainyards
---------------------------------------------------------------------

Complete the amateur challenges on Woodward with any character to unlock
the Trainyards.

---------------------------------------------------------------------
Swamp Trails
---------------------------------------------------------------------

Complete the amateur challenges on Trainyards with any character to
unlock the Swamp Trails.

---------------------------------------------------------------------
Commercial District
---------------------------------------------------------------------

Complete the amateur challenges on Swamp Trails with any character to
unlock the Commercial District.

---------------------------------------------------------------------
Galloon Water Park
---------------------------------------------------------------------

Complete the pro challenges on Commercial District with any character to
unlock the Galloon Water Park.

---------------------------------------------------------------------
Highway 47 Cloverleaf
---------------------------------------------------------------------

Complete the pro challenges on Galloon Water Park with any character to
unlock the Highway 47 Cloverleaf.

---------------------------------------------------------------------
Devil's Peak
---------------------------------------------------------------------

Complete the pro challenges on Highway 47 Cloverleaf with any character
to unlock the Devil's Peak.

---------------------------------------------------------------------
Airport Garage
---------------------------------------------------------------------

Complete the pro challenges on Devil's Peak with any character to unlock
the Airport Garage.

---------------------------------------------------------------------
Amish Boy
---------------------------------------------------------------------

Complete the game once with any character to unlock Amish Boy.
Submitted By: allardini
Yo, welcome to Allardini's trick guide for Dave Mirra Freestyle Bmx 2! Below are the many different tricks that can be pulled off.

Enjoy!

Air Tricks:
Turndown - Left + Square
Can-can - Right + Square
Tabletop - Up + Square
Backflip - Down + Square
Superman - Up + Right + Square
Candy Bar - Down + Left + Square
Tailwhip - Down + Right + Square
Toboggan - Up + Left + Square
Double Backflip - Down, Down + Square
Front Flip - Up, Up + Square
Turndown Backflip - Left, Down + Square
Can-can Backflip - Right, Down + Square
Tabletop Backflip - Up, Down + Square
Toboggan Backflip - Up + Left, Down + Square
Superflip - Up + Right, Down + Square
Candy Bar Backflip - Down + Left, Down + Square
Tailwhip Backflip - Down + Right, Down + Square
Decade - Right, Left + Square
No Footed Can Can - Up + Right, Right + Square
Un-turndown - Left, Left + Square
Double Tailwhip - Down + Right, Down + Right + Square
Can-can Lookdown - Left, Right + Square
Candy bar Lookdown - Left, Down + Left + Square
Superman Indian - Up + Right, Up + Right + Square
Superman Tabletop - Up + Right, Up + Square
Can Can Tabletop - Right, Up + Square
Candy Bar Tabletop - Down + Left, Up + Square
Superman Tailwhip - Up + Right, Down + Right + Square
Superman Toboggan - Up + Right, Up + Left + Square
Pendulum Air - Right, Right + Square
Can Can Tailwhip - Right, Down + Right + Square
Candy Can - Down + Left, Right + Square
Can Can Toboggan - Right, Up + Left + Square
Barhop - Down + Left, Down + Left + Square

Modifiers:
Barspin - Down + Circle
One Footer - Left + Circle
One Hander - Right + Circle
X-Up - Up + Circle
X-Down - Up, Up + Circle
Suicide No Hander - Down + Right, Down + Right + Circle
No Footer - Down + Left + Circle
No Hander - Down + Right + Circle
Nothing - Down + Left, Down + Right + Circle
One Hand One Footer - Right, Left + Circle
One Hand X-up - Right, Up + Circle
Swicth Hander - Right, Right + Circle
No Footed X-up - Down + Left, Up + Circle
One Footed X-up - Left, Up + Circle
No Footed One Hander - Down + Left, Right + Circle
No Handed One Footer - Left, Down + Right + Circle
No Handed Barspin - Down, Down + Right + Circle
Barspin to Barspin Back - Down, Down + Circle
No Footed Barspin - Down + Left, Down + Circle
One Footed Barspin - Left, Down + Circle
Indian - Down + Left, Down + Left + Circle
Switch Footer - Left, Left + Circle
Busdriver - Down, Right + Circle

Stalls:
Double Peg Stall - Triangle
Toothpick Stall - Up + Triangle
Icepick Stall - Down + Triangle
Nosepick - Up + Left + Triangle
Tail Tap - Down + Left + Triangle
Disaster - Left + Triangle
Whiplash - Right, Right + Triangle

Grinds:
Double Peg Grind - Triangle
Smith Grind - Left + Triangle
Feeble Grind - Right + Triangle
Toothpick Grind - Up + Triangle
Icepick Grind - Down + Triangle
Lip Slide - Up + Left + Triangle
Luc-E Grind - Up + Right + Triangle
Crooked Grind - Down + Left + Triangle
Sprocket Grind - Down + Right + Triangle

Custom Modifiers:

You'll have to change these at the modifier setup screen for them to work

Seat Grab - Up + Right + Circle
Rocket Air - Up + Left + Circle
Double Peg Grab - Up + Left, Up + Left + Circle
One Handed Seat Grab - Right, Up + Right + Circle
No Footed Seat Grab - Down + Left, Up + Right + Circle
One Footed Seat Grab - Left, Up + Right + Circle
Double Seat Grab - Up + Right, Up + Right + Circle
Rocket X-up - Up + Left, Up + Circle
Crotch Rocket - Up + Left, Up + Right + Circle
Rocket One Hander - Up + Left, Right + Circle
Rocket No Hander - Up + Left, Down + Right + Circle
Rocket Barspin - Up + Left, Down + Circle
Rocket One Footer - Up + Left, Left + Circle
X-up Seat Grab - Up, Up + Right + Circle
Barspin Seat Grab - Down, Up + Right + Circle
Crankflip - Up + Left + Circle
Framestand - Up + Right + Circle
Peg Grab - Up + Right
Tire Grab - Up + Left
Frame Grab - Up + Left
Crotch Grab - Up + Left
Suicide Clapper - Down + Right, Right + Circle
X-up Crankflip - Up, Up + Left + Circle
Crankflip Seat Grab - Up + Left, Up + Right + Circle
One Handed Crankflip - Right, Up + Left + Circle
No Handed Crankflip - Down + Right, Up + Left + Circle
Barspin Crankflip - Down, Up + Left + Circle
No Footed Crankflip - Down + Left, Up + Left + Circle
One Footed Crankflip - Left, Up + Left + Circle
Rocket Crankflip - Up + Left, Up + Right + Circle
Crankflip to Crankflip Back - Up + Left, Up + Left + Circle
X-up Framestand - Up, Up + Right + Circle
Framestand Seat Grab - Up + Right, Up + Left + Circle
One Handed Framestand - Right, Up + Right + Circle
No Handed Framestand - Down + Right, Up + Right + Circle
Barspin Framestand - Down, Up + Right + Circle
One Footed Framestand - Left, Up + Right + Circle
Rocket Framestand - Up + Left, Up + Right + Circle
Crankflip Framestand - Up + Left, Up + Right + Circle
Surfer - Up + Left, Up + Right + Circle
X-up Peg Grab - Up, Up + Right + Circle
One Handed Peg Grab - Right, Up + Right + Circle
No Footed Peg Grab - Down + Left, Up + Right + Circle
One Footed Peg Grab - Left, Up + Right + Circle
Rocket Peg Grab - Up + Left, Up + Right + Circle
Crankflip Peg Grab - Up + Left, Up + Right + Circle
Framestand Peg Grab - Up + Left, Up + Right + Circle
X-up Tire Grab - Up, Up + Left + Circle
One Handed Tire Grab - Right, Up + Left + Circle
No Footed Tire Grab - Down + Left, Up + Left + Circle
One Footed Tire Grab - Left, Up + Left + Circle
Rocket Tire Grab - Up + Right, Up + Left + Circle
Crankflip Tire Grab - Up + Right, Up + Left + Circle
Double Tire Grab - Up + Left, Up + Left + Circle
X-up Frame Grab - Up, Up + Left + Circle
Seat Grab Frame Grab - Up + Right, Up + Left + Circle
One Handed Frame Grab - Right, Up + Left + Circle
Barspin Frame Grab - Down, Up + Left + Circle
No Footed Frame Grab - Down + Left, Up + Left + Circle
One Footed Frame Grab - Left, Left + Up + Circle
Rocket Frame Grab - Up + Right, Up + Left + Circle
Crankflip Frame Grab - Up + Right, Up + Left + Circle
Double Frame Grab - Up + Left, Up + Left + Circle

Other:
Fast Plant - Left + X
Wall Tap - Right + X
Wall Ride - Up + X
Manual - Down, Down
Nose Wheelie - Up, Up

Signature Moves:

Although your character only starts with one, you'll get more along the way in proquest mode

Triple Backflip - Down, Down, Down + Square
Double Frontflip - Up, Up, Up + Square
Decade Backflip - Right, Left, Down + Square
Superman Decade - Up + Right, Right, Left + Square
Nothing No Foot Can Can - Right, Right, Right + Square
Christmas Tree - Right, Left, Up + Square
Vertical Tailwhip - Down + Right, Up, Down + Right + Square
Triple Tailwhip - Down + Right, Down + Right, Down + Right
+ Square
Body Varial - Right, Left, Right + Square
Half Whip Half - Down + Right, Down, Down + Right + Square
Double Decade - Left, Right, Left + Square
Chainsaw - Right, Right, Up + Square
Bike Flip - Left, Up, Right + Square
Mr Dinner - Up, Up + Right, Right + Square
Kangaroo Flip - Down, Up, Down + Square
Beefy Spicy - Up, Down, Up + Square
Raise The Barn - Up + Left, Up, Up + Right + Square

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