GetDotted Domains

Retro Game Walkthroughs For
"Grand Theft Auto: Vice City"
(PlayStation 2)

This game is also available on Xbox, PC and PS1.

Retro Game Walkthroughs for Grand Theft Auto: Vice City (PlayStation 2)
Submitted By: Pont Aeri
Rewards
Here are the rewards you get from collecting the packages.

10 Body Armor
20 Chainsaw
30 Python
40 Flame-thrower
50 Laser Scope Sniper Rifle
60 Minigun
70 Rocket Launcher
80 Sea Sparrow
90 Rhino
100 Hunter & $100,000

The Packages

Ocean Beach
The south area of the first island, the lighthouse is in this
area so it's
pretty easy to find.

1. First off, you may be able to skip ahead a bit, so read
ahead. Starting from Ammunation in the Ocean Beach Area head
south. When you reach the T intersection make a right turn. You
will be on a street that curves back north. If you pass a
fountain when you make this right turn you are in the right
area. On the left you should see a dock. (At one point during
the game you pick up missions here, but I'm making the
assumption some of you have not gotten here yet.) You should be
able to pick up a boat here. Don't try to go through the locked
gate. Anyhow, once you have a boat head west out of the docks.
As soon as you clear the docks head DIRECTLY south. You should
see three islands on your map. Head for the southwest island.
It's pretty easy to identify because there is a rampage on it.
Just north of the Rampage is package #1.

2. Follow the same directions as package #1 to get to the area
where there are three islands. Point yourself northeast and you
should see a large collection of rocks. I suggest pulling into
the rocks from the east (heading west). Package #2 is on top of
these rocks.
A nifty point of interest in this area is the large sunken ship
off the coast. The ship says Chartering Libertine Lines. Same
as
one of the ships on the dock.

3. Finally, back to land. Go to Ammunation in Ocean Beach. Head
directly south (past the fountain), through the trees and
bushes, and you should see a path. On your right there is a
house facing the water. Package #3 is next to the steps.

4. Start from your Ocean View save point. (Save Opportunity.)
Head South. On your left you should see a lighthouse. It's very
easy to spot. Just head directly towards the lighthouse (don't
fall in the water). The 4th package is on the lighthouse steps.

5. Go to Ammunation in Ocean Beach. Head South, make a right at
the T
intersection (past the fountain) and head to the docks on the
left. Just
southeast from the locked gate and you will find an underground
car park.
You will find package #5 in a corner on the north side of this
car park.

6. Go to Ammunation in Ocean Beach. Head north. On the second
main road you
come across you should see a large red wall. Keep going north
past this wall. Keep left, and you should see a hospital. Enter
the hospital parking lot. Go around the hospital towards it's
south side. You should see a white wall on your left, and the
hospital wall on your right. You should emerge in a small
grassy
area. To the south in this area you should see a white
building.
Go around the back of this building and you will find package
#6. (There is a rampage near the front of this building, be
sure
not to fall off the ledge where the rampage is.)

7. Go to Ammunation in Ocean Beach. Head north all the way to
the waters edge.Then turn left(West). As you head toward the
bridge you will see a small building on the right(North). There
is a small walkway that leads around this building. Follow it
and it will lead you under the bridge, where you will find
package #7.

8. Before you start this go find a PCG 600. Go to Ammunation in
Ocean Beach. Head north. Eventually you should see the mall on
your right hand side. It's got a red sign. Make a right, you
should see a gas station on the right hand side. Make a left at
the T intersection. The second building on the right is the one
with the package, but it's on top of the building. To get up
top
get yourself a PCG 600. Go up the spiral parking lot across
from
this building. What you have to do is position yourself in the
southwest part of the top level, facing east. Then just punch
it. You should be able to jump over to the building next to the
one we need to get on top of. Hope you still have your bike,
because now you need to jump over to the building using one of
the three ramps on top of this building. There you have it,
package #8. A note of interest in this area is that there are a
lot of nice ramps.
That's it for Ocean Beach.

Washington Beach
9. Get yourself back to the spiral parking lot entrance from
the
last package instructions. To the east you should see a
building
with a little circle logo on it, it's purple and green and says
GGs. North of this building is a very tall pink building. That
is where you need to be. Get to the steps of this building and
just head around the back from either way. Near the pool, right
next to some armor, is package #9. There is also an Ingram back
there.

10. Before you start this go find a PCG 600. Get back to your
hotel. Head
North and look at the names of the hotels on your left. Stop
when you
find the colon hotel. It's got a large blue sign shaped like an
upside down T. Go around back and you should see a police bribe
in an alley. On the south end of this alley is a staircase.
What
you have to do is use this staircase as a ramp to jump to the
building across the street. Start from the police bribe and
punch it towards the staircase, you have to hit it a little to
the right to make the building. Once you get across package #10
is on the south side of the roof. Congrats, Body armor.

11. Go to the lawyer's office. It's northwest from your hotel,
and across the street from a place that you can buy as a save
point. Go up the stairs to the icon for the save point place,
and then go around back to the left hand side. Package #11.

12. From the lawyer's office head north. You should see a
bridge
up ahead.
Package #12 is on the right hand side of the bridge. It's
hidden
behind the bridge support on the right, as you get close you
should see it's halo.

13.This package requires a helicopter to reach. Anyhow, package
#13 is on a the roof of a blue and white building just south of
the police department in the washington beach area. Another
good
point of reference is Starfish Island, it's almost directly
east
of the bridge leading off of the island. Using the helicopter
makes getting a lot of these packages easier, of course, but
I'm
not going to use it exclusively. I'm sure if you want to use
the
heli you can use my directions to find the packages.

14. Head to the beach. This is one of the easiest packages.
It's
on the steps of a hut almost directly east from the police
station. If all else fails just check all the huts.

15. Start from the hotel save point. Head directly north. Keep
an eye on the signs on your left, you are looking for the
Moonlite Hotel. Once you pass ittake the next left. If you see
a
staircase on your right you are probably in the right place.
Straight ahead of you is the police station. (Another easy way
to get here is to just get busted.) Go inside. DON'T PULL A GUN
IN HERE! Walk up to the sign that says "no civilians past this
point." Don't go in just yet. Make sure you are well rested. If
you ran in here just stop to catch your breath, you are gonna
need the running juice. I came in here with full health and
body
armor and I nabbed the package, for the first time, at 30
health. Anyhow, run forward and you should see stairs leading
up
on your right. Take the stairs and head straight. The package
is
in the room directly ahead of the stairs. While you are doing
this cops will be constantly shooting at you. Go fast and you
can even make it out alive.

16. Get to the "bunch of tools" store that is east of Starfish
Island. If you look at your pause map it's the one that's
pretty
much in the middle of the island. Across the street to the west
there is a small set of stairs, go up them. On your left you
should see the most gaudy house ever. It's pink and white with
peach trim. It's also got a moat. Just circle the house. The
package is in a corner where a white wall meets a pink wall.

17. Get to the same "bunch of tools" from the last package and
head up the
same steps, but this time just head towards the back wall.
There
is a set of open pool showers against the back wall. The
package
is in the orange shower.

18. Head to the bridge that leads to Starfish Island. It's just
north of the showers from the last package. Head around the
bridge to the right, and you will find this package under the
bridge.
That's it for Washington Beach.

Vice Point
Vice Point is basically the north half of the first island.
It's
a large area with a lot of packages. There are more packages in
this area then any other.

19. Get to the "bunch of tools" store that is east of Starfish
Island. The same one from package #16. Head out of the east
exist and head north. Keep a close eye on your left hand side
and you should see the Spand Express Shipping Company (Spand
Express a.k.a. Spand-Ex). The package is behind the building.
This is also the location of the 'Riot' mission.

20. Just north of the Spand-Ex shipping company is a
construction site.
(Where Alex appears). Walk up the wooden planks and get to the
third floor of the site. There is an awkward I-beam sticking
out
to the west. The package is at the end of this beam.
Congrats! Chainsaw!

21. Across from the building site (Avery's) from the last
package is a row ofwhite houses. Behind these houses is a small
dock. This package is on the end of this very short dock.

22. Read this whole description before doing anything. Head
north from your ocean view save point. When you reach the curve
to the left, follow it and then make a right as soon as you can
(on to a street). Follow the street north and you should run
right into the Malibu club. Get to know this location. Look at
where it is on your map. Get to know what it looks like from
above. You know what's coming. Get a helicopter. The building
you want is across the street from the Malibu. You have to land
IN the pool, but the package is on the ledge up the stairs from
the pool. You are going to want to keep the helicopter around
for package 24. There is a great place to park it behind the
Malibu while you get the next package.

23. This one is easy. It's right behind the Malibu, in the
parking lot. Right on the other side of the gate.

24. Get a helicopter. Get to the Malibu. Directly north of the
Malibu is
another building with a pool on top. It is pretty hard to land
the helicopter there, so watch out. Anyhow, the package is in a
corner behind a palm tree.

25. Get back to the Malibu. Head directly east, out to the
beach. Once you get to the beach head north. On your left you
should see a set of stairs leading to a pool. The package is in
the northwest corner of the pool area.

I recommend picking up the next three packages at the same
time.
They are very close.

26. Find the Malibu. Head north and take the first left. On
your
right is a pizza joint. Inside you will find package #26.

27. East of the pizza joint from #26 is a white multi-level
apartment
building. This package is behind the stairs.

28. Head north from the pizza joint. On your left is a strip
mall. You can enter one of the stores. This package is behind
the counter.

29. Find the bridge from the first island to the golf island.
It's northwest of the Malibu. Right before the bridge on the
east side there is a house. It'son the north side of the
street.
Go up onto the driveway straight towards the narrow ramp and
just walk off of it. That should land you next to two small
pools. Head west and then south to find this package. This
house
is also involved in a mission.

30. Another place from a mission. From the bridge leading to
golf island head east. Keep left. Pass the first street on your
left and the next thing you should see is an apartment
building.
If you climb the stairs you should find an open window. Get to
the roof. The two flights of stairs to get there are pretty
easy
to find. On the roof head north and jump off down onto the next
roof. This package is in the south area of this roof, right
where you jumped down. (It's very easy to miss when you come up
here for the 'chase' mission.)
Congrats! Python!

31. Find the north pay and spray on the first island. Just to
the south is a white apartment building area with an arched
entrance. It's a maze of backyards back here. From the arched
entrance go into the second yard on your left. The package is
in
the northwest corner of this yard, behind a palm tree.

The next two packages should be got together. They are very
close.

32. Find the west entrance of the North Point mall. It's near
the bridge to prawn island. Exit the mall and follow the road
south. First you will go under a bridge, then on your left you
will see a walled off building with very wide stairs leading to
it's entrance. Head up the steps and then head towards the
southwest. This package is on the very "tip" of the compound.

33. Continue to explore the compound from #32. Behind this
hotel
is a pool. The next package is on the top diving board.

34. Find the bridge to prawn island. This package is hidden
behind one of
the supports on the south side right next to the waters edge.
Awaterfront
sidewalk basically 'ends' at this package.

35. Back to the beach. On the very north side of the beach is a
dirt track for RCs. This package is behind the jocksport sign
that is on the
east side of the track. If all else fails just drive around the
track and
check every jocksport sign.

36. Find the north point mall. It's east of the bridge to prawn
island. On the east side of the mall there is a large orange
apartment building. Climb the steps are head around back. This
package is in the corner by one of the back entrances to this
building.

I suggest getting the next three packages at the same time.
They
are pretty close.

37. Find the north point mall again. There are two north
entrances to the
mall. This package is in between these entrances.

38. Find the north point mall again. This time, go inside.
(Note
of interest, you can get a motorcycle into the mall... joy!)
This package is on the second floor, in the east most part of
the mall in front of a store with sale signs on the windows.

39. Near the south end of the mall is a store called the gash
(ha!) and
inside you will find this package. It's above the escalators
that are inside the store. The windows near the top are
breakable, making this package easy to get.

40. Find the west entrance of the north point mall. Just north
of it is a
multi-story car park. Head inside. This package is on the
ground
floor,
just south of the entrance.

Congrats, you now have the flame thrower pickup (joy!) and you
are also done with vice point, which is the largest collection
of packages by far. You still have a long way to go though. On
to...

Prawn Island
It's the north island in between the mainland and first island.

41. Head to the southernmost tip of prawn island. You should be
able to find the entrance to the Interglobal Film Studio. Head
east and follow the curve north. Just past the police bribe
there is an entrance to an alley. Go in and the package is at
the end of the alley.

Get the next two packages at the same time, as they require you
to be in the film studio, which if you have not purchased, will
require a heli.

42. The next package is in the film studio mentioned in 41. I
don't know of any other way of getting in before you can buy
it,
so just use a helicopter. The package is on top of a blue
building. Kitty corner from studio D. It's been pointed out to
me that you are not stuck if you leave the heli in the lot. It
seems there are some steps in the southeast corner that can be
jumped over. You can also use a packer to get out of the
studio.
There is one inside that you can pull up to the gate, and then
jump it using a patriot.

43. This package is inside studio C. The letter C is split in
half on the
doorway. The set in this studio will eventually change. If it's
empty you
can't miss the package. If it's a bathroom, check the stalls.

44. On prawn island there are two green houses. This package is
on the back porch of the house to the west.

45. Across from the green house from #44 there is a yellow
house
(this one is part of a mission). Go in and get upstairs. Go
around to the east balcony and walk off the edge. Don't jump,
you will overshoot. This one may take a few tries. Basically
you
want to fall into the room below. Once inside the package is
obvious. This house is not open until you finish the mission
involving this house.
Now off to...

Leaf Links
It's the golf course in the middle of Vice City. On an island
all it's own.All these packages should be got at the same time
in my opinion. Followed by an immediate save.

46. This package is under the bridge leading to Leaf Links. To
get under the bridge you need to enter the course, then go
south
from the tennis courts.

47. At the north end of the course is a driving range. This
package is in one of the stalls on the ground floor.

48. Just west of the clubhouse is an S-curved road. Follow the
road to the
end and then head west. The package is in a sand trap that
looks
like a crater.

49. In the middle of the south half of the course (under the
bridge to get there) is a large water hazard. This package is
on
the island in that water hazard.

50. Further south there is a small island with one golf hole on
it. The next package is on the narrow bridge leading to this
island.
Congrats! Laser Scope, and on to...

Starfish Island
The largest house on this island is the Diaz mansion. I'm going
to use this as a reference point.

51. On the east side of the Diaz mansion is a pool. Go down the
stairs to the east of this pool. This package is next to these
stairs on the south side.

52. Now from the Diaz mansion head to the pool on the west
side.
Drop off the ledge to next to the pink wall. This package is in
the south area of this pool.

53. In the middle of the island are three houses. Behind the
west house you will find a pool that looks like the Rockstar
logo from above (Cool!) The poolcontains a flamethrower (COOL!)
and if you up the stairs behind the house you will find package
#53 among the picnic tables.

54. Now head to the east house in the middle of the island.
There is a pool on the south side of the lot, the Jacuzzi
contains this package. The gate to this house is closed, so
just
jump the low fence.

55. Now head to the northeastern most house on this island.
It's
got a garage with a basketball net and a flag next to the door.
The package is right on the doorstep.
Another island finished and off to the mainland.

Downtown
56. Find the entrance to the Hyman Memorial Stadium. It's
pretty
easy. It's the large circular peninsula west of the downtown
area. I'll be using this as a reference point in future items
as
well. Anyhow, just north of the entrance is a dirt road. Follow
it. It should take you to an area where you can see a dirt
track
for motor cycles in front of you. Keep left and go around the
track. Stay next to the wall on your left. Follow that wall and
soon you should be heading south. Keep an eye on the buildings
on the right,in a small nook you should find this package. I
recommend using the r2 button once you turn south, you should
see the package pretty easy if you do this.

57. Head back to the stadium. Facing away from the sign there
are two roads leading away on your map. Get on the north road.
Make the second right. You should be facing the Mars Cafe. Head
towards it and follow the curve to the left. Keep going
straight
but pay attention to the buildings on your right. In front of
one building you should see a sign with letters as tall as you
saying "V.A.J. Finance." There is a large opening to the west
of
this sign with a statue that kind of
looks like a flame. The package is right in the middle of this
statue. In
order to get up there I pulled a car alongside the platform and
jumped on
the hood, then the platform. There are other ways but I think
that is easiest.

58. Find the Mars Cafe, instructions to get there are in #57.
Just to the
northwest should be two traffic blockers (orange and white
stripes). Head
between these (note there is a hideout on the right) to the
small grassy
area, then turn around. You should see the grass leads into a
small hole.
This leads to a dead end that contains this package.

59. Back to the stadium. To the south of the entrance you
should
see a road with the word "parking" on it and an arrow. Follow
the arrow. Don't follow allthe arrows though, you end up at the
entrance. Anyhow, at the very back of thestadium you will find
this package. It's next to one of the signs that says "<--
Parking." on the wall.

60. Back to the Entrance of the stadium. Take the south road of
the two that leads east, and when you reach the T intersection
make a right. Make the firstleft you find and on your right
should be the hospital (Schuman). You could also just get
wasted
in the general area to find it. Anyhow, to the east of the sign
there is a parking lot. Go down the ramp and the package is on
your right.
Congrats! Minigun!

61. Read this whole description before doing anything. You will
need a Heli. Back to the V.A.J. building from #57. Just South
of
it is your target. It's the building with the satellite dishes
on top. Now, get a heli and land on the building. This package
is next to the helipad. In order to get to the package you have
to jump off of the helipad to the right of the ramp. This
package is hard to spot, so let me clarify my directions. The
package is really next to the helipad, but it's
pretty high up. If you walk down the first ramp (after landing
on the helipad) then walk down the next, the package should be
above and ahead of you. If you walk all the way to the base of
the ramp it's above you. That is why you have to jump off the
helipad to get this one.

62. Back to the stadium entrance. Take either road east and
make
the first right. The road will eventually curve left. Keep
following it to the end. On your left is an office building.
Make a left and keep your eye on the office building(using l2
is
a good idea). As you continue you should notice a stair case on
your left. Go up and continue to the next staircase, go up
again
and you should see a place you can enter on your left. Go on
inside. On the south wall are three desks. Behind them you will
find this package.
That's it for downtown.

Little Haiti
This area is just south of downtown.

63. As usual I'm going to use the first package in this area to
establish a good starting point for rest of them. Start from
the
stadium entrance.
(See #56) Take either of the two east roads and make the first
right you
come to. Take it all the way south and follow the curve to the
left. At
the end of this road make a right. Keep right as you travel
south and you
should pass a sign for the Moist Palms Hotel. This is our first
starting
point. Just north of this sign is a driveway. Follow it, and
you
should
find a parking lot. Keep right and follow the grass to find a
large grassy area in the back. You should see a ramp to the
south. This package is right behind the ramp. The ramp has a
yellow sign on it, if that helps.

These next three are very close, I suggest getting them at the
same time.

64. Get back to the sign for the Moist Palms from #63. Head
south. Take the first right, and when this street starts to
curve you should be able to see the big "Phil's Place" sign.
Basically you need to get behind this area. Here is how.
Northeast of the entrance to Phil�s place there is an alley
that
points north. Enter this alley and then turn left at the
opening. West of this alley is where you will find this
package.
It's near the water's edge.

65. Head back inside Phil's place (See #64). There is a shack
containing this package. It's not the one next to the RV, it's
the one next to that one. It's the same color as the walls in
this area.

66. As you exit Phil's place (see #64 & #65). You should see a
building withred trim. There is an alley just to the south of
this building. Enter it, as soon as you can turn right. Right
ahead of you should be a set of stairs. Go down them to find
this package.

67. I suggest getting a bike, a Sanchez works best. Back to the
Moist Palms. Head south. Take the first right. On the south
side
of this street is an alley with a ramp. You need (of course) to
jump the ramp and get onto the building across from it. Now you
need to get over to the roof just east of your current
position.
It's easy to jump that gap on foot, or over the narrow part
with
a Sanchez. Once you get across you should see this package in a
pit in the middle of the roof.

68. Get back to the entrance to Phil's place. (See #64) Just
south of that entrance is a large yellow building that is
Kaufman Cabs. Behind Kaufman Cabs there are several white
houses. On the north stairs of the southwestern most house is
package #68.

69. Get back to the entrance to Phil's place. (See #64) Head
South, past
Kaufman Cabs, past the zigzag in the road, and you should see a
pizza joint on your left. Just south of the pizza joint is
Funeraria Romero. To the south of this store is a small alley.
You will find this package in over one of the four graves back
here. It's a small area and the package is pretty obvious.

I suggest getting the next two packages at the same time.

70. Back to Phil's place. Head south past kaufman cabs, past
the
zigzag,
past the place where you got the last package, and follow the
road even and just before it makes a sharp turn to the east
take
the curved road to the west. Make the first possible turn left
into an alley and then make the first possible turn left. You
should be at a dead end with some stairs. Climb the stairs and
the package is in the middle of the generators on the right.
Congrats, Rocket Launcher!

71. Just south of the white building from #70 is a yellow
building. This isthe print works. I suggest jumping down into
the lot of the print works from the roof of the white building.
It doesn't take much health. Head south of the print works and
then east on the road. You should see a wooden fence on your
right. Follow the fence around to the entrance, which faces
east. This package is near the base of the billboard inside
this
area.

Little Havana

I suggest getting the next two at the same time.

72. From Phil's Place head south past the pizza joint again.
Before the
road turns sharply left, take a right. Follow this road until
it
ends it a T intersection. On your right is the coin laundry.
This package is inside.

73. Head east from the laundry and use R2 to look right. You
should see a for sale sign on a teal building. This package is
on the top of the stairs.

74. Back to the laundry from #72. Head east and make the first
right. You
should now be heading south. Continue to the end. At the T
intersection make a right. On your left you should see a diner
that you can enter. Across the street from the diner (Robina's)
is an alley heading north. Enter the alley and go through the
gap on your right. This package is near some rubbish bags in
this area.

75. Back to the laundry from #72. Head east and make the first
right. You
should now be heading south. Continue to the end. At the T
intersection you should notice a wall directly ahead. Go around
it and go through the gap on the west side of this area. Beyond
is a staircase. Climb up and then jump down to the rooftop
north
of you. Climb another set of stairs and then go to the north
east corner of this rooftop. Jump onto the walkway in front of
the billboard here to get package #75. (And a nice new sniper
rifle.)

76. From the laundry in #72 head east. Follow the curve south.
Continue on to the end. At the T intersection make a left.
Continue on to the end. On the corner just north of you is a
donut shop. (Yes, cops do like to hang out here, at least it
seems that way to me.) This package is behind the counter.

77. From the donut shop in #76 head west until the road turns
north. On the south side of the street is a building with a red
awning. Go around back and climb the stairs (which should be in
plain view from the front of the building). On the top you will
find a rampage, and in the southwest corner, package #77.

78. From the donut shop in #76 head west and make the first
left. Follow this road and watch your left hand side. When you
see a series of flags you know you are in the right place.
Right
behind the flags is the auto showroom. Enter from the south
side
and go up the ramp to the second floor. Package #78 is in a
corner.

Vice Port
The southern tip of the mainland area.

Read ahead for the next two. You can get them at the same time
if you want.

79. From the donut shop in #76 head west and make the first
left. Follow this road and notice the large plant to your
right.
The first chance you get after seeing the plant make a right.
follow the road around and you will be going north. The gate
into this area is on your right. Bust in and then use pretty
much any car to jump the ramp here to get inside the plant. You
should be able to find the 4 large tanks pretty easy. This
package is right in the middle of them, behind a blue pipe.

80. From the donut shop in #76 head west and make the first
left. Follow
this road and make the first right. Follow this road as it
curves north.
Bust into the parking lot on the right. The package is
in-between a yellow and a blue trailer in this lot. Note that
this is the same lot you pass through on the way to the tankers
from the last package.
Congrats! Sea Sparrow!

81. From the donut shop in #76 head west and make the first
left. Follow
this road and make the first left. Make a right at the T
intersection
(should be facing the water's edge before you make this turn).
Hold R2
and you should be able to see as you pass a grassy area, then a
parking
lot, then a grassy area, and so forth. This package is in the
4th
parking lot you come to.

82. From the donut shop in #76 head west and make the first
left. Follow
this road and make the first left. Make a right at the T
intersection
(should be facing the water's edge before you make this turn).
If you keep left on this road you should enter the docks area.
There is a ship to your left as you enter. Board it. This
package is tucked away in a corner on theeast side of the ship.
It's best to board from the north ramp and head south, then
make
the first left you see. Then head to the east rail and then
just
head south.

83. Head south from the ship in #82. Just follow the road. Keep
right but
don't turn. Follow the road and soon you should be heading
north. Once this happens watch your right side. You should see
a
sign for the Vice City Port Authority. The package is right
under that sign. Go east and then around the wall, and grab it.
This sign is on the southwest corner of the port authority lot.


84. Get a helicopter. Your target is the southwest ship in the
dock.
Make sure to land it such a way that you can get off the ship
using the heli. If you get stuck here you pretty much have to
kill yourself in order to leave. The package is in front of a
metal door.

85. From the donut shop in #76 head west and make the first
left. Follow
this road and make the first right. Follow this road (bear left
at the fork)and you should eventually see a large hangar on the
left with a small door.Head inside and make a hard left. You
should be facing a little corner office. Inside you will find
package #85.

86. Head back to the dock right in front of the ship from #84.
Jump onto
the ledge right on the waters edge that is slightly raised
above
the groundand walk on it west. You should come to a large open
area. I mean, thisarea is huge. Package #86 is in the far
northwest corner of the area.

Only one area left to go... excited?

Escobar International Airport
I recommend getting all the packages from here on in one go.
They are all
pretty close together and travel time is pretty short with a
helicopter.
You need one for many of the packages and I just think it's
better to keep it around rather than go get a new one. It's all
a matter of personal preference though, there are always tons
of
ways to accomplish anything in this game.

87. Just west of the hangar where package #85 was found is the
cargo
terminal of the airport. This package is on the roof, and there
is no easy way up there. So get yourself a helicopter. There
appears to be
a way to jump up to this building as there are many ramps to
the
west, it
also seems like you might need a bike to pull this off. I
recommend keeping the helicopter for the next several packages.

88. If you still have the helicopter from #87 then great, land
on the
southernmost helipad and pick up this package. You can easily
get here
without the helicopter though. From the airport entrance just
head south.
There are not a lot of landmarks here to guide you by, but the
pads are easy to spot. Remember, it's the southernmost helipad.

89. You don't need a helicopter for this one, but if you still
have it from the last package, it makes this much easier. There
are three runways at the airport. Two of them run north-south,
and one runs northeast-southwest. Head to the northeast end of
the northeast-southwest runway. There are two hangars to the
southeast of this runway. The southwestern most of these two
has
this package on the roof. If that seems too complicated, stand
at the building entrance to the cargo terminal from #87. This
hangar is visible to your left if you are looking north. You
could use a vehicle to jump onto this hangar, but again a
helicopter is MUCH more easy.

90. Jutting out of the main terminal, towards the south, are
two
large
loading bridges. Those are the white 'arms' they use to put you
on the plane. This package is on the very tip of the east
extension, which can easily be reached by helicopter. There is
another way to get up here though. You could find a packer,
which is basically a large portable ramp, and park it next to
one of the smaller extensions, then get a vehicle and jump onto
the extension, but the helicopter is just so much easier,
considering you need it for at least one package in this
area...
why not use it?
Congrats! TANK! One more prize to go!

91. Remember in #90 I described two loading bridges? Well now
we
are
concerned with the other one. The package isn't on it though,
it's on a
plane on the other side of it. You can't land in the same place
you did on #90 for some reason. It's mostly intangible. In
fact,
there are a few parts of this extension that are intangible so
I
didn't risk any of it. What I did was pull a packer (basically
large ramps on wheels) up to the connection between this plane
and the loading bridge. Then I just walked up the packer on to
the connection, and jumped on the plane. I experimented with
several methods of getting this package using a helicopter, and
couldn't get them to work. It also looks feasible to use a
nearby ramp to jump a bike up onto the bridge, but the packer
is
easier I'm sure.

92. It's almost directly under #91. It's under the same plane,
very easy to find.

93. Directly west of the plane from #91 & #92 there is a plane
halfway out of a hangar. #93 is under the wing.

94. North of #93 there is a fire station. It has an antenna on
top, it's
impossible to miss. This package is on the west side of the
building.

95. Now head inside the main terminal. Either entrance is fine.
Just follow the large window around to the right. This package
is where the window begins on the right hand side.

96. Now you will need a helicopter again. (You can of course
reference the section "Where can I find a helicopter?" at the
bottom.) This package is on top of the main terminal. The
terminal is basically three hills and two valleys. This package
is western valley. Land carefully so that you can keep the
helicopter as you proceed, it just makes things easier for you.
While I still like doing this with the helicopter, it's been
pointed out to me that you can jump up here with a motorcycle
using the sign with the surfboard as a ramp.

97. Go back into the main terminal. Climb the escalator and
enter terminal 8-1. There are only two terminals so if you find
the wrong one just go to the other. Enter and go as far as you
can. At the dead end turn around and you should see this
package.

98. As you exit the airport and head to the east there are a
series of
billboards The package is behind those billboards... but from
your current perspective they are behind a fence. You can get
back there many ways.
1. The long way. - Go around the fence. It takes a while as the
fence turns into a wall. If you want to do it this way head
south to the edge of the fence, then east through the grassy
area. Cut north and then immediately west once the wall ends.
Now follow the billboards north to the end and you should reach
the grassy area with the package.
2. Fly. - The best way, if you still have the helicopter.
3. Jump. - There is a gap in the fence, but you need to jump a
bike up there, the slanted wall acts as a ramp.

99. This one is at 'northeast airport' as it has been called.
The entrance is opposite the entrance to the actual airport.
Head around the back and you should see two planes. The package
in question is under the plane to the west.

And, finally...

100. This one is pretty easy actually. North of the 'northeast
airport' is the army base. This package is behind it's sign. If
you have trouble finding it I suggest using your helicopter.

And you get... a load of money and the mystery vehicle... THE
HUNTER!

Now, SAVE!
Submitted By: cjh
This walkthrough is intended to take you up to the point where you take over "Ricardo Diaz's" stake in Vice City, allowing you to become the new man to fear in town, and expand deeper into the game, where you can begin to buy property.

You do not have to do any of these jobs in a particular order, or in the order I've written them. As long as someone has work for you, you are free to go an take it. Working for one person before the other won't mean the other don't want you.

Each character has his own 'Blip' icon in the little circular map to indicate their location. There will be a pink marker for you to enter for each mission to be told the job's details. Work will only be available for a particular person if their icon is on the map.

All these missions are available from people on the fist Island of the game.

=========================================================================
INDEX:
======

Ken Rosenberg ('L' blip):
- The Party.
- Back Ally Brawl.
- Jury Fury.
- Riot.

Avery Carrington ('A' blip):
- Four Iron.
- Demolition Man.
- Two Bit Hit.

Colonel Cortez ('C' blip):
- Treacherous Swine.
- Mall Shootout.
- Guardian Angels.
- Sir, Yes Sir!.
- All Hands on Deck.

Ricardo Diaz ('D' blip):
- The Chase.
- Phnom Penh '86.
- Fastest Boat.
- Supply & Demand.

Tommy Vercetti:
- Death Row ('K' blip).
- Rub Out ('D' blip).
- Shakedown ('V' blip).
=========================================================================

First of all, you need to be aware of where to save your game. You have a hotel room to begin with, where a clean set of clothes are kept for you, as well as any rewards you earn from collecting the hidden packages. Down in the lobby, just inside the entrance of the hotel, is a spinning pink 'Cassette' icon, which you have to walk into to save your game. The location of the hotel shows up as a 'cassette' blip on the map. It is suggested you go and save the game after each mission you complete, just incase the next one doesn't go so will. If you fail a mission, you can then load up the game again and try once more.

You should also make yourself aware of the health and armour boosts around Vice City before you begin working, as well as the weapons scattered about. It is recommended that you go into each mission with full health and body armour, as well as a weapon you feel comfortable using (such as the shotgun or Uzi gun). One location of the shotgun if you look opposite your hotel, and go towards the beach, you'll see the path beside the wall, next to the beach. If you follow the path north all the way to just before the end, you'll see a shotgun by the bench.

Use the circular map to you advantage, it is the only real way you can find the locations you have to go to. You'll be given 'blips' on this map to indicate where you have to go to. 'Yellow' blips refer to people or vehicles, where as 'pink' blips mean places.

It is recommended you watch all the video clips that appear for the missions, as they will help you.

=========================================================================
Ken Rosenberg ('L' blip) =
==========================

The Party.
==========
First, you will need to go and get a chance of clothes. Make your way down to 'Rafaels', which shows up as a 'Shirt' blip on the map, and walk into the spinning clothes icon at the front of his shop. You'll be changed into new clothes.

A clip will appear, hinting that you should use the bike parked. This is optional, and not part of the mission. If you want to ride the bike, do so, if not, just use a car.

Make your way to the pier of Vice City, where 'Colonel Cortez' has his boat located, and is having a party. His place shows up as a pink blip, so it won't be hard to find, just remember he's by the sea, so you'll need to go around the large building to get to him.

Walk into the pink marker and view the video clip.

Next, take the daughter of 'Cortez' to the 'pole position' strip club, just up the road from your location (shown as a pink blip on the map). When you get into a car, wait for her to follow, and then drive on.

Park inside the pink marker, and let her get out.
=================
MISSION COMPLETE.

Back Ally Brawl.
================
Make your way to the 'Malibu Club' to see 'Kent'. He'll be inside, so go to the front entrance and walk in via the pink marker. Watch the clip and listen to his info.

Make your way back south to the back streets of Vice City to find the 'Chef', who is the yellow blip on the map. When you find him, kill him, and take his phone. This allows you to receive phone calls from now on (press the 'L1' button to answer the phone when it begins to ring).

Next, you'll meet Lance, (the guy flying the helicopter when you were trading the drugs for cash at the beginning of the game). Take the gun he gives you, and kill the 3 chefs behind you, taking their weapons if you feel the need to. Follow Lance to his car (he'll be the yellow blip on the map if you loose sight of him), get in, and drive down the road to Ammu-nation, Vice City's local gun store(s). Ammu-nation is the 'gun' blip on the map. If you like, you can go inside Ammu-nation to buy some guns or take a look, but you don't have to.

Now, just make your way back to the hotel.
=================
MISSION COMPLETE.


Jury Fury.
==========
Take the hammer from outside Ken's Office, as you'll need it for this mission.

You'll see two yellow blips on the map. They will not move, so you can go to whichever one you prefer first. Each blip represents a Jury member, which you have to scare in order for them to make a decision you need in court.

One of the guy's won't try to get away, so using the hammer, smash up his car until it is completely wrecked. The other, you have to first hit him (but DON'T kill him), so he gets in his car and drives away. He'll hit a truck so don't worry about chasing him. Then, again smash up the car until he gets out and runs for his life (don't chase him, you don't need to).
=================
MISSION COMPLETE.


Riot.
======
Make your way to 'Rafaels' for another chance of clothes (he's the 'shirt' blip on the map). Once your dressed for it, make your way to the depot, and get out on foot and mingle with the angry mob.

Start a fight with at least 4 men, just a punch to them will count as starting a fight. Once you have punched 4 men, they will all riot and cause the guards to come out and tackle the problem.

While they are doing that, go inside the gates and destroy the 3 vehicles in there. To destroy the van on it's own, use the hammer to smash the engine, or shoot it until it explodes. To blow up the two vans next to each other, stand back and using a gun, aim for the red barrel. It'll explode when shot, and take the two vans with it.
=================
MISSION COMPLETE.

All Jobs for Ken Rosenberg are now complete.
=========================================================================

=========================================================================
Avery Carrington ('A' blip) =
=============================
=================
MISSION COMPLETE.

Four Iron.
==========
First, head over the 'Jacksports', in Vice Point, for a change of clothes. The shop shows up as the 'shirt' blip, so it won't be hard to locate.

Once your dressed for it, make your way to the 'Leaf Links' golf club, just up the road and turn left from 'Jacksports'.

When you enter the front entrance, your guns will be left outside, but don't worry, you can pick them up when you leave.

If you need a weapon, when you get past security, look to your left and you'll see a golf club, which you can use to beat someone to death.

Head over to the target, located as the yellow blip, who is teeing off and the golfing range. Either get there by foot, or if you can find one, use a golf buggy.

When you get close to him, he'll run and have his bodyguards protect him. Beat them down, and go after him. He'll be in a buggy, so you might want to get in one too.

Either try and knock his boggy over or into the water, or try and pull him out and beat him to death. Either way, you have to kill him.
=================
MISSION COMPLETE.


Demolition Man.
===============

Make your way to the van, just down the road from where you are now, and opposite the large office block (which is being built). Get into the van to activate the remote control helicopter.

You have to use the helicopter to transport 4 bombs into the building, within the time of 7 minutes, to destroy the building.

There are 4 locations within the building, one on each floor, where a bomb needs to be placed. The bomb has to be positioned exactly where your told, and you'll be informed if you didn't place it correctly.

It is best to take the first bomb up to the highest floor, and the second to the next floor down, the third on the first floor and the last bomb on the ground. Starting from the top and working down seems to make this mission easier to complete. Once you have placed a bomb in position, fly back to the van for the next.

Watch out for the workmen and security guards, as they will try and stop you, attacking the helicopter with their guns and tools. If you take to much damage, the helicopter will blow up and you will fail.
=================
MISSION COMPLETE.


Two Bit Hit.
============
Make your way to 'Little Havana' on the second Island, where you'll need to change into the Cubans gear (see 'shirt' blip on the map).

Make your way towards the funeral parlour (pink blip) north of your location, and look for the gang lord (yellow blip). Don't attempt to kill him until you drive close enough for the gang to see you in the Cuban clothes, and assume it's them making the hit.

When they see you, kill the gang lord, then get away from the location.
=================
MISSION COMPLETE.

All jobs for Avery Carrington are now complete.
=========================================================================

=========================================================================
Colonel Cortez ('C' blip) =
===========================

Treacherous Swine.
==================
Take the Chainsaw to 'Gonzalez' place and use it to kill him. He's at his home, and is shown as the yellow blip on the map.

Make your way to his location, and enter his building through the front door at the bottom of his house. When you get to the top, he'll try to escape, and get his gang friends to help, kill them if you need to, but make sure you get Gonzalez. Once dead, enter the pink marker to exit the building.

As you've just murdered someone with a chainsaw, naturally the police will be waiting. Turn to your left and run towards the grass, as there is a police bribe there, which will remove one of your wanted star. Then, if you have one more still highlighted, simply hide behind the building, and hide from the cops, and they will soon give up.

Once they do, get back in the car which you used to get to Gonzalez place from the pier.

As a bonus, you will have the casual wear change of clothes delivered to the 'Gash' shop in the North Point Mall (Top of Vice City, fist Island).
=================
MISSION COMPLETE.


Mall Shootout.
==============
Go to the mall to meet Cortez's package and French courier, (yellow blip). He'll be waiting upstairs in the centre of the mall.

He'll escape with the chip you need, so chase after him. You'll be better off with a car rather than the bike.

Catch up with him and kill him, take his package and get it back to 'Cortez' at his boat.
=================
MISSION COMPLETE.

Guardian Angels.
================
Head for the multi-story car park, where Cortez has left you a weapon for the next mission. It'll be on the first floor, to the right of the way in.

You'll catch up with Lance here, who'll offer to come along and help. Get in the car with him, and drive up to where Diaz is waiting in the ally way (pink blip).

When you get there, go up the stairs beside you, armed with the gun you just picked up, and aim down near Diaz. When the gang members arrive, watch over the deal. When it turns bad, kill all of the gang members and protect Diaz, as well as Lance. A gang member will sneak up behind Lance to kill him, so make sure you take that gang member out before he takes Lance out.

Kill any reinforcements, as well as watching Lance. Once you've killed them all, two bikers will steal Diaz case.

Get down to the dead guys bike and chase the other down the backstreets and kill him. Take the briefcase back to Diaz.
=================
MISSION COMPLETE.

Sir, Yes Sir!.
==============
On the second Island is a tank (yellow blip) which is what Cortez wants you to get a hold off. Make your way to it.

When you come closer to it, gain as much speed as you can and run over the walking army people, killing them all. Double back, and try and get the rest running towards you.

Next, try and take out the truck load of army people using your biggest guns. Failing that, run like hell towards the tank and shoot the driver on top, making the one inside jump out. Get in the tank and start driving.

You'll need to deliver it to the hideout Cortez required, shown as a pink blip. However, the self destruct mode will be activated, so be quick. You can't take to long to get there.

Once you get there, park the tank inside the garage, get out and walk away.
=================
MISSION COMPLETE.

All Hands on Deck.
==================
Cortez wants to escape the city, but the French have other ideas. You'll need to be his head gunman to get him out without any scratches.

Firstly, you'll need to take out the people who board the boats at the other pier. Stand at the back of the boat, and as they come towards you, shoot at them as much as you can. It would probably be better to shoot at the actual boats, and blow them up, rather than the individuals on the boats.

TIP: You can avoid the first lot of gunmen with a bit of planning. Before you enter the pink marker for this job, take a car down to the second entranceway to the pier. Try and wedge the car, lengthways, in the entrance, then get out and blow it up, but not with any large weapons. Just shoot at it until it catches fire. Then, go and do the job for Cortez. When the first lot of bad guys come to get you, they will be unable to get past the car, and unable to board their boats to chase you.

Next, you'll have a few boats blocking your path out of the city. You'll need to destroy them, clearing a path for you to pass.

Not only that, but you'll have gunmen circling your boat, trying to board and kill you. But, continue to shoot at the boats blocking your path wherever possible, as these need to be moved.

Also, you'll be joined buy a helicopter or two, also trying to stop you leaving. Make sure you aim high and shoot the choppers down, before they take you out.

Once you have destroyed the choppers, the gunmen, and cleared a path, Cortez can sail away. He'll give you his boat to get back to shore.

=================
MISSION COMPLETE.

All jobs for Colonel Cortez are now complete.
=========================================================================

=========================================================================
Ricardo Diaz ('D' blip) =
=========================

The Chase.
==========
Make your way to the thief's house, which is located in Vice Point (shown as the pink blip).

When you arrive, stand in the pink marker, then go an look through his window of the flat, to see if the cash is there.

He'll wonder down the steps, get scared and run like hell.

Chase him up the stairs and over the rooftops, taking care not to fall off, or get burnt by the flames. Don't shoot at him or attempt you kill him, you need to follow where he's going.

When you get to the end of the rooftops and back on the ground he'll drive off, so grab a vehicle and follow him. It's best to use a car, as he will be shooting at you as you chase. Using a bike mean's you'll be easier to hit, and loose more of your health.

Remember, don't try and kill him, just follow him to his hideout. You can fall back a little, so as to not get shot as much, but keep him in eye shot (he'll be the yellow blip on the map, should you loose him).

Once he arrives and parks up, watch him get out and into the old house.
=================
MISSION COMPLETE.

Phnom Penh '86.
===============
You'll be flown to the house where you just followed the guy in the previous mission. Lance will be piloting while you take aim and shoot.

You'll be given the gun ready for this job, and automatically have the line-of-sight set up. You have to kill all the gang members you see while Lance fly's you around the house.

Make sure you kill them as quickly as you can, as your helicopter can only take so many hits before it'll explode.

Each area has a set number of gang members, and after you kill them all, you'll move on to the next area, until you've circled the house and killed all the gunmen. Lance will set you down.

Run into the house you were just circling, taking out any gang members you see. Make your way up the stairs to the briefcase (yellow blip), and take hold of it.

Lance will then come and pick you up
=================
MISSION COMPLETE.

Fastest Boat.
=============
Make your way down south of the second Island, to the docks. Head for the boat yard (yellow blip).

When you get there, look out for the armed gang members, who'll try and stop you. Gun them down and take their guns, as they are handy weapons. Make sure you kill them all before trying to take the boat.

Once you've seen the boat, go inside the boatyard (kill the 3 workmen) and flip the switch to lower the boat you want into the sea.

Kill the oncoming gang members, and head for the boat. Get in, and drive it back to Diaz at the back of his mansion.
=================
MISSION COMPLETE.

Supply & Demand.
================
The boat will be at the back of Diaz's mansion, go and get into it. You have to make your way to the awaiting ship, which has the goods Diaz wants. However, not being the only one who wants it, you'll have to drive pretty fast and be the first to the ship.

When you make it to the boat, Lance will take over the driving, and you'll be able to fend of the angry losers. Shoot at the gunmen, rather than the boat if you can, as it'll be quicker to kill the single gunman on the boat than destroy the whole boat itself.

Watch out for the guys on the jetty as well. If you can, blow up the barrels, to take them out. Failing that, just shoot and try and hit as many as you can, before they hit you.

Next, a helicopter will try gunning you down, so aim high and take out the gunman and helicopter before they get you.

Finally, take care of the last boat up ahead, so you can make your way back to Diaz.
=================
MISSION COMPLETE.

All jobs for Ricardo Diaz are now complete.
=========================================================================

=========================================================================
Tommy Vercetti =
================

Death Row ('K' blip).
=====================
After getting a call from 'Kent Paul', get to the Malibu club to see him.

Make your way to Lance at the Junkyard on the second Island. You'll have to be as quick as you can, as Lance is loosing blood, fast. The quickest way is to go North and use the bridge next to Leaf Links to get across.

When you get to the entrance of the junkyard, drive hard into the gunman standing guard. Get out of your car and just shoot all the gang members as quickly as you can. Make your way towards lance in the holder, shooting the gang members as they come.

Stand beside Lance, and get him up. Let him follow you to the car beside the holder, and get in.

Lance needs to be taken to the Hospital, shown as the pink blip, which is located north of you. However, gang members will arrive in cars trying to stop you once you exit the junkyard.

Drive out of the entrance, and turn right quickly to cross the red bridge and get back onto the road, to help avoid the gang cars and make it harder for them to follow you. Make your way to the main road by the sea, and drive up it towards the hospital.

Find the hospital and drop off lance.
=================
MISSION COMPLETE.

Rub Out ('D' blip).
===================
Time to take over from Diaz.

You and Lance will storm the house and take out Diaz and his men.

Diaz will be inside his home trying to stay safe. Make your way to the front of the mansion and take out the gang members standing guard. Walk upto the front door (which will be locked).

While doing this, you'll need to make sure Lance isn't killed, so you will have to take out the guards at the front before going around the back, so they don't chase you and get to Lance.

Run around the back of the mansion, on the left hand side. Lance will know where to go, so follow him, shooting all the people you see (Lance aside). Enter the mansions by the back door, and head up the stairs to the first floor. Go through the corridor and to the main hall. Walk up the main stairs and into Diaz's office, and kill him.
=================
MISSION COMPLETE.

Shakedown ('V' blip).
=====================
You are now in control of Diaz's mansion, but need to do one more thing to make a real name for yourself.

Get into the car waiting outside for you, and make your way up to the North Point Mall. You'll only have 5 minutes for this job, so be quick.

Once you arrive, go inside, and search for the breakable windows. Each window will be shown on the map as a pink blip. You have to smash all the windows in the mall within the time to complete the mission.

Simply use your uzi gun to blow out the windows, and move on. The cops will be after you pretty quickly, so be careful.

Outside the 'Gash' shopping store, is a 'casual' change of clothes, so use this to get rid of the police stars if you have on or two on you.

There are windows on the grown and upper floors to be taken care of.
=================
MISSION COMPLETE.

... there are still more jobs from the Vercetti estate, but which this walkthrough doesn't cover.
=========================================================================

There you go, you should now be able to continue into the game, purchase property over Vice City, and make a business out of it.

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Continue this excellent work...
Brilliant! As usual the careful and intuitive production that Freeola puts into everything it sets out to do, I am delighted.

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