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Retro Game Walkthroughs For
"James Bond 007: NightFire"
(Gamecube)

This game is also available on PS2, PC and GBA.

Retro Game Walkthroughs for James Bond 007: NightFire (Gamecube)
Submitted By: Me-Hello?
James Bond 007

Well this is my second walkthrough on this site and it took me a while to decide which game to do. The reason is that to do a walktrhough you have to have completed the game. Well thats all I have to say so enjoy!

Well first up you will want to know what weapons you can use so here they are.

Pistols- The little ones.

Wolfram PP7- This is your basic gun that you will have at the start of most missions. Yes I know its not a walther but for some reason they used the name wolfram. It has a removable silencer for stealth but this does reduce the power.

Golden PP7-The same thing but with more punch.

Wolfram P2K-This is the bad boy it still has the silencer but now it has a laser sight and more power.

Golden P2K-Double the fire power double the fun.

Kowloon type 40- The bad guy gun has a lower accuracy and power rating than your gun but comes with an option to use it like a sub-machine gun.

Raptor Magnum-My favourite gun has high power. Low clip size and a laser sight that will save bullets.

Golden Gun- A single shot weapon found only in multiplayer games. It takes an enemy down with one shot but requires loading again once fired. Use wisely.

Machine Guns- The less gentle approach.

Deutsche M9K- A great gun that comes with a silecncer that is on by default. Take it off, you wont need it.

Storm M32- A low power weapon that has low accuracy but a high clip size. Stay away.

SGS Commando- The first machine gun you meet has a burst or a semi automatic mode which activates a laser sight.

AIMS-20- The rare machine gun that rules them all. A thermal scope for accuracy a high clip size and power rating. It includer a rocket launcher which is useful for a group of enemies.

Other-The freaks.

Korsakov K5 Dart gun-Found in the night shift level this tranquiliser pistol has high accuracy but it is easier to use your fists.

Frinesi Auto 12-A pump action shotgun that can be pumped after each shot for a more powerful touch. Or use the Auto for a faster rate of fire.

Winter Tactical Sniper/ Covert sniper.- Similar guns for similar tasks.

Militek Mark 6- This grenade laucher can detonate on impact or after a time delay.

AT-420 Sentinel- A rocket laucher that can fire straight or be guided by you.

AT-600 Scorpion- An unguided or heat seeking rocket launcher.

Delta Repeater Crossbow- A dart firing crossbow with telescopic sight.

Samurai rifle- A super effective laser that fires bolts of enery. But has a tendency to overheat.

Explosives- Screw accuracy! I'll blow it up.

Frag/smoke/stun grenades- They do what it says on the tin.

Satchel charge- A high power bomb.

Remote mine- Place on walls and detonate with your watch.

Laser trip mine-Ativate and it will make a laser beam cross it and your dead.

Gadgets- Dont touch that!

Stunner-A temporary disarming device.

Laser- A laser for burning out hinges.

Grapple- Use it to reach high places.

Micro Camera- Use for surveillance and detection of enemies.

Glasses- Thermal or night vision.

Q-Worm- Credit card virus.

Decryptor-Used for breaking electronic locks.

Pheonix Ronin- An automatic machine gun in a breifcase for the modern mans lifestyle.

Shaver- A stun grenade in a shaver.

Right then lets get to the levels.

1. Paris Prelude this is mostly automatic when you start the game.

2.The Exchange- The first real mission. You have to get inside the castle and spy on the meeting between Drake and Alexander Mayhew then you must escape in a cable car and take out a helicopter. Early in the level use stealth to get through using your sniper rifle and pistol with silencer. Stun and knock out most enemies. Then later use brute force such as the deutsche.

3. Alpine escape. This is a rail mission you have lots of ammo so get blasting. Look for various flashing points and cars and target them.

4. Enemies Vanquished- This is a car mission so use your ammo carefully and collect more when possible. Get armour for your car aswell.

5. Double cross- This is a bit tougher. Be sure to collect armour regardless of your health as this level is crowded with tough guys. Use the raptor magnum without the laser sight to save time. And the Frenesi 12 in Auto mode. When it comes to the ninja boss at the end of the level keep moving backwards and use the frenesi.

6.Night shift. This mission is quite hard as you are not allowed to kill untill later on. You are given the Kaskarov but it is ineffective as the targets will wake up eventually. Use you fists to take them out as they will dissapear and you wont be penalised. Apart from that. It is pretty simple.

7.Chain reaction- This is hard. You have to go through the level very carefully. You should use your camera to seek out hidden enemies. Then use the sniper rifle to eliminate them.

8.Pheonix Fire- This is simple. Escape from the building by any means nessecary. Dont try to save ammo because threr is loads of ammo elsewhere.

9.Deep Descent- This is very easy until the end. Follow the path without being detected and use your homing torpedos to take out enemies. When it comes to the end dodge the enemie missiles and work as quickly as possible.

10.Island infiltration-At the start of this mission turn right at the first opportunity and dont try to smash through the barrier at the bas or any enemies or lampposts. When your done break the barrier and run like hell. When you get to the sentinels use two missiles as the sentinels are very strong. When you are in the plane use you missiles and you are on easy street. Use the guns on the subs.

11.Countdown. Blast your way through this one and get to the weapons store with the AIMS 20s in. Then just keep firing. When you get to the end of the level use accurate weapons to get quickly and quietly through the area. Hide in the small rooms at the base of the rockets and you are done.

12. Equinox- At last you are at the final level. There is a diagram in the corner of the screen that will tell you whats going on. When a circle flashes head to the corresponding missile and shoot the flashing anrea untill it is burnt out. When the power core goes critical and drake comes out for the final showdown. Dodge his missiles and hit him with your laser. When he is dead give yourself a pat on the back and enjoy the making of nightfire movie.


Thank you for reading this walkthrough and I hope it has been useful to you.

Any questions regarding the game send to [email protected]



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