GetDotted Domains

Retro Game Walkthroughs For
"Splinter Cell"
(Xbox)

This game is also available on PC, PS2 and GameCube.

Retro Game Walkthroughs for Splinter Cell (Xbox)
Submitted By: Cycloon
NOTE: This excludes the training because it's easy

NOTE: Stay crouched all the time, and when unsure go slow. Patience is the best virtue. Seriously!

NOTE: Save every checkpoint!

NOTE: Lightswitches = instant dark areas - turn lights off as you progress to maximise secrecy, but be careful unless the area is totaly clear - turning off lights can attract unwanted attention.


1)Police Station

Briefing: Agent Alison Madison worked covertly in the Georgian political area for two years, securing a role in President Nikoladze’s cabinet after his coup d’etet. She vanished on October 3. On October 7, special agent Robert Blaustein was sent to find her. He vanished on October 11.

The Rendezvous

Go up the stairs to your right and jump up to, then climb, the ladder. At the top go over and open the trapdoor, then climb down. Zip wire over the street into the burning building. Save and run accross the corridor - you will then be told to run back and down the corridor, through the rooms, do so, and go down the stairs at the end. When you reach the collapsed floor, look up for a pipe - jump up and bring your legs up to move over the fire. In the next room talk to the injured man, the NSA informant. He will die, so run out the next door and shoot the skylights out in the dark, smoky room. Once the smoke clears, enter the next door and save

Blaustein’s Apartment

Go along the baclony and when you reach a gap, jump across the street to the next building, go around to the lattice and listen to the conversation. Wait for a guard to leave the building above the small courtyard to talk to the man already outside. Sneak into the building and go through the house until you find a room with a painting. Use the computer, then slide the painting up and use the PC in here. Enter the code in the door and leave

Dead Drop

Jump up to grab the zip wire and go down to the rooftop. Open the door and go down the lift shaft. Open the trapdoor and enter the next door you find - lockpick it. Follow the path around and listen to the conversation with the drunk. Go down and then down the second set of stairs, and then grab onto the ledge and go along as far as you can, watching out for another patrolling guard around here. Climg up into the plants and sneak up the next alleyway, knocking out the guard if neccessary. Go left and up the stairs, and then enter the next courtyard. When clear, run to the bushy area across to the opposite corner of the yard, and enter the tunnel. Use the computer and grab the healht kits. Go back out and go right.

The Police Station

Wait in the bushes and look out for a police man. Then go right and through into the next alley and wait for a man to appear. You need to avoid the people here until you reach a load of bins. Shoot the lights out and wait for a patrol man to go down. Knock him out/move and go up the alleyway. Watch out for a civilian walking across the head of the alley, and enter the lattice area to the right - a guard is here as well, so be very careful about what you do - it is dark in there. You can climb up a pole and then drop down on the guard - this is easier than sneaking around him. Get to the polcie gates, climb on the bin and jump off the wall to get onto the police wall. Move along and climb over.

Finding Blaustein

Wait for the guard to move away, then go down the corridor a bit and do a wall split jump. Drop on the guard when he returns and hide him away. Go up the steps and right and interrogate the technician in the sliding door room. Knock him out and then in the next room, enter and shoot the camera above you. Find the two bodies and get the health kit.

Video Surveillance

Go out the end door, and go upstairs. Using the darker right wall, sneak around the room where the silly conversation takes place, and enter the next sliding door. Sneak past the computer office men and then enter the door on the same wall. Grab and knock out the guard and get the data stick.

Extraction

Go back to the silly conversation room, sidle around to the double doors and go to the van to exit.

****

2) Georgian Defense Ministry

Briefing

CIA agents Blaustein and Madison were killed for getting too close to information that president Kombayn Nikoladze of Georgia needed to protect. Vyacheslav Grinko, a Russian Mercenary, is tied to Nikoladze’s secret; they have arranged to meet at the Defense Ministry.

Finding Grinko’s Driver

Rappel down the wall using the small object near the edge and jump into the window. Flick on Nightvision (NV) and knock out the guard who wlaks to the next bookshelf. Snipe the camera and then exit the door. Look right and sneak into the shadow area in the corridor. Grab the walking guard as he stops at the edge of the shadows and hde him. Grab the second guard and hide him as well, then enter the left hand door. Go down the stairs, watching out for the cameras and enter the car park at the bottom. Run around and down and then snipe the camera to the right. You can now distract the driver and sneak up behind him as you see fit. Interrogate him and hide the body.

The Security Laser Grid

Run back upstairs and back into the corridir, and open the door on the other wall. Look up immediatly to shoot a camera, and use the computer. Exit the next door, grab the ledge and sidle around. Enter the next window silently and grab a bottle. Throw it into the freezer and throw a second to make both people move off. Exit the room or knock them out to clear it. Hide near the lightswitch and throw another bottle over to the counter. Sneak up and knock him out and flick the switch and go out the big doors. Go right and down and knock out the first guard you can. Then go down the left stairs and knock out the next guard, then the final guard near the doors. This is not hard as long as you are patient and watch for any movements and stick to shadows. Use the PC and wait for the colonel to appear - hide near the left hand stairs. Grab and use him for the retinal scanner under the middle floor and knock him out. Snipe the camera above the lift to enter the next area. Get out the laser mic and aim at the lift - move until it goes red. Once the conversation is recorded, guards will appear.

Nikoladze’s Computer

Wait for the guards to go past you, then head over to where they entered, and go right and climb up the lattice to the next area. Run over to the lift and wait for the two guards to exit - hide in the room to the left. Exit quietly and go upstairs. Here, go left and keep to the wall. Pick the door, flick the light and wait by the wall. Wait for the guard to enter, knock him out and hide him. Go over to the desk and jump up and into the vents. Drop down into the corridor and turn left and snipe the camera and enter the first door on your left and grab the pickups. Go up the ladder and go over the edge. Rappel down and shoot the guard inside - 2 headshots to make sure. Go inside, grab his grenade and use the computers. Guards will suddenly spring into action - you can either use the grenade to blow the three guards to bits, or drop down onto the ledge at the broken window and wait for them to search the room. Finish the data transfer at the computer.

The Getaway

Exit and go left and left again. Go down the stairs and grab the health kit. Exit through the door and corss the roof to the lift shaf t- be quick! Jump and slide down the pole. Run through the car park and see a guard get taken out. Meet Junior Wilkes to end the mission!

*******

3) GFO Oil Rig

Briefing

NATO and U.S. intervention has pushed most of the Georgian commandos from Azerbaijan, with only a few well-hidden cells remaining. One of those cells, enthrenced in an oil rig on the Caspian Sea, is exchanging data with the Presidential Palace in Georgia via a secure network.

Infiltrating the Oil rig

Climb up the ladder and look for a pole above you. Jump and pull your legs up and move along as far as you can go towards the rig. Jump down adn grab the lower walkway with your hands and climb along under the obstruction. Go the platform on your right and zipwire down - the explosion won't hurt you. Pull yourself onto the paltform and go under the pipe. CLimb up the pole and then jump down onto the pipe. Enter the gash and walk up the piping..

Go up the ladder and watch the cut scene. Go to the ladder - wait for them to pass, and go upwards. Jump onto the tool case and then grab the pipe. Crawl along it until you can drop onto the guard below. Do so and carry on up the catwalk. NATO fighters will attack. Shoot the guard in the next section and enter the hallway he appeared from. Follow it around to spy on the techinican - don't get too close! The guards will enter a room with him. Grab a nearby bottle and distract the standing guard - grab him. Go around past the door (enter and go left then right for a health kit) to the next area and hide. Kill the next guard with you gun and then crouch under the window above you

The Briefcase

Carry on around and climb up onto a large box, then onto a pipe. Use this to access the borken window. The technician will flee. Jump into the room. Eliminate the soldier and go upstairs. Kill the guard at the top of the stairs and blow the barrels nearby to kill the next lot. Go down the corridor and go down stairs. Stop and shoot the guard at the bottom and then go left into the door here. Go right and pick the door and follow the passage - keep moving to avoid flames. Go right and around the corner and run after the technician. Knock him out when you catch him and grab the briefcase.

*****

4) CIA Headquarters

Briefing

Hours after the attack on the oil rig, President Nikoladze of Georgia launched a devastating wave of remote technology-based terrorist attacks as retaliation against the U.S. The only lead to Nikoladze’s whereabouts is a mole believed to be operating out of the Central Intelligence Agency.

Accessing the Server

Run straight across the road and hug the fence right. Climb up the fence and drop down through the broken wire bit. Jump on the lower structure, and then up onto the next ledge. The fans are stopped, so go to one of the panels and slide it open. Enter.

Run across the grating and jump onto the fence - if you fall you will be seen, so running won't matter, as the civ can't see you up high. Climb over the fence and either drop down or trail him and crack is skull a new orophice. Hide him, then carry on down the corridor. Watch out for the camera at the end - stay in the shadows as much as possible and wait on the very edge of them. Then, when the camera has panned left, run and go right and under the stairs. Now, look up to the ledge and creep onto the first step. Watch for the guard moving, and then go quickly and quietly up. Grab him quickly and pull him downstairs and knock him out. Now, go over the room and down the next stairs and watch for a guard. Avoid him and enter the first door on your right. Grab the pickups and then exit the next door, and immediatly go right and through into a darkened area behind the metal detectors. Wait for the man on the phone to finish speaking, and then go left, grab a can, then go back right, hugging the wall and go around the screen. Distract the guard and either knock him out or enter the door. Now it gets easier. Go up in the lift.

Advance down the corridor, knock out the civ that crosses the hall and turn off al the lights to help. Use the PC in the room he came out of and then continue down the hall. Hide in the shadows and then sneak up on the patrol guard - use the thermal visor to get him easily. Hide his body, and then go left from the juntion. Go around and into the security room. Wait for the conversation to end, then knock out the man in here and grab anything in here. Go back out and go right (straight on) at the junction. Now, wait for the man at the vending machines to move, then go down the corridor. Wait by the second window - when the guard turns around, move towards the open door. When the civ walks out, grab and dispense with him. Now, enter the guard room when the guard is not looking and dispense of him. Now go to the code door and enter 7687 - use the optic cable to spy on the room. Enter and knock out the man when he stops at the far end of the room, then go right and knock out the man here. Go through the doors here, get the health and enter the code 110598. Sneak around the raised platform and go down the steps - knock out the first man here, then go around the corner and sneak on the next guy when he faces away. Turn off the lights and go through the hall and into the next room. Grab the SC-20K (best gun ever) and the ammo and then enter the next area. Go into the little alcove and knock out the mobile phone man and grab the health kit. Advance down the next area and sticky shock the guard who patrols the entrance to the office area. Now enter the offices and go right and then up to the end of the room. Enter the last door when the civ is looking away and knock him out. Then go back to the first door in that row of cubilces and neutralise the man in here. Exit the same way and deal with the patrolling guard, either sticky shock or knock him out. Now enter the blue neon door area to find the CIA hub.

Go right and enter 2019. Go down the stairs and look for the civilian down here. Knock him out and then hide him, and go through the corridor to the hub. Knock out and hide the man here, then use the computer.

Dougherty's Computer

Go back up into the main corridor and go left. Pick up a can and med kit from the toilets and then go down the corridor until you see an open window area in the wall. Chuck a can in there, then climb in when the guard is turned and knock him out for a medkit. Go down the small corridor and into the main hall. Hug the wall and go far right and then all the way down to the end of the hall, until you are close to the next exit. Wait for the guard to move back out here and around the main hall area, and watch for the camera - move when it faces away. Go down the hall and either sneak past or confront the civilian - sneaking is recommended. Go down the stairs and quick as hell enter the code 110700 into the door and enter.

Wait and shoot the lights out. Knock out the guard in here and hid him. Use the computer, then enter the next door - pick up a flare as well. Enter the lift and go upwards. Go right and crouch and wait for the civ to move. Watch him and go right around the office area, by the windows. When Dougherty leaves his office, enter and tap the PC. Leave the same way Dougherty left.

Go into the large double doors with a red light above them, and crouch down and slowly go down the aisle until you hit the middle section - corss the room as stealthily as possible and avoid the projectors beams. Sneak up on the guard on the walkway and grab him. Pick the door and go left. Crouch and wait for Dougherty and friend to leave and follow Dougherty again. Follow him to the doors and enter before they close - the code is 0614. Grab and knock him out. Wait for the guard nearby to go left, and go outside and knock him out and hide the body. Go back to Dougherty and take him outside. Go left on the catwalk and then go left at the intersection and drop him. Go down the stairs inside and thorugh the door. Sneak past the civ and last shelf and watch the guard. Fire something stunning at the guard - an aerofoil is goo, followed by a blow to the head. Hide him and go to the door he was guarding. Wait at the top until a guard goes to the bottom of the steps - neutralise him then get Dougherty and go to the steps and go right. Go to the corner and drop the body. Wait for another guard to move around and go up some steps. Neutralise him then take Dougherty down there and drop him again. Sneak up on the 3 dudes here and grab the one facing away. Drop and hide him, then dump Dougherty by the remaining 2 to end the level.

********

5) Kalinatek

Briefing

Russian mercenaries have begun to destroy evidence of Georgian activities at Kalinatek. Before her detection in the network, Grimsdottir discovered that a technician named Ivan is hiding in the building. Ivan possess an encryption key that could help the Third Echelon find Nikoladze.

Infiltrating Kalinatek

Go to the yellow car and crouch. Wait for the guard to pass then grab him and knock him out, then wait for the next guard to pass, and do the same. Go into the small office and grab the health kit. Go in the nearby door and upstairs, and go into the next car park area and then right towards the nearby car. Sneak and grab the guard here and knock him out. Pick up a bottle and throw it near the crates and wait for the guard to investigate. Go right and climb the crates and jump onto the bricks. Grab the rail and go forwards until you zip wire. Turn around and jump onto the construction building. Rappel from the stove pipe, and break through the glass. Load a stunning round and shoot the guard who walks towards you. Pick up his satchel and hide him. Go through the doors he came in by and enter 97531 at the door. Pick up ammo here and go into the next door with night vision on. Jump into the cart on the right and under the pipe. Move across the room. Drop down soflty and jump into the duct. Go through the ducts and drop into the next room abd watch the guards killing the technicians. When a conversation starts, flick the lightswitch and open the door in NV mode and snipe a wall mine to kill the guards. Use the SC-20K to finish off any more troops about and go into the blue hallway for a medikit. Flick the switch in the hallway and snipe another guard who appears around the corner. Head to the lift shaft and jump down, and exit the shaft and go right as fast as possible. Grab the frag grenades and go down the hall. Snipe a wall mine here and this will kill two more guards. Go left into the office and deactivate the mine on the left. Go right and do another one. Talk to the technicians for a code and find out about a nasty bomb.

Disarming the Bomb

2 minutes sounds like nothing - and it is really. Go down the hallway and pick up health from the cleaning cupboard. Go the end of the hall and enter 33575 and go aorund the corner and snipe the bottom window out. Swiftly and stealthily make your way right and snipe another wall mine across the room. There is another mine by the doorway. Go through and snipe the mine near the flames. Head to the hallway and use the pick on the door at the end. Go left and roll through the fire and de-activate the bomb.

The Fuse Box

Roll through the flames and go left and sneak on the guard and dispose of him. Go into the room he was in and grab the guard and dispose of him as well. Go across the auditorium and to the right of the stage. Wait and let the two guards pass. Drop down and go down the stairs and go towards the lights. Shoot the lights and get rid of the guard down here. Pick up ammo, health and grenades from the desk and then flick the fuse switch. The guards from upstairs will return, so hide and sneak back upstairs. Snipe a new guard in the viewing area above where you came from and go in here and grab his satchel. Look for a door with a keypad and enter 1250 to go through. Go up the right hand stairs quietly and shoot the lamp and grab the grenade. Use the scope to kill one of the guards, then the other. Go down the hallway and go second left hand office. Talk to the man and pick him up and go left and then into the right hand door. Drop him and grab the health and talk to him or info. Wait in the left hand corner of the room and stun the man that enters the room and then go down the hall and go into the green room and sneak up on the guard. Access the computer and then exit the fire door and go down the hall and into the room. Sneak up and grab one of the guards after they finish their conversation and then then go past the flames to the next door. Kill the guard and jump into the airduct. You will hear a conversation. Shoot the guard before he kills Ivan and drop in and talk to Ivan himself.

Rooftop Extraction

Go into the lobby, then the lift and go upwards. Exit and sneak around until you see 3 guards. Frag grenade them to high heaven and then grab the satchel and jump ont the drywall in the next section. Jump onto the blocks then onto the platform and the scaffolding. Climb down the ladder for more health, then go through the doorway and take out the guards. Pick up more ammo and health and go left and towards the next room. Snipe the guards and go left into the room. Snipe another guard at the top of a ladder and climb this. Grab two more health kits and then follow the hall to stairs. SNipe the next two guards in here and then go up the stairs quietly. Snipe the next guard and then frag grenade the next group of enemies in the blue hallway. Snipe any more then go down this hall. Go into the door at the end and move through the darkened area and pick up more stuff. Go down the hall and then right, up the stairs in the red lighting and then sneak in and take out the guards above - shoot the barrles to help. Climb down the ladder and drop down through the next room from a ledge onto some crates. Snipe the next guard then go to the ladder near the forklift. Climb up and up the second ladder. Then go up a 3rd ladder and jump across to the chopper.

**********

6) The Chinese Embassy

Briefing

Using intelligence gleaned from the Pickett Gap Program, Third Echelon has traced communications between Nikoladze and the Chinese Embassy to Myanmar. Any suspected connection between Nikoladze and the People's Republic of China must be proven before action can be taken.

Go right down the alleyway and jump on the bin, then run forwards and left and hide to the left. Wait for a guard to pass and then sneak/grab him. Go right and grab a bottle and then throw it to the left of the bin - knock the guard out who investigates. Go forwards and turn left and go into the building near the fiery barrel and activate your NV. Climb up the ladder and go to the scaffolding. Jump onto it and then climb up the next ladder Go up and tothe egde and grab the wire. Pull your legs up and go across the street, then drop and crouch. Pick up the health and then go along the egde of the building. Jump across the gap and then go onto the next awning and around the corner. Drop down and wait for the gaurds to pass. Run out and into the gap in the fence, and then shoot the lights out. Climb into the sewers and fire a smoke grenade at the men down here to confuse them, then take them out. Go through the seweres until you fins some clutter - another entrance is above you. Jump and climb up the ladder and then wait for the guard to move. Go past the scaffolding and climb up the ladder. Grab onto the wire and get to the next bit of scaffolding. Drop down go to the left hand window. Use NV to locate a pole in here and climb up it to the next level. Talk to the CIA agent.

Infiltrating the Embassy

Go across the roof and grab the pickups, then rappel down the building. Turn left and shoot the lights out and incapacitate the next guard with an Airfoil/knock out. Go on and look into the street. Sniper the light across the street, then fire a camera across to the wooden wall and watch the guard here. When he walks away again, sneak across and then climb up onto the scaffolding. Jump onto the next ladder and onto the next level of scaffolding. Go int the left window and load up a sticky shocker and wait near the open doorway in aim mode. Shoot the man and then hide him, and then jump onto the boxes outside, and grab the zip wire. Drop off onto the awning and then go right and down the first allwy on the left. Throw a bottle to distract the guard and grab him. Go through the alley and hide behind the van. When the guard goes left, grab him. Watch out for a second guard who may come to investigate - otherwise he sticks to some shadows nearby, so creep up on him anyway. Go over the street next to the right hand wall, and go to the first truck. Crouch down and hide and when the guard in the office goes, go left and fire a diversion camera at the far wall. Make a disturbance so you attract the guards attention, then gas him. Load up another shocker and fire it at the guard who comes around to investigate. Hide the bodies. Another guard walks away to the right, so get rid of him. Go around the corner and nabble the dog. Go down the drive and go into the strean, and over to the left. Use the laser mic behind the bushes on Feirong's car.

Extraction

Wait for the guards to go and just run to the corner with the red lights. The guards split, meaning you can take them out easily. Go across the driveway to the next wall and climb up the pole. Drop down the other side of the wall and go right. Go down the alley to meet Cohen.

********

7) Mouke Tso Bo Meats

Briefing

In a desperate act of defiance against the U.S., Nikoladze arranges the immediate, live-webcast executions of the captured U.S. soldiers. Vyacheslav Grinko will direct the soldiers' deaths. The executions must be prevented to preserve any hope of stablilizing political relations with the Chinese.

Antenna

Crouch down and run along the fence, being careful not to climb it. Fire a diversion camera around the corner of the fence and make lots of disturbance, then gas the guard. Hide him and go back to the opening. Snipe the other guards and then hide them and go towards the barrels. Flick the switch and go to the door and get the health inside. Shoot out the light and retrieve data from the computer. Use your thermal goggles to spot any mines, and go out the next door and snipe the next guard, then take out the next guard who patrols above. Hide them and then hide behind the bin and crouch. Wait for the spotlight to move, then run towards the large container and climb up and into the container, then jump out the go ti the next bin, and wait for the light to move again. Climb into the next one and then out and when the light goes left again, go to the wall and towards the large crate. Then climb onto the small crate and rop down and go to the wall and go right. Run and jump up into the air duct. Now move quietly to the exit and go to the sign. Quietly wait and when the light goes, jump up and grab hold, and go left and drop into the ducts beneath. Turn around and go between the two skylights and then on to the rusted vents. Walk over the planks and jump up to the cable above you. Go along it and then drop down and go left to a fence. Climb up and over and interact with the antenna to disable it.

Find the Hostages

Go upstairs and wait at the door. Take out the guard and take out the other guard who comes about later. Go back to the door where they came from and pick the lock and then go down the stairs. Move slowly along the left hand wall and disable a mine and then pickup all the items on the stairs. Go through the next door and down more stairs and then head left and jump on the barrels to the left again. Jump up and grab the pipe, legs up and then drop onto the guard who enters. Now fire a diversion camera at the door and attract another guard. Gas him and hide him, and then turn off the lights. Grab the next guard and then hide him. Grab the health and access the computer, and then go left from the room. Open the next door quietly and sneak up on the guard. Interrogate him and knock him out.

The Rescue

Go right and look for a hole in the floor. Go down and go through quietly and climb the pole to the top. Jump off tothe right and walk along the path until you find another hole. Fire down a smoke grenade and then finish them off. Drop down and grab the pickups etc, and hide them. Use your pistol and shoot the lights for darkness. Go through the double doors, and into the freezer. Use you termal goggles to see a guard. Wait for him to walk in and get him. Hide him and go into the next section and hide behind the equipment. When the next guard walks away, go down to the right and knock out the guard here. Go to the end of the room and turn right and jump up on the machines. Drop down next to the turret to deactivate it and go through the doorway nearby. Go tothe next doorway and grab the guard who walks nearby. Hide behind the next load of equipment in here, and grab the next guard. Hide him and go into the next doorway and go right. grab the next guard and jump onto the low platform in the middle of the room. Grab the stuff above and pull yourself up and move to the next room like this. Drop down next to the machinery and finish the guard who comes snooping around. Grab the health off the table and then deactivate the turret, the controls will be behind you. Go into the hallway and go down, and stay to the right of the door. Wait for the patrolman to leave, and grab the guard in the door. Hide him and then grab the patrolling guard. Go through the next room to find a grate in the floor. Drop down and go through the duct and jump up and grab the health. Go downstairs and wait at the bottom for a guard to walk to the right. Go to the controls on the wall and wait for him to make another patrol past, then hit the switch and jump into the chute. Go down and into the next door and then shoot the lights out. Wait by the opening and grab the guard. Hide him and pick up the flare. Go to the doorway and watch around the corner as another guard patrols. When he goes into another room, go to the right of the doorway. Wait for him to appear again and then follow him grab him as he pauses and hide him. Exit the room, cross the hall and fire a sticky shocker at the guard who appears down the passageway. Go along the left hand side of the wall and into the stall. Pick up the ammo/flare etc, and then wait for the turret to turn away again. Move behind the small wall that blocks the turret, and then run into the hallway where you shot the guard with a shocker. Hide him away and shoot the lights out. Go down the hall and go into the first stall on your left an jump into the crawlspace and drop down onto the guards. Deactivate the turrets and when you reach the last turret in the last stall on the left, wait for it to move away, then go down the hall. Go to the right and through the hanging, and then into the archway. Aim at the guards just in case, and then go down the hall. Go around the corner and then go right. Take the left hand path and place a mine on the brick wall. Go down the centre path and disable the IFF on the right hand gun, and deactivate the other. Pick up the health and then go back between the guns. Wait for the right hand one (IFF changed) to pan right, then rush along the wall and go left to find the Chinese.

Protecting the Hostages

Exit and go past the turret again - quickly! Go into the other room and use the SC-20K on auto to finish any guards who appear down the left pathway. Guards also come down the middle - they throw grenades, so get them quickly. A final guard will come down the left, and then Grinko will appear. Wall mines might help to make your life easier with the guards as well.

Killing Grinko

Go down the middle path and crouch, and get a frag grenade ready. Grink will go between the doorways and shoot. Throw the grenade at his feet when he hits the central doorway. Pull out your SC-20K and finish him as he pops out - watch out for guards who appear at the sides every now and then. Once he's dead, the level ends.


*******

8) Return to the Chinese Embassy

Briefing

Following the rescue at the slaughterhouse, Feirong prepares to flee the embassy with a near-complete nuclear device. The only hope to prevent war between the U.S. and China over alleged Chinese support of Kombayn Nikoladze is for Third Echelon to find proof that Feirong is acting alone.

Turn around and head down the alleyway and shoot the lights out above the door near the restauraunt. Enter, crouch, flick the lights off and go
Submitted By: Milly2
Mission 5: Kalinatak

You start off in a parking lot, run over to the yellow car and
crouch down. Kill the guard who comes closest to you, and take
out the next guard, grab the med kit from the small room.
Proceed through the door, and up the stairs, kill the guards in
the next parking lot, take the other med kit from the next small
room. Jump on the pile of bricks, and jump onto the next pile of
bricks in front of you. Slide on the zip-line wire, onto the
ledge, and jump onto the under-construction building, then
rappel down the stovepipe. Shoot the glass at the bottom, once
in, kill the man who comes through the door, hide his body. Go
through the door, and enter the code,97531. There is some ammo
for your SC-20K if you want it. Go through the next door, turn
on night vision, and look for an open vent. Climb through it
into the next room. Turn off the lights, and go to the door,
where two guards kill two programmers, and plant a wall mine.
Open the door, were the men will come and investigate, shoot the
wall mine on the wall, and collect the med kit in the room on
the right. Head around the corner, and kill the third guard.
Crouch and walk through the hole in the elevator to the next
checkpoint. Head out the hole in front of you, and run to the
table with the grenades, run to the darkened corner, and turn on
night vision. Kill the guards in the room, take the satchel.
Walk down the corridor, and shoot the wall mine on the wall as
two guards walk past it, take the med kit in the storeroom. Head
into the flaming room by the pillar, and silently deactivate the
two wall mines, speak to the programmer, who will give you a
code. Run to the door where the two guards came from, and type
in, 33575. Shoot the wall mine on the left, and the one in the
office, and doorway. Head through, shoot the wall mine on the
right, go through the doorway, head into the hallway, and unlock
the door. Roll through the flames, deactivate the bomb. Roll
through the flames again, into the hallway. Turn left and kill
the guards in front of you. Make your way down to the stage, go
right and down the stairs. Three guards will come to
investigate, plant a wall mine, and head back up to viewing box,
and snipe the two men. Go back down to the stairs, and take out
the man standing by the fuse box. take the grenades, med kit,
and flip the switch on the fuse box. Head back to the viewing
box and get the last guard. Go to the door on the left, enter
the code, 1250. Quietly go up the stairs, and kill the men who
come to investigate, keep going forward, go to the room on the
right, and talk to the dying programmer. take him to the
infirmary up ahead, and take the two med kits. Load a sticky
shocker, and shock the man who comes round the corner. Head
around the corner, and kill the man on the phone in the room.
Access the computer to open the fire doors. Go through the fire
door, up the stairs, through the next door, and kill the men
having a conversation. Go to the bathroom on the very far left,
and climb into the open vent. In the next room there is a scared
man, and a guard, shoot the guard, and talk to Ivan (the man in
the cubicle), when he gives you an Encryption Key, leave the
room, and turn left, into the lift. Go right to the top, throw a
grenade to take out the men, take the satchel. Head over to the
block jump on it, then jump onto the next one, onto the
platform, and onto the scaffolding. Go down the ladder, and grab
the two med kits, go through the doorway, and hide behind the
block. Kill the two guards who enter, take ammo, and med kit.
Hide behind the next block, move left, and kill the guards.
Climb the ladder the guard did, come down, and follow the
hallway, ad up some stairs. Take out the two men, and the one on
the high ledge, Go up the stairs on the left, go left into the
next room. Sneak into the blue lit hallway, throw a grenade,
shoot any survivors. Turn right, turn on night vision, shoot the
wall mine on the wooden pole, and through the door in front of
you to the next checkpoint. Go into the small room, and take the
med kit and ammo. Head around the corner where you will be
outside. Go through the doorway and up the stairs were a red
light will be on. Kill the guard at the edge of the platform and
shoot the barrels down by the ladder to take out the remaining
two guards. Turn left by the flaming bodies, were you be at the
edge of ledge, and you will see Wilkes being shot at. Kill all
the guards on the scaffolding, then climb the ladder on the
scaffolding and jump down by the helicopter to complete the
mission.

By Paul Shortell (My own personal strategy to completing this
mission)

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