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Retro Game Walkthroughs For
"Soul Calibur 2"
(Gamecube)

This game is also available on PS2 and Xbox.

Retro Game Walkthroughs for Soul Calibur 2 (Gamecube)
Submitted By: Va - Va - Voom
Soul calibur II: gamecube
Weapon Master Mode

Tutorial
Command Menu
In Weapon Master Mode, press START to open up the Command Menu.
Various controls such as character and weapon changes can be
performed in the Command Menu.

Mission
It is possible to change the selected character in Weapon Master
Master Mode. The character you choose is up to you. Select a
character that is most appropriate for the mission to ease your
quest, or for an additional challenge, select a character that
is least favorable for the mission.

Acquiring Weapons
One of the challenges in Weapon Master Mode is collecting the
bounty of different weapons in your possessions. Moreover, you
can use the weapons you collected in the Extra Modes.

Hidden Extras:
There are numerous secret features in Weapon Master Mode, but
it is up to you to find them. Good luck!

A. Chapter 1: Regulus- Regulus Proving Grounds


Stage 1: Proving Grounds
Arena: Lakeside Coliseum (barred)
Objective: Clear all the exercises!
Game's Difficulty: 1/5
My Difficulty: 0/10

Battle:
REQUIEM vs. - Mitsurugi
[Rank] Samurai of the Fire
[Weapon] Shishi-Oh

'Press [A] to perform a Horizontal Attack. Try hitting me with it!'
*after Horizontal Attack* 'Horizontal attacks are useful against circling enemies. Learn them well!'

'Press [Y] to perform a Vertical Attack. Now try attacking me with it.
See if you can hit me!' *after Vertical Attack* 'A vertical attack is good for countering your opponent's Horizontal Attack.'

'Press [X] to perform a Kick. Now try hitting me with one!'
*after Kick* 'Most kicks are quick attacks. They are good for catching your opponent off-guard.'

'Press [B] to guard against your opponent's attacks. I'm going to attack
you now. Let's see you guard!' *after you guard* 'You can't win the battles if you can't defend against attacks! It's not flashy but it's critical to master.'

'You can run by holding down the Control Pad. You can move about freely
on you get used to it. Try running around!' *after you move around for a while* 'By running around, you can adjust the distance to your opponent as well as dodge attacks.'

'Press [A] + [B] or [Y] + [G] to throw your opponent! Don't forget that
it only works in close range thought. Try throwing me!' *after throw*
'It's always a good idea to try throwing your opponent whenever you are
close.'

'Next up is Guard Impact. This one is a bit tricky. First, I'll show you
how it's done. Okay, give me your best shot.' *after you attack* 'You can repel or parry the opponent's attacks by pressing [B] with right
or left.' 'Now it's my turn to attack. Show me that you can pull off a Guard Impact! Be careful of the timing!' *after you Guard Impact*
'If you successfully Guard Impact an attack, you will have a significant
advantage.'

'Last lesson is the Soul Charge! You can gather your strength by pressing [A] + [Y] + [X]. Now, show me your strength!' *after Soul Charge* 'Soul Charge increases the strength of your attacks. I'm a big fan of it, myself. Show me how well you can use it!' *after any attack*
'Very good. You've passed my test. Here's a little something in
recognition.'

Experience: 400
Gold: 600
Special Feature: Extra Practice Mode
Level Unlocked: Bulwark Ruins
Summary: This is a good place to learn the basics. Go into Practice mode
afterwards to get better with combos and such, as you'll be using what
you learn from there throughout Weapon Master. You shouldn't have any
trouble here.

Stage 2: Bulwark Ruins
Arena: Xiwei Siege Ruins
Objective: Utilize all that you learned to defeat all the enemies!
Difficulty: 1/5
My Difficulty: 1/10

Battle:
REQUIEM vs. Kilik
[Rank] Xianghua
[Weapon] Maxi

Experience: 400
Gold: 900
Level Unlocked: Warrior's Trial Grounds
Summary: These opponents shouldn't hassle you at all. If you've
practiced in Practice Mode and still can't do it, consider buying
another weapon for the character you're using (consult the Weapons
section to see effects of each weapon).

Stage 3: Warrior's Trial Grounds
Arena: Lakeside Coliseum
Objective: Overcome the enemy to clear the trial!
Difficulty: 1/5
My Difficulty: 1/10




Battle:
REQUIEM vs. - Opponent from the Destined Battle of Arcade Mode
[Rank] Emperor of the Irion
[Weapon] 1st weapon of the opponent

Experience: 400
Gold: 1500
Chapter Unlocked: Thuban
Level Unlocked: Thuban Ferry
Special Feature: Lakeside Coliseum stage unlocked
Summary: Simply straightforward. Just go into Practice mode if you have
trouble.

B. Chapter 2: Thuban (The Journey Begins)


Stage 1: Thuban Ferry
Arena: Imperial Capital Ayutthaya
Objective: Land 20 hits on the enemy and survive the round! You may
also ring out the opponent.
Difficulty: 1/5
My Difficulty: 2/10


Battle:
REQUIEM vs. Voldo
[Rank]
[Weapon]

Experience: 500
Gold: 500
Level Unlocked: Village of Arche
Summary: If you're having trouble with this section, try using Raphael's
Triple Botta in Tempo (-> [Y] [Y] [Y]) multiple times for a cheap win.
You can also try Talim's Salisi Razor ([Y] [Y] [X]) with a couple of
kicks (-> [X] [X] [X]...). Swift Espada ([A] [A] [X]) can also help you.

Stage 2: Village of Arche
Arena: Village of Wind
Objective: Strong gusts constantly push you and prevent you from
stopping at the edge of the stage. Defeat the enemy under this
condition!
Difficulty: 1/5
My Difficulty: 1/10

Battle:
REQUIEM vs. Yunsung
[Rank]
[Weapon]

Experience: 500
Gold: 800
Level Unlocked: Minkar Mine
Summary: The Village of Arche's high winds may be a problem for you.
Remember that ring outs are a lot easier in these types of stages, so
hit the enemy with your strongest attacks and hope for the best.

Stage 3: Minkar Mine
Stages: Labyrinth oriented.
Objective: Navigate through the enemy-infested dungeon and defeat the
boss!
Difficulty: 2/5
My Difficulty: 1/10

Map:

[']- Starting point
[1]- Battle 1
[2]- Battle 2, etc.
[**] or [*^*]- Boss

[']=[1]=[2]
|||
[*^*]

1st Battle [1]:
REQUIEM vs. Taki
[Rank]
[Weapon]

Experience: None
Gold: 100
Summary: Straightforward.

2nd Battle [2]:
REQUIEM vs. Maxi
[Rank]
[Weapon]

Experience: None
Gold: 100
Summary: Straightforward.

BOSS [*^*]:
REQUIEM vs. - Yoshimitsu
[Rank] Chief of Minkar
[Weapon] Zantetsuken

Experience: 400
Gold: 1600
Chapter Unlocked: Benetnasch
Stage Unlocked: Carnival
Special Feature: Yoshimitsu unlocked.
Summary: The boss may give you a bit of difficulty. Just know that
Yoshimitsu likes to delay some of his attacks, making guarding tedious.

C. Chapter Three: Benetnasch (The Restless Benetnasch)

Stage 1: Carnival
Arena: Hwangseo Palace/Phoenix Court day.
Objective: You cannot hold your footing at the edge of the stage.
Defeat the enemy with a ring out!
Difficulty: 2/5
My Difficulty: 1/10

Battle:
REQUIEM vs. Charade
[Rank] Random Weapon
[Weapon]

Experience: 700
Gold: 1000
Levels Unlocked: Talitha Gambling Den and Diphda Temple
Special Feature: Charade unlocked.
Summary: Somewhat like the Village of the Arche, this battle should be
quite easy to win. Work on ring outs in Practice mode if you have
trouble. Link's Arm Twist (Approach enemy [A] + [B]) and Piggyback
Throw (Approach enemy from the left [A] + [B] or [Y] + [B]) are useful
here.

Stage 2: Talitha Gambling Den
Arena: Lakeside Coliseum (barred)
Objective: Receive heavy damage when knocked against the ground or wall.
Defeat the enemy under this condition!
Difficulty: 2/5
My Difficulty: 1/10

Battle:
REQUIEM vs. - Same as last time.
[Rank] Emperor of the Irion
[Weapon]

Experience: 700
Gold: 1000
Level Unlocked: Benetnasch Harbor
Summary: Remember that Vertical attacks will help with knocking LEON
down. Attacks that knock LEON against the wall are sparse, but Link's
Double Spin Slash (<- [Y] [A]; A can be held for more damage) and
Raphael's Enveloping Stocatta (vertical (down),(diagonal down left), [Y])
can knock the opponent onto the ground and into the wall.

Stage 3: Diphda Temple
Arena: Eurydice Shrine Gallery
Objective: Throws are more effective. Defeat the enemy!
Difficulty: 2/5
My Difficulty: 2/10

Battle:
REQUIEM vs. Raphael
[Rank]
[Weapon]

Experience: 700
Gold: 500
Subchapter Unlocked: Schedar
Stage Unlocked: Stone Temple
Summary: Don't bother with normal attacks. The likelihood is that
the opponent will Guard Impact or guard against them, so just follow
the instructions and throw Raphael around.

Stage 4: Benetnasch Harbor
Arena: Pirates' Alcove
Objective: The enemies' weapons have poison, so you will go numb if you
are damaged! Defeat all of the enemies under this condition!
Difficulty: 2/5
My Difficulty: 3/10

Battle:
REQUIEM vs. Maxi - Cervantes
[Rank] Ivy King of Pirates
[Weapon] Voldo Firangi

Experience: 800
Gold: 2500
Chapter Unlocked: Mizar
Stage Unlocked: Al Gieba Ruins
Special Feature: Cervantes unlocked.
Summary: This stage will probably give you a bit of difficulty. Earlier
combos mentioned for Talim, Link, and Raphael may help you, but this is
a gret time to learn command lists for your best characters. Good luck!

D. Subchapter 1: Schedar (Sacred Treasure)

Stage 1: Stone Temple
Arenas: Labryinth oriented.
Objective: Navigate through the booby-trapped dungeon and defeat the
boss!
Difficulty: 4/5
My Difficulty: 5/10
Stages: Labyrinth

Map:
[7]=[8]=[9]
||| |||
[6][11]=[10]=[14]=[15]
||| \\\ ||||
[5]=[12]=[13] [16]=[17]
||| ||||
[4] [18]
||| ||||
[3] [19]
||| ||||
[']=[1]=[2] [**]

1st Battle [1]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 100

2nd Battle [2]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 100

3rd Battle [3]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 100

4th Battle [4]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 100
Conditions: Receive heavy damage if knocked onto ground.

5th Battle [5]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 100

6th Battle [6]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 200

7th Battle [7]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 200

8th Battle [8]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 200
Conditions: You gradually recover health.

9th Battle [9]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 200

10th Battle [10]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 300

11th Battle [11]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 200
Conditions: You gradually recover health.
Special Feature: Reiterpallasch, a weapon for Raphael, unlocked.

12th Battle [12]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 200

13th Battle [13]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 200

14th Battle [14]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 300
Conditions: Only Berserker's weapon can be seen.

15th Battle [15]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 300

16th Battle [16]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 300

17th Battle [17]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 300
Conditions: You gradually recover health.
Special Feature: Side Harpe, a weapon for Talim, unlocked.

18th Battle [18]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 300

19th Battle [19]:
REQUIEM vs. Berserker(half-health)
[Rank]
[Weapon]

Experience: None
Gold: 300

BOSS [**]:
REQUIEM vs.
[Rank] Phalanx of the Lion
[Weapon] Battle Ax

Experience: 1100
Gold: 1000
Conditions: Consistent earthquakes. Crouch or jump to avoid.
Special Feature: Extra Team Battle
Summary: The last couple of battles are actually somewhat difficult,
but you shouldn't have much trouble if you've been practicing in some of
the other modes in Soul Calibur II.

E. Chapter 4: Mizar (The First Gate)

Stage 1: Al Gieba Ruins
Arena: Money Pit/Top Tier
Objective: Force the bomb off onto the enemy with your attacks!
You win if the enemy has the bomb when the timer runs out.
Difficulty: 2/5
My Difficulty: 2/10

Battle:
REQUIEM vs. - Assassin
[Rank] Servant of Veral
[Weapon] Assassin Weapon

Experience: 800
Gold: 1200
Level Unlocked: Windmill
Special Feature: Money Pit/Top Tier stage unlocked.
Summary: This may take a couple of tries, but attacking quickly and
firmly will help you achieve victory.

Stage 2: Windmill
Arena: Village of Wind
Objective: Your health is low. Defeat all the enemies under this
condition!
Difficulty: 3/5
My Difficulty: 5/10

Battle:
REQUIEM(half-health) vs. Yoshimitsu
[Rank] Taki
[Weapon]

Experience: 800
Gold: 1200
Level Unlocked: Merope Monastery
Special Feature: Double Crescent Blade, a weapon for Talim, unlocked.
Summary: The only thing difficult about this mission is that your
health is low. The difficulties of the opponents are relatively easy,
and your health is recovered by about a quarter of your maximum after
you defeat Yoshimitsu. Good luck!

Stage 3: Merope Monastery
Arena: Ostrheinsburg Chapel
Objective: The timer increases with each enemy you defeat. Defeat all
the enemies before time runs out!
Difficulty: 3/5
My Difficulty: 5/10

Battle:
REQUIEM vs. Yunsung
[Rank] Ivy
[Weapon] Mitsurugi
Astaroth
Nightmare

Experience: 800
Gold: 3000
Summary: Ring outs are the way to go here. Choose a characters that can
ring out with throws or fast attacks. You gain 15 seconds each time you
knock an opponent out.

Stage 4: Deserted Village
Arena: South France Mansion/Library
Objective: The enemies favor Vertical Attacks and armed with weapons
that excel in [Guard] Breaks. Defeat all the enemies under these
conditions!
Difficulty: 3/5
My Difficulty: 5/10

Battle:
REQUIEM vs. Mitsurugi
[Rank] Raphael
[Weapon]

Experience: 900
Gold: 1200
Level Unlocked: Charon's Pass
Special Feature: Schweizer, a weapon for Raphael, unlocked.
Summary: Not much I can say. Just do your best and try to guard impact
instead of guard, or don't guard at all.

Stage 5: Charon's Pass
Arenas: Egyptian Ruins-oriented.
Objective: Navigate through the booby-trapped dungeon and defeat the
boss!
Difficulty: 3/5
My Difficulty: 5/10

Map:
[6]
|||
[5]=[7]=[*^*]
|||
[']=[1]=[2]=[3]=[4]

1st Battle [1]:
REQUIEM vs. Talim
[Rank]
[Weapon]

Experience: None
Gold: 100
Conditions: It's very icy. Watch your step!

2nd Battle [2]:
REQUIEM vs. Xianghua
[Rank]
[Weapon]

Experience: None
Gold: 100
Conditions: Quicksand! Keep moving! Xianghua also gradually recovers
health.

3rd Battle [3]:
REQUIEM vs. Cassandra
[Rank]
[Weapon]

Experience: None
Gold: 100
Conditions: A ring of lava surrounds the field. Be careful not to get
stuck there. Cassandra gradually recovers health.

4th Battle [4]:
REQUIEM vs. Taki
[Rank]
[Weapon]

Experience: None
Gold: 200
Conditions: Taki gradually recovers health.

5th Battle [5]:
REQUIEM vs. Ivy
[Rank]
[Weapon]

Experience: None
Gold: 200
Conditions: Ivy gradually recovers health.

6th Battle [6]:
REQUIEM vs. Ivy OR Xianghua OR Cassandra OR Taki OR Talim
[Rank]
[Weapon]

Experience: None
Gold: 300
Special Feature: Acheron, a weapon for Cervantes, unlocked.

7th Battle [7]:
REQUIEM vs. Cassandra OR Xianghua OR Ivy OR Talim OR Taki
[Rank]
[Weapon]

Experience: None
Gold: 200
Conditions: Opponent gradually recovers health.

BOSS [*^*]:
REQUIEM vs. -Sophitia
[Rank] Paladin Knight of Charon
[Weapon] Omega Sword & Elk Shield

Experience: 1500
Gold: 3000
Conditions: Sophitia gradually recovers health.
Chapter Unlocked: Altair
Stage Unlocked: Nereid Gorge
Special Feature: Sophitia unlocked.

F. Chapter 5: Altair (Spirit Sword)

Stage 1: Nereid Gorge
Arena: Imperial Capital Ayutthaya
Objective: Team up with the fort's soldiers and defeat all the enemies!
Difficulty: 3/5
My Difficulty: 5/10

Battle:
RANDOM vs. RANDOM
RANDOM RANDOM
REQUIEM RANDOM

Experience: 900
Gold: 2100
Stage Unlocked: Paradise of Altair
Special Feature: Extra Time Attack (Standard) Mode unlocked
Summary: I'm pretty sure the random people on your side are those that
you haven't played much with, so learn their command lists quickly for
useful combos and vanquish the opponent!

Stage 2: Paradise of Altair
Arenas: Egyptian Ruins
Objective: You are your worst enemy...Defeat yourself!
Difficulty: 4/5
My Difficulty: 7/10

Battle:
REQUIEM vs. Your character
[Rank]
[Weapon]

Experience: 900
Gold: 1400
Chapter Unlocked: Aldebaran
Stage Unlocked: Castle of the Dead
Special Feature: Soul Calibur (Evil), a weapon for Xianghua, unlocked.
Summary: Straightforward battle. Try your best!

G. Chapter 6: Aldebaran (The Second Gate)

Stage 1: Castle of the Dead
Arena: Xiwei Siege Ruins
Objective: Defeat the enemy within the time limit!
Difficulty: 3/5
My Difficulty: 5/10

Battle:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: 1000
Gold: 800
Stage Unlocked: City of Nashira
Summary: The only thing that makes this battle difficult is that
Berserker takes very little damage even with strong attacks. Ring outs
are the way to go in this fight.

Stage 2: City of Nashira
Objective: The prize money doubles with each win. Gauge your strength
and win the matches!
Arena: Lakeside Coliseum (unbarred)
Difficulty: 3/5
My Difficulty: From 1/10 to 8/10.

Battle:
REQUIEM vs. RANDOM, RANDOM, Lizardman, RANDOM, RANDOM
[Rank]
[Weapon]

Experience: 1000
Gold: 300, 600, 1200, 2400, 4800
Stage Unlocked: Seginus Temple
Summary: You have to beat at least one player before you can quit "trying your luck." The more people you try to defeat, the harder it
becomes, but the more gold you get. Experience remains the same no
matter how many people you defeat.

Stage 3: Seginus Temple
Objective: The enemy's weapon has the ability to Guard Break. Defeat
the enemy under this condition!
Arena: Imperial Capital Ayutthaya
Difficulty: 3/5
My Difficulty: 3/10

Battle:
REQUIEM vs. - Seung Mina
[Rank] Halberdier of Seginus
[Weapon] Scarlet Thunder

Experience: 1000
Gold: 800
Stage Unlocked: Crytomeria Ridge, Siam Ruins
Special Feature Unlocked: Seung Mina unlocked.
Summary: Straightforward battle. Try your best!

Stage 4: Crytomeria Ridge
objective: Guard Impact the enemy's attacks!
Arena: Kaminoi Castle/Sakura-Dai Gate
Difficulty: 3/5
My Difficulty: 6/10

Battle:
REQUIEM vs. Cassandra
[Rank]
[Weapon]

Experience: 1200
Gold: 800
Summary: Two Guard Impacts or a Ring Out will do it for you. If you're
not proficient with Guard Impacts, then go for a Ring Out.

Stage 5: Siam Ruins
Objective: The enemy's weapon absorbs life. Defeat the enemy under
this condition!
Arena: Ostrheinsburg Chapel
Difficulty: 3/5
My Difficulty: 3/10

Battle:
REQUIEM vs. - Yunsung
[Rank] Guardian of the Empire
[Weapon] Ramdao

Experience: 1200
Gold: 800
Stage Unlocked: Underground Juno
Special Feature Unlocked: Extra Survival (Standard) Mode unlocked.
Summary: Straightforward battle. Try your best!

Stage 6: Underground Juno
Objective: Navigate through the enemy-infested dungeon and defeat
the boss within the time limit!
Arena: Labryinth-oriented.
Difficulty: 4/5
My Difficulty: 6/10

Note: You have 200 seconds of battle time to complete the dungeon.
Although it is enough time to complete every stage, you should still
hurry. And do all the battles to get more experience.

Map:
[3]=[4]=[5]=[6]
||| |||
[']=[1]=[2] [7]
/// |||
[10]=[9]=[8]
\\\
[11]
||||
[**]

1st Battle [1]:
REQUIEM vs. Ivy
[Rank]
[Weapon]

Experience: None
Gold: 100

2nd Battle [2]:
REQUIEM vs. Mitsurugi
[Rank]
[Weapon]

Experience: None
Gold: 100

3rd Battle [3]:
REQUIEM vs. Kilik OR Necrid
[Rank]
[Weapon]

Experience: None
Gold: 100

4th Battle [4]:
REQUIEM vs. Sophitia OR Necrid
[Rank]
[Weapon]

Experience: None
Gold: 100

5th Battle [5]:
REQUIEM vs. Kilik
[Rank]
[Weapon]

Experience: None
Gold: 100

6th Battle [6]:
REQUIEM vs. Yoshimitsu OR Maxi
[Rank]
[Weapon]

Experience: None
Gold: 200
Special Feature: Halberd, a weapon for Seung Mina, unlocked.

7th Battle [7]:
REQUIEM vs. Ivy
[Rank]
[Weapon]

Experience: None
Gold: 200

8th Battle [8]:
REQUIEM vs. Talim OR Astaroth
[Rank]
[Weapon]

Experience: None
Gold: 200

9th Battle [9]:
REQUIEM vs. Kilik
[Rank]
[Weapon]

Experience: None
Gold: 200

10th Battle [10]:
REQUIEM vs. Sophitia OR Seung Mina OR Mitsurugi
[Rank]
[Weapon]

Experience: None
Gold: 100

11th Battle [11]:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: None
Gold: 300

BOSS [**]:
REQUIEM vs. - Assassin AND - Astaroth
[Rank] Servant of Veral Marauder of Slaughter
[Weapon] Assassin Blade Kulutues

Experience: 2300
Gold: 3800
Chapter Unlocked: Rigel
Stage Unlocked: Underground Prison
Special Feature Unlocked: Labyrinth stage unlocked.

H. Chapter 7: Rigel (Demonic Realm)

Stage 1: Underground Prison
Objective: Receive heavy damage when knocked against the ground or wall.
Defeat the enemy under this condition!
Arena: Money Tower/Top Tier
Difficulty: 3/5
My Difficulty: 6/10

Battle:
REQUIEM vs. Maxi
[Rank]
[Weapon]

Experience: 1200
Gold: 1800
Stage Unlocked: Rigel, Spiritual City
Summary: Try and choose someone that you're proficient with that has
good launchers and strong thrusting attacks.


Stage 2: Rigel, Spiritual City
Objective: Neither you nor the enemy can guard against attacks. Defeat
the enmey under this condition!
Arena: Hwangseo Palace/Phoenix Court (day)
Difficulty: 3/5
My Difficulty: 6/10

Battle:
REQUIEM vs.
[Rank] Emperor of the Irion
[Weapon]

Experience: 1300
Gold: 1800
Stage Unlocked: Forbidden Grounds
Special Feature Unlocked: Hwangseo Palace/Phoenix Court has been added.
Summary: This is a very easy battle with a good character.

Stage 3: Forbidden Grounds
Objective: Defeat the enemy!
Arena: Tartaros
Difficulty: 3/5
My Difficulty: 6/10

Battle:
REQUIEM vs. - Inferno
[Rank] Fragment of Soul Edge
[Weapon]

Experience: 1300
Gold: 900
Stage Unlocked: Rigel, Spiritual City
Special Feature Unlocked: Soul Edge (Growth), a weapon for Nightmare.
Summary: This battle is very straightforward. No special strategy...
Don't let him intimidate you!

I. Chapter 8: Merak (The Third Gate)

Stage 1: Sirius, City in the Sky
Objective: The timer increases with each enemy you defeat. However, the
enemies' weapons penetrate defenses. Defeat all the enemies before time
runs out!
Arena: Eurydice Shrine Gallery
Difficulty: 4/5
My Difficulty: 8/10

Battle:
REQUIEM vs. Yunsung Cassandra Raphael Ivy Xianghua
[Rank] Machete Spiked Shield Stiletto Dream Blade Kopis
[Weapon]

Experience: 1300
Gold: 5000
Stage Unlocked: Crystal Mine, Dubhe Arena
Summary: This is a very difficult stage, especially because of the arena.
Try for ring outs if you can, but if not, eliminate the opposition as
quickly as possible. You gain ten seconds for each person you KO, and
you recover all health when you KO someone. Good luck!

Stage 2: Crystal Mine
Objective: The ability to knock back the enemy has been increased, but
your health decreases over time. Defeat the enemy under these
conditions!
Arena: Pirates' Alcove
Difficulty: 3/5
My Difficulty: 3/10

Battle:
REQUIEM vs. Berserker
[Rank]
[Weapon]

Experience: 1400
Gold: 2000
Subchapter Unlocked: Pollux
Summary: This is really easy compared to the first stage; you should
have no trouble completing the stage.

Stage 3: Dubhe Arena
Objective: Knock the enemy against the wall and utilize wall combos to
defeat the enemy!
Arena: Lakeside Coliseum
Difficulty: 3/5
My Difficulty: 8/10

Battle:
REQUIEM vs. Voldo
[Rank]
[Weapon]

Experience: 1400
Gold: 2000
Stage Unlocked: Io's Vase
Summary: This stage is only as difficult as you make it. All you need
is two wall hits to destroy Voldo. It can be tough with the ferocity of
his attacks, but good, strong attacks should work for you.

Stage 4: Io's Vase
Objective: Airborne time is increased due to blasts of wind from below.
Defeat the enemy using air combos!
Arena: Money Pit/Top Tier
Difficulty: 3/5
My Difficulty: 3/10

Battle:
REQUIEM vs. Kilik
[Rank]
[Weapon]

Experience: 1400
Gold: 2000
Stage Unlocked: Grand Shrine of Merak
Summary: One hit in the air will KO Kilik. You just need a high launcher
and then attack.

*NOTE: Stage 5 will not be covered in this section, as it will be a
while before you reach it. It will be covered in the Procyon Section.

Stage 6: Grand Shrine of Merak
Objective: The enemy's health recovers over time. Defeat the enemy under
this condition!
Arena: Palgaea Shrine/Lowest Level
Difficulty: 4/5
My Difficulty: 5/10

Battle:
REQUIEM vs. - Nightmare
[Rank] Dark Knight of Soul Edge
[Weapon] Soul Edge (Growth)

Experience: 1500
Gold: 1000
Chapter Unlocked: Algol
Stage Unlocked: Corridor of the Sky
Special Feature Unlocked: A new costume for Nightmare.
Summary: You'll need to incorporate all that you've learned to survive
against VERAL. If you do, you'll have no difficulty whatsoever.

J. Subchapter 3: Pollux (Road to Arcturus)

Stage 1: Eternal Palace
Objective: The ground is strewn with landmines; falling down means
certain death. Defeat the enemy under this condition!
Arena: Imperial Capital Ayutthaya
Difficulty: 3/5
My Difficulty: 2/10

Battle:
REQUIEM vs. Talim
[Rank]
[Weapon]

Experience: 2200
Gold: 1500
Stage Unlocked: Castle of the Damned
Summary: It's all up to chance here. Be the first to knock Talim onto
the ground and you win.

Stage 2: Castle of the Damned
Objective: Your health decreases over time. Defeat the enemy under
this condition!
Arena: Lakeside Coliseum
Difficulty: 3/5
My Difficulty: 7/10

Battle:
REQUIEM vs. Voldo Taki
[Rank] Ivy Assassin
[Weapon] Yoshimitsu

Experience: 2200
Gold: 7500
Summary: The more characters you defeat, the harder it becomes.
Assassin will most likely be your biggest nuisance. You recover
about half your health with each person you KO.

*NOTE: Stage 3 will be covered in the Extra Mission portion of
Pollux.





K. Chapter 9: Algol (Forgotten Grounds)

Stage 1: Corridor of the Sky
Objective: Only the enemy's weapon is visible. Defeat the enemy under
this condition!
Arena: Eurydice Shrine Gallery
Difficulty: 3/5
My Difficulty: 2/10

Battle:
REQUIEM vs. Astaroth's axe
[Rank]
[Weapon] Thanatos

Experience: 1500
Gold: 2200
Stage Unlocked: Ancient Amphitheater
Summary: This stage is very easy. Just keep charging him.

Stage 2: Ancient Amphitheater
Objective: Unseen forces push the combatants together. Defeat the
opponents under this condition! A bonus is available during the
matches!
Arena: Lakeside Coliseum (open)
Difficulty: 3/5
My Difficulty: 6/10

Battle:
REQUIEM vs. Cassandra Yunsung Raphael Mitsurugi
[Rank]
[Weapon] Spine Blade Giant Butcher Knife Wo Dao Tulwar

Experience: 1700
Gold: As much as you earned.
Stage Unlocked: Reclusive Palace
Summary: OK, try and use a weapon that recovers your health. Unless
you're really good, you'll have a bit of difficulty with these
contenders.

Stage 3: Reclusive Palace
Objective: Only one part of the enemy can be seen. Defeat the enemy
under this condition!
Arena: South France Mansion/Library
Difficulty: 3/5
My Difficulty: 8/10

Battle:
REQUIEM vs. - Charade's legs
[Rank] Unknown
[Weapon] Random weapon

Experience: 1700
Gold: 2200
Chapter Unlocked: Antares
Stage Unlocked: Midnight Coliseum
Summary: Unlike the battle with the ax, all you can hit on the enemy
is his legs. Low attacks usually don't give you much time to recover,
so focus on vertical attacks with a wide range and quick kicks to
get you through this battle. No throws!

L. Chapter 10: Antares (The Final Battle)

Stage 1: Midnight Coliseum
Objective: Your health is low. Defeat all the enemies under this
condition!
Arena: Lakeside Coliseum
Difficulty: 4/5
My Difficulty: 6/10

Battle:
REQUIEM vs. Talim, Xianghua, Seung Mina, Taki, Ivy
[Rank]
[Weapon]

Experience: 1800
Gold: 6000
Stage Unlocked: Court of the Dead
Summary: I admit, this stage can be hard if you're not skilled enough.
Go into Extra Practice and review your command lists if you're not
able to do the mission.

Stage 2: Court of the Dead
Objective: Your health is low. Defeat all the enemies under this
condition!
Arena: Labyrinth-oriented.
Difficulty: 4/5
My Difficulty: 6/10

Map:

[']=[1]=[3]=[7]=[8]=[9]
||| \\\
[2]=[4]=[5]=[6]=[10]=[11]
\\\ \\\
[12] [13]
|||| ||||
[*^*]=[14]=[15]
||||
[16]
1st Battle [1]:
REQUIEM vs. Yunsung
[Rank]
[Weapon] Cheng Ying

Experience: None
Gold: 100

2nd Battle [2]:
REQUIEM vs. RANDOM
[Rank]
[Weapon]

Experience: None
Gold: 100

3rd Battle [3]:
REQUIEM vs. Maxi
[Rank]
[Weapon] Soryuju (1P)

Experience: None
Gold: 100
Conditions: Lose health when you guard.

4th Battle [4]:
REQUIEM vs. Berserker
[Rank]
[Weapon] Great Ax

Experience: None
Gold: 100

5th Battle [5]:
REQUIEM vs. RANDOM
[Rank]
[Weapon]

Experience: None
Gold: 100

6th Battle [6]:
REQUIEM vs. Nightmare
[Rank]
[Weapon] Soul Edge (2P)

Experience: None
Gold: 100

7th Battle [7]:
REQUIEM vs. Astaroth
[Rank]
[Weapon] Kulutues (2P)

Experience: None
Gold: 100

8th Battle [8]:
REQUIEM vs. Assassin
[Rank]
[Weapon] Assassin Blade

Experience: None
Gold: 100
Conditions: Lose health gradually.

9th Battle [9]:
REQUIEM vs. RANDOM
[Rank]
[Weapon]

Experience: None
Gold: 200

10th Battle [10]:
REQUIEM vs. Taki
[Rank]
[Weapon] Rekki-Maru & Mekki-Maru (2P)

Experience: None
Gold: 200
Conditions: The enemy's weapon stuns you when it hits.

11th Battle [11]:
REQUIEM vs. Astaroth
[Rank]
[Weapon]

Experience: None
Gold: 100
Special Feature Unlocked: Ambassador, a weapon for Seung Mina, unlocked.

12th Battle [12]:
REQUIEM vs. RANDOM
[Rank]
[Weapon]

Experience: None
Gold: 300

13th Battle [13]:
REQUIEM vs. Mitsurugi
[Rank]
[Weapon] Tulwar

Experience: None
Gold: 300

14th Battle [14]:
REQUIEM vs. RANDOM
[Rank]
[Weapon]

Experience: None
Gold: 300

15th Battle [15]:
REQUIEM vs. Yoshimitsu
[Rank]
[Weapon] Soul Edge (Complete)

Experience: None
Gold: 300

16th Battle [16]:
REQUIEM vs. RANDOM
[Rank]
[Weapon] Soryuju (2P)

Experience: None
Gold: 300
Special Feature Unlocked: Synval, a weapon for Sophitia, unlocked.

BOSS [*^*]:
REQUIEM vs.
[Rank] Emperor of the Irion
[Weapon]

Experience: None
Gold: 300

Experience: 4200
Gold: 3700
Stage Unlocked: Tartaros
Summary: Lots and lots of stages, with two weapons to unlock in
battles 11 and 16.

Stage 3: Tartaros
Objective: Unleash all of your power and vanquish the enemy!
Arena: Lakeside Coliseum
Difficulty: 4/5
My Difficulty: 8/10

Battle:
REQUIEM vs. - Inferno
[Rank] Bringer of Despair
[Weapon] Soul Edge (Complete) (Nightmare), Soul Edge (Complete)
(Cervantes), Soul Edge (Complete) (Raphael)

Experience: 2500
Gold: 1200
Special Features Unlocked: Weapon Master Opening and Extra Mission
Mode.
Summary: OK, this is it, the final stage in the section. All you've
been training for leads to this. His defensive abilities are
unparalleled by most of the previous people you've fought, so you
need to be persistent with your attacks and guarding. Don't
underestimate him from last time. He still is pretty tough.

By the Va-Va-Voom ([email protected])

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