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Retro Game Walkthroughs For
"The Legend Of Zelda: Ocarina Of Time"
(Nintendo 64)

This game is also available on GameCube.

Retro Game Walkthroughs for The Legend Of Zelda: Ocarina Of Time (Nintendo 64)
Submitted By: Hot Sauce
THE LEGEND OF ZELDA: Ocarina of Time
Master Quest
Walkthrough


==================================================
INSIDE THE DEKU TREE
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--------------------
The Beginning
--------------------

1. Get the map from the chest. Climb the vines and stand on the switch. Go through the door it reveals. Use the Deku stick to light the torch. Press the switch.
2. Kill every monster and use a switch to reach the chest. Get the slingshot. Return to the first room and burn the web. Use the slingshot to target the eye above the door.
3. Next room: kill everything, climb the vines to the far side, get compass. Shoot the ladder above the door to exit. Backtrack to main room. Light a Deku stick and burn the web on the floor.

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Going Underground
--------------------

1. Stand on the switch near the gate. Burn the web, press the switch, then open the chest. Shot the eye above the door and enter the next room, kill everything inside.
2. Light both torches using flames from the previous room. Press another switch, light a stick, then jump on the platform and light the two other torches.
3. Kill everything in the next room. Deal with bats and step on switch. Burn both webs. Crawl through the hole. Push the block into the water, cross over, and light a stick.
4. Jump into the shallows, climb the block and burn the web. Drop down, rebound seed to hit the Dekus and talk to them to open the door.

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Gohma
--------------------

Lock-on and shoot Gohma’s eye when it’s on the ceiling, then stun it with a nut or your sword before attacking. You get a heart container for your efforts.

==================================================
DODONGO’S CAVERN
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Getting the Bomb Bag
--------------------

1. Bomb the walled-up area on the right. Get the map. Destroy the boulder and stand on the platform. Jump off and stand on the switch.
2. Enter the next room and grab a bomb. Put it down in the area with no bombs to create steps. Get all rupees and exit. Kill everything to get the compass.
3. Cross the bridge. Enter the room on the other side. Push the boulder underneath each unlit torch then light them quickly. Kill all the enemies in the next room.
4. Return to the crate room. Find the other lit torch on the platform. Light it, then jump into alcove. Run forwards and light torch. Burn web then take out the large Skulltula.
5. Light a stick and ignite the torch. Move the corner crate so you can climb onto the platform. Clear the corridor, then light the bomb. Throw it at the stone blocking the tunnel.
6. Kill both lizards. Break crates to reveal switch. Use slingshot from platform to turn it on. Jump to where the fire was, then turn left, and use a bomb in the alcove on the corner boulder.
7. Press the switch. Swipe the crystal switch before running back to the start and across. Now go straight across then next room and blow up the wall in the next tunnel.
8. Drop a bomb off the ledge. Blow-up wall. Use white platform to get a bomb and blow-up the boulder. Ignite bombs on wall then use slingshot on the eye.

--------------------
Bombs Away
--------------------

1. Keep going until you reach a cavern with a line of bombs on the wall. Ignite the second set and run through to get the bomb bag. Ride the platform up. Stick a bomb in both the eye sockets of the large head.
2. Go right and pull three gravestones in next room. Lob a bomb over the fire to hit a switch. Pull gravestone, then enter the right room. Pull another gravestone. Use bombs to kill the statues.
3. Light the line of bombs on the wall and stand well back. Hit the switch in the next corridor and enter the door it unlocks. Plant a bomb in the middle of the room and then drop down to a boss fight.

--------------------
Big Dodongo
--------------------

Stand in front of it. When it opens its mouth, chuck a bomb in. after it explodes, smack it with your sword, then hug the wall while it rolls past. Repeat the process four or five times.

==================================================
INSIDE JABU JABU’S BELLY
==================================================

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Rescuing Ruto
--------------------

1. Bomb the boulder, step on the switch, get map. Shoot both cows and use door. Swim underneath the cow. Emerge and shoot cow to get compass.
2. Stand on switch and head through door using spiky platform. Follow Ruto and pick her up. Shoot cows on wall. One chest has a Bombchu.
3. Carry Ruto onto the switch at the bottom and over to the blue one. Leave her on it and enter the door. kill everything in here to make a chest appear containing the boomerang.
4. Use the far door and enter the room above Ruto. Use a Bombchu to blast the boulder and shoot the cow behind. Hit the red blob covering the door with the boomerang to stun it and climb over.
5. Blow up the boulders in the corridor and put a wooden crate on the switch. Use the boomerang on the red tentacle in the next room and use the door on the left.
6. Shoot the cows and kill blobs. Light stick and exit. Burn the web covering the nearest door. kill the tentacle thing inside, then come back out and run to where the wooden crates are.
7. Use the door ahead and kill the green tentacle inside. Go back out and into the last room. Kill everything inside. Bomb the boulder and press the switch.
8. Return to Ruto. Grab her and stand on the water switch to reach the highest ledge. Use the door and throw her onto the platform to get the Spiritual Stone.

--------------------
Losing Ruto
--------------------

1. To Quickly dispose of the nasty mini-boss, stun it with your boomerang and then, when it’s defenceless, jump attack its bottom with a Deku Stick. Ride the platform up and then shoot the cow.
2. Shoot another cow on the wall and grab a crate. Stun the pink enemy, grab a crate and jump on it. Put down the crate and stun the second pink enemy. Quickly get the crate and hop to the switch.
3. Put crate on switch and open door. jump on platform and ride down. Shoot cow, open chest and go through door. in the next room, shoot one cow once and the other three times to access the boss.

--------------------
Barinade
--------------------

Keep moving. Use the boomerang to stun the beast, then attack the smaller jellyfish. Repeat this process until there are no more jellyfish, after which you can stun it and attack.

==================================================
FOREST TEMPLE
==================================================

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On the Way to the Fairy Bow
--------------------

1. Hit the switch and use the Song of Time to move the block. Get the key. Go in the main room and go right.
2. Climb and pull the block. Push the next block into a slot. Climb the ladder and pull the red block.
3. Climb the block and push the red block. Hit the switch. Use the door. get the boss key. Drop through the hole.
4. Use the door on the balcony. Kill the zombie. Exit and use the nearest door. Hit the switch and drop down.

--------------------
Ghost Busting
--------------------

1. Go through the twisted corridor. Jump across to the door. Pass through one room and kill everything in the next. Get the Fairy Bow. Go to the last room. Shoot the ghosts in the pictures and kill them when they come out.
2. Go through the room where you fought skeletons and use the same process to kill the ghost. Get the compass and backtrack to the large room near the start. Shoot the eye above the door on the right.
3. Shoot the eye in the well to drain it and retrieve key. Go back up and hookshot the target above the door, climb up and play the Song of Time. Hop to the furthest box. Climb up the vines for another key.
4. Hookshot to reach the high door. Shoot through the fire. Go back to the second ghost room. Unlock the door. Jump to the right and run down the hall, unlock the door at the end.
5. Put the box on the switch. Shoot through fire and ice. Remove the box. Go past the twisted corridor and drop to the chequered floor. Avoid ceiling. Hit switches.
6. Use the side door. Drop off for key. Go to chequered floor room. Unlock the door. Shoot into the picture, then arrange blocks to match the picture. Kill the ghost.
7. Go through to the main room and down. Push wall for a switch. Shoot it, then jump on. Push again for a small room. Shoot the eye, then unlock the door.

--------------------
Phantom Ganon
--------------------

Shoot arrows at the brighter phantom. Three hits and he’ll fight. Lock-on and when he fires energy swing your sword to bat it back. If it hits him, attack. Repeat to win.


==================================================
FIRE TEMPLE
==================================================

--------------------
Getting Hammered
--------------------

1. Clear the left room and head upstairs. Use Din’s Fire to light all torches. Use the door and talk to Darunia. Light all three torches in here at once to get a key.
2. Use the key in the first room. Clear next two rooms. Hookshot enemy’s solid area, then attack. Get Megaton Hammer and use it on the Switch in the next room
3. Get map. Talk to Goron. Use hammer on blocks in the main room. Enter cell on the left and free Goron. Return to lava room. Hookshot torch to pass firewall.
4. Light torch to make targets. Bomb the wall and light the torch in the next cell. Free Goron and get the key. Go to large room. Step on platform and jump to the alcove.

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Finding the Last Goron
--------------------

1. Light torch. Shoot arrow through the fire to light the torch by door. Enter and hookshot torch. Get the boss key. Enter locked door in the last room.
2. Climb fence. Get on the moving block. Light torch. Hookshot over, then climb up. In the next room, use spin attack on crates to trigger a switch.
3. Blow-up both lighter-coloured wall sections in this room. Smash the rusted switch and then use the targets to get higher. Look for wall crack, blow it up, and then drop down.
4. Bash the switch under a crate, get the compass and climb back up. Find a switch behind the bars at the top and do a spin attack while standing as close to it as you can. Now grab a crate.
5. Don’t smash the crates – you need them to hookshot around. Put crate on the blue switch behind the wall, then go in, and rescue the Goron. Grab the key and use it in the previous room.
6. Drop the box on the blue switch. Shoot arrow through the torch to light the fire near the ceiling. Use door. Jump on the blue box and stand on the stone face. Use the hammer, then enter the boss door.


--------------------
Volvagia
--------------------

Smash its head with your hammer when it appears, then attack it with your sword. Shoot it with arrows when it’s in the air and duck under your shield when it rains boulders. Repeat to win.

==================================================
WATER TEMPLE
==================================================
--------------------
Get the Longshot
--------------------

1. At main chamber’s bottom, go right. Meet Ruto and follow her. Light all corner torches. Clear next room, then hookshot the wall panel.
2. Play Zelda’s lullaby near panel to drain water in previous room. Drop and light the torches. Clear next room. Get compass. Go out and hookshot to next floor.
3. Hookshot panel for longshot. Enter tower. Longshot to 2F and raise water. Outside, longshot to 3F. Next, longshot to the corner and raise the water level.
4. Use the iron boots to get back in the tower, then swim to the top. Play the Song of Time on the floating block. Get on the new block and light the torches. Sink to B1.
5. Stand on the steps at the end to reveal a switch. Longshot it and then swim into the opening. Longshot the panel and get the key. Use it on the locked door t the top of the main room.

--------------------
Dark Link and Beyond
--------------------

1. In the next room, longshot the switch above the target and drop to the moving platform. Longshot the top-left target, then the nearest panel. Kill everything in the next room, then go through to fight Dark Link.
2. Don’t lock-on. Get in close and use hammer. Eventually you’ll connect and he’ll die fast. Use the door and longshot the panel. Drop and longshot to each target right to the end of the river. Jump into the square room.
3. Swim into the tunnel and up the other side. Light the torches and exit via the door in the last room. Drop into the next room and stand in the water. Longshot the Crystal Switch.
4. Stay on water and use Din’s Fire at the top. Jump over and get the Boss key. Get in the water and follow passage up. Use boots to stand on the switch. Float to 3F.
5. Longshot over to the door that has a statue in front of it. Inside, longshot the switch then the target and go through the door to meet Morpha.

--------------------
Morpha
--------------------

Lock-on to Morpha and then use your trusty longshot to reel it in. when it’s close, attack it with your sword. Repeat about 20 times to kill it.

==================================================
SHADOW TEMPLE
==================================================


--------------------
Finding the Hover Boots
--------------------

1. Longshot across. Use lens to open door. turn one statue to face other. Light the torches. In the next area, run through right wall.
2. Clear room for key. Go to opposite area. Get White Rupees and map. Go to statues. Use lens. Find a weak wall. Bomb it.
3. Use lens. Get the compass. Find block in last room. Use Song of Time. Shoot all eyes. Use lens to find gap. Head through.
4. Kill creature. Get hover boots. In spinning-blade room, drop into invisible gap in corner. Use lens to get key. Climb up.

--------------------
Looking for the Boss Key
--------------------

1. Go back to the room with the sentinel creature and blow-up wall. Open door. Avoid traps. Use lens to spot the hidden platform on the left and use the fire arrow to melt the iced-up eye.
2. Go through the door to another room. Get all the White Rupees, use the Song of Time to make a block. Use the lens to avoid blades. Enter the door. Use the lens to find a chest with a key.
3. Return to the blade room and jump across the white platforms. Spin attack the gate to hit the switch and go through. Use the lens to find a block and push it under the spikes. Pull it out on the other side and climb on it.
4. Step on the switch and jump on the spike top to reach the chest with key. Return to the blade room and use the lens to spot some hidden platforms on the left. Use the Hover Boots to reach the door at the end.
5. Get all the White Rupees and clear the room it opens. Exit and use the Hover Boots to reach the door. Enter and use the Iron Boots to pass fans. Clear the next room. Use the lens to find chest.
6. Take key and return to the wind tunnels. Use lens to find alcove and let the wind blow you over, wearing hover boots. Pass through the next room and pull block to reach ladder.
7. Play lullaby on symbol when ship gets to end, jump off quick. Shoot bomb flowers for a bridge. Move block with the Song of Time. Hit the eye, then use the targets to step on switch.
8. Go through the door this opens. Use lens and go to the open door. get key from behind the rotating skulls. Use it in the last room. Use Din’s fire to burn the spikes and get the boss key.
9. Return to the room where the ship sank and go through the other door. Use the lens and hover boots to reach the boss room. Now get ready to face the huge Bongo Bongo.

--------------------
Bongo Bongo
--------------------

Lock-on to a hand and attack it. Immediately lock-on to the other hand and hit that. Use the lens and lock-on to eye. Attack again. While it’s stunned, attack with your sword. Do it five times.

==================================================
SPIRIT TEMPLE
==================================================

--------------------
As Young Link
--------------------

1. Destroy boulder. Hit the eye to get key. Crawl through and use door. get map. Go back and enter the other door.
2. Hit the switch under the grave. Use Bombchu on boulder. Shoot eye. Go through the next room. Hit the switch under the grave.
3. Use Din’s fire and get key. Go back to the room with the fire and drop a Bombchu down the hole. Crawl through, then hit the switch behind the door. Kill the enemy and climb up.
4. Kill monsters at the top and use Bombchu on the lit rock on wall. Go to the next room. Hit the eye on the statue to get the compass. Use Din’s fire to melt ice above the door and shoot the eye.
5. Shoot the eye in the next room. Get the key. Get to the top of the statue room and drop down onto the time block. Grab the box before jumping to the stairs. Play Song of Time at the top and jump across.
6. Jump on the hand. Put box on switch. Run down the flaming corridor. Shoot switch. Push blocks into the light to open the door.
7. Wake the knight and kill him. Go through the door and get the Bracelets. Now go away and come back as Adult Link.

--------------------
As Adult Link
--------------------

1. Destroy the boulder with a Bombchu. Longshot up. Push big stone. In statue room, take the left door. Longshot the chest in the next room. Get the key.
2. Activate the switch. Drop into hole. Hit the switch at the bottom with hammer. Return to the statue room. Longshot to the stairs and go through the locked door.
3. Longshot over fire. Clear the next room. Play the Song of Time by blocks. A box should appear. Put this on Blue switch and use the door.
4. Attack the chest. Equip the lens in the next room. Go through. Kill knight. Get mirror shield in the next room. Go back to the sunlit block room.
5. Play the Song of Time. Reflect the light on sunspot. Go through, get boss key. Go to the statue room. Quickly light three torches then enter the door. Keep moving in the next room and kill the skeletons.

--------------------
Lighting the Way
--------------------

1. After the skeletons are dead, reflect light onto a sun then kill the hand. Repeat for the other suns. Drop down and through the next room. Grab two Rupees. Smash boulder.
2. Stand on switch and then run over the water, getting the third Rupee. Smash two boulders in the next room to get the last two Rupees. Grab key, then backtrack to previous room.
3. Enter the locked door. Smash switch. Play the Song of Time in the first alcove, Epona’s in next, then Sun’s Song. Song of Storms and Lullaby. Get hearts in next room.
4. Return as young Link and crawl through first hole for a chest. Get key, then switch to adult Link. Use locked door on 3F. kill bats, get white Rupees and leave via the top door.
5. Play Lullaby on mark. Enter door. Smash switch under crate. Go to the next room. Reflect light onto sun then push statues clockwise so the sun shines in the last room.
6. Go back and reflect the light onto the sun. Jump on platform and go down. Run in circles and kill the hand. Reflect the light onto statue’s face. Longshot onto cage and use boss door.

--------------------
Twinrova
--------------------

1. Beat the knight, then use the door. Lock-on to witch. Deflect blast onto other witch if it’s nearby by switching your lock-on.
2. When witches merge lock-on and use shield to deflect attacks back. Longshot over and attack. Repeat until dead.

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INSIDE GANON’S CASTLE
==================================================

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Orange Door
--------------------

1. Clear the next room, then shoot the eye. Get the knight to destroy the brick pile in the middle before killing it. Smash the switch and enter the next room. Use a Bombchu to hit the switch on the ceiling. This will open the door.
2. Go through. Shoot fire arrow at web on ceiling in next area. Reflect light onto suns and symbol above door. Get the Golden Gauntlets and key before heading in. shoot orb with light arrows.

--------------------
Green Door
--------------------

Longshot torch above door. get key. Bomb everything in the next room and shoot eyes in the fans. Stand on the far-right platform with iron boots. Play Song of Time twice. Open door. Break orb with light arrow.

--------------------
Red Door
--------------------

1. Jump from moving platform onto the right one, then over to the next platform. At the top do a back flip to get the White Rupee. Jump to the moving platform, then bomb sentinel to the right.
2. Jump to this platform and pick up the block using Golden Gauntlets. Go back to moving platform and longshot to middle. Get the third Rupee. Jump to the left platform and get Rupee.
3. Pick up rock on nearest platform and throw. Longshot to central platform. Jump to platform on right. Drop to get the last Rupee and longshot to door. Shoot the orb with a light arrow.

--------------------
Purple Door
--------------------

1. Shoot the bomb flower on right platform. Use chest to longshot over. Equip lens and jump to invisible moving platform. Use the hover boots to get the Rupee on the right.
2. Afterwards you’ll get another Rupee below the sentinel. Light the torch on platform then jump and kill the next two. Look at the platform you came from and shoot eye to get key.
3. Use lens to spot invisible paths and take the left one. Get White Rupee from under the sentinel. Follow the other invisible path and jump the gap to get the last Rupee. Go through door and destroy orb.

--------------------
Yellow Door
--------------------

1. Get rid of boulder blocking yellow door. Clear room and go through. Play the Lullaby in next room. Kill sentinel. Longshot target on ceiling.
2. Use the lens in the room after and attack the switch inside barrier. Destroy the orb in the next room.

--------------------
Blue Door
--------------------

1. Clear room. Get the blue fire and use it reach next room. Fill two spare bottles with blue fire. Push block and put blue fire on red ice. Leave room and re-enter.
2. Get all White Rupees you can. Push block, near right door, then down into pit. Push second block so you can reach red ice. Get last Rupee. Use the door and break the orb.

--------------------
Ganondorf
--------------------

Smack Ganondorf’s energy balls back at him. When he’s stunned, shoot him with a Light Arrow then run over and hack away with your sword.
Submitted By: sephyvii
The Legend of Zelda: Ocarina of Time
*Epona and Big Goron Sword guide*

This walkthrough is my own work and has not been copied from any other sources.

*Epona guide*

First things first you’ll need to be getting round Hyrule in a hurry and doing it on foot isn’t going to get you very far. So the best way to get around quickly is by horse. As adult Link head to the Lon Lon Ranch. Make sure you have more than 60 rupees to do this quest. If its night time play the Sun’s Song to make it daytime. Now enter the ranch. Ingo should be standing next to the gate where all the horses are being kept. Talk to him and ask to ride the horses. Pay him 10 rupees and you’ll be able to ride them. Get out your Ocarina and play Epona’s song. Epona will come to you and let you mount him. Run round the pen and jump a couple of fences and then talk to Ingo whist on Epona. He’ll comment on how well you’ve learnt to control the horse and challenge you to a race around the ranch. Pay him 50 rupees and the race will begin.

Ingo will always go into the lead so start pressing A as soon as the race starts. You’ll have a slight advantage for being on the inside lane of the track. Get into the lead and let Epona regain some stamina. If Ingo comes a bit to close for comfort, just edge Epona on a little bit by pressing A. Let him regain most of his stamina and use it all up to create a distance between you and Ingo. If you follow this correctly you’ll be sure to win.

Ingo will now start to panic and ask to race again. If you win you’ll get to keep Epona. Use the same method above to claim Epona for your own, but Ingo has different ideas. He’ll lock you in the ranch meaning you can’t use the front entrance. To escape make Epona run full speed at the wall to the east. If Epona is fast enough, then he will jump clear over the wall and out of the ranch. Congrats you have Epona. Now to get the Big Goron Sword.

*Big Goron Sword guide*

Quick note. If you teleport whilst a timer appears for part of the quest, you’ll have less than ten seconds left and fail that part of the quest and will have to do it again.

Go to Kakariko Village and talk to the woman by the house near the entrance to the Graveyard. She will ask you if you would help her make her Cucco egg hatch. Say yes to receive the egg. The egg will only hatch once a day has gone by, so to speed things up a bit play the Sun’s Song twice to make a day go by. The egg will now hatch.

From the entrance head north past the tree and into the house just beyond. Talon will be asleep on a bed towards the back of the house. Stand next to him and bring out the newly hatched Cucco. It will crow and Talon will wake up. Take the Cucco back to the women who gave you the egg and show her the Cucco. She will now give you a rare blue Cucco called Coijro.

Take Coijro to the Lost Woods in the Kokiri Forest. Turn left as you enter and proceed further to see a man sitting on the ground. Show him Coijro and he’ll give you a mushroom to be turned into a potion to cure him from turning into a monster. The mushroom will spoil so you better act fast. Leave the Kakiri Forest and call for Epona by playing Epona’s song.

Head back to Kakariko Village as fast as you can. From the entrance of the village, go up the stairs to the east which leads to Death Mountain Trail. Go into the potion shop by the gate which leads to the Death Mountain Trail which is to the right. There will be a little passage to the left of the counter. Head down it to come outside the back of the shop. You’ll see another door opposite you. Head through that door to enter the secret potion shop. Show the mushroom to the witch at the counter. She will make you a potion to cure the old mans condition. The potion also spoils so be quick about getting it to him.

Leave the village and mount Epona who should still be outside. If not play Epona’s song and head back to the Lost Woods in Kokiri Forest. Head left again upon entering the woods and approach where the old man was. A girl is standing where the man was, show her the potion and she’ll explain that he’s already turned into a monster. She will give you a Poacher’s Saw.

Leave the village and head for Gerudo Vally. Walk across the plank of wood and gain some speed to leap over the broken bridge. A man should be standing outside a tent on the other side. Dismount Epona and show the man the saw you got from the girl. This is his saw which he had lost and in return for your kindness of giving it back to him, he’ll present you with a broken Big Gorons Sword.

You’ll need to get it fixed by Big Goron himself so teleport to the Death Mountain Crater to save time. Exit the crater to the top of the mountain where Big Goron will appear. Show him the broken sword. As you can tell by looking at him, there’s something wrong with his eyes. He can only fix it for you if you got him some eye drops. You’ll now receive a prescription for Big Gorons eye drops. Take the prescription to King Zora at Zora’s Domain. Show him the prescription and he’ll give you an Eyeball frog.

Take the frog to the old man in the laboratory at Lake Hylia. You’ll have to get there quickly and deliver the frog fresh. Leave Zora’s Domain and call for Epona. Ride Epona to the laboratory as quickly as you can. Show the frog to the old man by the desk. At first he’ll try to eat the frog but then makes the eye drops for Big Goron. These drops spoil quickly so you’ll have to hurry. This is the hardest part of the quest so mount Epona and Head for Kakariko Village for the last time.

Head up the mountain trail and follow the path to the entrance of the mountain crater. Once you’ve followed the path there will be a wall which you can climb up. It has two spiders on it. Get out your bow quickly and shoot the closest one down. Another creature is on one of the platforms above you. Climb up the wall and go to that platform. Dispose of the creature and then shoot down the remaining spider. Proceed up the wall and run to Big Goron. He will get up once you get close enough. Show him the eye drops and he’ll use them to make his eyes better. You will now receive a slip saying you are guaranteed a Big Goron’s Sword in three days.

Play the Sun’s Song six times to make three days pass by. Talk to Big Goron again. Congrats, you now have a well earned Big Gorons Sword!








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