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Retro Game Walkthroughs For
"Metal Gear Solid"
(PlayStation)

This game is also available on GBC, PC and PS2.

Retro Game Walkthroughs for Metal Gear Solid (PlayStation)
Submitted By: sephyvii
Metal Gear Solid
*Boss Walkthrough*

In this walkthrough I will be explaining the best and easiest strategies to beat every boss on the game. This is my own work and has not been copied from any other sources but my own!

Name: Revolver Ocelot
Location: South of Armoury
Difficulty: Easy

The easiest way to beat this old duffer is to chase after him like a little school girl around the structure in the middle of the room, where Baker is being held prisoner. When you get half way on each side of the outer path you are chasing him on, whip out your Socom and shoot through the gap diagonally in the direction he’s running. Shoot a couple of times and you’ll probably hit him. The best time to shoot him is when he is reloading, because it takes him so long to do so. Use this to your advantage. Make sure you move straight after you’ve fired or you’re sure to end up with a face full of lead. Repeat this till his life gauge is empty. Just make sure you don’t touch the wires. Otherwise its game over and you will have to start the battle again


Name: M1 Tank
Location: Canyon
Difficulty: Normal/Hard

When you get to the middle of the Canyon a Tank will ambush you and the battle will begin.

Firstly use a chaff grenade to interfere with the tanks radar. You can now get close to the tank to prevent Raven from firing shells at you. Guards come out from inside the tank and use the machine gun placed on top of the tank. Avoid the bullets by rolling and running around like mad. To take some damage off you’ll need to use your grenades. Pull out the pin and hold it for 2-3 seconds. Quickly face the tank and send it flying (you can also do this in FPV (first person view) which might be a bit easier). If the grenade lands anywhere near the machine gun, then you’ll inflict some damage. If a little cut scene appears of the grenade landing in the guards lap, then you’ve caused a lot of damage. Just repeat this method and you’ll be sure to win. You can use claymores to take out the tracks of the tank to prevent it moving but I wouldn’t because it takes to long as is very tricky to execute correctly.

Name: Cyborg Ninja
Location: Nuke Building B2
Difficulty: Normal

Good old hand-to-hand combat is really the best way to beat the crap out of someone. If you attempt to use a gun, the Ninja will just deflect them with his sword. First things first use a chaff to paralyze him for a short period of time. Now it’s time to attack. Use your punch-punch-kick combo to cause him some damage and repeat this for some time. If he gets to close just hit him quickly and move out of the way. The Ninja uses an attack where he floats above you briefly and lands feet first on top of you. Run out of his way before you’re as flat as a pancake, and when he hits the ground you can get in a few hits before be cartwheels away. Eventually he will turn invisible and you will have to find him. It’s easy to find him because the space where he is will be slightly distorted. When you approach him, he will appear and will try to attack you. Just use your combo quickly and he will hide somewhere else. Find him and repeat these instructions. The Ninja will grow tired of this strategy and become visible again. When you approach him he will teleport behind you and execute a rather hard punch. To avoid being hit either run round him still he tries to punch you, and use your punch-punch-kick combo. Do this a couple of times and the battle will be yours for the taking.

Name: Psycho Mantis
Location: Commanders room
Difficulty: Normal/Hard

This battle is only hard if you don’t use the handy trick to stop him from reading your mind. He will make the screen go black and the word Hideo will be in the top left hand corner. There is nothing wrong with your telly, it’s only one of Psycho Mantis’ mind games (and a poor one at that). At this point change your controller from port one to four. This now prevents him from knowing what you’re going to do next. Later on during the battle if he says ‘I can read your mind’ then pause the game and change controller ports. Use your handy FA-MAS for the first part of this battle to take off some damage. Be careful not to get hit by his force balls otherwise you’ll loose quite a bit of your health. Mantis will also use his telekinesis to move objects around the room in order to collide with Snakes face. Just empty you’re FA-MAS on Mantis and he’ll soon enter his next phase of the battle. Mantis will now make Meryl get up and start firing at you. Use a stun grenade to knock her out, but Mantis doesn’t stop there. He now makes Meryl stand up again and puts her gun to her head. Quickly chuck another stun grenade in Meryl’s direction to prevent Meryl killing herself. Once you have done this successfully Mantis will go psycho on you and start firing force balls again like crazy. As he uses the stealth camouflage like the Ninja equip your Thermal goggles to see where he is and fire your FA-MAS or Socom at him. If you run out of bullets then look around the room for some ammo. Try to hit him just before he throws a force ball as well just to take even more health off and prevent him from throwing a ball. If you do this correctly then the victory will be yours for the taking.

Name: Sniper Wolf
Location: Underground passage
Difficulty: Easy

Once you’ve obtained a PSG1 from the Armoury head back to the passage and the battle of the sniper begins. Lay down near the wall where Snake hid when Meryl was shot and get out your PSG1. Use some pentazemin to steady your aim once you’ve spotted her. Sniper Wolf is on the upper path at the end of the passage, once she’s in your line of fire take a shot and continue. Head shots take off more damage than usual (obviously) so use this to your advantage. Once you’ve successfully emptied her life gauge, the battle is over.

Name: Hind-D
Location: Communication Tower Roof
Difficulty: Normal

The Hind-D is being piloted by your dear brother Liquid and who feels the need to blow Snake to smithereens. Your plan of action is to use your newly found Stinger and launch your missiles at the Hind. The Hind will appear as an orange dot on your radar so be sure to keep track of it. When the Hind is in your sights, whip out your Stinger and aim. The Stinger should lock onto the Hind, when you do this fire a missile and follow the Hind. DIRECT HIT! Repeat this until Liquid shouts ‘Eat this’ and drops a huge load of missiles. They only hit the southeast platform, so steer clear of that and you’ll be fine. There is a ration south of where you entered the roof of the tower. If you need it get it and go back to where you were. Keep launching Stinger missiles until his life gauge is empty. Make sure you have some rations equipped at the end, because Liquid will try and take you down with him.

Name: Sniper Wolf
Location: Snow Field
Difficulty: Normal

This second battle against Wolf is a bit harder than before, but still not exactly hard. She now has more places to hide than before. Lay down anywhere and search for her look from left to right and when you’ve spotted her inject yourself with some pentazemin and take a shot. Once you’ve made a direct hit she’ll get up and take refuge somewhere else. In the clearing where she is located, there’s a snow hill which blocks your sight of where she is. Wolf does come out from the other side eventually but sometimes goes back the way she came to confuse you. If you get a chance take a shot at her whilst she’s running. Hit her enough times and she’s down for good. Nice one Snake!

Name: Vulcan Raven
Location: Warehouse
Difficulty: Normal/Hard

There are many different ways to take down Ravens life gauge. Some of the best ways are laying claymores and C4’s to take off some of his precious health. Also using the Nikita is very effective. Just fire a rocket and guide it through the Warehouse. Make the rocket come up behind Raven so he doesn’t see it. If he doesn’t notice then you’ll cause some serious damage. If he spots it, he’ll take it down with his trusty Minigun. Lay claymores and C4’s nearby. The claymores will set themselves off and the C4’s need to be set off as soon as Raven is close enough to them. It would be best to lay claymores throughout the Warehouse so you don’t get to close to him. Grenades can come in handy too. Pull the pin, chuck it straight at his bald head and run for cover. If it hits him and he sees you, he will pump you full of lead with bullets bigger than Ian Thorpe’s feet. The battle should be over quickly if you use this method.

Name: Metal Gear Rex
Location: Underground base
Difficulty: Normal

Liquid is back and this time he’s piloting Rex! You’ll need your Stinger and a few rations to. On Rex’ shoulder is a circular device called the ‘Radome.’ Use the Stinger to destroy the radome by locking onto it and firing a missile. Use only one missile because Rex might attack and you wouldn’t have enough time to get out of the way, so press R to remove your Stinger quickly and avoid an oncoming attack. Rex uses a Rail gun which you should be able to roll out of the way of. It also uses a laser, use the same tactics as for avoiding the rail gun. Its deadliest attack is when it launches 3 missiles at the same time, but easy to avoid. Run and roll to the opposite side from where you were standing. Continue this and you’ll have won the battle……..or have you?

A cut scene takes place of Rex getting back up and Liquid taunts Snake. Enter Grey Fox a.k.a. the Cyborg Ninja and what great timing. He prevents Rex from squashing Snake to a bloody puddle and takes on Rex by himself. It’s really cool. Fox ends up losing one arm and pined up against the wall. He destroys the radome and yells to Snake to shoot at Liquid, for the cockpit is now visible. Snake can’t do it, and Gray Fox ends up at the bottom of Rex’ foot. Snake is out for blood and so the second battle continues.

In this battle just use the same tactics as before, only this time aim at Liquid and the battle is over sooner than you would expect.

Another cut scene shows Rex flailing around and breaking down. Snake looks up and sees Liquid strolling towards him.

Name: Liquid Snake
Location: Underground base (on top of Rex)
Difficulty: Normal

As Liquid has dumped all your gear somewhere, you are forced to do hand-to-hand combat with your dearest brother. Liquid uses a few fighting skills that could be a problem. First use the old punch-punch-kick combo and run around him for a bit. This should trigger his mighty kick. If he misses come in with the punch-punch-kick combo again. Around half way through the fight Liquid will crouch down and prepare to run into you. Either avoid this by rolling out of the way or roll into him to cause some damage. Don’t worry about the time limit because it doesn’t take that long to defeat him. Once his life gauge is empty a cut scene will come into play and show both brothers fighting it to the death. Snake smashes Liquid off Rex and plummets to the ground. ‘Ssnnnaaaakkkkeeee’ You win. Congrats!






Submitted By: JoeyDaG
THE ULTIMATE
~~~ ~~~~~~~~

TACTICAL ESPIONAGE ACTION
______ ______ _______ __ _ __ ____ __ _____
/ _ _ / / ____/ /__ __/ / | | | / _/ | __| | \ \ \
/ ///// / /__ / / / | | | | |____ | |_ | \ \ /
/ ///// / __/ / / / /| | | | | |_ _| | _| | |\ \ \ _\
/ ///// / /___ / / / / | | | |__ | |_|| | |__ | | \ \ \ \\\
/ ///// /______/ /_/ /_/ |_| |____| \___/ |____| |_| \_\ \_\\\
| |--------------------------------------------------------------------||
| |--------------------------------SOLID-------------------------------||
|_|--------------------------------------------------------------------||
FAQ
~~~


Complete Walkthrough

1. Controls
2. Tips and Tactics
3. Weapons
4. Items
5. Enemies
6. Walkthrough
7. Boss Guide
8. Ascii Maps
9. Special
10. Secrets
11. Vr Missions
12. Rankings
13. Ending

=======================================================================
=============================== CONTROLS ==============================
=======================================================================


X - Sneak
- Crouch
SQAURE - Strange enemy
- Shoot weapon
- Toss enemy
CIRCLE - Action
- Punch and kick
TRIANLGE - First persom view
R1 - Quick equip weapon
L1 - Quick Equip Item
R2 - Equip Weapon
L2 - Equip Item
SELECT - Codec
START - Pause

========================================================================
======================== TIPS AND TACTICS ============================
=======================================================================

I have put this all the way up here because I think that it is more important than things like enemies, weapons and items. This section will tell you how to saty alive a fight, how to use stealth, and any other thing that can help you along the way in the game. Here are some tips and tactics. If you have anymore, please fell free to contact me.

KILLING THE ENEMY
There are plenty of ways that you can kill an enemy. If you have no weapon, the easiest is to go up behind the enemy and continuously press the square button to strange them.

STEALTH
To not be seen, just run around and stay out of the sights of the enemy. Use the radar to see where the enemy is, and then sneak easily past.

CAMERAS
If camera's see you, there will be an Alert mode, so you don't want them to see you. Move past a cmaera when it isn't looking at you. Also directly below a camera is a blind spot.

SILENT KILL
When killing, kill silently. You don't want to be seen by anyone, so use the silencer on the socom to kill and not be heard by anyone, so you crate no fuss.

AMMO SAVING
Save some ammo. Like, when you get the Stinger missile, don't waste them all firing up in the communications tower, you might need the ammo for something else.

OFF ALERT
If you are seen by an enemy and are close to another level or part where the game has to load, then go through it and when you come out the guards wont be alerted anymore.

ALERT MODE
When an enemy does see you, we, he will call for backup. Either hide, or shoot the enemy. The best thing to do is to run and hide. Do that and wait for the alert to go down to 0.

HUMAN SHIELDS
You can use human shields. To take a himan shiel, go up to the back of an enemy, and press the sqaure button to get your hands around his kneck. Then, drag him away.

COMBAT ATTACKS
Pressing the circle button will do a two punch, one kick combo. Running into the enemy while pressing square will throw the enemy over your shoulder, and behind the enemy presing square will strage the enemy.

KNOCKING
You can knock against a wall to create a diversion. Press against a wall then press the circle button to knock on it. This canbe used to lead enemies into traps and stuff.

===========================================================
======================== WEAPONS ==========================
===========================================================

NAME: What the name of the weapon is (Eg, Chaff, PSG1)
WEAPON TYPE: A Grenade, Sniper, Missile, or normal Shooting
MAXIMUM AMMO: What is the Max amount of ammo you can have
FIRST LOCATED: Where you can first get this weapon
FACTS/TIPS Any interesting facts about the weapon
How to use the the weapon effectively


- - -

NAME: Socom
WEAPON TYPE: A nomral shooting weapon, a Pistol
MAXIMUM AMMO: 217
FIRST LOCATED: In the Helipad area, there is a truck near a guard, jump in the truck and in the truck will be the Socom.
FACTS/TIPS • The first part of Socom stands for Special
Operations Command Pistol.
• It can come with a silencer, which is good for
stealth. Get it from next to the room that opens near
the canyon in the Tank hangar.
• Make sure that you always have a full clip when
battling enemies, because if you have to reload after
you shoot an enemy two times, they will see you.

- - -

NAME: Chaff
WEAPON TYPE: Grenade
MAXIMUM AMMO: 27
FIRST LOCATED: When you are at the Helipad, move through when the
searchlights are not on you and in the middle is the
Chaff grenades.
FACTS/TIPS: • The Chaff can disable any eletonics so that they
don't work.
• When you see a camera and don't want to be seen, then
use this, wait to it explodes then run through
unseen.
• The Chaff grenade is a very useful weapon, and you
will need it for afew boss battles.

- - -

NAME: Grenade
WEAPON TYPE: Grenade, Duh
MAXIMUM AMMO: 36
FIRST LOCATED: In the Armoury, you only need to get the Level 1
keycard from the Darpa chief, and you can unlock the
grenade room with the grenades inside.
FACTS/TIPS: • The grenade is a famous weapon throughout the world,
used in just about every single shooting or action
game.
• If you see a whole bunch of enemies (like 4 or
something) then throw a grenade in amoungst them.
Wait for it to explode and all of them will die.
• The grenade isn't really used much throughout the
game, only for one boss battle is all you will really
need it for.
• If you are looking to use stealth, then using a
grenade isn't the way to go. Once the grenade
explodes, then it will come up with alert, but if you
are hiding and no guarda are around, you wont be
caught.

- - -

NAME: Stun Grenade
WEAPON TYPE: Pretty Obvious, Grenade
MAXIMUM AMMO: 27
FIRST LOCATED: You can find this in the room with the security camera
in the Helipad. Throw a chaff in the room then run in
and grab it.
FACTS/TIPS: • The Stun Grenade is not designed to kill people, it
will only stun people.
• only use this weapon when you don't have any grenades
yet, which will be in the tank hagar/helipad, or you
run out of grenades.
• Once the grenade explodes, you wont be able to see
for awhile, because of the flash.
• Snake is not affected by the explosion of the stun
greande, so your fine.

- - -

NAME: Famas
WEAPON TYPE: Normal Shooting, Machinegun
MAXIMUM AMMO: 451
FIRST LOCATED: You will get a level 2 card from Baker, run out back
into the armoury and go to the bottom right room and
open the door. Crawl under the lasers and grab the
Famas.
FACTS/TIPS: • The Famas is the best shooting weapon in the game, it
sure beats the PSG1 and the Socom.
• Because of the rapid fire, it can kill an enemy really
quick, which also makes it really easy for killing
alot of enemies very quickly.
• Save all of your ammo for the Communications Tower
accent, you will need all the bullets you can get for
that accent, so save them.
• The last 5 or so bullets from the famas are laser like
bullets. They look really cool.

- - -

NAME: Nikita
WEAPON TYPE: Missile Launcher
MAXIMUM AMMO: Unsure
FIRST LOCATED: You need this to disable the power grid. Get it from the
B1 floor in the Nuke Building. Open the door and inisde
will be other rooms. Check around these rooms and open
them to get the Nikita Missile Launcher.
FACTS/TIPS: • The Nikita missile launcher can be controlled by you.
Thats pretty cool. Fire a bullet, then use the
directional button to move it around.
• You can go into first person view from the missile. To
do this, hold down the triangle button. This can be
used for better aiming.
• The missile can be destroyed by camera, so watch out
for that.
• Sometimes the nikita missile will not make it too far.
You can make it go farther by getting a speed up. To
get a speed up, don't touch the aiming for afew
seconds and it will speed up until you adjust the
aiming again.
• Unequipping the Nikita while you have a missile out
will destroy the missile. use this to your advantage
by exploding it in the middle of a pack, instead of
hitting the enemy full on.

- - -

NAME: PSG1
WEAPON TYPE: Sniper Rifle
MAXIMUM AMMO: 36
FIRST LOCATED: After Meryl gets hit, you need to go all the way back to
the Armoury in B2. Once in the armoury, go to the Sniper
Rifle room and crawl under the lasers.
FACTS/TIPS: • As soon as you equip the sniper rifle, you will
automatically be put on the ground, so you don't need
to duck yourself to use it. It can only be used while
on the ground.
• The PSG1 is an automatic Sniper Rifle, so you can fire
5 shots as quick as a mchinegun, but then you have to
reload. So, you don't have to reload after every
bullet.
• When you have the Sniper Rifle equipped, you will
shake alot. To stop this shaking, you eiher need to
take a Diazepam, or get your Cgarettes out. If you
don't have any of the Dizepam, then use the
cigarettes.

- - -

NAME: Stinger
WEAPON TYPE: Missile Launcher
MAXIMUM AMMO: 35
FIRST LOCATED: After you go down the wall, kill the guards at the end
then run into the building while you are being chased by
the helecopter and in there will be the Stinger Missile
Launcher.
FACTS/TIPS: • You cannot move while you have the Sintger Missile
Launcher out. If you want to move, then unequip it,
and get into another position then equip it.
• The Missile you shoot does not explode if you unequip
the Launcher when the missile is out. It will still
stay locked on to the target, and hit. This is good if
you need to hide, and can't wait for the missile to
hit it's target.
• Always get a lock on to your target before you decide
to shoot. If you shoot with no lockon, then it will
just be a waste of ammo.

- - -

NAME: C4
WEAPON TYPE: Esplosive
MAXIMUM AMMO: 16
FIRST LOCATED: Grab the Level 1 Keycard from the Darpa chief, then go
to the Armoury, open the door to the C4 and collect it.
FACTS/TIPS: • C4 can blow up walls that are pretty weak. Well, only
about 5 walls in the hole game can be blown up by C4,
all in the armoury.
• You can place a lot of C4's on the ground, like 5 or
something, then you can set them off all at the one
time, so you can kill many enemies at once. Cool.
• You can place the C4 actually on enemy backs or on the
wall. Just press up againt it, and place it. Then you
can explode it at any time. Fun to watch.

========================================================================
======================= ITEMS ========================================
=======================================================================

LEVEL CARD
These things open doors for you. You would be nowhere without it. If you
want a door to open, then approach the door with this equipped to you,
and the door will open. If it doesn't open, chance are that you need a
higher up keycard. Come back to the door when you have got it. These are
gotten from all over the place, all from set places in the storyline,
mostly from bosses or people near bosses. You will need this to progress
through the game.

MINESWEEPER
Mines, mines, mines. If you thinkt hat there are mines around, use this
to detect them. If you were right, you can see the mines in your radar
and tell which way they are pointing. Don't touch those mines. If your
radar isn't working because it's jammed or you don't have it on because
you are playing in hard or Extreme mode, then you will not be able to
use the Minesweeper.

CIGARETTES
These actually have quite afew uses apart from Snake using them to
reduce his health. One thing you can use these for is to see if there is
any lasers around. The smake from the Cigarettes will blow over to the
lasers so that you can see them, and crawl under them. The next use is
that you can actually use them to calm your nevers down when using the
PSG1.

SCOPE
Yeah, this is used to see things in first person view that are far away.
You can zoom in on the scope by pressing the circle button to zoom in
and the X button to zoom back out to the normal position. You cna use
this to look at things very up close, or see if there are any enemies up
farther.

CARDBOARD BOXES
Use them for two things. The first is all about stealth. What you can do
is hide in a cardboard box, and walk around. When an enemy is coming,
stay still and the enemy will just see a box and think nothing of it.
The next thing you can use these for is transportation. Equip the box
that says where you want to go, then stay in the truck and a guard will
transport you to that area. Pretty nifty.

NIGHT VISION GOGGLES
Sometimes things are very hard to see, especially when it is dark. These
are used so that you can see what is going on around you all in light.
These things look really bright when you use them in the light, but when
in the dark, it will look just fine. Use them to create some light in
the dark.

THERMAL GOGGLES
These things are abit like the Night Vision Goggles above. They once
again show some more light if you are in the dark. A nifty feature about
the Thermal Goggles in that all enemies and including yourself are in
Thermal Imaging, and you can also see mines on the ground, so if you
don't have a minesweeper, use this. Also it can see things like lasers.

GAS MASK
Gas, all around. When you are on the B2 level of the Nuke Building,
there is gas all around this section. Put the gas mask on and the gas
mask will reduce you breathing in any gas. Some will still get through,
but only a tiny little bit. It stops about 3/4 of gas getting through.
Very nifty for places with gas.

BODY ARMOUR
Ahh, Snakes hit. When you have the Body Armour on, it will reduce the
damage that snake takes. It is like a bulletproff vest, but not exactly
bulletproof. You can last for ages with this thing on. Very useful
indeed, and you should wear it for all battles, especially the ending
ones.

CAMERA
Snakes no Photgrapher, but he does like to keep shots of the work he has
done. Using the camera, you can take picutres of things and save them to
your memory card. You can take a picture of just about anything in the
game if you want to. You get the camera from the Armoury after the
torture. You can also zoom in and out on the cmaera, and once you take
the pitcure you can give it a name, edit the colour and things like
that.

RATION
Another thing that you will defently need. Ration is a food and it is
known to give your health back. Hold the menu open, and press the circle
button to use. Your healthw ill usually be reduced to the fullest that
it can be. Rations can be found everywhere in the game, so collect them
all. Some even reappear as well.

DIAZEPAM
Stomps the Trembling. It actualyy a pill. To take it, hold open the menu
and then press the circle button to use it. The only time that you will
need to use this is when using the Sniper Rifle. The pill kicks into
affect straight away. If you for some reason run out of these Pills,
then use the cigarettes.

KETCHUP
Food, yum. Now, this is no something like a ration, it does not increase
your health. The only time you get this is from Otacon when you are in
the cell. While int eh Cell, Otacon will approach the door and he will
give you this. You must use this to escape. Lay on the ground and use
it, and it looks like blood.

HANKEY
This actually does not cure that cold that you have. Instead, this is
really a secret item. The only thing that it will be used for it to get
past the wolfs. Because Sniper Wolf loves her animals, the Hankey has
her scent on it, so they think that you are Sniper Wofl, so they do not
maul you. You give it back to her after a battle anyway.

========================================================================
====================== ENEMIES =======================================
=======================================================================

GUARDS
******

These are those stupid Genome Coldiers. They walk around normally, and
carry what look like a Famas. They can be killed any way you like. Shoot
them, strangle them, do whatever to kill them. Experiment with killing
them also, for example, try snipering an enemy's head clean off or
something. These guys are easy to kill.

BOSSES
******

They are like super guards. They all are special people from FoxHound
that you have to beat. Some bosses include Sniper Wolf, Liquid Snake and
Revolver Ocelot. All have a special way that you can kill them. Check
the boss guide for more information.

CAMERA
******

Cameras spot you. These are those normal camera, they don't shoot, so
they don't really attack. Camera's spot you, then tell everyone your
location. To get past a camer, you have to move when it isn't looking at
you. Also, directly below a cmaera is a blind spot.

GUN CAMERA
**********

These things can be annoying. They shoot at you when they see you
instead of aleeting other guard, which I guess can be good. Avoid them
if you can, because those bullets will take down your health.

========================================================================
===================== WALKTHROUGH ====================================
=======================================================================

DOCK
====

Lets finally start playing Metal Gear Solid after all of the movies
before the game. So once you are ready for some action, skip the movies,
or watch them and then you will be put on the docks. Watch as Liquid
snake goes up the elevator and tells his men to watch out for you, as
you will definitely be coming through here. As the game starts, run
backwards and go down the steps. Move to the left while in the water and
go behind the barrel. Behind the barrel will be a ration that you will
need. Explore around in the water some more if you want, but watch out
that you oxygen gauge doesn't reach empty, otherwise you will start to
lose health. Run back up to the stairs where you come into the water.
When you are up, head to your left and press the cross button to crawl.
Crawl under the pipe here. Using your radar, you will be able to see two
enemies. One is up from you, and the other is to the right. Head to the
right, avoid the puddles, so don't go over them. Run up behind the back
of the enemy. Make sure he doesn't turn around. Stop still then press
the square button and rapidly press it to strangle the enemy. Do the
same choking technique to the next enemy. Instead of heading forward, it
will be best if you go backwards (according to the screen) and go near
the water and collect another ration. That will make 2 out of 2 rations.
Then run up to where the elevator is, and you will get a codec call. The
codec call will just be about how you have to wait for the elevator to
come down before you can ride it up, so you will need to hide somewhere.
Just hide anywhere, well actually try and explore the dock, even though
there really isn't anything really here, you need to do something while
you are waiting for the elevator to come down. When it does come down,
you will notice that is has an enemy on board. Wait until this enemy
isn't looking your way, and then choke the guard to death. If you are
seen, do not try and hide. Instead, kill the enemy because he is the
only enemy left in the dock area. You cannot ride the elevator if you
are seen, you will have to wait until all of the guards are back to
there positions before you can go up in the elevator. Once in the
elevator, it will take you up and you have completed the first level.
Cool. A Cut-scene kicks in, showing snake getting rid of his swimming
equipment and going up the elevator.

HELIPAD
=======

The movie to open this level is pretty huge. Lets just take you through
the basics of it. Liquid goes up in a Hind D because of what happened
with the diversion. Because of the distraction from the Hind D, you can
sneak unnoticed. You will then be shown how to use your radar, and where
the entrances to the Tank hangar are. Listen to the bit about the radar
if you want to, then finally we can get on with playing the actual
level. Run around the crate, and you will see searchlights on the
helipad, making it impossible to go through the helipad section without
being seen by those searchlights. Instead, go to the right, to where the
snow is. Now, on your left will then be an opening to the helipad. You
can actually make it across here between the two searchlights if you are
really lucky, so do that, grab the chaff grenades while you are in the
middle, and continue running across to the other side. If you want, you
can grab some stun grenades. What you do is keep going over to the left,
and into a room. Snake will then spot a surveillance camera. What you
should do here if you want to get the stun grenades is to throw a chaff
grenade in the room with the camera in it. Once it explodes, run and
quickly get the stun grenades then get out of there. Run up forward and
you will see a truck. First of all, kill the guard who is roaming around
the outside of the truck. Strange the back of his neck, and continue
doing that and he will die. Run towards the truck and snake will
automatically get in the truck. No, he cannot drive it, but he does get
in the back. Run in, and grab the socom pistol from in there. You now
have a weapon, but don't use it yet. It doesn't have a silencer, and you
will be seen if you use it just now. So, use the strange move. Hop out
of the truck. There are plenty of ways that you can get into the tank
hangar. But, I will teach you an easy way, only involving one guard and
one camera. Run to the left, and go into first person view. If you
haven't been seen here, the guard will be sleeping and the camera will
be looking around. What you should attempt to do is distract that guard
away from his position, or just avoid him altogether. Once you are in
the little vent, then you don't have to even worry about getting shot,
in fact, once you get into the vents, the alert will go away. If you
want to distract the guard, then knock on a crate, then run to a next
crate or wall and knock on it. Then, while he is at the second crate,
away from his position, you can then sneak in and to the vents. Easy.

TANK HANGAR
===========

While in the vents, crawl around the corner near where the mice are. You
will get a codec call from Miller. Listen to it, or skip it, whatever.
Crawl down into the water. Snakes oxygen gauge will once again come up.
Don't worry about it. Keep on moving forward past the water. Follow the
mice around the next two corners and come out where the hole in the vent
is. When you are out of the vent, you will then see two guards walking
around the tanks. They do come where you are, so go to the bottom out of
the way. You can strange and kill these guards if you want, or you can
leave them. They will come back if you go into a different level. Head
to the left at the bottom section, then stick to the wall. Run up the
stairs, and stick to the wall and watch out for the camera. Make sure
you only head on the walkway when the camera is pointing a different
direction. Walk around and into the open room. Wait to the camera is
pointing in the corner, then go underneath it. Wait here, and when the
camera isn't looking, grab the Thermal Goggles and run back out. Run
back down the stairs to the bottom, and kill the two guars. You will
most likely now have to kill these guards now; otherwise they will see
you getting in the elevator. So, press the button then wait for the
elevator to come. Once in it, press the button that says "B1", which
stands for Basement 1. This is where the Darpa Chief is. Wait for the
elevator to go down there.

B1 CELL
=======

This is where you get to Rescue the Darpa chief, and have your first
real fight. This room is more accessed late on in the game, so for now
not much here is open. Head down, and to the right at the corner. Go to
the ladder, and press the circle button to climb up the ladder. You are
now in the vents. Head to the left then go forward and turn left at the
end also. If you look down the first hole, you will see Meryl. Continue
up, and down the second hold will be the Darpa chief. You will go down
into the cell, and the Chief will tell you all he knows about Metal
gear, and all that other sort of crap that goes along with the movies.
But, at the end, it suddenly takes a big twist. The Darpa Chief then has
what looks like a "Heart Attack" and suddenly dies on you, and you can't
get any more information. No one really knows what happened. After that
happens, you will be stuck in your cell for a while. You can peek
through the slit in the door and see what is going on outside if you
want, but there is only a guard trying to ambush you and a naked guard
because someone stole their clothes. Finally, the cell will open, and
you can get out. As soon as you get out of the cell, you will see a
naked guard on the floor, and another guard will ambush you from behind
and yell, "Freeze." She thinks that you killed the Darpa Chief, which of
course you really didn't do. Guards storm in on the place, and you must
fight all of these guards off with the help of the "Rookie" guard who is
too terrified to even shoot a gun. Here comes the battle. You must fight
off this first lot of enemies, because the guard is too scared. Just
keep on shooting them with your socom bullets. Keep firing. Ammo and
rations will be found next to the door that the guards will drop when
you shoot them. Get them, and then quickly run back. If you think you
are running low on health and you have used all of your rations, then
hide behind Meryl (yeah, now you are scare) and let her get shot,
because she really can't die, well, she can resist alot of damage. When
the grenades come in, head forward near the door, and the explosion will
only affect the guard. The combination between her and you shooting will
get rid of the enemies, and you will be free, for now. Another Cut-Scene
will then show the guard running away, then, in a turn of events (just
what this game has about 1 million of them) Meryl will then start
shooting at you. Also, Liquid and the team will be in a room. You wont
understand what happens here until later in the game. Psycho Mantis then
appears, and goes away after saying a few words. Once out, you can equip
your level 2 card then go back into those rooms and there are a few
goodies hidden in the cells and next to the desk. Also there is kind of
a secret cell on the right with some socom bullets. Once you have
explored the places (one door wont be opened until later in the game)
then return to the elevator and press the button. Go in the elevator and
press the "B2" button.

B2 ARMOURY
==========

There is alot of rooms in the armoury, but only a few of these rooms are
actually open to you at the start, when you have only got the level 1
key card. So, go around and look on the door to see if the room you want
to open supports your level 1 key card. If it does, you can go in the
room and grab some supplies. Here is a picture of the armoury to the
left. The E stands for elevator. Top left: Level 5 key card, PSG1
______E______ Top Middle: C4, Key card 1 GET IT
| _ _ _ | Top Right: Level 3 Key card, Nikita
| |_| |_| |_| | Bottom left: Grenades, Key card 1 GET IT
| _ _ _ | Bottom middle: Bullets, open already
| |_| |_| |_| | Bottom right: Famas, Key card level 2
| ____________| So what you will need to do is grab yourself all of
¯ the supplies that are found throughout the armoury. Equip your stuff
to the fullest. What you now have to do is get the C4. In the bottom
left hand corner of the map, the wall will be a different colour. With
your C4, run to the wall and place a C4 explosive on the wall. Stand
back and then press the circle button to detonate it. Make sure you are
out of the way, so you don't get the aftermath of the explosion. Go
through the blown apart wall, and blow up the next wall. The radar will
then jam, and you can't see what is going on around here. Don't worry;
there aren't any human enemies, only a few shooting cameras here. When
you blow up the next wall to the north of you, you will see Baker and
Ocelot will then Appear. Now, here comes the boss battle.

Here comes the battle. Revolver will move around alot in this level.
This can be quite a hard boss battle. What you need to do is to avoid
his bullets, and shoot him with your bullets. That sounds pretty easy
really. But, there is a few more catches. If you go through the centre
of the room, then C4 will blow up along with Revolver Ocelot, Baker (<-
Hey, that guy has the same last name as me) and yourself, so you don't
want to touch that trip wire at all. So, trip wire = bad. Also, Baker
has health. He is being tortured, and you cannot let his health get down
to nothing. Run around with your gun out pointing, and press and hold
the cross button to run with it. When you see Revolver, shoot him.
Sometimes you can get him when he is across the room, but other times it
either hits baker or it completely misses him because he is too fast.
You also need to be fa

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